• Title/Summary/Keyword: 사람중심 논리

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Humane Entrepreneurship: Theoretical Foundations and Conceptual Development (사람중심 기업가정신: 이론적 기반과 개념 개발)

  • Bae, Zong-Tae;Kang, Myung Soo;Kim, Ki-Chan;Park, Ji-Hoon
    • The Journal of Small Business Innovation
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    • v.20 no.4
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    • pp.11-21
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    • 2018
  • The extant entrepreneurship research has emphasized the development of businesses by recognizing and exploiting new opportunities rather than the development of people in organizations. To remedy this issue, scholars recently suggested the concept of humane entrepreneurship where the traditional view on entrepreneurship is enhanced by the human-centered logic. However, more scholarly work is needed to develop the concept of humane entrepreneurship as a new perspective of the entrepreneurship research domain. In this article, we attempt to enhance the research on humane entrepreneurship by suggesting its theoretical foundations and identifying the underlying dimensions of humane entrepreneurship with empirical data. This study suggests the five disciplines in management studies as theoretical foundations of humane entrepreneurship: strategic entrepreneurship, stakeholder theory, transformational leadership, motivation theory, and humanistic management. Also, we developed the measurement of humane entrepreneurship and tested its reliability and validity by collecting data from 19 countries. The results showed that the concept of humane entrepreneurship is composed of two dimensions, humane and enterprise cycles. Finally, this study provides further research agenda in the domain of humane entrepreneurship research.

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컴퓨터 매체를 이용한 논리 교수법에 관한 연구 - 이질적 추론을 중심으로 -

  • Kim, Yeong-Jeong
    • Korean Journal of Logic
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    • v.5 no.1
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    • pp.1-26
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    • 2001
  • 컴퓨터라는 새로운 매체의 도입의 이점이 컴퓨터 매체의 제반 특성들을 잘 활용함으로써 학생들의 호기심을 유발하고 학생들의 학습 효과를 높일 수 있다는 데에만 국한되는 것은 아니다. 새로운 컴퓨터 매체의 도입은 논리학의 여러 중심 개념들 자체에 대한 이해의 심도를 증진시킴으로써 논리학을 새로운 영역으로 확대시켜 주기도 한다. 그 새로운 영역은 그림과 같은 비언어적 표상을 핵심적으로 포함한 추론, 즉 문자와 그림을 동시에 포함하는 이질적인 추론(heterogeneous reasoning)을 허용하는 영역이다. 논리학은, 정보가 어떻게 표상되든 상관없이, 정보 추출의 타당한 형태들에 관한 연구이다. 전통적으로 논리학자들은 정보 추출의 타당한 형태들의 매우 작은 부분(즉, 언어적 표상)에만 초점을 맞추었다. 그러나 컴퓨터 매체의 활용과 더불어 이제 논리학은 시각적 표상을 포함하여 다양한 표상들을 어떻게 사람들이 사용하는지 파악해야 한다. 이러한 과업의 성취를 위해, 구문론, 의미론, 논리적 귀결, 증명, 반례 등의 전통적 개념을 이러한 새로운 형태의 표상들을 수용할 수 있는 방식으로 확장하고 풍부하게 만들어야 한다. 그림 표상과 문자 표상을 함께 사용하는 추론 체계인 Hyperproof에 대한 연구는 이러한 확장된 논리 이론을 형성하는 데 기여한다.

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Divergence of Grounded Theory : Focused on the Differences of Glaser and Strauss (근거이론의 분기: Glaser와 Strauss의 차이를 중심으로)

  • Kim, In-Sook
    • Korean Journal of Social Welfare Studies
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    • v.42 no.2
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    • pp.351-379
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    • 2011
  • This study explores the divergence of grounded theory focused on the differences of Glaser and Strauss. Grounded theory has been divided into two versions, Glaser version and Strauss version. Two versions are different in research methodology. Therefore, it is important for us to choose one of these two version. There are many grounded theory researches or qualitative researches by grounded theory approach in Korea. But Theses researches has been studied only Strauss version. Therefore this article introduces the differences of Glaser method and Strauss method in various aspects of research methods: basic logic of research process, core category and basic social process, and coding methods - especially axial coding, selective coding and theoretical coding. Glaser and Strauss argued differently in many aspects of grounded theory method.

