• Title/Summary/Keyword: 사고력 도야

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Analysis of Relationships of Scientific Communication Skills, Science Process Skills, Logical Thinking Skills, and Academic Achievement Level of Elementary School Students (초등학생의 과학적 의사소통능력과 과학 탐구능력, 논리적 사고력, 학업 성취도 수준과의 관계 분석)

  • Jeon, Seongsoo;Park, Jong-Ho
    • Journal of The Korean Association For Science Education
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    • v.34 no.7
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    • pp.647-655
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    • 2014
  • The purpose of this study is to acquire teaching insights for improving scientific literacy by analyzing the effects of scientific communication skills, science process skills, and logical thinking skills of elementary school students on academic achievement level. The participants are 64, sixth grade elementary school students. Survey materials include the results of Scientific Communication Skill Test (SCST), Test of Science Process Skills (TSPS), Group Assessment of Logical Thinking (GALT), multiple choice test & short answer test, descriptive answer test on science, and academic achievement level test on all subjects. Based on these data, the study analyzed the relationships of science process skills, logical thinking skills, and scientific communication skills, and each category's effect on academic achievement level. Furthermore, under the assumption that scientific communication skills are affected by science process skills and logical thinking skills and directly influence the academic level, the research discovered three types of correlations as a structural model. The results show that there are considerable correlations in scientific communication skills, science process skills, and logical thinking skills. Also, these three abilities have meaningful correlations with learner's writing and descriptive question level on science curriculum and overall academic achievement level; the level of correlation differ a bit by subcategory factors. In conclusion, setting the model, science process skills and logical thinking skills influence scientific communication skill, and the skill directly influences the learner's academic level. Further analysis of the results show that scientific communication skill influences the academic achievement level of all subjects the most.

The Development and Application of Coding Stories to Enhance Computational Thinking Abilities (CT 능력 향상을 위한 코딩 동화 개발 및 적용)

  • Jo, Yunju;Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.24 no.2
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    • pp.167-176
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    • 2020
  • In this study, We made Computing Stories as a part of the new method of SW education. Also, we have developed unplugged activities using coding stories. We analyzed changes in learning motivation and academic achievement in the core concepts of CT by applying classes to elementary school students. For the development of coding stories, we conducted a questionnaire analysis of 11 expert groups to derive the core concepts of computational Thinking. Using the core concept of Computational Thinking, we developed a coding stories and unplugged activities linked with coding stories. It was confirmed that the score of the core concept of CT before and after class increased from 54.44 to 83.10 and the learning motive was also improved from the average score of 103.48 to 110.44. The results showed that the Coding Stories were effective in the students' Computational thinking achievement and SW learning motives.

Comparison of Computational Thinking Improvement Based on Teaching Aids and Student's Level in Elementary Software Education (초등학교 소프트웨어교육에서 교구와 학습자 수준에 따른 컴퓨팅사고력 향상도 비교)

  • Lee, YoungJae;Kim, Yungsik
    • The Journal of Korean Association of Computer Education
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    • v.23 no.2
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    • pp.31-39
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    • 2020
  • As the importance of software education is emphasized, various educations for improve the computational thinking of elementary school students are being provided. However, there are many limitations that apply to the school at preceding studies. because they were invented for specific environment or students. Therefore, in this study, software education was conducted by constructing teaching-learning activities in consideration of the characteristics of students such as teaching aids and level of computational thinking ability, which can influence students based on the contents of textbooks. Through the comparison about computational thinking improvements, this study tried to suggest the direction of effective software education method. As a result, there are differences in computational thinking improvements according to the student's level and used teaching aids. Specifically, visual programming and unplugged type teaching-learning activities were more effective in teaching aids, and according to the level of students, students with low level of computing thinking in pre-inspection showed relatively high improvement. This tendency suggests that it is necessary to consider various learning factors in designing teaching-learning activities in elementary software education.

Analysis of SW basic education contents for non-majors (비전공자를 위한 SW기초교육 콘텐츠 분석)

  • Lee, Seunghyun;Kim, Jaehyoun
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.121-124
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    • 2018
  • 본 논문에서는 비전공자 대상의 학습자 눈높이에서 흥미와 재미를 유발하고, 실제 비전공자의 컴퓨팅사고력(Computational Thinking)을 향상시키는데 콘텐츠에 따라 학생의 관심도가 달라질 수 있다는 분석결과를 보여준다. 기존의 SW교육 시스템(EPL: Education Programming Language)의 단점인 실행 중심의 SW교육 시스템에서 벗어나 실제 생활에서의 기초적인 컴퓨팅 사고 관련 예제로서 모델별 단계적 접근을 시도하면서, 실제 생활 속 컴퓨팅 사고력 기반의 문제해결력을 높일 수 있도록 피드백 방식이 비전공자 SW교육에 끼치는 영향력을 확인하였다.

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Assessment Process Design for Python Programming Learning (파이선(Python) 학습을 위한 평가 프로세스 설계)

  • Ko, Eunji;Lee, Jeongmin
    • Journal of The Korean Association of Information Education
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    • v.24 no.1
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    • pp.117-129
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    • 2020
  • The purpose of this paper is to explore ways to assess computational thinking from a formative perspective and to design a process for assessing programming learning using Python. Therefore, this study explored the computational thinking domain and analyzed research related to assessment design. Also, this study identified the areas of Python programming learning that beginners learn and the areas of computational thinking ability that can be obtained through Python learning. Through this, we designed an assessment method that provides feedback by analyzing syntax corresponding to computational thinking ability. Besides, self-assessment is possible through reflective thinking by using the flow-chart and pseudo-code to express ideas, and peer feedback is designed through code sharing and communication using community.

