• Title/Summary/Keyword: 속력제어

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A SPEED CONTROLLER FOR VEHICLES USING FUZZY CONTROL ALGORITHM WITH SELF0LEARNING (자기 학습 능력을 가진 퍼지 제어기를 이용한 차량의 속력 제어기 개발)

  • 정승현;김상우
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.880-883
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    • 1996
  • This paper suggests a speed control algorithm for the ICC(Intelligent Cruise Controller) system. The speed controller is designed using the fuzzy controller which shows the good performance in nonlinear system having the complex mathematical model. The fuzzy controller was equipped with the capability of a self-learning in real time in order to maintain the good performance of the speed controller in a time-varying environment the self-learning properties and the performance of the fuzzy controller are showed via computer simulation. The suggested fuzzy controller will be applied to the PRV-III which is our test vehicle.

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The design & implementation of intelligent motorized wheelchair (지능형 전동 휠체어의 설계 및 구현)

  • 강재명;강성인;김정훈;류홍석;김관형;이상배
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2002.05a
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    • pp.10-13
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    • 2002
  • In this study, we used a 16-bit microprocessor, 80C196KC for a control part in order to develop a multi-functional wheel-chair system, and implemented a joy-stick to control this system. For the complete system, we used a commercial electromotive wheelchair as a basic plant, and applied an encoder to get the rotating number of the motor to transfer data to the MCU to control the motor. We used PWM (Pulse Width Modulation) method to control the wheel-chair motor where a H-bridge circuit was configured. We used the fuzzy control algorithm for the operation of DC motor, which was attached to the electromotive wheelchair and manipulated following the change of the joystick position while a user was controlling the Joystick. He also could control the speed and direction of DC motor as well as control position information.

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A Control for Obstacle Avoidance with Steering and Velocity of a Vehicle Using Fuzzy (퍼지를 이용한 Vehicle의 조향각 및 속력을 고려한 충돌회피 제어)

  • Woo, Ji-Min;Kim, Hun-Mo
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.12
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    • pp.182-189
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    • 1999
  • In this paper, we present an ultrasonic sensor based path planning method using fuzzy logic for obstacle avoidance of an intelligent vehicle in unknown environments. Generally, Robot navigation in unknown terrains is a very complex task difficult to control because of the great amount of imprecise and ambiguous sensor information that has to be considered. In this case, fuzzy logic can satisfactorily deal with such information in quite efficient manner. In this study, we propose two fuzzy logic controller which is composed of steering controller and velocity controller respectively. Our object is to develop a fuzzy controller that can enable a mobile robot to navigate from a start point to a goal point without collisions, in the least possible travel time. The ability and effectiveness for the proposed algorithm will be demonstrated by simulation and expeiment.

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Study on the Identification of Ship Maneuverability Required for Navigational Officers based on AHP Analysis (AHP 분석 기반 항해사 필요 선박조종성능 식별 연구)

  • Kang, Suk-Young;Ahn, Young-Joong;Yu, Yong-Ung;Lee, Yun-Sok
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.28 no.5
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    • pp.800-808
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    • 2022
  • The International Maritime Organization adopted the interim standards for ship maneuverability in November 1993 for preventing collision of ships at sea and for protecting the marine environment, and based on the accumulated data, in December 2002, the established standards for ship maneuverability were adopted. However, the standards adopted are those at full load, even keel, and at least 90 % of the ship speed at 85 % of the ship's maximum power. Moreover, these standards have limitations in providing information on maneuverability under actual navigational conditions. Therefore, in this study, frequency analysis AHP analysis techniques were studied by consulting navigational officers, captains, and experts, who have significant knowledge on ship maneuverability, utilization of the current standards, and the information necessary for the operation of the actual ship. The results of this study confirmed that the necessary information on maneuverability for the navigational officer operating the vessel is information about the turning circle at a small angle of 5°-10° and z-test information at maneuvering speed, not sea speed. Additionally, in relation to speed control, additional information on deceleration inertia and acceleration inertia is needed than the information on the stopping ability at sea speed and full loaded condition. The derived results are considered to be useful as basic data for preparing guidelines for ship maneuverability necessary for navigational of icers who operate ships.

A Study on Development of Torch Rotating Mechanism for Automation of Welding of Corrugated Membranes (주름판 용접 자동화를 위한 토치 회전기구의 개발에 관한 연구)

  • Bae, Kang Yul
    • Journal of the Korean Society for Precision Engineering
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    • v.32 no.3
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    • pp.243-251
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    • 2015
  • In order to develop an automatic system for welding thin steel plates with curvature such as the corrugated membranes of an LNG storage tank, a rotating mechanism should be firstly designed for the torch to easily follow the weld seam with a constant distance and angle. In this study, a torch rotating mechanism consisting of three circular links, two square-type links and a torch link was proposed for automation of the welding process. A weld-seam tracking system with two axis slides and the proposed rotating mechanism was successfully simulated with a dynamic simulation software. A prototype tracking system was manufactured and a tracking test with the system was then carried out. The test results with tracking system showed that the rotating mechanism could be implemented and it was feasible to be used in automatic tracking of weld seam with curvature.

