• Title/Summary/Keyword: 서핑자원

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Surfing Resources Management for Sustainable Surfing in Surfable Region - Focusing on Jukdo, Yangyang, Gangwon Province (서핑가능 지역의 지속가능한 서핑을 위한 서핑자원 관리 - 강원도 양양군 죽도해변을 중심으로)

  • Baek, Seungjun;Park, Yong Sung
    • Journal of Korean Society of Coastal and Ocean Engineers
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    • v.32 no.6
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    • pp.506-515
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    • 2020
  • Surfing is a sport sensitive to changes in the natural environment, using naturally occurring waves. In other words, factors such as the construction of coastal structures, coastal erosion, and sediment transportation could cause the wave to change into a direction inappropriate for surfing at the shore where surfable waves were reaching. In this study, we call the characteristics of the coastal environment that affect the formation of surfable waves as surfing resources, which is subsequently analyzed by coastal engineering methodologies. Also, using Delft3D-WAVE module (SWAN model), a way to evaluate sustainability of surfable wave is suggested through analysis of surfing resources at Jukdo, Yangyang, Gangwon Province, Republic of Korea.

A Survey on Admission Control Mechanisms for providing QoS in the IEEE 802.11 Wireless LANs (IEEE 802.11 무선랜에서 QoS 제공을 위한 허가 제어 연구)

  • Lee, Kye-Sang
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.535-538
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    • 2005
  • Wireless LANs based on the IEEE 802.11 standard are widely spread for use nowadays. Traffic which are conveyed over the WLANs change rapidly from normal data such a Email and Web pages, to multimedia data of high resolution video and voice. To meet QoS (Quality of Service) required by these multimedia traffic, the IEEE 802 committee recently has developed a new standard, IEEE 802.11e. IEEe 802.11.e contains two MAC mechanisms for providing QoS: EDCA(Enhanced Distributed Channel Access) and HCCA (HCF Controlled Channel Access). Using these standardized MAC mechanisms as a building platform, various admission control mechanisms can be combined to offer QoS gurantees for multimedia traffic. This paper surveys these research efforts.

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Implementation of Multi-Protocol Interface for Web-based Collaborative Service (웹 기반 공동작업을 위한 다중 프로토콜 인터페이스 방법의 구현)

  • 이은령;김지용;설동명;김두현;임기욱
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.340-351
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    • 2003
  • We introduce our experiences of the design and implementation of the Page Together system that has expanded hyperlink metaphor to utilize human resources in the web. This system supports that a user connects with others in the web, communicates through video/audio channel, navigates same web pages simultaneously and cooperates some work on Internet. For these functions, it comprises Collaborative Browsing Module (CBM), Multimedia Conferencing Module(MCM) Data Conferencing Module(I)CM) and Multi Protocol Interface(MPI). We adopted three standard protocols, IEC, H.323 and T.120 for each nodule and it allows developers to use them easily. We also defined MPI to synchronize information of session among modules. Each module exchanges information each other in session creating process and session terminating process. After a session is created once, each module works independently as its won protocol. Interferences among modules are reduced as minimizing to exchange information. We also introduce a web site that provides web board service based on the Page Together system. A user may post a notice with a link to himself/herself on our web board. After then, if someone read that notice and has any question about it, he or she can try to connect to the writer as clicking the link in that notice and communicate each other. This service site shows that our system can be applied to diverse internet services such as distance teaming and distance conference.

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