The Influence of the a Project Approach on the Improvement of the Thinking Faculty of Preschoolers (프로젝트 접근법이 유아의 사고력 증진에 미치는 영향)

  • Bae, Mi Kyoung;Whang, Hye Jung
    • Korean Journal of Childcare and Education
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    • v.8 no.5
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    • pp.157-177
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    • 2012
  • The purpose of this study was to examine the effect of the project approach on the thinking faculty improvement of preschoolers. The subjects in this study were 60 preschoolers who were selected from S kindergarten in Gyeonggi Province. After an experimental group and a control group were organized with 30 preschoolers each, the experimental group engaged in project activities that were based on the project approach, and the control group didn't. As a result of making a comparative analysis, the following findings were given. The preschoolers who participated in the project approach were found to excel over the other preschoolers who didn't participate in perceptual thinking, analytic thinking, synthetical thinking, inferential thinking and thinking faculty. Therefore there should be more consideration to the project approach in the sector of early childhood education, since the activities are effective in improving the thinking faculty of preschoolers.

The effects of Programming Learning Using Entry Python on Elementary School Students' Logical Thinking Ability (엔트리 파이썬을 활용한 프로그래밍 학습이 초등학생의 논리적 사고력에 미치는 영향)

  • Jeong, Injae;Chun, Seok-Ju
    • Journal of The Korean Association of Information Education
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    • v.25 no.4
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    • pp.603-610
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    • 2021
  • As part of recent SW education methods, entry sites have been used in all practical textbooks in elementary schools. However, they are all learning block-type programming languages, making it difficult to produce programs that can be used in everyday life. This study is a study on the effects of learning programming using entry python on logical thinking ability and programming interest in elementary school students. Logical thinking ability and programming interest tests were conducted before and after the 8th class. Before and after classes, logical thinking ability score rose from an average of 6.6 to 9.4 and programming interests score also rose from an average of 46.7 to 59.1. This results in programming learning using Entry Python is significant for enhancing the logical thinking ability and programming interest of elementary school students.

The Effects of SW Education Using Robots on Prior Level and Gender (초등학생을 위한 로봇 활용 SW 교육의 사전 수준 및 성별 효과 규명)

  • Noh, Jiyae;Lee, Jeongmin
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.171-174
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    • 2017
  • 본 연구는 초등학교에서 로봇 활용 SW 교육을 실시하고 사전 수준 및 성별에 따라 효과에 차이가 있는지 규명하고자 하였다. 이를 위해 경기도의 A 초등학교 5, 6학년 학생 155명을 대상으로 로봇 활용 SW 교육을 실시하였으며, 수집된 자료는 대응 표본 t 검정, 일원분산분석, 공분산분석을 통해 평균의 차이를 분석하였다. 연구 결과, 로봇 활용 SW 교육을 실시한 후 학생들의 컴퓨팅사고력과 창의성이 유의하게 향상되었으나, 컴퓨팅사고력 수준이 상 집단인 학생들은 유의한 향상을 나타내지 않았다. 또한 학생들의 컴퓨팅사고력은 성별의 차이가 없었으나, 창의성은 성별에 따른 차이가 유의한 것으로 나타났다. 본 연구는 사전 수준과 성별에 따른 로봇 활용 SW 교육의 효과를 규명하여 로봇 활용 SW 교육에 대한 이해를 확장시켰다는 점에서 연구의 의의가 있다.

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Correlation between Self-Report Questionnaire and Beaver Challenge as a Tool for Computing Thinking (컴퓨팅 사고력 평가 도구로써 자기보고식 설문과 비버 챌린지 간의 상관관계)

  • Kim, Eun-Ji;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.113-116
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    • 2018
  • 본 연구에서는 컴퓨팅 사고력 평가 도구 중 자기보고식 설문과 지필형 검사지인 비버 챌린지 간의 상관관계를 분석하고자 하였다. 두 평가 도구를 사용한 결과 간의 상관관계는 통계적으로 유의하지 않았다. 따라서 객관적인 측정을 위하여 자기보고식 설문에 대한 수정 및 보완이 필요하며, 비버 챌린지의 점수에 영향을 주는 난이도에 대한 고찰이 필요하다. 덧붙여 산출물 평가와 자기보고식 설문, 지필형 검사지 간의 상관관계를 분석할 필요가 있다.

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A Study on the Development Strategies of University Students in Sports Colleges by Evaluating Core Competencies (스포츠계열 대학생들의 핵심역량 평가에 따른 발전방안 연구)

  • Kim, Jin-Kook;Kim, Soo-Hyun
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.4
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    • pp.195-206
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    • 2019
  • The purpose of this study is to analyze the importance and performance of core competencies recognized by Korean sports students and to identify directions and methods for strengthening the competence of sports students in the future direction of future society. The results of analysis of 309 students of sports major students are as follows. First, the importance of core competencies recognized by college students in sports was in the order of self - management capacity, interpersonal capacity, communication capacity, comprehensive thinking ability, resource information technology utilization capability, and global capability. Second, the students' performance of their core competencies evaluated by sports college students was in the order of interpersonal competence, self-management competence, communication competence, comprehensive thinking ability, global competency, and resource information technology utilization competency. Third, the difference between the importance of core competence and the degree of performance was found to be significant in all areas, and the areas of great difference were total thinking, communication ability, resource information technology utilization capacity, self-management capability, Relationship competence. While college students in sports college have relatively high level of interpersonal competence, self-management competence and communication ability, comprehensive thinking ability, resource information technology utilization capacity and global competency are weak. Therefore, It will be able to be reborn as the talent required by society. Therefore, universities need to cultivate competitive sports talent through innovation of curriculum and capacity of faculty, and it should be recognized that this can be linked to the competitiveness of universities.