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Distortion Estimation Using Block-Adaptive Matching Characteristics for Motion Compensated Interpolation Frame (움직임 보상 보간 프레임에 대한 블록 적응적 정합 특성을 이용한 왜곡 예측 기법)

  • Kim, Jin-Soo;Kim, Jae-Gon;Seo, Kwang-Deok
    • Journal of Broadcast Engineering
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    • v.16 no.6
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    • pp.1058-1068
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    • 2011
  • Video FRUC (Frame Rate Up Conversion) is one of the main issues that have arisen in recent years with the explosive growth of video sources and display formats in consumer electronics. Most advanced FRUC algorithms adopt an efficient motion interpolation technique to determine the motion vector field of interpolated frames. But, in some application areas such as post processing in receiver side, it is necessary to evaluate how well the MCI (Motion Compensated Interpolation) frame was reconstructed. In order to achieve this aim, first, this paper introduces some cost functions to estimate the reliability of a block in the MCI frame. Then, by using these functions, this paper proposes two distortion estimation models for evaluating how much noise was produced in the MCI frame. Through computer simulations, it is shown that the proposed estimation methods perform effectively in estimating the noises of the MCI frame.

Rate Control Scheme for Improving Quality of Experience in the CoAP-based Streaming Environment (CoAP 기반의 스트리밍 환경에서 사용자 체감품질 향상을 위한 전송량 조절 기법)

  • Kang, Hyunsoo;Park, Jiwoo;Chung, Kwangsue
    • Journal of KIISE
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    • v.44 no.12
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    • pp.1296-1306
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    • 2017
  • Recently, as the number of Internet of Things users has increased, IETF (Internet Engineering Task Force) has released the CoAP (Constrained Application Protocol). So Internet of Things have been researched actively. However, existing studies are difficult to adapt to streaming service due to low transmission rate that result from buffer underflow. In other words, one block is transmitted one block to client's one request according to the internet environment of limited resources. The proposed scheme adaptively adjusts the rate of CON(Confirmable) message among all messages for predicting the exact network condition. Based on this, the number of blocks is determined by using buffer occupancy rate and content download rate. Therefore it improves the quality of user experience by mitigating playback interruption. Experimental results show that the proposed scheme solves the buffer underflow problem in Internet of Things streaming environment by controlling transmission rate according to the network condition.

A Study on Motion Estimator Design Using Bit Plane (비트 플레인을 이용한 움직임 추정기 설계에 관한 연구)

  • 박종진;이권철;김은원;조원경
    • The Journal of Information Technology
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    • v.3 no.2
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    • pp.39-47
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    • 2000
  • Among the compression methods of moving picture information, a motion estimation method is used to remove time-repeating. The Block Matching Algorithm in motion estimation methods is the commonest one. In recent days, it is required the more advanced high quality in many image processing fields, for example HDTV, etc. Therefore, we have to accomplish not by means of Partial Search Algorithm, but by means of Full Search Algorithm in Block Matching Algorithm. In this paper, it is suggested a structure that reduce total calculation quantity and size, because the structure using Bit Plane select and use only 3bit of 8bit luminance signal.

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DC Offset Adjusted Inter Prediction Algorithm for Improving H.264/AVC Video Coding Efficiency (H.264/AVC 동영상 압축율 향상을 위한 DC 오프셋 보정에 기반한 인터 예측 알고리즘)

  • Yoon, Dae-Il;Kim, Hae-Kwang
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.793-796
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    • 2011
  • H.264/AVC compresses video data by applying DCT transform, quantization and entropy coding processes to the residual signal obtained by inter/intra prediction. This paper proposes a method enhancing an existing DC offset adjustment technology which uses information of neighboring blocks to reduce residual information for improving coding efficiency. DC offset information is not sent over bitstreams, but calculated in the same way both in the decoder and in the encoder. Experimental results show that the proposed method enhances coding efficiency by 0.25% in average BD-Rate compared to H.264/AVC and gives better or worse coding efficiency compared to the existing DC offset method depending on video sequences with coding efficiency degradation by 0.09% in average BD-Rate. This experimental results also show that further coding efficiency improvement is possible by applying the proposed method adaptively to slice or macroblock coding units.

Efficient Rate Control by Lagrange Multiplier Using Adaptive Mode Selection in Video Coding (비디오 코팅시 Lagrage 승수를 조정하여 적응 모드 선택에 따른 비트율의 제어)

  • Ryu, Chul;Kim, Seung P.
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.1B
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    • pp.77-88
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    • 2000
  • This paper presents an approach for rate control by adaptively selecting macroblock modes in video coding.The problem of rate control has been investigated by many authors where quantizer level is adjustedbased on the buffer fullness. The proposed approach is different fron the previous ones [4] id that it finds the optimal decision curve rather than finding a set of the modes. Proposed algorithm extends the coding decision options for rate control to motion/no-motion compensation as well as inter/intra decisions. Instead of having a fixed motion/no-notion compensation or inter/intra decision curve, one can utilize an adaptive decision curvebased on the characteristics of input frames so that the PSNR at a given bit rate is maximized. Therefore, the proposed approach provides better rate control than simple quantizer feedback approach interns of visual quality. The curve is obtained by utilizing simulated annealing optimization technique. Thealgorithm is implemented and simulations are compared with other approaches within H.261 video codec.

