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A study on several points of commercial disputes in international license Agreement (국제라이선스계약이 가지는 상사분쟁의 주요 쟁점에 관한 고찰)

  • Jeong, Heejin
    • International Commerce and Information Review
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    • v.19 no.1
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    • pp.191-210
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    • 2017
  • The old sources of competitive edge and value added were land, labor, and capital. In today's knowledge-based economy in the 21st century, technology is attracting attention as a new engine of growth. That paradigm shift of world economy has resulted in the global spread of technology transfer and the gradual increase of trade of intangible goods including patents and know-how as well as tangible goods in international trade. An international license agreement is a representative form of technology transfer. In license agreements, the providers of technology keep their ownership of technology, allow the implementation of technology to the users of technology only for a certain period of time, and receive loyalty as a reward. Economic profit through such technology trade can be realized with the smooth implementation and termination of agreement. International license agreements are different from sales contracts, which represent international business transaction based on mutual obligation, in many aspects in that they target intangible goods of technology and aim for rent for a certain period of time. This study thus set out to examine issues that could be controversial in the main and individual obligation of the parties in international license agreements and provide implications helpful for the prevention of disputes in advance.

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한국주식시장(韓國株式市場)에서의 분산한계검증(分散限界檢證)에 관한 연구(硏究)

  • Gu, Bon-Yeol
    • The Korean Journal of Financial Management
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    • v.14 no.1
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    • pp.23-50
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    • 1997
  • Shiller(1981)와 LeRoy-Porter(1951)에 의하여 시작된 분산한계검증(分散限界檢證)(variance bounds test)에 관한 연구는 주식시장에서 초과변동성(超過變動性)(excess volatility)의 존재를 통하여 주식시장(株式市場)의 효율성(效率性)을 검증하는 새로운 연구분야로서 주목을 받아왔다. 그리고 이들의 연구방법론을 응용하여 많은 효율적(效率的) 시장가설(市場假說)의 검증에 대한 연구가 이루어져 왔다. 본(本) 연구(硏究)는 이러한 연구(硏究)의 한 범주로써 한국주식시장(韓國株式市場)에서 분산한계검증(分散限界檢證)을 통하여 약형효율성(弱形效率性) 시장가설(市場假說)을 검증(檢證)하고자 하였으며 이를 위하여 먼저 Shiller (1981)의 배당평가모형(配當評價模型)을 이용한 사후적(事後的)인 합리적(合理的) 주가(株價)인 $P_t{^*}$의 추정방법(推定方法) 대신에 이 배당평가모형(配當評價模型)을 변형하여 $P_t{^*}$를 추정(推定)하는 방법을 제시하였다. 그리고 이 $P_t{^*}$를 기초로 Shiller(1981)의 분산한계검증식(分散限界檢證式)을 변형한 분산한계검증(分散限界檢證)의 조건식(條件式)을 유도하고 이에 의해 실증적(實證的) 검증(檢證)을 하였다. 한편, 이러한 검증과정(檢證過程)에서 시계열자료(時系列資料)의 특성상 사전적(事前的)으로 필요로 하는 실제주가(實際株價), $P_t$와 사후적(事後的)인 합리적(合理的) 주가(株價), $P_t{^*}$에 대한 단위근검정(單位根檢定)(unit root test)을 실시하였다. 아울러 $P_t$$P_t{^*}$의 선형관계(線形關係)의 안정성을 검정하기 위하여 공적분검정(共積分檢定)(cointegration test)도 실시하였다. 검증결과(檢證結果), Shiller(1981)의 분산한계검증식(分散限界檢證式)을 변형하여 유도된 효율성조건(效率性條件)을 만족시키는 범위(範圍)에 벗어나 한국주식시장(韓國株式市場)에서 주식시장(株式市場)의 비효율성(非效率性)을 배제할 수 없는 것으로 나타났다.

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Development of Interactive Prototyping Methods applying Behavioral Prototyping Methods for Interactive Experience Design (인터랙티브 경험 디자인에 있어서 행위모형 기법을 응용한 인터랙티브 묘형 기법 개발)

  • 이태일
    • Archives of design research
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    • v.17 no.2
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    • pp.253-260
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    • 2004
  • As the need for more variety of interactive media grows, alternative interaction methods beyond conventional ones such as mice and keyboards are vigorously explored recently. In particular, these new approaches are getting attentions because they can enhance the user experiences in the interaction. Howerver, since they are case-dependent and specific, it still becomes crucial to consider and evaluate the effects and possibilities of interactions. The study aims to explore the ways to design the interactions by applying Behavioral Prototyping Methods in the initial stage of design development, which it calls 'Interactive Prototyping Method'. With the case project, 'Shadow Theater', which is an interactive installation for children, children can play and participate in interactive story-making by wearing hand puppets, casting shadows of hand puppets, and interacting with virtual objects on screen. To explore and design the interactions of Shadow Theater at the initial design process, the study builds an interactive prototype which borrows puppet theater settings and lets children play with hand puppets and other objects. The session of user try-outs with the prototype help to understand what and how they interact with virtual objects, and to improve the interactions.

