• Title/Summary/Keyword: 비디오 영상 부호화

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A Fast Full Search Motion Estimation Algorithm using Partitioned Search Window (세분화된 탐색 영역을 이용한 고속 전영역 움직임 예측 알고리즘)

  • Park, Sang-Jun;Jin, Soon-Jong;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1C
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    • pp.9-15
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    • 2007
  • We propose the fast full search algorithm that reduces the computation of the block matching algorithm which is used for motion estimation of the video coding. Since the conventional spiral search method starts searching at the center of the search window and then moves search point to estimate the motion vector pixel by pixel, it is good for the slow motion pictures. However the proposed method is good for the fast and slow motion because it estimates the motion in the new search order after partitioning the search window. Also, when finding the motion vector, this paper presents the method that reduces the complexity by computing the matching error in the order which is determined by local image complexity. The proposed algorithm reduces the computation up to 99% for block matching error compared with the conventional spiral full search algorithm without any loss of image quality.

A Past Elimination Algorithm of Impossible Candidate Vectors Using Matching Scan Method in Motion Estimation of Full Search (전영역 탐색 방식의 움직임 예측에서 매칭 스캔 방법을 이용한 불가능한 후보 벡터의 고속 제거 알고리즘)

  • Kim Jone-Nam
    • Journal of Korea Multimedia Society
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    • v.8 no.8
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    • pp.1080-1087
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    • 2005
  • Significant computations for full search (FS) motion estimation have been a big obstacle in real-time video coding and recent MPEG-4 AVC (advanced video coding) standard requires much more computations than conventional MPEG-2 for motion estimation. To reduce an amount of computation of full search (FS) algorithm for fast motion estimation, we propose a new and fast matching algorithm without any degradation of predicted images like the conventional FS. The computational reduction without any degradation in predicted image comes from fast elimination of impossible candidate motion vectors. We obtain faster elimination of inappropriate motion vectors using efficient matching units from localization of complex area in image data and dithering order based matching scan. Our algorithm reduces about $30\%$ of computations for block matching error compared with the conventional partial distortion elimination (PDE) algorithm, and our algorithm will be useful in real-time video coding applications using MPEG-4 AVC or MPEG-2.

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Motion Vector Recovery Scheme for H.264/AVC (H.264/AVC을 위한 움직임 벡터 복원 방법)

  • Son, Nam-Rye
    • The Journal of the Korea Contents Association
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    • v.8 no.5
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    • pp.29-37
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    • 2008
  • To transmit video bit stream over low bandwidth such as wireless channel, high compression algorithm like H.264 codec is exploited. In transmitting high compressed video bit-stream over low bandwidth, packet loss causes severe degradation in image quality. In this paper, a new algorithm for recovery of missing or erroneous motion vector is proposed. Considering that the missing or erroneous motion vectors in blocks are closely correlated with those of neighboring blocks. Motion vector of neighboring blocks are clustered according to average linkage algorithm clustering and a representative value for each cluster is determined to obtain the candidate motion vector sets. As a result, simulation results show that the proposed method dramatically improves processing time compared to existing H.264/AVC. Also the proposed method is similar to existing H.264/AVC in terms of visual quality.

Dual Codec Based Joint Bit Rate Control Scheme for Terrestrial Stereoscopic 3DTV Broadcast (지상파 스테레오스코픽 3DTV 방송을 위한 이종 부호화기 기반 합동 비트율 제어 연구)

  • Chang, Yong-Jun;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.16 no.2
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    • pp.216-225
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    • 2011
  • Following the proliferation of three-dimensional video contents and displays, many terrestrial broadcasting companies have been preparing for stereoscopic 3DTV service. In terrestrial stereoscopic broadcast, it is a difficult task to code and transmit two video sequences while sustaining as high quality as 2DTV broadcast due to the limited bandwidth defined by the existing digital TV standards such as ATSC. Thus, a terrestrial 3DTV broadcasting with a heterogeneous video codec system, where the left image and right images are based on MPEG-2 and H.264/AVC, respectively, is considered in order to achieve both high quality broadcasting service and compatibility for the existing 2DTV viewers. Without significant change in the current terrestrial broadcasting systems, we propose a joint rate control scheme for stereoscopic 3DTV service based on the heterogeneous dual codec systems. The proposed joint rate control scheme applies to the MPEG-2 encoder a quadratic rate-quantization model which is adopted in the H.264/AVC. Then the controller is designed for the sum of the left and right bitstreams to meet the bandwidth requirement of broadcasting standards while the sum of image distortions is minimized by adjusting quantization parameter obtained from the proposed optimization scheme. Besides, we consider a condition on maintaining quality difference between the left and right images around a desired level in the optimization in order to mitigate negative effects on human visual system. Experimental results demonstrate that the proposed bit rate control scheme outperforms the rate control method where each video coding standard uses its own bit rate control algorithm independently in terms of the increase in PSNR by 2.02%, the decrease in the average absolute quality difference by 77.6% and the reduction in the variance of the quality difference by 74.38%.

Generation and Coding of Layered Depth Images for Multi-view Video Representation with Depth Information (깊이정보를 포함한 다시점 비디오로부터 계층적 깊이영상 생성 및 부호화 기법)

  • Yoon, Seung-Uk;Lee, Eun-Kyung;Kim, Sung-Yeol;Ho, Yo-Sung;Yun, Kug-Jin;Kim, Dae-Hee;Hur, Nam-Ho;Lee, Soo-In
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.375-378
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    • 2005
  • The multi-view video is a collection of multiple videos capturing the same scene at different viewpoints. The multi-view video can be used in various applications, including free viewpoint TV and three-dimensional TV. Since the data size of the multi-view video linearly increases as the number of cameras, it is necessary to compress multi-view video data for efficient storage and transmission. The multi-view video can be coded using the concept of the layered depth image (LDI). In this paper, we describe a procedure to generate LDI from the natural multi-view video and present a method to encode multi-view video using the concept of LDI.

