• Title/Summary/Keyword: 북

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The Effects of Paralanguage Utilization Training for Audiobook Text Shaping - Professor's Friendly Behavior as a Parameters - (유사언어 활용 훈련이 오디오북 텍스트 형상화에 미치는 영향 연구 - 교수자의 우호적 행동을 매개변수로 -)

  • Cho, Ye-Shin
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.2
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    • pp.141-153
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    • 2020
  • The purpose of study is to examine the role of the Professor's friendly behavior as a parameters in the course of Paralanguage Utilization Training using pronunciation, stress, voice tone, speed, pause and expression of feelings affecting of Audiobook text shaping. the results of this study will be a reference to training on the use of Paralanguage for dynamic shaping of Audiobook text and recognizing the need and influence of professors' friendly behavior as a parameters. The results of the study are as follows. First, training in the use of Paralanguage was shown to have a positive effect on the Shaping of Audiobook text and served as a key factor in conveying the original meaning of text. Therefore, if we look at the significance and content of training using Paralanguage and continue training using Paralanguage, it will actually help to shape Audiobook text. Second, the professor's friendly behavior partially acted as a parameters role between training in the use of Paralanguage and shaping Audiobook text. The professor's friendly behavior has helped form Audiobook text by providing a sense of trust and will increase the level of completion for training in the use of Paralanguage. Thus, training in the use of Paralanguage Utilization Training could result in more effective Audiobook text shaping when conducted in conjunction with the professors' friendly actions. Therefore, it was shown that the ability to use Paralanguage and the professor's caring and friendly behavior to help them perform better were more effective when they simultaneously affected Audiobook text shaping.

Bookmark for Multimedia Content Having Multiple Variations (변형을 갖는 멀티미디어 콘텐트에 대한 북마크)

  • Yeom, Ji-Hyeon;Kim, Myoung-Hoon;Sull, Sang-Hoon;Kim, Hyeok-Man
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.7
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    • pp.489-494
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    • 2009
  • Since multimedia content is often independently encoded into multiple variations having diverse bandwidths, resolutions and compression formats, the same segment might be stored at different temporal positions within the variations. In this paper, we present a durable multimedia bookmark mechanism which provides a convenient way of switching to any variation before or during playback of the multimedia content, without experiencing temporal discontinuity or overlapping a portion of the content. We also present a new multimedia bookmark player with which users can manage a personal collection of bookmarks with an intuitive visual interface.

SNS Marketing System by Using Video Play Button (동영상 재생버튼을 활용한 SNS 마케팅 시스템)

  • Kim, Seong-Kwon;Lee, Gwang-O;Kwon, Soon-Kak
    • Journal of Korea Multimedia Society
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    • v.17 no.2
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    • pp.218-225
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    • 2014
  • The marketing which uses SNS, which has the most biggest growth since appearance of Facebook, is proved to be effective, then many companies make variable attempts of marketing by using Facebook. This paper presents the method of marketing using videos, that has a major part in Facebook, and the method to raise their ratings. By using the video play button it registers information of the videos in Facebook then shares them to other people in real-time through inner News Feed. Therefore, we can maximize effect of marketing through viral marketing to use other users responses.

A Preliminary Study on the Current Condition of University Library Facebook Pages : around Korean & USA University Libraries (도서관 페이스북 페이지의 운영 실태에 관한 기초연구: 한국과 미국의 대학도서관 사례를 중심으로)

  • Lee, Soo-Sang
    • Journal of Korean Library and Information Science Society
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    • v.43 no.4
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    • pp.347-372
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    • 2012
  • This paper explores the current condition of facebook pages in order to provide university libraries with practical ideas in using facebook services. A total of 20 facebook pages of 20 selected Korean and USA university libraries were examined and analyzed in various ways. The research questions for this study are: (1) how well do library operate the facebook page? (2) what are the category and nature of wall posts of library facebook pages. To get the answers to this questions, various checkpoints are developed and applied. The most significant findings are that there are a quite different data of operation and there are similar patterns of posts communication to the Korean and USA university library pages.

Adaptive Opimization of MIMO Codebook to Channel Conditions for Split Linear Array (분할된 선형배열안테나를 위한 채널 환경에 적응하는 MIMO 코드북 최적화)

  • Mun, Cheol;Jung, Chang-Kyoo;Kwak, Yun-Sik
    • Journal of Advanced Navigation Technology
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    • v.13 no.5
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    • pp.736-741
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    • 2009
  • In this paper, adaptive optimizations of precoder codebook to channel conditions is proposed for a multiuser multiple-input multiple-output (MIMO) system with split linear array and limited feedback. We propose adaptive method for constructing a precoder codebook by coloring the random vector quantization codebook at each link by using limited long-term feedback information on transmit correlation matrix of each link. It is shown that the proposed multiuser MIMO codebook design scheme outperforms existing multiuser MIMO codebook design schemes for various channel conditions in terms of the average sum throughput of multiuser MIMO systems using zero-forcing maximum eigenmode transmission and limited feedback.

