• Title/Summary/Keyword: 블록 적응

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An Iterative Side Information Refinement Based on Block-Adaptive Search in Distributed Video Coding (분산 비디오 부호화에서 블록별 적응적 탐색에 기초한 반복적인 보조정보 보정기법)

  • Kim, Jin-Soo;Yun, Mong-Han;Kim, Jae-Gon;Seo, Kwang-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.2
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    • pp.355-363
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    • 2011
  • Recently, as one of several methods to improve the performance of DVC(Distributed Video Coding) system, many research works are focusing on the iterative refinement of side information. Most of the conventional techniques are mainly based on the relationship between the reconstruction level and side information, or the vector median filtering of motion vectors, but, their performance improvements are restricted. In order to overcome the performance limit of the conventional schemes, in this paper, a side information generation scheme is designed by measuring the block-cost estimation. Then, by adaptively selecting the compensation mode using the received bit-plane information, we propose a block-adaptive iterative refinement which is efficient for non-symmetric moving objects. Computer simulations show that, by using the proposed refinement method, the performance can be improved up to 0.2 dB in rate-distortion.

Nonlinear Extrapolation Based Image Restoration Using Region Classification (지역 분할을 통한 비선형 외삽법 기반 영상 복원 기법)

  • Han, Jong-Woo;Hwang, Mn-Cheol;Wang, Tae-Shick;Ko, Sung-Jea
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.105-111
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    • 2009
  • In this paper, we propose a locally adaptive image restoration method based on nonlinear extrapolation in frequency domain. In general, the conventional method causes ringing artifacts on the object boundary. To solve this problem, we introduce an improved restoration method which considers textures of an image block. In the proposed method, a blurred image is divided into several blocks, and each block is classified into three groups; simple, one edge, and complex blocks according to the contained texture. Depending on the classification result, adaptive nonlinear extrapolation is applied to each block in a blurred image. Experimental results show that the proposed algorithm can achieve higher quality image in both subjective and objective views as compared with the conventional method.

A Spatially Adaptive Post-processing Filter to Remove Blocking Artifacts of H.264 Video Coding Standard (H.264 동영상 표준 부호화 방식의 블록화 현상 제거를 위한 적응적 후처리 기법)

  • Choi, Kwon-Yul;Hong, Min-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8C
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    • pp.583-590
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    • 2008
  • In this paper, we present a spatially adaptive post-processing algorithm for H.264 video coding standard to remove blocking artifacts. The loop filter of H.264 increases computational complexity of the encoder. Furthermore it doesn't clearly remove the blocking artifacts, resulting in over-blurring. For overcoming them, we combine the projection method with the Constraint Least Squares(CLS) method to restore the high quality image. To reflect the Human Visual System, we adopt the weight norm CLS method. Particularly pixel location-based local variance and laplacian operator are newly defined for the CLS method. In addition, the fact that correlation among adjoining pixels is high is utilized to constrain the solution space when the projection method is applied. Quantization Index(QP) of H.264 is also used to control the degree of smoothness. The simulation results show that the proposed post-processing filter works better than the loop filter of H.264 and converges more quickly than the CLS method.

Rate Allocation for Block-based Compressive Sensing (블록기반 압축센싱을 위한 율 할당 방법)

  • Nguyen, Quang Hong;Dinh, Khanh Quoc;Nguyena, Viet Anh;Trinh, Chien Van;Park, Younghyeon;Jeon, Byeungwoo
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.398-407
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    • 2015
  • Compressive sensing (CS) has drawn much interest as a novel sampling technique that enables sparse signal to be sampled under the Nyquitst/Shannon rate. By noting that the block-based CS can still keep spatial correlation in measurement domain, this paper proposes to adapt sampling rate of each block in frame according to its characteristic defined by edge information. Specifically, those blocks containing more edges are assigned more measurements utilizing block-wise correlation in measurement domain without knowledge about full sampling frame. For natural image, the proposed adaptive rate allocation shows considerable improvement compared with fixed subrate block-based CS in both terms of objective (up to 3.29 dB gain) and subjective qualities.

