• Title/Summary/Keyword: 스마트폰 사용 문화

Search Result 83, Processing Time 0.03 seconds

Bio-sensing Data Synchronization for Peer-to-Peer Smart Watch Systems (피어-투-피어 스마트워치 시스템을 위한 바이오 센싱 데이터 동기화)

  • LEE, Tae-Gyu
    • The Journal of the Convergence on Culture Technology
    • /
    • v.6 no.4
    • /
    • pp.813-818
    • /
    • 2020
  • Recently, with the rapid increase in technology and users of smart devices, the smart watch market has grown, and its utility and usability are continuously expanding. The strengths of smartwatches are wearable portability, application immediacy, data diversity and real-time capability. Despite these strengths, smartwatches have limitations such as battery limitations, display and user interface size limitations, and memory limitations. In addition, there is a need to supplement developers and standard devices, operating system standard models, and killer application modules. In particular, monitoring and application of user's biometric information is becoming a major service for smart watches. The biometric information of such a smart watch generates a large amount of data in real time. In order to advance the biometric information service, stable peer-to-peer transmission of sensing data to a remote smartphone or local server storage must be performed. We propose a synchronization method to ensure wireless remote peer-to-peer transmission stability in a smart watch system. We design a wireless peer-to-peer transmission process based on this synchronization method, analyze asynchronous transmission process and proposed synchronous transmission process, and propose a transmission efficiency method according to an increase in transmission amount.

Design of the Web-based Interest-Type Test using Occupational Card (직업카드를 이용한 웹 기반 흥미유형검사 시스템 설계)

  • Kang, Myung-A
    • The Journal of the Convergence on Culture Technology
    • /
    • v.4 no.3
    • /
    • pp.185-190
    • /
    • 2018
  • In the recent field of education, they open career-related curriculums either as formal curricular programs or extracurricular programs as highlighting value of career education. However, this lecture-based career education has failed to attract students' interest, and results are not satisfactory either. Since then, in order to design entertaining career education, the field has developed diverse tools and as a vocational aptitude testing tool for career development, methods that would use vocational cards were introduced. Today, schools from elementary school to middle and high schools frequently make use of the cards to conduct the vocational aptitude test and yet, as this web-based learning and smartphones are distributed, changes in the testing tool are being intensely demanded. This study aims to create and implement an application to help the vocational cards-using vocational aptitude test targeting students in elementary, middle and high schools to be actually conducted in a mobile platform.

A Study on Establishment of Connecting Information Conversion Criteria for Mobile Electronic Notification Service of Private Institutions (민간기관 모바일 전자고지서비스를 위한 연계정보 변환기준 수립에 대한 연구)

  • Kim, JongBae
    • The Journal of the Convergence on Culture Technology
    • /
    • v.7 no.4
    • /
    • pp.735-743
    • /
    • 2021
  • The mobile electronic notice service (MENS) is a service that delivers a mobile electronic notice to a smartphone in the person's name through an authorized electronic document intermediary instead of a bill that was delivered by mail using paper. In order to provide the MENS, information is needed to identify the same user between the sending agency and the authorized electronic document relay. In this paper, we propose a standard for safe conversion and utilization of Connecting Information (CI) used as user identification information for MENS. In the proposed method, it is necessary for the requesting institution to send the electronic notice to provide the resident registration number to the identity verification institution and convert it into the CI. In this case, a safe and efficient MENS will be possible by proposing a review standard and processing method to verify the appropriateness of the conversion of CI. By applying the proposed method to the MENS, it can contribute to service activation and reinforcement of user privacy protection.

A Study on the Sports Coaching System for Child Population (아동인구를 위한 체육 코칭 시스템에 관한 연구)

  • Yoon, Soo-Young;Kwon, Mee-Rhan
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.14 no.6
    • /
    • pp.125-130
    • /
    • 2014
  • In recent years, the IT conversions have rapidly developed along the development of the information technologies and devices. The overuse of IT devices caused by this trend has weakened the physical condition of children these days, compared to the past, therefore a study for this problem is necessary. This study intends to improve the health of children, easy to lack physical activities caused by the addiction to PC and smart phones, by proposing a health care application for them using Kinect. This application will introduce some simple aerobic/anaerobic exercises that could be done in home and will help children to forget the boredom by exercising alone and to coach them by using it.