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Gain Compensation Method for Codebook-Based Speech Enhancement (코드북 기반 음성향상 기법을 위한 게인 보상 방법)

  • Jung, Seungmo;Kim, Moo Young
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.9
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    • pp.165-170
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    • 2014
  • Speech enhancement techniques that remove surrounding noise are stressed to preprocessor of speech recognition. Among the various speech enhancement techniques, Codebook-based Speech Enhancement (CBSE) operates efficiently in non-stationary noise environments. But, CBSE has some problems that inaccurate gains can be estimated if mismatch occur between input noisy signal and trained speech/noise codevectors. In this paper, the Normalized Weighting Factor (NWF) is calculated by long-term noise estimation algorithm based on Signal-to-Noise Ratio, compensated to the conventional inaccurate gains. The proposed CBSE shows better performance than conventional CBSE.

Codebook Design Method Based on Minimax Optimization for Data Transmission over WCDMA Voice Channel (WCDMA 음성 채널을 통해 데이터를 전송하기 위한 Minimax 최적화 기반의 코드북 설계 방법)

  • Lee, Junho;Son, Jongmok;Lee, Dong Wook;Park, Yongseok
    • The Journal of the Acoustical Society of Korea
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    • v.34 no.1
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    • pp.82-91
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    • 2015
  • In this paper, a novel codebook design method for data modem over voice channel is presented. Proposed method searches the symbols which have the maximum probability distribution overlap in the symbol space and minimizes the overlap to improve the symbol error rate via minimax optimization. We present numerical simulations and an example implementation. We also give the results of the experiment tests.

Fast VQ Codebook Search Algorithms Using Index Table (인덱스 테이블을 이용한 고속 VQ 코드북 탐색 알고리즘)

  • Hwang, Jae-Ho;Kwak, Yoon-Sik;Hong, Choong-Seon;Lee, Dae-Young
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.10
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    • pp.3272-3279
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    • 2000
  • In this paper, we propose two fast VQ coclebook search algorithms efficient to the Wavelet/ VQ coding schemes. It is well known that the probability having large values in wavelet coefficient blocks is very low. In order to apply this property to codebook search, the index tables of the reordered codebook in each wavelet subband ae used. The exil condition in PDE can be satisfied in an earlystage by comparing the large coefficients of the codeword with their corresponding elements of input vector using the index tbles. As a result, search time can be reduced.

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A Study on The Improvement of Mobile Coloring Book Game Interface (모바일 컬러링 북 게임 인터페이스 개선방향 연구)

  • Lee, Jun-Hee;Jung, Hyung-Won
    • Journal of Korea Game Society
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    • v.19 no.4
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    • pp.109-118
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    • 2019
  • This paper shows the need to study the commercialized color book game screen composition and manipulation interface type in order to enhance the utilization of the serious game mobile coloring book game, which is utilized from the learning of color sense in modern people and children to the hobby life of adults or old people. For the healing of modern people, we are going to look at the design configuration of game screen interfaces in simple and fun mobile coloring book games, and propose a new way to improve interface design that improves uncomfortable design by organizing and analyzing basic interface UI design types.

Limited Feedback Technique for Symbol-Based Beamforming (심볼 기반 빔포밍을 위한 제한 피드백 기법)

  • Lee, Hyun-Ho;Ko, Young-Chai
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.214-216
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    • 2010
  • 본 논문에서는, 다중송수신안테나 직교주파수분할다중화 (MIMO-OFDM) 시스템에서 심볼 기반 빔포밍을 위한 제한 피드백 기법을 고려하였다. 공간적 상관도가 존재하는 다중전달경로 채널에서, 심볼 기반 빔포밍을 위한 제한 피드백 기법과 코드북을 제안하였다. 모의실험 결과를 통해 제안한 기법이 낮은 복잡도를 가짐에도 불구하고 기존의 iterative 알고리즘을 기반으로 하는 심볼 기반 빔포밍을 이용한 제한 피드백 기법보다 우수한 성능을 보임을 확인하였다. 또한, 제안한 코드북이 랜덤 벡터 양자화 코드북보다 우수한 성능을 보임을 확인하였다.

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