• Title/Summary/Keyword: 상호부호화

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An efficient and Low-Complexity Frame-Skipping Transcoder System Architecture (효율적으로 계산 복잡도를 줄인 프레임 제거 트랜스코더 시스템 구조)

  • Kim Sung-Min;Kim Hyun-Hee;Park Si-Yong;Chun Ki-Dong
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.451-458
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    • 2005
  • The transcoding is a solution which is able to adapt to heterogeneous clients of requesting a different playback rate of multimedia data. Thus, The transcoding needs decoding and encoding. In general, previous studies to reduce complexity have a problem, the degradation of visual quality On the contrary, previous studies to reduce the degradation of visual quality lead to heavy computation. Thus, many researchers have studied a solution between the complexity and the degradation of visual quality. But until now, most researches of this region have dealt with the transcoder itself, such researches about a server's assistance to improve the performance of transcoder is rarely studied. In case of servicing multimedia data to heterogeneous clients which have low capabilities, the assistance of server side is able to reduce frames with processing in the transcoder and improve the performance of the transcoder. Thus in this paper, we propose the frame-skipping transcoder system architecture that takes into consideration transcoder and server side to reduce the complexity of the transcoder.

The Effect of Encoding strategy and Transfer Appropriate Processing on Prospective Memory Performance (부호화 전략 유형과 동시과제 처리 적절성이 미래계획기억 수행에 미치는 효과)

  • Park, Youngshin
    • Korean Journal of Cognitive Science
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    • v.27 no.1
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    • pp.101-127
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    • 2016
  • The present study was conducted to examine the effect of meta-cognitive strategy and transfer appropriate processing(TAP) on prospective memory performance. In two experiments, encoding strategy for PM target words was manipulated by instructions. Participants who were assigned to meta strategic condition were engaged to rate task difficulty(EOL) in addition to predict their own performance(JOL), while participants in cognitive strategy condition were to remember target words by pleasantness ratings and sentence generation. In experiment1 and experiment 2, all participants in both conditions performed not only TAP ongoing task but also TIP ongoing task. Results revealed the benefit of meta cognition and transfer appropriate processing on PM performance. Furthermore, the benefit of TAP was diminished in cognitive strategy condition. There were no-costs on judgement tasks across conditions. The findings suggest that meta-cognition allows to sustain PM targets and intention without regard to cognitive resource.

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Illumination Mismatch Compensation Algorithm based on Layered Histogram Matching by Using Depth Information (깊이 정보에 따른 레이어별 히스토그램 매칭을 이용한 조명 불일치 보상 기법)

  • Lee, Dong-Seok;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.8C
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    • pp.651-660
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    • 2010
  • In this paper, we implement an efficient histogram-based prefiltering to compensate the illumination mismatches in regions between neighboring views. In multi-view video, such illumination disharmony can primarily occur on account of different camera location and orientation and an imperfect camera calibration. This discrepancy can cause the performance decrease of multi-view video coding(MVC) algorithm. A histogram matching algorithm can be exploited to make up for these differences in a prefiltering step. Once all camera frames of a multi-view sequence are adjusted to a predefined reference through the histogram matching, the coding efficiency of MVC is improved. However general frames of multi-view video sequence are composed of several regions with different color composition and their histogram distribution which are mutually independent of each other. In addition, the location and depth of these objects from sequeuces captured from different cameras can be different with different frames. Thus we propose a new algorithm which classify a image into several subpartitions by its depth information first and then histogram matching is performed for each region individually. Experimental results show that the compression ratio for the proposed algorithm is improved comparing with the conventional image-based algorithms.