An Adaptive De-blocking Algorithm in Low Bit-rate Video Coding (저 비트율 비디오를 위한 적응적 블록킹 현상 제거 기법)

  • 김종호;김해욱;정제창
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.4C
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    • pp.505-513
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    • 2004
  • Most video codecs including the international standards use the block-based hybrid structure for efficient compression. But for low bit-rate applications such as video transmission through wireless channels, the blocking artifacts degrade image qualify seriously. In this paper, we propose an adaptive de-blocking algorithm using characteristics of the block boundaries. Blocking artifacts contain the high frequency components near the block boundaries, therefore the lowpass filtering can remove them. However, simple lowpass filtering results into blurring by removing important information such as edges. To overcome this problem, we determine the modes depending upon the characteristics of pixels adjacent to block boundary then proper filter is applied to each area. Simulation results show that proposed method improves de-blocking performance compared to that of MPEG-4.

Low Complexity Motion Estimation Based on Spatio - Temporal Correlations (시간적-공간적 상관성을 이용한 저 복잡도 움직임 추정)

  • Yoon Hyo-Sun;Kim Mi-Young;Lee Guee-Sang
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1142-1149
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    • 2004
  • Motion Estimation(ME) has been developed to reduce temporal redundancy in digital video signals and increase data compression ratio. ME is an Important part of video encoding systems, since it can significantly affect the output quality of encoded sequences. However, ME requires high computational complexity, it is difficult to apply to real time video transmission. for this reason, motion estimation algorithms with low computational complexity are viable solutions. In this paper, we present an efficient method with low computational complexity based on spatial and temporal correlations of motion vectors. The proposed method uses temporally and spatially correlated motion information, the motion vector of the block with the same coordinate in the reference frame and the motion vectors of neighboring blocks around the current block in the current frame, to decide the search pattern and the location of search starting point adaptively. Experiments show that the image quality improvement of the proposed method over MVFAST (Motion Vector Field Adaptive Search Technique) and PMVFAST (Predictive Motion Vector Field Adaptive Search Technique) is 0.01~0.3(dB) better and the speedup improvement is about 1.12~l.33 times faster which resulted from lower computational complexity.

Adaptive 1-D Transforms Order Selection Methods for Performance Improvement of SA-DCT (SA-DCT 성능 향상을 위한 적응적 1차원 변환 순서선택방법)

  • Song, Joon-Ho;Moon, Joo-Hee;Chung, Jae-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.4
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    • pp.442-454
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    • 2002
  • It's noticed that the SA-DCT (Shape-Adaptive Discrete Cosine Transform) produces different 2-dimensional transform coefficients according as the first 1-dimensional transform is applied in horizontal or vertical direction for an arbitrarily shaped boundary block. Performing the first 1-dimensional transform in the direction, which has higher spatial correlation or smaller shifting distance, can compact the energy on the smaller number of AC coefficients around DC. This paper shows, experimentally, the compaction capability improvement by choosing the first 1-dimensional transform direction with higher spatial correlation or smaller shifting distance. Two adaptive selection methods are proposed to decide efficiently the spatial direction with higher correlation in a boundary block. One is based on the gradients between DC coefficients of neighboring and current blocks, and the other is based on the final coding efficiency that means the number of bits required for coding the block. Using the MPEG-4 video coder, the proposed method shows coding efficiency gain up to 10.87% compared to the conventional SA-DCT method.

Moving Object Segmentation Using Spatio-temporal Entropic Thresholding (시공간 엔트로피 임계법을 이용한 형태학적 이동 객체 분할)

  • 백경환;신민수;곽노윤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.410-414
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    • 2003
  • 본 논문은 비디오 시퀀스에 카메라 패닝 보상과 2차원 시공간 엔트로피 임계법을 적용하여 추출한 객체포함영역을 대상으로 영상 분할을 수행하는 이동 객체 분할 기법에 관한 것이다. 우선, 웨이블렛 변환에 의해 구성한 피라미드 계층 구조상에서 카메라 패닝 벡터를 추정하여 전역 움직임을 보상한다. 이후, 전역 움직임이 보상된 기준영상을 대상으로 각 프레임간에서 2차원 시공간 엔트로피 임계법을 적용하여 이동 객체가 포함될 가능성이 있는 영역을 블록 단위로 추출한다. 다음으로, 2차원 시공간 엔트로피 입계법에 의해 분류된 영역을 토대로 각 블록을 움직임블록, 준 움직임 블록, 비 움직임 블록 중 어느 하나로 분류한 검색 테이블을 작성한다. 이어서, 검색 테이블을 참조하여 초기 탐색 계층 및 탐색 영역을 적응적으로 선정함으로써 피라미드 계층 구조상에서 효율적인 고속 움직임 추정을 수행하여 이동 객체에 해당하는 객체포함영역만을 추출한다. 최종적으로, 이렇게 추출된 객체포함영역에서 임계 기울기 영상을 정의한 후, 이를 기준 삼아 객체포함영역에 화소 단위의 형태학 기반 영상 분할 알고리즘을 적용함으로써 비디오 시퀀스에 포함된 이동 객체를 분할한다. 컴퓨터 시뮬레이션 결과를 통해 고찰할 때, 제안된 방법은 이동 객체에 대한 상대적으로 우수한 분할 특성을 제공할 수 있고, 특히 저대조 경계면의 분할 특성을 제고시키고 있음을 확인할 수 있다.

