• Title/Summary/Keyword: 보상인식

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Caregiving Reward of Grandmothers Raising Infant Grandchildren and Factors Influencing Their Rewards (손자녀 양육 조모의 양육보상감 및 영향요인)

  • Kim, Eun-Jeong
    • 한국노년학
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    • v.32 no.3
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    • pp.851-867
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    • 2012
  • The purpose of this study was to identify the caregiving reward of grandmothers raising their infant grandchildren and to examine factors influencing rewards in double-earner households. Data were collected from 323 grandmothers raising infant grandchildren who are under 6 years of age in double-earner households in Seoul, Gyeonggi-do and six metropolitan cities. According to the hierarchy multiple regression analysis, grandmothers' caregiving reward was found to be significantly high. It was also appeared that main factors of the rewards of grandmother were grandparents meaning, relationship with adult children and economic level. This study implies that improving grandparents meaning, relationship with adult children, and economic support may be a strategy to enhance the reward of grandmothers raising infant grandchildren. These findings suggest that there is a need to provide intervention and welfare policy for elderly caregiver.

An Investigation of the Effects of Perception and Experience of Internship Training on Job Pursuit Intentions - Focusing on the Hotel & Tourism Colleges of J University in Jeonbuk and C University in Chungnam - (산학 실습 인식 및 경험이 취업의사에 미치는 영향에 관한 연구 - 전북 J대학교와 충남 C대학교의 호텔관광대학을 중심으로 -)

  • Ahn, Seh-Kil
    • Culinary science and hospitality research
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    • v.15 no.2
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    • pp.31-44
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    • 2009
  • Hospitality industry offers internship programs to the students who have studied hospitality related majors in a college, giving them opportunities to improve their executive ability through academic knowledge. However, it has been found that there are several issues against the purposes such as unconcern, work burden, inadequate reward, and discontent. In this respect, this study aims to suggest the advisable solutions to achieve the original purposes of an internship program by examining the effects of the perception of the internship program, anticipation for it, satisfaction with it, and job pursuit intentions after finishing it. Positive factors for the perception of internship training are businesses, allocation of departments, working environments, students abilities, and academical knowledge while its term and reward from it are not the influential factors. The positive perception of the internship training is influenced by affirmative importance-performance thinking, but positive job pursuit intentions is not affected by affirmative perception of the training.

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Robust Finger Shape Recognition to Shape Angle by using Geometrical Features (각도 변화에 강인한 기하학적 특징 기반의 손가락 인식 기법)

  • Ahn, Ha-Eun;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1686-1694
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    • 2014
  • In this paper, a new scheme to recognize a finger shape in the depth image captured by Kinect is proposed. Rigid transformation of an input finger shape is pre-processed for its robustness against the shape angle of input fingers. After extracting contour map from hand region, observing the change of contour pixel location is performed to calculate rotational compensation angle. For the finger shape recognition, we first acquire three pixel points, the most left, right, and top located pixel points. In the proposed algorithm, we first acquire three pixel points, the most left, right, and top located pixel points for the finger shape recognition, also we use geometrical features of human fingers such as Euclidean distance, the angle of the finger and the pixel area of hand region between each pixel points to recognize the finger shape. Through experimental results, we show that the proposed algorithm performs better than old schemes.

Designing Tracking Method using Compensating Acceleration with FCM for Maneuvering Target (FCM 기반 추정 가속도 보상을 이용한 기동표적 추적기법 설계)

  • Son, Hyun-Seung;Park, Jin-Bae;Joo, Young-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.3
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    • pp.82-89
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    • 2012
  • This paper presents the intelligent tracking algorithm for maneuvering target using the positional error compensation of the maneuvering target. The difference between measured point and predict point is separated into acceleration and noise. Fuzzy c-mean clustering and predicted impact point are used to get the optimal acceleration value. The membership function is determined for acceleration and noise which are divided by fuzzy c-means clustering and the characteristics of the maneuvering target is figured out. Divided acceleration and noise are used in the tracking algorithm to compensate computational error. The filtering process in a series of the algorithm which estimates the target value recognize the nonlinear maneuvering target as linear one because the filter recognize only remained noise by extracting acceleration from the positional error. After filtering process, we get the estimates target by compensating extracted acceleration. The proposed system improves the adaptiveness and the robustness by adjusting the parameters in the membership function of fuzzy system. To maximize the effectiveness of the proposed system, we construct the multiple model structure. Procedures of the proposed algorithm can be implemented as an on-line system. Finally, some examples are provided to show the effectiveness of the proposed algorithm.