MPEG-4 based XMT APIs for Scene Description (장면 기술을 위한 MPEG-4 기반 XMT API 구현)

  • 정예선;김규헌;기명석
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.91-94
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    • 2001
  • MPEG-4 시스템은 장면 자체를 하나의 구성 요소로 여기는 기존의 시스템과는 달리, 그 장면을 구성하는 부호화 또는 복호화된 A/V 객체(Audio/visual Objects)들을 하나의 단위로 인식하여, 다양한 멀티미디어 컨텐츠의 장면을 구성(Scene Composition)하고 표현 하는 것에 그 특징이 있다. 이러한 MPEG-4 시스템의 객체 기반 특징은 다양한 사용자와의 대화성(Interactivity)을 가능하게 하며 , 또한 편리한 컨텐츠 편집 및 재사용 등이 가능하기에 차세대 디지털 방송 컨텐츠 제작에 중요하게 활용될 전망이다. 객체 기반 A/V 편집 도구는 MPEG-4를 기반으로 차세대 디지털 방송 컨텐츠 제작을 용이하게 하기 위한 제작/편집 도구로써 , 장면을 표현하기 위하여 BIFS(Binary Format for Scene description)와 XMT(eXtensible MPEG-4 Textual format) 포맷을 모두 사용하고 있다. BIFS 포맷은 저작된 결과물을 바이너리 형태로 표현하기 때문에, 저작된 결과물을 전송하는 데에는 용이하나, 중간에 저작된 결과물을 확인하기 어렵고, 또한 기존의 다른 어플리케이션과의 상호 작용(Interoperability)과 교환(Exchange)에도 어려움이 따른다. 이에 반해, XMT는 차세대 마크업 언어로 각광 받고 있는 XML 에 그 기반을 두고 있기에 저작된 결과물을 제작자가 쉽게 저작물을 이해할 수 있으며, SMIL 과 X3D 같은 다른 어플리케이션과의 상호작용과 교환 또한 용이하게 한다 XMT는 기술 방법에 따라 XMT-A 와 XMT-0 두 가지 형태가 있으며, XMT-A 포맷은 VRML에서 발전한 X3D(extensible 3D)를 바탕으로 MPEG-4 시스템의 특징들을 수용하여 구성되고 BIFS와 일대일로 대응된다. 반면에 XMT-0는 멀티미디어 문서를 웹문서로 표현하는 SMIL 2.0 을 그 기반으로 하였기에 MPEG-4 시스템의 특징보다는 컨텐츠를 저작하는 제작자의 초점에 맞추어 개발된 형태이다. XMT를 이용하여 컨텐츠를 저작하기 위해서는 사용자 인터페이스를 통해 입력되는 저작 정보들을 손쉽게 저장하고 조작할 수 있으며, 또한 XMT 파일 형태로 출력하기 위한 API 가 필요하다. 이에, 본 논문에서는 XMT 형태의 중간 자료형으로의 저장 및 조작을 위하여 XML 에서 표준 인터페이스로 사용하고 있는 DOM(Document Object Model)을 기반으로 하여 XMT 문법에 적합하게 API를 정의하였으며, 또한, XMT 파일을 생성하기 위한 API를 구현하였다. 본 논문에서 제공된 API는 객체기반 제작/편집 도구에 응용되어 다양한 멀티미디어 컨텐츠 제작에 사용되었다.

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Optical Interconnection Applied by Genetic Algorithm (유전 알고리즘을 적용한 광 상호연결)

  • Yoon, Jin-Seon;Kim, Nam
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.36D no.7
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    • pp.56-65
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    • 1999
  • In this paper, a pixelated binary phase grating to generate $5{\times}5$ spots in designed using simple Genetic Algorithm(sGA) composed of selection, crossover, and mutation operators, and it can be applied for the optical interconnection. So as to adapt that GA is a robust and efficient schema, a chromosome is coded as a binary integer of length $32{\times}32$, the ranking method for decreasing the stochastic sampling error is performed, and a single-point crossover having $16{\times}16$ block size is used. A designed grating when the probabillty of mutation is 0.001, the probability of crossover is 0.75 and the population size is 300 has a 74.7[%] high diffraction efficiency and a $1.73{\times}10^{-1}$ uniformity quantitatively.