The implementation of Smart Care System for Dementia Patients (치매 환자를 위한 스마트 캐어 시스템 구현)

  • Ha, Eun-Sil
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.6
    • /
    • pp.3832-3840
    • /
    • 2014
  • The rapidly aging population is also increasing the number of dementia patients rapidly. Studies have revealed the early signs of slowing progress. Therefore, dementia patient safety, continuous care, daily living, and health care are becoming more important. In this paper, a smart home care system using smart phones and Bluetooth communication technology was used to monitor the state of dementia patients of based on the results of grading dementia, health care of the dementia patients at home and provide for the safety of the system using motion sensors and gas leak sensors to respond to various emergency situations, such as fire, gas leak protection, and loitering. Using this system, the patient can stay longer in their home due to the nature of Korean culture before admission, while reducing the family's economical, physical and psychological burden and allowing the consultation of specialists through the system by building a database of individuals and providing professional service and specialty care referral agencies through the link.

Study on Arduino Kit VR contents modularization based on virtualization technology in software education field (소프트웨어교육 현장에서 가상화 기술에 기반한 아두이노 키트 VR콘텐츠 모듈화 연구)

  • Park, Jong-Youel;Chang, Young-Hyun
    • The Journal of the Convergence on Culture Technology
    • /
    • v.4 no.3
    • /
    • pp.293-298
    • /
    • 2018
  • In the fourth industrial revolution era triggered by the popularization of smart phones, Human daily life and all industrial sites are becoming software and intelligent. With the universal software education for all students nationwide from 2018, Demand is surging, and hardware is interlocked using software technology and Arduino. However, expensive control boards and dozens of different electronic components have to be prepared separately and problems are occurring. In addition, if the same training is repeated, Significantly many parts are lost or destroyed. Being prepared to start a new class is also becoming a very serious problem. In this study, we implement VR technology based on virtualization technology of Arduino board and various electronic parts. In addition, 3D graphics realistic Arduino kit and various electronic components are provided in API form. In this paper, we propose a method of interworking software and virtual hardware on virtualization base.

Ransomware Analysis and Method for Minimize the Damage (랜섬웨어 분석과 피해 최소화 방안)

  • Moon, Jaeyeon;Chang, Younghyun
    • The Journal of the Convergence on Culture Technology
    • /
    • v.2 no.1
    • /
    • pp.79-85
    • /
    • 2016
  • Ransomware was a malicious code that active around the US, but now it spreads rapidly all over the world and emerges in korea recently because of exponential computer supply and increase in users. Initially ransomware uses e-mail as an attack medium in such a way that induces to click a file through the spam mail Pam, but it is now circulated through the smart phone message. The current trend is an increase in the number of damage, including attacks such as the domestic large community site by ransomware hangul version. Ransomware outputs a warning message to the user to encrypt the file and leads to monetary damages and demands for payment via bitcoin as virtual currency is difficult to infer the tracking status. This paper presents an analysis and solutions to damage cases caused by ransomware.

Relative Location based Risk Calculation to Prevent Identity Theft in Electronic Payment Systems (전자지불거래에서 상대위치와 연동한 도용 위험성 산출방법)

  • Suh, Hyo-Joong;Hwang, Hoyoung
    • The Journal of the Convergence on Culture Technology
    • /
    • v.6 no.1
    • /
    • pp.455-461
    • /
    • 2020
  • Electronic payment system using Internet banking is a very important application for users of e-commerce environment. With rapidly growing use of fintech applications, the risk and damage caused by malicious hacking or identity theft are getting significant. To prevent the damage, fraud detection system (FDS) calculates the risk of the electronic payment transactions using user profiles including types of goods, device status, user location, and so on. In this paper, we propose a new risk calculation method using relative location of users such as SSID of wireless LAN AP and MAC address. Those relative location information are more difficult to imitate or copy compared with conventional physical location information like nation, GPS coordinates, or IP address. The new method using relative location and cumulative user characteristics will enable stronger risk calculation function to FDS and thus give enhanced security to electronic payment systems.