The Effects of Programming Lessons using 'Dolittle' on Logical Thinking ('Dolittle'을 활용한 프로그래밍 수업이 논리적 사고에 미치는 효과)

  • Kwon, Chang-Mi;Kwon, Bo-Seob
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1467-1474
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    • 2009
  • What matters in the society of knowledge and information is not that they just know certain facts, but that when faced with new situations, they should be able to develop novel ideas, apply them and do the problems or the tasks confronting them. This cannot be achieved through learning of mere knowledge. Computer programming lessons have shown positive effects on general thinking ability, metacognitive aspects, and logical thinking. The ACM has suggested that 8th grade students at the first level (second year students of middle school) be educated in programming languages such as LOGO to raise their ability to think logically. Previous studies have confirmed educational programming languages such as LOGO and BASIC, which are currently used, are helpful in improving the ability to think logically and to solve problems. However these languages lack connectivity with later learning. Little research has been done on 'Dolittle', an educational programming language, newly developed, using object-oriented notions. Few studies have been made of the effects of 'Dolittle' on the ability to think logically. The following results were obtained. The research didn't lead to a statistically significant improvement of the students' cognitive development level. However, proportional logic and combinational logic, among the six subcategories of logic, improved through the introduction of 'Dolittle' programming lessons. This leads to the conclusion that in the processing of solving the problems given, the students learned by themselves and improved their ability to think logically.

A Logical Critique of Criticism and Anticriticism of Lee Yeung-Hi (리영희 비판과 반비판의 논리적 비판: '북한맹.시장맹' 논쟁을 중심으로)

  • Shon, Seok-Choon
    • Korean journal of communication and information
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    • v.61
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    • pp.118-133
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    • 2013
  • Lee Yeung-Hi is one of the most influential journalist in the modern history of Korea. Nevertheless, the judgement about him has been parallelized by opposite sides. He is called 'the Master of ideology', while the other calls him 'the culprit of theorization'. This thesis deduced the contemporary meaning of person Lee Yeung-Hi in order to promote communication for both sides. I compared their logical arguments and pointed out the error they missed. Also, I clarified that the criticism and anticriticism for Lee Young-Hi in the fields of both journalism and academia have fallacies, such as the fallacy of straw man, and the fallacy of question-begging. I criticized their arguments through the view of 'struggling to seek truth', which is the core value of Lee Yeung-Hi's thought. The necessity of communication between advocators and it's critics is due to the condition of Korean Journalism. Korean Journalism does not have much space to accept Lee Young-Hi in only one side. Paradoxically, the contemporary meaning of the truth that Journalist Lee Young-Hi had sought is profound and deep because of the condition where Korean Journalism is being dominated by political parallelism.

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Examination of funeral service concept and role of Service-Dominant Logic (서비스중심논리의 장례서비스 개념과 역할 고찰)

  • Lee, Pil-do;Lee, Jeungsun
    • Journal of Service Research and Studies
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    • v.10 no.3
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    • pp.43-53
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    • 2020
  • A service involves a human interaction between a consumer (customer) and a provider (service worker). In particular, services in today's intangible economy are understood as creative activities that exercise human capital as related goods. Since most service activities are human activities, not objects, they depend on direct interaction between users and service workers, and funeral services are understood as human activities provided by service providers to service targets (deceased, families, condolences). In other words, the funeral service is a service for the deceased, survivors, and condolences in a special situation of death, and can be viewed as a human activity that is exerted by the integration of the interactions between service workers, survivors, and condolences. Functions of funeral services expand for convenience of consumers through the smooth provision of funeral supplies and a variety of complex interpersonal services so that the deceased can perform solemn funeral ceremonies. In this study, the concept and role of funeral services were studied in order to find the direction of funeral services centering for next of kin(families) and condolences, who are the subjects of services from a service-oriented logic perspective. In order to derive meaningful results of people-centered funeral services, funeral services and funeral supplies are classified from the perspective of dynamic resources, guarantees consumers a wide range of funeral choice, and customer dissatisfaction and improvement requests are handled transparently. It suggested a possible plan. Now, in order to improve the quality of life, it is necessary to make efforts to improve the quality of funeral services that improve the quality of death.

A Discourse on the Arrangement and Description of Performing Arts Records: Focusing on the Principle of Respect for Provenance and Retention of the Original Order (공연예술기록의 정리와 기술에 관한 담론 - 출처중심주의와 원질서 유지의 원칙을 중심으로 -)

  • Lee, Hosin
    • Journal of Korean Society of Archives and Records Management
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    • v.16 no.1
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    • pp.151-174
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    • 2016
  • Performing arts are composite art forms made through the collective participation of people who are responsible for a variety of roles with a multidimensional context. This study presents an analysis of the context to be expressed in the process of the arrangement and description of records of performing arts, with a focus on the relationship between performance work and performance planning, the relationship between performance planning and individual performance, the relationship between performance and people who participated in the performance, relationship between records and records, and the relationship between performance and records. With this, this study proposes a logical hierarchical structure that is required to express the context of the inner relationship of performing arts archives. It also suggests a model of sequential organization to describe the inner logic of the relationship between records and records.

