• Title/Summary/Keyword: 스마트 웨어

Search Result 53, Processing Time 0.079 seconds

Trends on Standardization for Smart Wearable Technology (스마트 웨어러블 기술 및 표준화 동향)

  • Jeon, J.H.;Lee, W.S.;Lee, J.C.;Cha, H.K.;Lee, S.Y.
    • Electronics and Telecommunications Trends
    • /
    • v.31 no.2
    • /
    • pp.73-83
    • /
    • 2016
  • 포스트 모바일 시대는 개별 스마트 기기를 사용하는 방식을 넘어 스마트폰, 웨어러블, 정보가전, 자동차, 사물인터넷 기기 등과 같은 다양한 디바이스들이 연결되고 상호제어 가능한 형태가 되어, 이를 통해 새로운 사용자 가치를 제공하게 될 것으로 전망되고 있다. 스마트 웨어러블 기술은 신체의 가까운 곳에서 사용자의 습관과 의식을 방해하지 않고 동작할 수 있다는 장점과 네트워크 연결을 기반으로 다양한 지능형 처리와 사용자 인터랙션을 가능하도록 한다는 장점을 갖고 있다. 이러한 특징 때문에 스마트 웨어러블 기술은 포스트 모바일 시대의 핵심요소로 주목받고 있다. 이에 본고에서는 스마트 웨어러블 기술 및 국내외 표준화 동향에 대해 살펴보고, 스마트 웨어러블 응용 확산에 필요한 상호호환성 이슈와 향후 나아가야 할 방향에 대해 살펴보고자 하였다.

  • PDF

A Study on the Key Factors in User Acceptance of the Smart Clothing (스마트웨어의 수용 요인에 대한 연구)

  • Hong, Ji-Young;Chae, Haeng-Suk;Han, Kwang-Hee
    • Science of Emotion and Sensibility
    • /
    • v.9 no.spc3
    • /
    • pp.235-241
    • /
    • 2006
  • This paper predict user acceptance of smart clothing. The present research develops and validates new products for smart clothing. Studies suggest that further analysis of the process be undertaken to better establish properties for smart clothing, underlying structures and stability over innovative technologies. The findings reported in this paper should be useful methods which identify user needs. such findings in now provide a way to explain technology acceptance. Both of qualitative and quantitative methods, were applied to this study in order to find out user needs for smart clothing. We are writing scenarios and conducting both focused group interviews and a survey to assess the user's interest. The purpose of the survey is to evaluate the importance of the functions and to evaluate the degree of the participant's feeling and attitude. Furthermore, we explore the nature and specific influences of factors that may affect the user perception and usage.

  • PDF

Development of mobile user fatigue measurement system using smart wearable device (스마트 웨어러블 디바이스를 이용한 모바일 기반 사용자 피로도 측정 시스템 개발)

  • Kim, Na Yeon;Kim, Dong Keun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.12
    • /
    • pp.2357-2364
    • /
    • 2017
  • Recently, smart wearable devices for monitoring health status have been utilized as interest in health care has increased. In this paper, we developed a fatigue measurement system that works with smart wearable devices. Unlike physical fatigue that is restored when you take enough rest, mental fatigue can decrease the efficiency or concentration of work, so you can monitor your mental health status through measurements. This system provides the function to transmit the measured data from the smart wearable device to the smartphone and to calculate the mental fatigue. A fatigue index was developed to measure fatigue and expressed as a number from 1 to 5. In addition, the results of the fatigue calculation and the survey were compared with the results of the independent sample t-test. Therefore, this system will be used to help users manage their health efficiently.

The Smartware using Concept of Ubiquitous (유비쿼터스 개념을 도입한 스마트웨어)

  • Lee, Jeong-Ick
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.10 no.5
    • /
    • pp.923-928
    • /
    • 2009
  • The advance of scientific technology is enhanced the effect of reaction. The trend of customer for high function product is enlarged. Thus, the composition of each industry, technology and product is actually happened. Therefore, the fusion of different fields in industrial design is widely accomplished. The example of this fusion effect is that 'ubiquitous or wearable computer' which is combined the function of cloth and computing, which is including any type, any purpose, any telecommunication and any multimedia of cloth inside. The ubiquitous or wearable computer will be a final thing of post pc or next step to pc and internet. This paper is studied for the research of smartware by assistance energy. In this paper, the development of multipurpose smartware(wearable computer) powered by solar energy is introduced.

Usability Evaluation and Development of Design Prototyping for MP3 Smart Clothing Product (MP3 스마트웨어 제품 상용화를 위한 디자인 프로토타입 개발 및 사용성 평가 연구)

  • Chea, Heang-Suk;Hong, Ji-Young;Kim, Jun-Hee;Kim, Jin-Hyung;Han, Kwang-Hee;Lee, Joo-Hyeon
    • Science of Emotion and Sensibility
    • /
    • v.10 no.3
    • /
    • pp.331-342
    • /
    • 2007
  • This study focused on developing MP3 smart clothing products and usability evaluation. MP3 smart clothing which was developed in this study contains e-textile keypad and a kit. The kit consists of MP3 Player, remote controller module and ear phone, and are easy to assemble and dismantle. And usability evaluation about MP3 smart Clothing which was developed in this study contains e-textile keypad and a kit. For making the MP3 Smart clothing, e-textile signal line and keypad was developed and a metal connection ring also was manufactured to adhere closely e-textile signal line to keypad. The last products are two kinds of MP3 smart clothing, jacket style of MP3-YSJ(Yonsei Smart Jacket) and safari style of MP3-YSS(Yonsei Smart Safari). Then usability evaluation conducted two times about MP3 smart clothing developed. Usability evaluation is classified by a module evaluation and an item evaluation. The module evaluation measured external appearance, material, a music controller, an ear phone(or a mini speaker) and connector. The item evaluation measured social acceptance, feeling of wearing, utility, easiness of maintenance and safety. The module evaluation described totally positive results in the first usability evaluation about MP3-YSJ 1.0 and MP3-YSS 1.0. The item evaluation shows a lower score in the social acceptance, especially the easiness of connector maintenance and the social acceptance of music-controller in MP3-YSJ 1.0 and MP3-YSS 1.0. The second usability evaluation conducted with improved products by the first usability test results. Results from second item evaluation indicated needs to improve the easiness of connector & music-controller maintenance and the social acceptance of music-controller in MP3-YSJ 2.0. In MP3-YSS 2.0, the easiness of material management and the social acceptance of music controller & connector needed to improvement. In particular, users felt inconvenience in the social acceptance because of e-textile keypad arrangement. To outweigh this disadvantage, further study is needed about keypad interface of the music controller.

  • PDF