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Eye Detection Method Using Geometrical Features Between Eyebrows and Eyes in Smart Phone (스마트 폰에서 눈썹과 눈 간의 기하학적 특성을 이용한 눈 검출 방법)

  • Oh, Woongchun;Kang, Teaho;Kwak, Noyoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.41-44
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    • 2014
  • 본 논문은 안드로이드 스마트 폰 환경에서 정중앙 블록과 주변 블록들 간의 블록 대비도를 이용해 눈썹을 검출한 후, 눈썹과 눈 간의 기하학적 특성을 이용해 눈의 위치를 찾는 눈 검출 방법에 관한 것이다. 제안된 방법은 Haar-like 특징과 AdaBoost 알고리즘 그리고 적응형 템플릿 정합을 이용해 입력 영상에서 얼굴 영역을 검출한 후, 이를 이용해 좌측 및 우측 눈썹과 눈 탐색 영역을 산정한다. 눈썹 영역의 Integral Image에서 눈썹에 해당하는 부분이 주변 블록들에 비해 상대적으로 어둡다는 특성을 이용해 눈썹을 추출한다. 이와 동시에 각 눈 탐색 영역의 Integral Image에서 동공 블록이 나머지 주변 블록들에 비해 상대적으로 어둡고 대칭성이 양호하다는 특성을 이용해 눈 후보 영역들을 추출한 후 최대 블록 대비도를 갖는 블록의 중심화소를 동공 후보점으로 삼는다. 이후 눈의 위치는 항상 눈썹 하단에 위치하며 그 떨어진 정도가 사람마다 크게 다르지 않다는 기하학적 특성을 이용해 눈 후보 영역에서 나온 동공 후보 점들을 검증한다. 제안된 방법은 거리 및 조명 변화 그리고 안경 착용에 강인한 것이 장점이다. 눈썹을 먼저 찾은 후 기하학적 특성을 이용해 좌우 동공 후보점 쌍의 적합성을 검증함으로써 안경과 눈을 효과적으로 구분할 수 있고 눈이 감겨 동공이 가려진 상태에도 감긴 눈의 위치를 검출할 수 있다.

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Fast Variable-size Block Matching Algorithm for Motion Estimation Based on One-bit Transformation (One-bit 변환을 기반으로 한 고속의 가변 블록 크기 움직임 예측 알고리즘)

  • Shin, Dong-Shik;Han, Jea-Hyeck;Park, Won-Bae;Ahn, Jae-Hyeong
    • Annual Conference of KIPS
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    • 2000.04a
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    • pp.1112-1115
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    • 2000
  • 본 논문에서는 One-bit 변환을 기반으로 한 고속의 가변 블록 크기 움직임 예측 알고리즘을 제안한다. 제안된 방법은 블록 내의 평균값을 이용하여 8bit 화소값을 1bit로 변환한 후 움직임 예측을 수행한다. One-bit 변환을 통한 영상의 단순화는 움직임 추정의 계산적 부담을 감소시켜 빠른 탐색을 가능하게 한다. 그리고 블록 내의 움직임 정도를 미리 판별하여 이를 기반으로 한 적응적 탐색이 불필요한 탐색을 제거하고 움직임이 큰 블록에서는 정합과정을 심화시켜 보다 정확한 움직임 예측을 수행한다. 본 제안된 방식을 가지고 실험한 결과 한 프레임당 적은 수의 블록으로 고정된 크기의 블록을 가진 전역 탐색 블록 정합 알고리즘(full search block matching algorithm; FSBMA)보다 예측 에러를 적게 발생시켜 평균적으로 0.5dB 정도의 PSNR 개선을 가져왔다. 특히, 움직임이 많은 영상에서 뛰어난 효과를 나타냈다.

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