A Study on Gender Difference Analysis for Gifted Children in IT (정보영재아동의 성별차이분석 연구)

  • Jun, Woochun;Hong, Suk-Ki
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.3013-3019
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    • 2014
  • In the knowledge-based society, a nation's national power depends on IT industry. Also, literacy and application of IT technology can make a person live in comfortable circumstances. Currently, a few outstanding people lead entire IT industry and academy. In this sense, it is necessary to identify and nurture the gifted children in IT as early as we can. The purpose of this paper is to investigate gender difference of the gifted students in IT. Especially we are interested in their grade difference so that we select programming ability and logical thinking ability as academic performance evaluation. For this purpose, the gifted children in gifted science education center attached to a university at Seoul Metropolitan Area are selected. Their grades for 8 years were collected and analyzed. The analysis results show that there is no significant difference between male students and female students for programming ability and logical thinking ability. This also means that there is no academic difference between male and female students for the gifted children in IT.

현장 기술자를 위한 소형 PC에 의한 시퀀스 제어(1)

  • 한국전력기술인협회
    • Electric Engineers Magazine
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    • s.161
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    • pp.40-43
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    • 1996
  • 프로그래머블 컨트롤러(PC)라고 하는 제어장치가 1970년대말부터 급격하게 사용되기 시작된 것은 주지하는 바와 같다. 그후 어느 조사에 의하면 PC의 연간 신장률이 $30\~40\%$나 됐다고 한다. 본고는 앞으로 1년간에 걸쳐 (1) 종래 전자 릴레이 시퀀스 제어기술 영역의 업무에 종사해 왔지만 PC와 접하지 않으면 안되게 된 사람과 (2) 새로 학교나 직업훈련소를 나와 앞으로 PC를 취급하는 직장에 종사하게 된 사람들을 대상으로 연재를 시작하는 것이므로 시퀀스 제어의 동작, 회로, 회로도를 보는 방법, 그리는 방법에 대해서 일단의 지식과 경험이 있어야 하는 것이 전제조건이 된다. 본 연재는 종래의 시퀀스 제어회로를 PC의 프로그램으로 표현하려면 어떻게 생각하면 되는가를 중심으로 완결된 프로그램을 들어 기술한다. 즉, 지금까지 전선으로 릴레이간을 배선하여 제어회로를 작성하고 있던 것을 PC의 프로그램으로 만드는(이것을 소프트 와이어드라고도 한다) 방법이 설명되고 있다. PC 프로그램 작성은 용이성이 필요 조건이 된다. 이를 위해 본고에서는 명령의 수를 제한하고 프로그램의 논리구조가 명확해지는 방법을 사용하였다. 본 연재는 앞에서 언급한 바와 같이 소형 PC를 릴레이 대신 사용하는 방법에 대해서 기술하는 것으로서, 시퀀스 제어계의 설계에 관해서는 취급하고 있지 않다. 그것은 별차원의 것이기 때문이다. 그러나 PC로 시퀀스 제어회로를 간단히 작성하게 되면 다음은 회로를 어떻게 해서 만드는가 또는 회로를 만드는 것이 아니고 기계의 움직임을 그대로 표현하고 그것을 프로그램으로 하는 것같은 이른바 설계법으로 PC의 과제가 이동해 하는 것은 확실하다. 소프트 와이어드화의 힘이 붙으면 다음은 시퀀스 제어계의 동작 표현법, 설계법으로 흥미가 옮겨 가게 된다. 본고가 이것으로의 교량역할이 된다면 다행이겠다.

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Logical Simulation Platform of Discretionary Events in Spatio-Temporal Context (시공간 속에서 일어나는 자유 재량적 사건의 논리적 시뮬레이션 플랫폼)

  • Kim, Il-Kon;Park, Jong-H
    • Journal of KIISE:Software and Applications
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    • v.29 no.6
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    • pp.377-385
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    • 2002
  • An authentic simulation platform for events situated in spatio-temporal space is presented. The authenticity, i.e., logical fidelity to the reality, of this cyberspace is realized by maximizing the diversity and unpredictability of events occurring therein. The knowledge components and associated schemes required for the simulation of events situated in spatio-temporal space encompass the environmental factors, the objects, the events, and their interrelations. We deviled event activation, triggering mechanism, and cognitive function related to event to realize an authentic simulation of discretionary events. The agents in this simulation environments are autonomous in that they have their own existence and capability of event planning. We focused on identifying basic constructs relevant to authentic simulation of discretionary events whose initiation depends on human intention. Several key ideas are implemented in a typical spatio-temporal situation to demonstrate the viability of our simulation mechanism.