• Title/Summary/Keyword: 순회판매원문제

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Elite Ant System for Solving Multicast Routing Problem (멀티캐스트 라우팅 문제 해결을 위한 엘리트 개미 시스템)

  • Lee, Seung-Gwan
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.147-152
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    • 2008
  • Ant System(AS) is new meta heuristic for hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was first proposed for tackling the well known Traveling Salesman Problem. In this paper, AS is applied to the Multicast Routing Problem. Multicast Routing is modeled as the NP-complete Steiner tree problem. This is the shortest path from source node to all destination nodes. We proposed new AS to resolve this problem. The proposed method selects the neighborhood node to consider all costs of the edge and the next node in state transition rule. Also, The edges which are selected elite agents are updated to additional pheromone. Simulation results of our proposed method show fast convergence and give lower total cost than original AS and $AS_{elite}$.

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The Effect of Multiagent Interaction Strategy on the Performance of Ant Model (개미 모델 성능에서 다중 에이전트 상호작용 전략의 효과)

  • Lee Seung-Gwan
    • The Journal of the Korea Contents Association
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    • v.5 no.3
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    • pp.193-199
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    • 2005
  • One of the important fields for heuristics algorithm is how to balance between Intensificationand Diversification. Ant Colony System(ACS) is a new meta heuristics algorithm to solve hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was first proposed for tackling the well known Traveling Salesman Problem(TSP). In this paper, we propose Multi Colony Interaction Ant Model that achieves positive negative interaction through elite strategy divided by intensification strategy and diversification strategy to improve the performance of original ACS. And, we apply multi colony interaction ant model by this proposed elite strategy to TSP and compares with original ACS method for the performance.

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Tree Representation for solving Degree Constraint Minimum Spanning Tree Problem (차수 제약 걸침 나무 문제를 해결하기 위한 트리 표현법)

  • 석상문;안병하
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10a
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    • pp.178-180
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    • 2003
  • 최소 걸침 나무는 널리 알려진 순회 판매원 문제와 같이 전통적인 최적화 문제 중에 하나이다. 특히나 최소 걸침 나무와는 달리 차수 제약 최소 걸침 나무의 경우는 일반적으로 NP-hard 문제로 알려져 있다. 이러한 NP-hard 문제를 해결하기 위한 다양한 접근법들이 소개되었는데 유전 알고리즘은 효율적인 방법 중에 하나로 알려져 있다. 유전 알고리즘과 같이 진화에 기반을 둔 알고리즘을 어떤 문제에 적응하기 위해서 가장 우선적으로 고려되어야 하는 것은 해를 어떻게 표현할 것인가 인데 본 논문에서는 차수 제약 최소 걸침 나무를 해결하기 위한 새로운 트리 표현법을 제안한다.

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S-MINE Algorithm for the TSP (TSP 경로탐색을 위한 S-MINE 알고리즘)

  • Hwang, Sook-Hi;Weon, Il-Yong;Ko, Sung-Bum;Lee, Chang-Hoon
    • The KIPS Transactions:PartB
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    • v.18B no.2
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    • pp.73-82
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    • 2011
  • There are a lot of people trying to solve the Traveling Salesman Problem (TSP) by using the Meta Heuristic Algorithms. TSP is an NP-Hard problem, and is used in testing search algorithms and optimization algorithms. Also TSP is one of the models of social problems. Many methods are proposed like Hybrid methods and Custom-built methods in Meta Heuristic. In this paper, we propose the S-MINE Algorithm to use the MINE Algorithm introduced in 2009 on the TSP.

UAV LRU Layout Optimizing Using Genetic Algorithm (유전알고리즘을 이용한 무인항공기 장비 배치 최적 설계)

  • Back, Sunwoo
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.8
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    • pp.621-629
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    • 2020
  • LRU layout is a complex problem that requires consideration of various criteria such as airworthiness, performance, maintainability and environmental requirements. As aircraft functions become more complex, the necessary equipment is increasing, and unmanned aerial vehicles are equipped with more equipment as a substitute for pilots. Due to the complexity of the problem, the increase in the number of equipment, and the limited development period, the placement of equipment is largely dependent on the engineer's insight and experience. For optimization, quantitative criteria are required for evaluation, but criteria such as safety, performance, and maintainability are difficult to quantitatively compare or have limitations. In this study, we consider the installation and maintenance of the equipment, simplify the deployment model to the traveling salesman problem, Optimization was performed using a genetic algorithm to minimize the weight of the connecting cable between the equipment. When the optimization results were compared with the global calculations, the same results were obtained with less time required, and the improvement was compared with the heuristic.

Efficient Path Search Method using Ant Colony System in Traveling Salesman Problem (순회 판매원 문제에서 개미 군락 시스템을 이용한 효율적인 경로 탐색)

  • 홍석미;이영아;정태충
    • Journal of KIISE:Software and Applications
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    • v.30 no.9
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    • pp.862-866
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    • 2003
  • Traveling Salesman Problem(TSP) is a combinational optimization problem, Genetic Algorithm(GA) and Lin-Kernighan(LK) Heuristic[1]that is Local Search Heuristic are one of the most commonly used methods to resolve TSP. In this paper, we introduce ACS(Ant Colony System) Algorithm as another approach to solve TSP and propose a new pheromone updating method. ACS uses pheromone information between cities in the Process where many ants make a tour, and is a method to find a optimal solution through recursive tour creation process. At the stage of Global Updating of ACS method, it updates pheromone of edges belonging to global best tour of created all edge. But we perform once more pheromone update about created all edges before global updating rule of original ACS is applied. At this process, we use the frequency of occurrence of each edges to update pheromone. We could offer stochastic value by pheromone about each edges, giving all edges' occurrence frequency as weight about Pheromone. This finds an optimal solution faster than existing ACS algorithm and prevent a local optima using more edges in next time search.

