• Title/Summary/Keyword: 블렌더

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A Variable Speed Control Scheme of a BLDC Motor for the High-Speed Blender Machine (고속 블렌더 머신용 BLDC 모터의 가변속 제어 방법)

  • Bae, Jongnam;Ahn, Jin-Woo;Lee, Dong-Hee
    • Proceedings of the KIPE Conference
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    • 2018.07a
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    • pp.57-59
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    • 2018
  • This paper presents a novel reference variable speed control scheme of a BLDC motor for the high-speed blender machine according to the current limit. Because of a pulsating load variation of a high-speed blender machine, the actual speed is pulsated by the current limit in the high-speed region. The proposed control scheme uses a variable reference speed to reduce the speed variation from the current limit in the constant power region. The pulsated load is occurred at the material crushing, then the pulsated load is reduced after grinding. The reference speed is smoothly reduced at the pulsated load variation, then the enough torque can make a constant speed during crushing. When the pulsating load is reduced, the reference speed is automatically increased to the original speed value. The proposed control scheme is verified by experimental result by practical blender machine.

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A Study on the Educational Applications of the Virtual Reality Space Design Simulation (가상현실 공간설계 시뮬레이션의 교육적 활용 탐색)

  • Kim, Ji-Yun;Jung, Bokmoon;Yoo, Jiyeon;Lee, Tae Wuk;Kim, Kwihoon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.439-442
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    • 2021
  • 가상현실은 제4차 산업혁명 시대 신산업으로 꼽히는 기술 중 하나이다. 본 연구에서는 가상현실 공간설계의 교육적 가능성을 확인하고 교육적 활용을 위한 툴로서 3D 컴퓨터 그래픽 제작 소프트웨어인 블렌더와 3D 객체를 웹에서 쉽게 렌더링해주는 자바스크립트 라이브러리 three.js를 이용한 건축 내외장재 시뮬레이션 프로그램의 프로토타입을 개발 및 제안하였다. 본 연구에서 제안한 방식으로 학습자들은 자유도 높은 가상공간 공간설계가 가능하여 조형놀이의 형태로 학습을 즐길 수 있을 것으로 기대된다. 후속 연구로는 본 연구에서 구현한 프로토타입과 같은 방식으로 가상현실 공간설계 시뮬레이션을 할 수 있는 교육 프로그램 개발 및 효과성 검토를 실시할 것을 제안하였다.

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Research and development of safety corridor simulation environment for Chungbuk-type UAM using GAZEBO (GAZEBO를 활용한 충북형 UAM의 안전회랑 시뮬레이션 환경 연구 개발)

  • Jeonghun Lee;Hoseop Lee;Jaeeun Kim;Hyejeong Lim;Sungwook Cho
    • Journal of Aerospace System Engineering
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    • v.17 no.2
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    • pp.103-110
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    • 2023
  • In order for future UAVs to be used as means of transportation, a simulation environment in which they can be tested in advance is essential. Accordingly, to demonstrate future air transport systems among six future industries of Chungcheongbuk-do, a simulation environment was condensed and built, focusing on virtual safety corridor connecting Osong Station and Cheongju Airport.

Implementation of 3D Animation using 3D Graphic SW(Blender) based on STL Files (3D 그래픽 SW(Blender)를 활용한 STL파일 기반의 3D 애니메이션 제작)

  • Kim, Jong-Jin;Kim, Jong-Seong
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.710-721
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    • 2018
  • In this study, we have suggested a method to create 3D animation based on STL files which are easily available on the internet using Blender, which is one of the most popular open-source 3D modeling SW. And the procedure of making 3D animation using STL file was compared with those for OBJ or FBX files as well. Contrary to OBJ and FBX, STL files do not contain information regarding hierarchy, material and texture which are very important in making 3D animation. Especially the absence of hierarchy may cause serious problems in rigging, which involves movement of unwanted parts of 3D object during rigging process. It is demonstrated that the weight painting feature of Blender could be a solution to tackle the faulty rigging due to attributes of STL files. The effect of the sampling frequency and the resolution on the rendering time is also investigated with respect to the 3D mantis animation. It is also seen that insect models by 3D printer could be used as a new type of pedagogical material in the elementary science education.

Development of Application for Blender Control and Alarm Service based on IoT (사물인터넷 기반 블렌더 제어 및 알람 서비스를 위한 애플리케이션 개발)

  • Kwon, Donguk;Lim, Wansu
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.12
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    • pp.76-81
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    • 2016
  • The Internet of Things (IoT) interconnects every device by allowing them to communicate directly and share information with each other and has been recently applied to various industrial fields. The integration of home appliances with IoT has led to the creation of new markets by providing quick and better experience to consumers. Although IoT has been integrated into most modern day appliances, there have been few developments for kitchen appliances. This paper presents the development of integrating IoT with the blender, one of the most widely used appliance in the kitchen. A custom application was made to interact with the blender that provides three main functions: digital controller, maintenance, and defrosting alarm. The function of digital controller provides wireless control to the conventional blender. The maintenance function detects and alerts the user on blender reliability with the intent of enabling the anticipation of hardware failures. The defrost alarm alerts the user when the ingredient has reached the appropriate and desired temperature when cooking frozen food.

Study on the Change of Nutrients Contents according to the Use of various Multi-Functional Grinder (믹서의 종류에 따른 영양소 함량 변화에 대한 연구)

  • Choi, Byung Bum;Kim, Chun Huem;Kim, Young Soon
    • Culinary science and hospitality research
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    • v.20 no.6
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    • pp.262-274
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    • 2014
  • In this study, changes of nutrients such as vitamins, minerals, and antioxidants were determined by using a multi-functional grinder. Contents of vitamin C and vitamin $B_1$ were measured by HPLC, and antioxidant activity was estimated toward free radical scavenging effect in using DPPH. Contents of minerals(Zn, Mn, Fe, Mg, K, and Ca) were computed by ICP-Mass. Results identified that the contents of vitamin C was $44.06{\pm}10.86mg/kg$ in mandarine, $132.1{\pm}22.80mg/kg$ in orange, and $12.79{\pm}2.01mg/kg$ in pineapple by using the hand blender for 3 minutes, and the loss rate of vitamin C contents were 12%, 7%, and 12% in comparison with the control group. In addition, the contents of vitamin C were $41.89{\pm}5.55mg/kg$ in mandarine, $131.51{\pm}12.67mg/kg$ in orange and $16.76{\pm}1.47mg/kg$ in pineapple when using of the grinder for 3 minutes, and the loss rate of vitamin C contents were 16%, 8%, and 17%. The results of vitamin $B_1$ showed a tendency to decrease in the same manner as the content of vitamin C even if there was no significant difference. Furthermore, the result of antioxidant activity revealed that free radical scavenging effect of sample was 60% decreased when using a hand blender and 10% decreased when using a grinder. Thus decrease rate of antioxidant activity when using the hand blender was higher than grinder. Lastly, current study could find any significant differences among the 16 food samples for cooking when employing the multi-functional grinder(p<0.05).