A Study on Precarious Labor of Korean Game Workers : Focusing on reward and career prospect (게임 생산자의 노동 불안정성 연구: 보상 및 경력전망을 중심으로)

  • Lee, Sangkyu;Lee, Yong-Kwan
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.337-352
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    • 2019
  • This study aims to explore the characteristics of the working conditions in Korean game industry, focusing on the precarity of game workers. As a research methodology, qualitative and quantitative methods were combined. Specifically, in addition to in-depth interviews with game workers, we conducted a quantitative analysis on adequacy of reward and career prospects recognized by game workers through the Korean Working Conditions Survey(2014/2017). The major findings are as follows. First, game workers were experiencing labor precarity in a way of job insecurity, economic instability and excessive exploitation, as well as loss of autonomy and labor alienation. Second, between 2014 and 2017, the adequacy of reward recognized by game workers was positively improved for companies with 30 or more employees, but was worsen for those with less than 30 employees. In addition, in terms of career prospects, there were no significant changes in the workers of companies with 30 or more employees, but the were worsened for companies with less than 30 employees. These results show that labor precarity in the game industry appears to be different depending on various factors, such as business size, occupation, and career. It also implies that the polarized and inequal structure of the Korean game industry is gradually deepening.

Implementation of Automatic Microphone Volume Controller and Recognition Rate Improvement (자동 입력레벨 조절기의 구현 및 인식 성능 향상)

  • 김상진;한민수
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.503-506
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    • 2001
  • In this paper, we describe the implementation of a microphone input level control algorithm and the speech improvement with this level controller in personal computer environment. The volume of speech obtained through a microphone affects the speech recognition rate directly. Therefore, proper input volume level control is desired fur better recognition. We considered some conditions for the successful volume controller implementation firstly, then checked its usefulness on our speech recognition system with common office environment speech database. Cepstral mean subtraction is also utilized far the channel-effect compensation of the database. Our implemented controller achieved approximately 50% reduction, i.e., improvement in speech recognition error rate.

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Performance Improvement of Connected Digit Recognition with Channel Compensation Method for Telephone speech (채널보상기법을 사용한 전화 음성 연속숫자음의 인식 성능향상)

  • Kim Min Sung;Jung Sung Yun;Son Jong Mok;Bae Keun Sung
    • MALSORI
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    • no.44
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    • pp.73-82
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    • 2002
  • Channel distortion degrades the performance of speech recognizer in telephone environment. It mainly results from the bandwidth limitation and variation of transmission channel. Variation of channel characteristics is usually represented as baseline shift in the cepstrum domain. Thus undesirable effect of the channel variation can be removed by subtracting the mean from the cepstrum. In this paper, to improve the recognition performance of Korea connected digit telephone speech, channel compensation methods such as CMN (Cepstral Mean Normalization), RTCN (Real Time Cepatral Normalization), MCMN (Modified CMN) and MRTCN (Modified RTCN) are applied to the static MFCC. Both MCMN and MRTCN are obtained from the CMN and RTCN, respectively, using variance normalization in the cepstrum domain. Using HTK v3.1 system, recognition experiments are performed for Korean connected digit telephone speech database released by SITEC (Speech Information Technology & Industry Promotion Center). Experiments have shown that MRTCN gives the best result with recognition rate of 90.11% for connected digit. This corresponds to the performance improvement over MFCC alone by 1.72%, i.e, error reduction rate of 14.82%.

