• Title/Summary/Keyword: 사용자 친화적 시스템

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A study on lighting system for LED color temperature control using wireless communication and smartphone (무선 통신과 스마트폰을 이용한 LED 색온도 제어 조명 시스템에 관한 연구)

  • Hong, Young-Jin;Lim, Soon-Ja;Lee, Wan-Bum
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.11
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    • pp.72-77
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    • 2017
  • Lighting systems in modern society has been developed using a combination of IT technology and LED lighting for the purpose of bringing about changes in human-centered natural lighting and to take advantage of the efficient management and energy saving of LED lighting. In this paper, we propose an LED lighting control system that can control the color temperature and brightness of LED lighting composed of 3000K Warm LEDs and 6000K Cool LEDs by using an Arduino Due and wireless communication technology such as Bluetooth and Zigbee. The Arduino Due allows the color temperature of the lighting to be adjusted in several steps by controlling the duty rate and enables many lights to be controlled using Zigbee communication capable of 1: N multiple communication. By using Bluetooth communication, it is possible to easily control the LED lighting by means of a smartphone application, thereby enhancing the convenience for the user. The wireless communication based LED lighting control system implemented in this study cannot only provide human-centered lighting through its color temperature control from 3067K to 5960K and illumination control, but can also reduce the power consumption and be used as a natural-friendly lighting system.

The Study on well-aging using digital fitness technology (디지털피트니스 기술을 활용한 웰에이징에 관한 연구)

  • Seungae Kang
    • Convergence Security Journal
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    • v.24 no.3
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    • pp.231-237
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    • 2024
  • The rapid aging of the global population poses significant challenges to public health systems, as it often correlates with various physical, cognitive, and social declines among the elderly. Traditional approaches to promoting healthy aging emphasize the importance of physical activity, mental engagement, and social connectivity. However, factors such as mobility issues and resource constraints can limit the accessibility and effectiveness of these approaches. Digital fitness technologies, including wearable devices, mobile applications, virtual reality platforms, and AI-based feedback systems, present innovative solutions with the potential to enhance the physical, cognitive, and social well-being of older adults. This study analyzes the latest trends in digital fitness technologies and proposes strategies for effective utilization in promoting well-aging. Specifically, it addresses the need for improved technology accessibility through affordable devices and user-friendly interfaces, the development of personalized fitness programs, strategies to enhance ongoing participation such as social interaction and gamification, and solutions for data protection and ethical issues. Effective implementation of these strategies is expected to significantly improve the health and well-being of older adults. Future research and policy development should incorporate these elements to maximize the impact of digital fitness technologies and enhance the overall quality of life for the elderly.