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A new method to predict the protein sequence alignment quality (단백질 서열정렬 정확도 예측을 위한 새로운 방법)

  • Lee, Min-Ho;Jeong, Chan-Seok;Kim, Dong-Seop
    • Bioinformatics and Biosystems
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    • v.1 no.1
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    • pp.82-87
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    • 2006
  • The most popular protein structure prediction method is comparative modeling. To guarantee accurate comparative modeling, the sequence alignment between a query protein and a template should be accurate. Although choosing the best template based on the protein sequence alignments is most critical to perform more accurate fold-recognition in comparative modeling, even more critical is the sequence alignment quality. Contrast to a lot of attention to developing a method for choosing the best template, prediction of alignment accuracy has not gained much interest. Here, we develop a method for prediction of the shift score, a recently proposed measure for alignment quality. We apply support vector regression (SVR) to predict shift score. The alignment between a query protein and a template protein of length n in our own library is transformed into an input vector of length n +2. Structural alignments are assumed to be the best alignment, and SVR is trained to predict the shift score between structural alignment and profile-profile alignment of a query protein to a template protein. The performance is assessed by Pearson correlation coefficient. The trained SVR predicts shift score with the correlation between observed and predicted shift score of 0.80.

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Visualization research based on hero tale stories in a fantasy movie (영웅서사구조 중심으로 하는 판타지영화의 시각화 연구)

  • Han, Myung-Hee
    • Journal of Digital Contents Society
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    • v.11 no.2
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    • pp.185-194
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    • 2010
  • The digital contents industry already heads toward the OSMU(One Source Multi Use) method of media. In case the success of the original novel recreates to a movie, the success of a movie is again noticed with the original novel. For this reason, a novel and movie are open at the same time, In this paper, we analyze through the case study of three fantasy films having the narrative structure of the germane myth : The Lord of The Rings, Harry Potter, The Chronicles Of Narnia based on the analysis basis : Hero's Journey 12 steps by J. Campbell, The analysis of scenes of each film visualizing the narrative structure of a novel can be used as the basic materials in the process of visualizing the scale of the original and message of a writer, we consequently believe that these analysis will be able to be applied the appropriate visual techniques (the special effect, the scene tractions, and etc.)in visualization of films.

The Visualization of films for the stand on narrative of Germanic Mythology -Focused on "The Road of the Ring", "Harry Potter", and "The Chronicles Of Narnia"- (게르만신화의 서사구조를 바탕으로 한 영화의 시각화 -반지의 제왕, 해리포터, 나니아 연대기를 중심으로-)

  • Baek, Kwang-Ho;Han, Myung-Hee;Kim, Mi-Jin
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.1129-1136
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    • 2009
  • The digital contents industry already heads toward the OSMU(One Source Multi Use) method of media. In case the success of the original novel recreates to a movie, the success of a movie is again noticed with the original novel. For this reason, a novel and movie are open at the same time, In this paper, we analyze through the case study of three fantasy films having the narrative structure of the germane myth : The Lord of The Rings, Harry Potter, The Chronicles Of Narnia based on the analysis basis : Hero's Journey 12 steps by J. Campbell, The analysis of scenes of each film visualizing the narrative structure of a novel can be used as the basic materials in the process of visualizing the scale of the original and message of a writer, we consequently believe that these analysis will be able to be applied the appropriate visual techniques (the special effect, the scene tractions, and etc.)in visualization of films.

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Settlement Restraint of Soft Ground by Low Slump Mortar Injection (저유동설 몰탈주입에 의한 연약지반의 침하억제 효과)

  • 천병식;여유현;정영교
    • Journal of the Korean Geotechnical Society
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    • v.17 no.6
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    • pp.53-67
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    • 2001
  • In this study the pilot test of CGS as injection method by low slump mortar was performed and the results were analyzed in order to find out the application of this method and effect of settlement restraint. The site far pilot test is adjacent to apartments supported by pile foundations. Sand drain method was performed previously as countermeasures against settlement, but settlement occur continuously because this ground is very soft. Site investigations such as SPT, DCPT and vane shear test were performed to determine the characteristics of ground improvement. Field measurements and FDM analysis were performed on purpose to find out the displacement of ground during injection works. From the results of this study, CGS method can be optimized by the control of diagram, space, depth, injection material, and injection pressure. CGS improved soft ground compositely by the bearing effect of CGS columns and reinforcement of adjacent ground. Considering that increase of N value is about 2.1, CGS can be considered as an effective method to increase the bearing capacity as well as to stop the settlement of soft ground. It is also expected to be economic and effective in improvement of ground when it is used in applicable sites.