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H.264/AVC Fast Motion Estimation using Spatial and Temporal Correlation of Motion Vector (움직임 벡터의 시공간적 관계를 이용한 H.264/AVC 고속 움직임 예측 방법)

  • Moon, Ji-Hee;Ho, Yo-Sung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.335-336
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    • 2010
  • H.264/AVC 비디오 압축 표준은 압축 효율을 높이기 위해 다양한 크기의 블록을 사용하여 화면 사이의 움직임 예측을 수행한다. 세밀한 움직임 예측으로 인해 기존의 동영상 표준보다 압축 효율을 높일 수 있었지만, 복잡도도 증가하는 단점이 있다. 따라서, H.264/AVC의 고속 움직임 추정 기법은 필수적이다. H.264/AVC에서 사용하는 움직임 예측 방법은 고정된 탐색 영역 안에서 모든 정수 화소 단위로 최적의 움직임 벡터를 계산한다. 불필요한 정수 화소까지 움직임을 예측하므로 계산양이 증가한다. 본 논문에서는 움직임 벡터의 시간적 상관도와 공간적 상관도를 이용하여 가변적으로 탐색 영역의 크기를 조절하는 방법과 적응적인 초기 시작점 결정 방법을 제안했다. 현재 매크로블록과 참조 화면 사이의 거리를 고려하여 시간적 상관도와 공간적 상관도의 탐색 영역 비중을 가변적으로 조절했다. 또한 참조 화면과 현재 매크로블록 사이의 거리가 멀어질수록 초기 시작점의 정확도를 높이기 위해 초기 시작점을 예측 움직임 벡터와 이전 참조 화면에서 결정된 최적의 움직임 벡터의 평균으로 결정했다. 제안하는 방법은 기존의 전 영역 탐색 방법과 유사한 부호화 성능을 보이면서 움직임 예측 시간이 평균 53.98% 감소하는 것을 확인할 수 있다.

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Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV (자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.2
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.

A LPG Dispensing Control System based on a 16-bit Microprocessor (16-bit 마이크로프로세서로 구현한 LPG 충전 제어 시스템)

  • 이상훈;홍남관
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.2
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    • pp.83-88
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    • 2002
  • In this paper, a POS interfacing and temperature compensable LPG dispensing control system(LDCS) has been developed. A LDCS includes a 16-bit 80C196 microprocessor, RAM, ROM, video driver, and programmable peripheral devices. Based on gas flow encoding pulse, temperature-voltage conversion values and apparatus calibration values, the LDCS controls the LPG dispensing quantity with switching on or off the solenoid valves. The temperature compensation is performed with a 10-bit A/D conversion and its range is from +7$0^{\circ}C$ to -3$0^{\circ}C$ with a 0.5$^{\circ}C$ resolution.

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Low-complexity Adaptive Loop Filters Depending on Transform-block Region (변환블럭의 영역에 따른 저복잡도 적응 루프 필터)

  • Lim, Woong;Nam, Jung-Hak;Sim, Dong-Gyu;Jung, Kwang-Soo;Cho, Dae-Sung;Choi, Byung-Doo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.5
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    • pp.46-54
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    • 2011
  • In this paper, we propose a low-complexity loop filtering method depending on transform-block regions. Block adaptive loop filter (BALF) was developed to improve about 10% in compression performance for the next generation video coding. The BALF employs the Wiener filter that makes reconstructed frames close to the original ones and transmits filter-related information. However, the BALF requires high computational complexity, while it can achieve high compression performance because the block adaptive loop filter is applied to all the pixels in blocks. The proposed method is a new loop filter that classifies pixels in a block into inner and boundary regions based on the characteristics of the integer transform and derives optimum filters for each region. Then, it applies the selected filters for the inner and/or boundary regions. The decoder complexity can be adjusted by selecting region-dependent filter to be used in the decoder side. We found that the proposed algorithm can reduce 35.5% of computational complexity with 2.56% of compression loss, in case that only boundary filter is used.

Efficient Coding of Motion Vector Predictor using Phased-in Code (Phased-in 코드를 이용한 움직임 벡터 예측기의 효율적인 부호화 방법)

  • Moon, Ji-Hee;Choi, Jung-Ah;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.15 no.3
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    • pp.426-433
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    • 2010
  • The H.264/AVC video coding standard performs inter prediction using variable block sizes to improve coding efficiency. Since we predict not only the motion of homogeneous regions but also the motion of non-homogeneous regions accurately using variable block sizes, we can reduce residual information effectively. However, each motion vector should be transmitted to the decoder. In low bit rate environments, motion vector information takes approximately 40% of the total bitstream. Thus, motion vector competition was proposed to reduce the amount of motion vector information. Since the size of the motion vector difference is reduced by motion vector competition, it requires only a small number of bits for motion vector information. However, we need to send the corresponding index of the best motion vector predictor for decoding. In this paper, we propose a new codeword table based on the phased-in code to encode the index of motion vector predictor efficiently. Experimental results show that the proposed algorithm reduces the average bit rate by 7.24% for similar PSNR values, and it improves the average image quality by 0.36dB at similar bit rates.