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Recursive Estimation of Euclidean Distance between Probabilities based on A Set of Random Symbols (랜덤 심볼열에 기반한 확률분포의 반복적 유클리드 거리 추정법)

  • Kim, Namyong
    • Journal of Internet Computing and Services
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    • v.15 no.4
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    • pp.119-124
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    • 2014
  • Blind adaptive systems based on the Euclidean distance (ED) between the distribution function of the output samples and that of a set of random symbols generated at the receiver matching with the distribution function of the transmitted symbol points estimate the ED at each iteration time to examine its convergence state or its minimum ED value. The problem is that this ED estimation obtained by block?data processing requires a heavy calculation burden. In this paper, a recursive ED estimation method is proposed that reduces the computational complexity by way of utilizing the relationship between the current and previous states of the datablock. The relationship provides a ground that the currently estimated ED value can be used for the estimation of the next ED without the need for processing the whole new data block. From the simulation results the proposed recursive ED estimation shows the same estimation values as that of the conventional method, and in the aspect of computational burden, the proposed method requires only O(N) at each iteration time while the conventional block?processing method does $O(N^2)$.

A block-based face detection algorithm for the efficient video coding of a videophone (효율적인 화상회의 동영상 압축을 위한 블록기반 얼굴 검출 방식)

  • Kim, Ki-Ju;Bang, Kyoung-Gu;Moon, Jeong-Mee;Kim, Jae-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.9C
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    • pp.1258-1268
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    • 2004
  • We propose a new fast, algorithm which is used for detecting frontal face in the frequency domain based on human skin-color using OCT coefficient of dynamic image compression and skin color information. The region where each pixel has a value of skin-color were extracted from U and V value based on DCT coefficient obtained in the process of Image compression using skin-color map in the Y, U, V color space A morphological filter and labeling method are used to eliminate noise in the resulting image We propose the algorithm to detect fastly human face that estimate the directional feature and variance of luminance block of human skin-color Then Extraction of face was completed adaptively on both background have the object analogous to skin-color and background is simple in the proposed algorithm The performance of face detection algorithm is illustrated by some simulation results earned out on various races We confined that a success rate of 94 % was achieved from the experimental results.

Digital Cage Watermarking using Human Visual System and Discrete Cosine Transform (인지 시각시스템 및 이산코사인변환을 이용한 디지털 이미지 워터마킹)

  • 변성철;김종남;안병하
    • Journal of KIISE:Information Networking
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    • v.30 no.1
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    • pp.17-23
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    • 2003
  • In this Paper. we Propose a digital watermarking scheme for digital images based on a perceptual model, the frequency masking, texture making, and luminance masking Properties of the human visual system(HVS), which have been developed in the context of image compression. We embed two types of watermark, one is pseudo random(PN) sequences, the other is a logo image. To embed the watermarks, original images are decomposed into $8\times8$ blocks, and the discrete cosine transform(DCT) is carried out for each block. Watermarks are casted in the low frequency components of DCT coefficients. The perceptual model adjusts adaptively scaling factors embedding watermarks according to the local image properties. Experimental results show that the proposed scheme presents better results than that of non-perceptual watermarking methods for image qualify without loss of robustness.

Effective Noise Reduction using STFT-based Content Analysis (STFT 기반 영상분석을 이용한 효과적인 잡음제거 알고리즘)

  • Baek, Seungin;Jeong, Soowoong;Choi, Jong-Soo;Lee, Sangkeun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.4
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    • pp.145-155
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    • 2015
  • Noise reduction has been actively studied in the digital image processing and recently, block-based denoising algorithms are widely used. In particular, a low rank approximation employing WNNM(Weighted Nuclear Norm Minimization) and block-based approaches demonstrated the potential for effective noise reduction. However, the algorithm based on low rank a approximation generates the artifacts in the image restoration step. In this paper, we analyzes the image content using the STFT(Short Time Fourier Transform) and proposes an effective method of minimizing the artifacts generated from the conventional algorithm. To evaluate the performance of the proposed scheme, we use the test images containing a wide range of noise levels and compare the results with the state-of-art algorithms.

Exterior Vision Inspection Method of Injection Molding Automotive Parts (사출성형 자동차부품의 외관 비전검사 방법)

  • Kim, HoYeon;Cho, Jae-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.2
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    • pp.127-132
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    • 2019
  • In this paper, we propose a visual inspection method of automotive parts for injection molding to improve the appearance quality and productivity of automotive parts. Exterior inspection of existing injection molding automobile parts was generally done by manual sampling inspection by human. First, we applied the edge-tolerance vision inspection algorithm ([1] - [4]) for vision inspection of electronic components (TFT-LCD and PCB) And we propose a new visual inspection method to overcome the problem. In the proposed visual inspection, the inspection images of the parts to be inspected are aligned on the basis of the reference image of good quality. Then, after partial adaptive binarization, the binary block matching algorithm is used to compare the good binary image and the test binary image. We verified the effectiveness of the edge-tolerance vision check algorithm and the proposed appearance vision test method through various comparative experiments using actual developed equipment.