A Study on Developing of Multilingual Electronic Menu Board and Custom Local Restaurant Recommendation Application Using QR Code (QR 코드를 이용한 다국어 전자 메뉴판과 맞춤형 현지 식당추천 알고리즘 및 앱개발에 관한 연구)

  • Kim, Jin-Hyeok;Lee, Tae-Hui;Kim, Hye-Ju;Lee, Ho-Rim;Lee, Hee-Jae
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2019.10a
    • /
    • pp.176-179
    • /
    • 2019
  • 최근 세계적으로 한국에 대한 인식이 좋아짐으로써 한국으로 유학이나 여행을 오는 외국인이 많아지고 있다. 외국은 다양한 문화와 언어를 가지고 있고 그 외국의 문화와 언어에 익숙하지 않은 많은 식당에서 그들은 식사함에 어려움을 겪고 있다. 우리 학교의 경우에서도 마찬가지로 유학 와 있는 한국어가 서툰 학생들이 한국에서 가장 불편한 일 중 하나가 식당에서 음식을 시키는 것이라고 할 정도로 식사가 제한되어 있다. 이를 해결하기 위해 본 논문에서는 QR 코드를 메뉴판에 부착하여 그 QR 코드를 찍기만 하면 바로 원하는 언어를 선택할 수 있고, 그들의 언어로 음식에 대한 설명이 나타나는 시스템을 제안하고 개발하였다. 제안한 시스템은 종교에 따라 먹지 못하거나, 식습관에 따라 먹지 않는 음식이 있는 외국인들 역시 전자 메뉴판을 이용함으로 어려움을 해결 할 수 있다. 제안한 시스템은 그들 주변에 어떤 식당이 있고 어떤 음식이 있는지 쉽게 알 수 있고 그 어플을 사용하는 사람들과 소통할 수 있는 어플리케이션을 제작함으로써 유학생뿐만 아닌 일반 관광객들을 대상으로도 적극적으로 활용 할 수 있을 것으로 기대가 된다.

A Design and Implementation of Ubiquitous Museum(U-Seum) Using Location Based Service and Augmented Reality (위치기반 서비스 및 증강현실을 이용한 유비쿼터스 박물관(U-Seum)의 설계 및 구현)

  • Lee, Sun-Ho;Lee, Woo-Ski;Kim, Nam-Gi;Chun, Jun-Chul
    • Journal of Internet Computing and Services
    • /
    • v.13 no.4
    • /
    • pp.63-71
    • /
    • 2012
  • This paper presents a design and implementation of U-Seum(Ubiquitous Museum) system based on the LBS(Location Based Service) and mobile augmented reality technique. The mobile services under the smart space of the ubiquitous environments have been expanded in the various fields. In this study, we introduce U-Seum which supports tourists in the museum. U-Seum is developed by use of the position tracking technique based on Wi-Fi and mobile augmented reality. The GPS which is widely used in the position tracking has a difficulty to be utilized in the inside of the building because it requires the Line-of-Sight between a sender and a receiver. Therefore, in this paper, we develop a realtime tour-supported service through experience and evaluate the performance of the system in the world famous UNESCO's Hwa-Seong Museum by measuring the distance from the Wi-Fi signal which is suitable to track the position interior of the museum. U-Seum provides various push services such as mobile augmented reality service for explanation of the artifacts of the museum, game services and the statistics information of the tourist when the tourist approach a specific AP. U-Seum is developed in the Haw-Seong Museum by the support of the Swon Haw-Seong Cultural Foundation. With a field test, we prove that the excellence and expandability of the system.