멀티미디어 기술 기반 방송제작 체계

  • 김경수
    • Communications of the Korean Institute of Information Scientists and Engineers
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    • v.20 no.5
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    • pp.10-16
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    • 2002
  • 디지털 기술의 급속한 발전에 의한 디지털 방송의 도입은 방송환경에 커다란 변혁을 초래하고 있다. 기술의 발전은 방송, 통신, 컴퓨터를 융합시킨 새로운 미디어 서비스를 등장시키고 있으며, 이러한 미디어의 융합은 지금까지 독자적인 영역에서 발전하여 오던 각각의 미디어들이 가지고 있는 한계성 또는 단점을 상호보완적으로 개선함으로써 서비스 능력을 대폭적으로 향상시키는 방향으로 전개되고 있다. 이와같은 디지털 시대의 대변혁은 멀티미디어 서비스를 그 중심축으로 하고 있으며, 이른바 방송통신 융합시대의 경쟁력 있는 서비스를 도입하기 위한 미디어간, 국가간의 경계영역을 초월한 글로벌 경쟁체제가 급속히 진전되어 가고 있다. 이와 같은 미디어의 융합 현상에 따라 제작 환경도 새로운 디지털 방송 서비스를 효율적으로 지원하도록 전환되어야 한다. 디지털 방송의 특징인 고품질 및 다채널 시대를 맞아 방송 콘텐츠의 재활용도를 높이는 것은 매우 중요하며, 데이터 방송, 인터넷 방송 등 다양한 기능의 서비스를 도입하기 위해선 제작 체계의 개선이 뒷받침되어야 한다. 따라서 본 논문에서는 새로운 제작 환경에 대해서 살펴보고자 한다. 특히, 컴퓨터 기반의 제작 환경 구축에 핵심 요소인 넌리니어 편집시스템과 방송 콘텐츠를 효율적으로 관리하고 재활용할 수 있는 디지털 아카이브에 대해 소개하고자 한다. 테이프 대신 하드디스크를 기록 매체로 하는 넌리니어(non-linear) 시스템의 등장에 따라 방송 프로그램 제작에 대한 새로운 개념의 정립이 필요하게 되었으며, 이를 근간으로 하는 새로운 프로그램 제작환경, 즉 네트워크에 의해 컴퓨터와 데이터베이스를 연결하여 제작으로부터 송출가지 통합관리가 가능한 새로운 방송 프로그램 제작환경, 이른바 멀티미디어 제작환경을 구축하는 것이 디지털 방송 시대의 방송 사업자에게 가장 중요한 과제중의 하나가 되었다. 멀티미디어 제작환경을 구축함으로써 영상, 음성 및 다양한 부가 데이터를 포함하는 멀티미디어 프로그램을 편리하게 제작할 수 있으며, 데이터베이스로부터 필요한 영상 이미지를 자유롭게 합성, 조작하는 등, 매우 다양하고 편리한 제작기법을 활용할 수 있다. 또한 멀티미디어를 응용한 제작 분야로서 컴퓨터 그래픽스 기술은 방송의 사전제작에 커다란 기여를 하고 있으며, 이미 선거방송을 비롯한 여러가지 프로그램은 가상스튜디오와 가상캐릭터 기술을 활용하여 제작하고 있다. 방송사업자는 이러한 멀티미디어 제작시스템을 근간으로 영상검색, 영상 합성, 스크립트 편집, 가상현실 응용 등 고도의 제작 기법을 활용함으로써 사용자 친화성, 다이나믹한 표현, 실시간, 대화성을 특징으로 하는 다양한 멀티미디어 서비스를 시청자에게 제공할 수 있을 것이다.

Development of Indoor Navigation System based on the Augmented Reality in Subway Station (증강현실 기반 지하철 역사의 보행안내 시스템)

  • KIM, Wongil;LIM, Guk hyun;KIM, Hyun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.1
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    • pp.43-55
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    • 2019
  • Smart phone based navigation applications are very useful in everyday life. Cost-effective and user friendly navigation can be provided to the user by many applications available in market. Using the Smart phone these navigation applications provide accurate navigation for outdoor locations. But providing an accurate navigation underground space such as subway station is still a challenge. It is hence more convenient and appropriate for mobility services if the visitors could simply view the guidance of the subway station on their mobile phone, wherever and whenever it is needed. This study develops a algorithm for indoor navigation with the help of Augmented Reality(AR) and QR marker code from the entrance to the train platform for users. This indoor navigation uses AR and QR maker codes for two purposes: to provide the user link to the subway station location and to provide the current guidance details to the user. This Smart phone algorithm that uses a smart phone optical tool to decode the QR marker to determine the location information and provide guidance to the AR without indoor Maps. This algorithm also provides a module to guide mobility vulnerable to the Barrier Free route to destination.