Improved Wheelset Speed Implementation of a Brake HILS System for a Railway Vehicle (철도차량 제동 HILS 시스템의 개선된 윤축속력 구현)

  • Lee, Dong-chan;Kang, Chul-Goo
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.9
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    • pp.881-887
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    • 2015
  • The hardware-in-the-loop simulation (HILS) of a railway vehicle is crucial for overcoming the limitation of field tests of a railway vehicle. A brake HILS system for a railway vehicle was previously not able to test the performance of a speed-sensing system of a railway vehicle, since wheelset speeds were generated only by computer simulations. In this paper, we present a novel wheelset speed implementation of a brake HILS system for a railway vehicle. Four wheelset speeds of a brake HILS system for a car of a railway vehicle are implemented using four small-sized servomotors, whereas the speed sensors and pole wheels used in the brake HILS system are the actual ones of the railway vehicle. According to the simulated speeds of four wheelsets in the dynamic equations of motion, four servomotors generate wheel speeds in real time, and then the measured wheelset speeds are fed back to the computer simulation model. Moreover, in this paper, we improve the performance of wheelset speed measurement via the T method instead of the M method presently used in the field. The performances of wheelset speed implementation and speed-sensor operation are demonstrated by experimental works using a HILS system.

Development of Violin Self-Training Algorithm using Fuzzy Logic (퍼지제어를 이용한 바이올린 연주 연습 알고리즘 개발)

  • Min, Byung-Cheol;Kim, Dong-Han;Kim, Yoon-Hyuk;Kim, Ki-Yeoul;Park, Chong-Kug
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.550-555
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    • 2009
  • A violin plays an essential role among string instruments. It has an extremely strong expressive power that can be conveyed through beautiful timbre when played correctly. However, a beginner who attempts to play the violin will be most likely to face difficulties in placing his or her fingers on a specific point of the fingerboard or in bowing the violin on a specific string. In order to resolve this difficulty, the database of a professional violinist's bowing skills were inserted beforehand. By doing so, a beginner can emulate professional's violin by comparing his playing with the constructed database that is programmed in the computer. Accordingly, the results are displayed on the monitor after being evaluated by the performance evaluation function using a fuzzy logic.

A Path-level Smooth Transition Method with Curvature Bound between Non-smoothly Connected Paths (매끄럽지 않게 연결된 두 곡선에 대해 제한된 곡률로 부드럽게 연결할 수 있는 천이 궤적 생성 방법)

  • Choi, Yun-Jong;Park, Poo-Gyeon
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.45 no.4
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    • pp.68-78
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    • 2008
  • For a smooth transition between consecutive paths, conventional robot controllers usually generate a transition trajectory by blending consecutive paths in a time coordinate. However, this has two inherent drawbacks: the shape of a transition path cannot be designed coherently and the speed during transition is uncontrollable. To overcome these problems, this paper provides a path-level, rather than trajectory-level, smooth transition method with the curvature bound between non-smoothly connected paths. The experiment results show that the resultant transition trajectory is more smoothly connected than the conventional methods and the curvature is closely limited to the desired bound within the guaranteed level ($0.02{\sim}1$).

Implementation of autonomous driving algorithm and monitoring application for terrain navigation (지형 탐색 자율주행 알고리즘과 모니터링 애플리케이션 구현)

  • Kang, Jongwon;Jeon, Il-Soo;Kim, Myung-Sik;Lim, Wansu
    • Journal of IKEEE
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    • v.25 no.3
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    • pp.437-444
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    • 2021
  • In this paper, we propose an autonomous driving algorithm that allows a robot to explore various terrains, and implement an application that can monitor the robot's movement path during terrain search. The implemented application consists of a status unit that indicates the position, direction, speed, and motion of the mobile robot, a map unit that displays terrain information obtained through terrain search, and a control unit that controls the movement of the mobile robot. In order to control the movement of the robot, only the start and stop of the search/return is commanded by the application, and all driving for the search is performed autonomously. The basic algorithm for terrain search uses an infrared sensor to check for obstacles in the order of left, front, right, and rear, and if there is no obstacle and the path traveled is a dead end, it returns to the previous position and moves in the other direction to continue the search. Repeat the process to explore the terrain.

Study on Advanced Knee Joint Linkage of Active Prosthesis Leg (진보된 능동 의족 무릎 관절 구조 연구)

  • Bak, J.H.;Lee, K.H.;Lee, C.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.6 no.2
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    • pp.9-14
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    • 2012
  • In this study, an advanced knee joint for active prosthesis leg driven by a linear actuator is suggested. The structure of knee joints of existing active prosthesis legs consists of three links. This kind of linkage requires large torque to drive the active prosthesis legs. Thus a new linkage structure is suggested to solve such problem in this paper. Motion characteristics of the suggested linkage are examined in the simulation. The motion simulation results show that the proposed linkage is able to imitate human gait cycles with the half of linear actuator speed in existing linkages.

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