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Topic Continuity in Naturalistic Speech Data by Korean High-Functioning Autistic Children (한국 고기능 자폐 아동의 자연발화에 나타난 주제 지속성)

  • Jee, Min-Jung;Hong, Eun-Mi;Song, Young-Wan;Park, Sun-Eon;Cho, Sook-Whan
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2005.05a
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    • pp.261-266
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    • 2005
  • 본 논문은 고기능 자폐 아동들이 담화 주제어 연속성(topic continuity)을 어떻게 습득하는지에 대해 검토하였다. 연구의 목적을 위하여 세 고기능 자폐 아동(9;11-12:2)의 자연 발화를 관찰 분석하였다. 사전 연구에 의하면, 자폐아동들은 의사소통의 기본적인 규칙을 잘 이해하지 못할 뿐만 아니라 타인의 사고와 기대 등에 민감하지 못하여 담화 주제를 적절히 유지하거나 전환하는(topic shift) 일에 많은 어려움을 겪는다. 본 연구는 한국 자폐아동들이 주제어의 유지와 전환 등, 담화 화용적(discourse-pragmatic) 기능의 발달 양상을 규명하는 것을 주요 목표로 한다. 본 연구의 자료는 세 자폐 아동의 자연 발화 내용으로서 1주-2주에 한번씩 매번 방문 시 120분 동안 녹음하였다. 분석 결과 다음의 몇 가지 습득 양상을 발견하였다. 첫째, 세 자폐 아동들에게서 발견된 주제 유지 빈도는 정상 아동들에 비해 낮았다. 한편. 이 아이들은 가끔 화제를 자신의 담화 주제로 돌려 자신의 주제 중심으로 대화를 지속했다. 이 아동들은 대화 상대자의 주제에 대해서는 민감하지 않지만 자신의 주제를 유지하려는 경향을 보이기도 한다. 둘째, 개별 아동을 검토한 결과, 담화 주제의 지속성이 높은 발화를 하는 아동은 현재 담화 주제에 더 민감하고 반향어를 산출할 때에도 자기 자신의 말 반복과 담화 상대자의 말을 반복하는 빈도가 별로 차이가 나지 않았다. 반면, 담화 주제의 지속성이 낮은 발화를 하는 아동은 이전 담화 주제에 더 민감하고, 반향어는 담화 상대자의 말 보다는 자기 자신의 말을 반복하는 비율이 더 높았다. 본 연구의 결과는 자폐 아동들이 담화 주제를 지속하는 능력이 많이 부족하지만, 담화 주제의 연속성은 다른 발화 유형과 상호 작용을 하면서 발달될 수 있다는 가능성을 보여 주었다. 따라서 본 연구 결과는 앞으로 자폐 아동의 연구가 집단 간의 연구뿐만 아니라 개별 아동의 발화에 쓰인 유형 간의 상호 관계를 주목함으로써 자폐 아동의 개별적 언어 치료에 새로운 시각을 심어 줄 가능성을 시사한다.

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Analysis on driver's visual behaviour at the curve sections of a national road for enhancing traffic safety (교통안전 증진을 위한 국도 곡선부에서의 운전자 시각행태 분석)

  • 김홍상;금기정;김명수;박영진
    • Journal of Korean Society of Transportation
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    • v.20 no.3
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    • pp.7-16
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    • 2002
  • It is very important to research drivers' visual behavior. Angle of vision is very important and accounts for more than 90% as the source of driving information. In curve sections, drivers can know the front circumstances and drive more safely and comfortably through facilities guiding their eye movements. Therefore, the standards of installation and effectiveness of these facilities to guide drivers' gaze need to be reconsidered considering characteristics of drivers' eyes The national road no. 34 (Jincheon IC, Buckamri-Yiriangmun section), which is a high-accident-frequency location, is chosen for experimental place. The aim of this study is to understand the process of drivers' visual movement which is drivers' visual behavior and to check the facilities to guide their eyes. Another goal of this study is to improve facilities to guide drivers' eyes on a result basis of considering drivers' visual behavior especially for traffic safety in a high-accident-frequency curve sections.

A Case Study on the Development of an ICT Convergence Innovation Cluster for Creative Economy (창조경제를 위한 ICT 융합 혁신 클러스터 구축 사례 연구)

  • Im, Jongbin;Kim, Yeseul;Chung, Sunyang
    • Journal of Korea Technology Innovation Society
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    • v.17 no.1
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    • pp.1-24
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    • 2014
  • The new Korean government sets its main policy direction as Creative Economy. The Creative Economy can be defined as a growth strategy that establishes new companies, enhances the competitiveness of established companies and creates new markets, industries and jobs in consequence of combining of creative imagination, science and technology and ICT. In this context, the concept of innovation cluster, which aims to foster technological innovations from an organic ecosystem perspective, can be a valid policy instrument for attaining Creative Economy. Innovation cluster can and must make a contribution to achieving the Creative Economy of Korea. In particular, the ICT Convergence Innovation Cluster will be a good strategy for this purpose. Based on this conceptual background, this paper analyzes a recently notable case of an ICT Convergence Cluster in Korea, Pangyo Technovalley (PTV). We argue that the Pangyo Technovalley is a representative cluster of converging ICT and science and technology. We identify the major factors for successful development of ICT cluster: regional government's flexible response to environmental change, careful pre-planning and balance between private and public involvement. In addition, we also found that additional factors, settlement condition for securing good workforce, agglomeration of various innovation actors for promoting convergence, and cluster network revitalization are also important for implementing the creative ICT convergence cluster.