A Proactive Knowledge-Based System of Medication Assistance for Aged Persons (고령자 약복용 지원을 위한 선행 지식 기반 시스템)

  • Choi, Jae-Hun;Lim, Myung-Eun;Kim, Dae-Hee;Park, Soo-Jun
    • Journal of KIISE:Software and Applications
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    • v.36 no.11
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    • pp.920-927
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    • 2009
  • In this paper, we developed a system that could assist appropriate activities for medication compliancy of the elderly. It employs a proactive knowledge which is represented as XML templates predefined for their medication activities. The knowledge-based assistance depends on the contexts considerably, which the system can recognize by continuously monitoring the current position and the time-schedule for their medications. The monitoring can be performed with ultrasonic sensors and infrared sensors mounted in a display and a pillbox respectively. According to the recognized contexts, the medication activities required by the elderly can be serviced through user-friendly multimedia display. In special, our experiment evaluates that the developed system is able to enhance the medication compliancy of chronic disease patients.

Antecedents Affecting the Information Privacy Concerns in Personalized Recommendation Service of OTT

  • Yujin Kim;Hyung-Seok Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.4
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    • pp.161-175
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    • 2024
  • In this paper, we examined the causes of privacy concern and related factors in personalized recommendation service of OTT. On the basis of the 'Big Five Personality model,' we established factors such as agreeableness, neuroticism, conscientiousness, extraversion, and openness to experience. Additionally, we established factors such as accuracy, diversity, and novelty of OTT recommendation's services, and perceived transparency. we analyzed the relationship between privacy concern, service benefit, and intention to give personal information. Finally, we analyzed the mediating effect of service benefits on the relationship between privacy concern and intention to give personal information. The results of this study showed that (1) neuroticism, extraversion and openness to experience had the significant effects on privacy concerns, (2) perceived transparency had the significant effects on privacy concern, 3) privacy concern and service benefit had the significant effect on intention to give personal information, and (4) as a result of multi-group analysis towards low and high groups to verify the moderating effect by service benefits, a significant difference was observed between privacy concern and intention to give personal information. The findings of the study are expected to help the OTT firms' understanding towards users' privacy protection behaviors.

A Design of Framework for Thin-Client by using X Protocol based Application (X 프로토콜 기반의 애플리케이션을 통한 씬-클라이언트 프레임워크 설계)

  • Song, Min-Gyu
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.509-520
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    • 2009
  • The advancement of network & application technology causes a major change for the use of IT(Information Technology) equipment, including computer and mobile system. In the process from beginning with main frame in the 1960s and 70's, through the server-client paradigm in the 1980s and toward the development of network computer since 90's, computer systems are now evolutioning from isolated physical system to complementary network based virtual system[1][2]. In network based computer system, application and data required for operation are stored at not client as local system, but at server[1]. User can use application & data on a server as if those are on a local client, and a client is now toward a developing thin and network friendly system. In this paper, we discuss possible ways for the efficient implementation of thin-client. For the use of remote application & data as if in local environment, we make use of X protocol. Unlike formal simple Client - Server paradigm, we design a Proxy for middle-tier server for the improvement of QoS and session persistence. X server, Xvfb(X virtual frame buffer) are implemented on thin client and Server, respectively and we applied XSMP(X Session Management Protocol) to our framework for session management. In the end, beyond simple transfer of server display, we suggest thin client framework for the transfter of remote server application over internet.

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A Comprehensive Computer Program for Monitor Unit Calculation and Beam Data Management: Independent Verification of Radiation Treatment Planning Systems (방사선치료계획시스템의 독립적 검증을 위한 선량 계산 및 빔데이터 관리 프로그램)

