• Title/Summary/Keyword: 브라우징

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A Study on the Design and the Implementation of an Authoring Tool for XML Structurization of Graphical Information (그래픽 정보의 XML구조화를 위한 저작도구의 구현)

  • 김규태;정회경;이수연
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.1
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    • pp.62-69
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    • 2002
  • As Graphic Information is a intuitive, simple and definite media to transfer information to human, It is widely used and deserved as a information exchange and store media. But the graphic information is so abstract that a human may misunderstand that's real meaning. So In order to transfer a Exact information to a human, a additional picture and description is needed. So, in this paper, A authoring system is suggested that it can be able to give a additional information at each region in graphic information, and to structurize relations between each region and to give linking information between each region using XML Linking Notation. In this paper, An suggested authoring system is implemented to support a authoring facility which is to display graphical information of CGM(Computer Graphic Metafile) and BMP, and to define structural information by selecting each region of graphics image on screen directly, and to save that structural information and linking information with XML Linking notation, and to support a browsing facility which to find hot spot using a structurized graphic information and then to show a proper graph.

A Scheme for News Videos based on MPEG-7 and Its Summarization Mechanism by using the Key-Frames of Selected Shot Types (MPEG-7을 기반으로 한 뉴스 동영상 스키마 및 샷 종류별 키프레임을 이용한 요약 생성 방법)

  • Jeong, Jin-Guk;Sim, Jin-Sun;Nang, Jong-Ho;Kim, Gyung-Su;Ha, Myung-Hwan;Jung, Byung-Heei
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.5
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    • pp.530-539
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    • 2002
  • Recently, there have been a lot of researches to develop an archive system for news videos that usually has a fixed structure. However, since the meta-data representation and storing schemes for news video are different from each other in the previously proposed archive systems, it was very hard to exchange these meta-data. This paper proposes a scheme for news video based on MPEG-7 MDS that is an international standard to represent the contents of multimedia, and a summarization mechanism reflecting the characteristics of shots in the news videos. The proposed scheme for news video uses the MPEG-7 MDS schemes such as VideoSegment and TextAnnotation to keep the original structure of news video, and the proposed summarization mechanism uses a slide-show style presentation of key frames with associated audio to reduce the data size of the summary video.

Video Indexing and Retrieval of MPEG Video using Motion and DCT Coefficients in Compressed Domain (움직임과 DCT 계수를 이용한 압축영역에서 MPEG 비디오의 인덱싱과 검색)

  • 박한엽;최연성;김무영;강진석;장경훈;송왕철;김장형
    • Journal of Korea Multimedia Society
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    • v.3 no.2
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    • pp.121-132
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    • 2000
  • Most of video indexing applications depend on fast and efficient archiving, browsing, retrieval techniques. A number of techniques have been approached about only pixel domain analysis until now. Those approaches brought about the costly overhead of decompressing because the most of multimedia data is typically stored in compressed format. But with a compressed video data, if we can analyze the compressed data directly. then we avoid the costly overhead such as in pixel domain. In this paper, we analyze the information of compressed video stream directly, and then extract the available features for video indexing. We have derived the technique for cut detection using these features, and the stream is divided into shots. Also we propose a new brief key frame selection technique and an efficient video indexing method using the spatial informations(DT coefficients) and also the temporal informations(motion vectors).

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Implementation Of Wireless Telephony Application Server (무선 텔레포니 에플리케이션 서버의 구현)

  • Choi, Chul-Oong;Jang, Ji-San;Lee, Jung-Eun;Kim, Min-Soo;Shin, Dong-Kyoo;Shin, Dong-Il
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04a
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    • pp.561-564
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    • 2001
  • 본 논문은 무선 에플리케이션 프로토콜 Specification에서 제시하고 있는 WTA(Wireless Telephony Application) 를 기초로 네트워크에서 발생한 실시간 Event를 처리할 수 있는 모바일 클라이언트 및 WTA서버에 대한 설계와 구현에 대해서 기술한다. 또한 네트워크 이벤트 및 사용자가 발생시킨 이벤트를 디바이스에 독립적으로 처리할 수 있는 WTA 라이브러리와 필요한 컨텐츠를 실시간으로 브라우징하기 위한 Repository 에 대해 기술한다. 전체적인 WTA 환경 구조는 크게 2개의 물리적 구조인 Mobile Client와 WTA Server로 구현되어있다. Mobile Client의 내부 모듈은 표준 WAE 사용자 에이전트(Standard WAE User Agent)의 확장인 WTA 사용자 에이전트 모듈(WTA User-Agent Module), 필요한 resource를 서버로 요청하고 저장하는 채널 인스톨 모듈(Channel Install Module), network로부터 발생한 Event를 처리하는 이벤트 핸들러 모듈(Event Handler Module), mobile network 기능들(e.g. setting up calls)과 device specific feature(e.g. manipulating the phonebook)를 다루는 WTA 스크립트 라이브러리(WTA Script Library), Phonebook 엑세스 모듈(Phonebook Access Module), 실시간으로 즉각 이벤트에 반응하기 위한 Repository로 구성되어있고, WTA Server는 Client가 요청한 Content(services)를 전달 해 주는 컨텐트 전달 모듈(Content Deliver Module)과 서버 Phonebook 엑세스 모들(Server Phonebook Access Module)로 구성되어 있다.