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A Synchronized Multiplexing Scheme for Multi-view HD Video Transport System over IP Networks (실시간 다시점 고화질 비디오 전송 시스템을 위한 동기화된 다중화 기법)

  • Kim, Jong-Ryool;Kim, Jong-Won
    • Journal of Broadcast Engineering
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    • v.13 no.6
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    • pp.930-940
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    • 2008
  • This paper proposes a prototype realization of multi-view HD video transport system with synchronized multiplexing over IP networks. The proposed synchronized multiplexing considers the synchronization during video acquisition and the multiplexing for the interactive view-selection during transport. For the synchronized acquisition from multiple HDV camcorders through IEEE 1394 interface, we estimate the timeline differences among MPEG-2 compressed video streams by using global time of network between the cameras and a server and correct timelines of video streams by changing the time stamp of the MPEG-2 system stream. Also, we multiplex a selected number of acquired HD views at the MPEG-2 TS (transport stream) level for the interactive view-selection during transport. Thus, with the proposed synchronized multiplexing scheme, we can display synchronized HD view.

A Ranking Method for Improving Performance of Entropy Coding in Gray-Level Images (그레이레벨 이미지에서의 엔트로피 코딩 성능 향상을 위한 순위 기법)

  • You, Kang-Soo;Sim, Chun-Bo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.707-715
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    • 2008
  • This paper proposes an algorithm for efficient compression gray-level images by entropy encoder. The issue of the proposed method is to replace original data of gray-level images with particular ranked data. For this, first, before encoding a stream of gray-level values in an image, the proposed method counts co-occurrence frequencies for neighboring pixel values. Then, it replaces each pay value with particularly ranked numbers based on the investigated co-occurrence frequencies. Finally, the ranked numbers are transmitted to an entropy encoder. The proposed method improves the performance of existing entropy coding by transforming original gray-level values into rank based images using statistical co-occurrence frequencies of gray-level images. The simulation results, using gray-level images with 8-bits, show that the proposed method can reduce bit rate by up to 37.85% compared to existing conventional entropy coders.

An Efficient Channel Estimation Method in MIMO-OFDM Systems (MIMO-OFDM 시스템에서 효율적인 채널 추정 방식)

  • Jeon, Hyoung-Goo;Kim, Jun-Sig
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.10
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    • pp.2275-2284
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    • 2015
  • In this paper, the Walsh coded orthogonal training signals for 4 × 4 multiple input multiple output-orthogonal frequency division multiplexing (MIMO-OFDM) systems are designed and the channel estimation equations are derived as a closed form, taking account of the inter training signal interference problems caused by the multi-path delayed signals. The performances of the proposed channel estimation method are analyzed and compared with the conventional methods[9,14] by using computer simulation. The simulation results show that the proposed methods has better performances, compared with the conventional methods[9,14]. As a result, the proposed method can be used for MIMO-OFDM systems with null sub-carriers.

An Adaptive Search Range Decision Algorithm for Fast Motion Estimation using Local Statistics of Neighboring Blocks (고속 움직임 추정을 위한 인접 블록 국부 통계 기반의 적응 탐색 영역 결정 방식)

  • 김지희;김철우;김후종;홍민철
    • Journal of Broadcast Engineering
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    • v.7 no.4
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    • pp.310-316
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    • 2002
  • In this paper, we propose an adaptive search range decision algorithm for fast motion estimation of video coding. Block matching algorithm for motion vector estimation that improves coding efficiency by reduction of temporal redundancy has trade-off problem between the motion vector accuracy and the complexity. The proposed algorithm playing as a pre-processing of fast motion estimation adaptively determines the motion search range by the local statistics of neighboring motion vectors. resulting in dramatic reduction of the computational cost without the loss of coding efficiency. Experimental results show the capability of the proposed algorithm.

Color Image Digital Watermarking based on a Luminance-Chrominance Signal (휘도-색차 신호 기반의 컬러 영상 디지털 워터마킹)

  • Seo Jung-Hee;Lim Young-Jin;Han Eun-Young;Park Hung-Bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.565-568
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    • 2006
  • In the luminance and chrominance signal, luminance signal creates gray images, and is capable of making each color component compatible with monochrome system. And color components of luminance and chrominance signals are useful to encode or convert the signal because they have low correlation. Each color signal has low correlation statistically, but they are not independent of one another. Therefore, this paper proposes the watermark inserting algorithm for luminance and chrominance signal in the domain of frequency founded on wavelet, considering the interdependent characteristics of color components. Therefore, it can guarantee the robustness and invisible of digital watermark.

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