  • Kim, Hee-Jung;Park, Yang-Kyun;Park, Jong-Min;Choi, Chang-Heon;Kim, Jung-In;Lee, Sang-Won;Oh, Heon-Jin;Lim, Chun-Il;Kim, Il-Han;Ye, Sung-Joon
    • Progress in Medical Physics
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    • v.19 no.4
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    • pp.231-240
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    • 2008
  • We developed a user-friendly program to independently verify monitor units (MUs) calculated by radiation treatment planning systems (RTPS), as well as to manage beam database in clinic. The off-axis factor, beam hardening effect, inhomogeneity correction, and the different depth correction were incorporated into the program algorithm to improve the accuracy in calculated MUs. A beam database in the program was supposed to use measured data from routine quality assurance (QA) processes for timely update. To enhance user's convenience, a graphic user interface (GUI) was developed by using Visual Basic for Application. In order to evaluate the accuracy of the program for various treatment conditions, the MU comparisons were made for 213 cases of phantom and for 108 cases of 17 patients treated by 3D conformal radiation therapy. The MUs calculated by the program and calculated by the RTPS showed a fair agreement within ${\pm}3%$ for the phantom and ${\pm}5%$ for the patient, except for the cases of extreme inhomogeneity. By using Visual Basic for Application and Microsoft Excel worksheet interface, the program can automatically generate beam data book for clinical reference and the comparison template for the beam data management. The program developed in this study can be used to verify the accuracy of RTPS for various treatment conditions and thus can be used as a tool of routine RTPS QA, as well as independent MU checks. In addition, its beam database management interface can update beam data periodically and thus can be used to monitor multiple beam databases efficiently.

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Field Case Study for the Productivity Analysis of B2 Reservoir, Donghae-1 Gas Field (동해-1 가스전 B2 저류층의 생산성 분석에 관한 Field Case Study)

  • Kwon Sun-Il;Ryou Sangsoo;Kwon Oukwang;Sung Wonmo
    • Journal of the Korean Institute of Gas
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    • v.5 no.1
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    • pp.60-72
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    • 2001
  • This paper presents the user-interactive productivity analysis model based on material balance as well as deliverability equations equipped with EOS model to perform a productivity analysis for Gorae V structure, Donghae-1 gas field. This model is designed to be able to analyse the productivity in the case of reservoir contacting with the aquifer. Also, in order to investigate the effect of condensation on productions, condensation phenomenon is considered as an apparent skin effect in the computation of bottomhole pressure from average reservoir pressure. By utilizing the developed model, we investigate the productivity analysis for B2 layer of Garae V structure with the various production cases in volumetric and non­volumetric reservoirs that contact with aquifer. From the results in the case of 5500 MMSCF/year of production and reservoir-aquifer contacting angle 270$^{\circ}C$ with aquifer size of 10 times greater than reservoir, B2 layer could maintain peak production rate even after 8.5 years of production by considering the bottomhole pressure which is estimated above the operating pressure of 1298 psia. It is also found that condensate will be formed after 1100 days of production and existed throughout the reservoir at 1270 days. Note that the computed reservoir pressure of B2 layer is maintained sufficiently high enough for production due to the water influx into the reservoir, and skin effect caused by condensation is not significant.

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Seasonal Prediction of Tropical Cyclone Activity in Summer and Autumn over the Western North Pacific and Its Application to Influencing Tropical Cyclones to the Korean Peninsula (북서태평양 태풍의 여름과 가을철 예측시스템 개발과 한반도 영향 태풍 예측에 활용)

  • Choi, Woosuk;Ho, Chang-Hoi;Kang, KiRyong;Yun, Won-Tae
    • Atmosphere
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    • v.24 no.4
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    • pp.565-571
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    • 2014
  • A long-range prediction system of tropical cyclone (TC) activity over the western North Pacific (WNP) has been operated in the National Typhoon Center of the Korea Meteorological Administration since 2012. The model forecasts the spatial distribution of TC tracks averaged over the period June~October. In this study, we separately developed TC prediction models for summer (June~August) and autumn (September~November) period based on the current operating system. To perform the three-month WNP TC activity prediction procedure readily, we modified the shell script calling in environmental variables automatically. The user can apply the model by changing these environmental variables of namelist parameter in consideration of their objective. The validations for the two seasons demonstrate the great performance of predictions showing high pattern correlations between hindcast and observed TC activity. In addition, we developed a post-processing script for deducing TC activity in the Korea emergency zone from final forecasting map and its skill is discussed.