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A Study on the Contents for Travel Destination Recommender Using Virtual Reality Technology (가상현실을 활용한 여행지 추천 콘텐츠 연구)

  • Song, Eunjee;Calvin, Chandra
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.576-578
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    • 2019
  • VIRTUAL REALITY is a technology that enables users to experience environments that are difficult to experience, such as games, medical care, defense, and manufacturing industries. In this study, we propose the development of contents that can utilize the virtual reality technology to taste the destinations to travel in advance and to select the places to travel. Generally, when you decide on a destination, use the website or booklet to search for information about the destination. In recent years, applications that recommend travel destinations have also been developed and utilized. However, if information about travel destinations is implemented as a virtual reality, it will be possible to obtain more reliable and realistic information. Like Google Maps VR, you can show the globe as a whole, zoom in or out, and click on a keyword to recommend a tourist destination that matches the keyword. It uses internet browsing cookies to automatically display tourist attractions according to user's interest.

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A Study on Minimizing Infection of Web-based Malware through Distributed & Dynamic Detection Method of Malicious Websites (악성코드 은닉사이트의 분산적, 동적 탐지를 통한 감염피해 최소화 방안 연구)

  • Shin, Hwa-Su;Moon, Jong-Sub
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.3
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    • pp.89-100
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    • 2011
  • As the Internet usage with web browser is more increasing, the web-based malware which is distributed in websites is going to more serious problem than ever. The central type malicious website detection method based on crawling has the problem that the cost of detection is increasing geometrically if the crawling level is lowered more. In this paper, we proposed a security tool based on web browser which can detect the malicious web pages dynamically and support user's safe web browsing by stopping navigation to a certain malicious URL injected to those web pages. By applying these tools with many distributed web browser users, all those users get to participate in malicious website detection and feedback. As a result, we can detect the lower link level of websites distributed and dynamically.

An Empirical Study on the User Experience Model of Music Streaming Service (음악 스트리밍 서비스 사용자 경험 모델에 관한 실증 연구)

  • Lee, Jeonga;Kim, Hyung Jin;Lee, Ho Geun
    • Informatization Policy
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    • v.30 no.3
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    • pp.92-121
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    • 2023
  • As music streaming services (MSS) involve various interactions with users during the music consumption process, it is important to understand the user experience and manage the service accordingly. This study developed a user experience model for MSS by theoretically linking the quality characteristics considered important by music service users with the structure of user experience. PLS analysis was then performed using survey data to test the model. As a result, functionality (search, browsing, and personalized recommendation), UI usability, content quality (currentness, sufficiency, relevance), and monetary cost were found to be key experience factors that determine the experience consequence, i.e., user satisfaction. In addition, in a supplementary analysis comparing domestic and global services, differences in user experience were found between the two groups in terms of functionality and content quality. The user experience model of MSS proposed in this study serves as a new foundation for theory-based research in this field and provides meaningful implications for the competitive landscape among music streaming service platforms and for their competitive strategies.

Automatic Indexing Algorithm of Golf Video Using Audio Information (오디오 정보를 이용한 골프 동영상 자동 색인 알고리즘)

  • Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.5
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    • pp.441-446
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    • 2009
  • This paper proposes an automatic indexing algorithm of golf video using audio information. In the proposed algorithm, the input audio stream is demultiplexed into the stream of video and audio. By means of Adaboost-cascade classifier, the continuous audio stream is classified into announcer's speech segment recorded in studio, music segment accompanied with players' names on TV screen, reaction segment of audience according to the play, reporter's speech segment with field background, filed noise segment like wind or waves. And golf swing sound including drive shot, iron shot, and putting shot is detected by the method of impulse onset detection and modulation spectrum verification. The detected swing and applause are used effectively to index action or highlight unit. Compared with video based semantic analysis, main advantage of the proposed system is its small computation requirement so that it facilitates to apply the technology to embedded consumer electronic devices for fast browsing.

Subimage Detection of Window Image Using AdaBoost (AdaBoost를 이용한 윈도우 영상의 하위 영상 검출)

  • Gil, Jong In;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.578-589
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    • 2014
  • Window image is displayed through a monitor screen when we execute the application programs on the computer. This includes webpage, video player and a number of applications. The webpage delivers a variety of information by various types in comparison with other application. Unlike a natural image captured from a camera, the window image like a webpage includes diverse components such as text, logo, icon, subimage and so on. Each component delivers various types of information to users. However, the components with different characteristic need to be divided locally, because text and image are served by various type. In this paper, we divide window images into many sub blocks, and classify each divided region into background, text and subimage. The detected subimages can be applied into 2D-to-3D conversion, image retrieval, image browsing and so forth. There are many subimage classification methods. In this paper, we utilize AdaBoost for verifying that the machine learning-based algorithm can be efficient for subimage detection. In the experiment, we showed that the subimage detection ratio is 93.4 % and false alarm is 13 %.

A Comparison of User Search Behavior on PC and Mobile Phone: A Log Analysis of 1300K Site (이용자들의 PC 검색 행태와 모바일 검색 행태 비교: 1300K 로그 분석을 중심으로)

  • Park, Soyeon;Cho, Kihun;Choi, Kirin
    • Journal of the Korean Society for information Management
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    • v.34 no.3
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    • pp.89-107
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    • 2017
  • This study aims to compare information seeking behavior of 1300K users on PC and mobile phone. Transaction logs of 1300K, a major Korean shopping search engine, were analyzed. These transaction logs were collected over 1 month period, from April 1 to April 31, 2016. The results of this study show that there are a little more mobile sessions than PC sessions. Users conducted slightly more browsing on PCs than mobile phones, whereas users submitted queries more than two times on mobile phones than on PCs. Users clicked more search results on PCs than mobile phones, whereas users made important decision makings such as product purchases more on mobile phones than PCs. Top queries and categories were similar between PCs and mobile phones. Queries and categories on mobile phones were more focused than queries on PCs. Overall, mobile search behavior is more simple, passive, and focused than PC search behavior. The results of this study can be implemented to the effective improvement and development of search services for different devices.