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Performance analysis of UWB receiver using PPM and BPSK modulation scheme in the LR-WPAN System (LR-WPAN 시스템에서 PPM+BPSK 변조 방식을 사용하는 UWB 송수신기의 성능 분석)

  • Lee, Kyoung-Tak;Lim, Dong-Guk;Sohn, Sung-Hwan;Kim, Jae-Moung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.5 no.2 s.10
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    • pp.19-28
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    • 2006
  • In the IEEE 802.15.4a system, they require simple, economical and low power consumption transmitter and receiver to transmit low rate data and to identify distance and location. To meet these requirements, LR-WPAN system use transmitter and receiver with simple modulation and demodulation scheme. In this paper, use PPM+BPSK modulation and windowing scheme to overcome multipath fading effect. Then we apply this channel estimation scheme to LR-WPAN system and compare performance depends on transmitter scheme. Proposed method using preamble to find channel characteristic out and we compensate distorted data with that information. Therefore we can detect signal easily at the demodulation part. Simulation result shows that performance evaluation is greater at the NLOS channel than LOS channel no matter what the receiver scheme.

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Lightness Compensation for Anaglyph Images to Reduce Retinal Rivalry (Anaglyph 영상의 망막경합 최소화를 위한 밝기 보상)

  • Jang, Woo-Heon;Lee, Tae-Hyoung;Kim, Dae-Chul;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.1
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    • pp.88-96
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    • 2012
  • According to development of technology for media, observers try to watch the realities from images, as follows, 3D imaging has been extremely developed. 3D image gives depth in the image, observers feel in nature. Different image perception from left and right eyes make the 3D image. Anaglyph which is one of the ways to make an image of three dimensions is for obtaining an image of three dimensions by using color filter glasses. Anaglyph has a little amount of calculation and is easy to make, and it has a good point that anaglyph can be used in more wide field because it can create an image of three dimensions to the output of print like printed matter. However, the phenomenon of retinal rivalry can cause a feeling of fatigue because a difference of brightness of the left image and the right image happen. The way to reduce this problem is made by cutting down a difference of brightness. In the result, retinal rivalry can be reduced. We reduced a difference of the brightness of the left and the right image by utilizing the brightness and average of the original image to reduce retinal rivalry and we made better colors of anaglyph by using the way that we keep the hue caused by a change of brightness and supplement saturation about color distortion which is created at that time.

A Causal Analysis on Internal Engagement in Science Fair (과학경연에서 학생의 내적 참여도 인과요인 분석)

  • Shim, Shim Jae-Gyu;Pak, Sung-Jae
    • Journal of The Korean Association For Science Education
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    • v.26 no.2
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    • pp.222-231
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    • 2006
  • The purposes of this study were to survey internal engagement in science fair and explore the causal relationship between internal engagement and motivation for participation. A written questionnaire on queries into motivation for participation and internal engagement were developed and tested. The subjects were 1066 students from 4th to 9th grade who had participated in the Youth Science Contest under the auspices of the Korea Science Foundation. Interest and commitment were selected as constructing factors of internal engagement. Through exploratory factor analysis, preference, reward, and social motivation were determined to be the factors affecting the motivation to participate. Boys showed higher internal engagement than girls, and interest and commitment were found to be higher in elementary school students(p<0.01). There was no difference in interest among elementary school students; however, fourth grade students showed lower commitment than other students(p<0.01). Ninth grade students showed the lowest interest and commitment among junior high school students(p<0.01). To explore the causal relationship between internal engagement and factors influence internal engagement, path analysis was used. The selected model illustrated how reward motivation affected commitment directly, and how preference motivation affected interest directly but only commitment indirectly through interest. Reward motivation affected commitment with a standardized direct effect coefficient of 0.17. Preference motivation affected interest with a standardized direct effect coefficient of 0.75 and commitment with a standardized total effect coefficient of 0.63(direct effect; 0.27 and indirect effect; 0.36). In addition, interest affected commitment with a standardized direct effect coefficient of 0.49. Social motivation did not affect interest and commitment and reward motivation did not affect interest.