Ant Colony System for solving the traveling Salesman Problem Considering the Overlapping Edge of Global Best Path (순회 외판원 문제를 풀기 위한 전역 최적 경로의 중복 간선을 고려한 개미 집단 시스템)

  • Lee, Seung-Gwan;Kang, Myung-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.3
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    • pp.203-210
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    • 2011
  • Ant Colony System is a new meta heuristics algorithms to solve hard combinatorial optimization problems. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was first proposed for tackling the well known Traveling Salesman Problem. In this paper, we propose the searching method to consider the overlapping edge of the global best path of the previous and the current. This method is that we first determine the overlapping edge of the global best path of the previous and the current will be configured likely the optimal path. And, to enhance the pheromone for the overlapping edges increases the probability that the optimal path is configured. Finally, the performance of Best and Average-Best of proposed algorithm outperforms ACS-3-opt, ACS-Subpath and ACS-Iter algorithms.

A Parallel and Distributed Meta-heuristic Framework (병렬 분산 메타-휴리스틱 프레임워크)

  • Kim, Jin-Woo;Oh, Hyun-Ok;Ha, Soon-Hoi
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06b
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    • pp.21-24
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    • 2011
  • 본 논문은 확장성(scalability)과 견고함(robustness)을 강조하는 새로운 형태의 병렬 분산 메타-휴리스틱 프레임워크를 제안하고 있다. PADO (Parallel And Distributed Optimization framework) 라고 이름 지어진 본 프레임워크는 이종의 계산 및 통신 자원들을 활용하여 메타-휴리스틱 알고리즘을 병렬화하고 스케일러블한 속도 향상을 얻을 수 있다. 본 프레임워크는 기존의 시퀀셜(sequential) 최적화 프레임워크에 메타-휴리스틱 알고리즘의 병렬화 기법중 하나인 island 모델을 개선하여 구현하였다. 본 연구는 부분적으로 정렬된 지식 공유 방법(Partially Ordered Knowledge Sharing) 모델을 이용하여 병렬 환경 코디네이션(coordination) 오버헤드를 줄였고 계산 노드에 대한 확장성을 얻었다. 본 프레임워크를 통해 기존의 많은 메타-휴리스틱 알고리즘들을 재사용 할 수 있고 다양한 분야의 최적화 문제에 적용 할 수 있으며 계산량이 많은 메타-휴리스틱 알고리즘을 병렬화를 통해 문제를 푸는 시간을 단축 할 수 있다. 순회 판매원 문제(Traveling Salesman Problem)를 통해 프레임워크의 실효성을 검증하였다.

A Hybrid Genetic Algorithm Using Epistasis Information for Sequential Ordering Problems (서열순서화문제를 위한 상위정보를 이용하는 혼합형 유전 알고리즘)

  • Seo Dong-Il;Moon Byung-Ro
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.6
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    • pp.661-667
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    • 2005
  • In this paper, we propose a new hybrid genetic algorithm for sequential ordering problem (SOP). In the proposed genetic algorithm, the Voronoi quantized crossover (VQX) is used as a crossover operator and the path-preserving 3-Opt is used as a local search heuristic. VQX is a crossotver operator that uses the epistasis information of given problem instance. Since it is a crossover proposed originally for the traveling salesman problem (TSP), its application to SOP requires considerable modification. In this study, we appropriately modify VQX for SOP, and develop three algorithms, required in the modified VQX, named Feasible solution Generation Algorithm, Precedence Cycle Decomposition Algorithm, and Genic Distance Assignment Method. The results of the tests on SOP instances obtained from TSPLIB and ZIB-MP-Testdata show that the proposed genetic algorithm outperforms other genetic algorithms in stability and solution quality.

The Ant Algorithm Considering the Worst Path in Traveling Salesman problems (순회 외판원 문제에서 최악 경로를 고려한 개미 알고리즘)

  • Lee, Seung-Gwan;Lee, Dae-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2343-2348
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    • 2008
  • Ant algorithm is new meta heuristic for hard combinatorial optimization problem. It is a population based approach that uses exploitation of positive feedback as well as greedy search. It was first proposed for tackling the well known Traveling Salesman Problem. In this paper, we propose the improved $AS_{rank}$ algorithms. The original $AS_{rank}$ algorithm accomplishes a pheromone updating about only the paths which will be composed of the optimal path is higher, but, the paths which will be composed the optimal path is lower does not considered. In this paper, The proposed method evaporate the pheromone of the paths which will be composed of the optimal path is lowest(worst tour path), it is reducing the probability of the edges selection during next search cycle. Simulation results of proposed method show lower average search time and average iteration than original ACS.