• Title/Summary/Keyword: 문화확산

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Economic Impact of Andong Maskdance Festival -using Regional Input-Output Model- (안동국제탈춤페스티벌의 경제적 파급효과 분석 -지역산업연관모델을 중심으로-)

  • Lee, Ji-Seok
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.371-378
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    • 2011
  • This paper examines the estimate the economic impact of 2008 Andong Maskdance Festival, using an Input-Output(I-O) model. For the research, the Regional Input-Output analysis was used, which makes it easy to grasp the economic impact of the tourism industry and other industries in Andong. Based on the regional I-O transactions tables which were developed by Bank of Korea(2009), the industry multipliers were derived with respect to output, income, and value-added. The results show that in 2008 Andong Maskdance Festival receipts generated output impact of 30,961 million won and 15,800 million won of income impact, 14,310 million won of value-added impact, respectively. I think the result of this study can be used as an objective indicator to help to establish and implement regional festival policies for the local government.

Research on the Analog Emotional Communication Appeared in Digital Media Design (디지털미디어를 기반으로 하는 디자인에서의 아날로그감성 커뮤니케이션)

  • Son, Hyun-Ji
    • The Journal of the Korea Contents Association
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    • v.10 no.11
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    • pp.146-153
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    • 2010
  • With the advent of new media richness of technology in the digital age has transformed our lives. The development of technology, the more our lives more convenient, new, future-oriented, while expectations for the digital age, people are longing for warm, human sensibility became. Of modernism and post-modernism appeared to reflect the proliferation of digital media in culture, wandering through the complex has been diversifying. In the digital age stabilizing psychological or mental needs of people who want to begin to emerge as the disfunctional aspects of the digital age has been suggested for the problem. To respond to human emotion on the emotional reaction of users to consider the analog emotional design began to emerge. The analog to digital media to express emotions practical approach to the problem should be attempted. Analog in a digital environment, emotional nature of the digital technology and communication, and symbolic and emotional aspects of people as announced to blend the new extension, change, and an analog emotional design for the evolution and development of new possibilities to investigate the castle.

The Origin of K orean Online Game Industry : Networks of 'Butterflies' (한국 온라인 게임 산업의 기원 : '나비들'의 네트워크)

  • Nam, Young
    • Journal of Science and Technology Studies
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    • v.11 no.2
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    • pp.1-30
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    • 2011
  • This paper analyzes system builders and their human networks of the Korean online game industry. By the early 2000s, Korea became one of the major online gaming countries in the world. In this period, important factors included the existence of system builders and their solid human networks. The few innovators who assisted the breakthrough of the development of the online gaming industry formed a human network in universities and IT companies. They shared innovations in information and collectively learned the conventions of the industry. In their achievement, the human networks which had already fully formed in the late 1990s became more noticeable. This paper, with its historical approach, will complement the limits shown by existing researches that, in their effort to find the causes for the success of the Korean online game industry, focus rather narrowly on the conditions of the period during which online games were becoming popular.

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An Experimental Study on Pressure-resistant Performance of a Re-fillable LPG Cylinder (LPG 재충전 소형 용기의 내압성능에 관한 실험적 연구)

  • Yim, Sang-Sik;Jang, Kap-Man;Lee, Jin-Han
    • Journal of the Korean Institute of Gas
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    • v.18 no.2
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    • pp.16-20
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    • 2014
  • In this paper, the performance of pressure-resistance is validated by experiment on LPG re-fillable cylinder which has increased demands for spreading of camp culture. Propane has increased suppliable requirements as fuel because of easily vaporizing effect of low boiling point. However, propane can be occurring safety problems inevitably by high vapor pressure. So, the priority is that safe cylinder should furnish in order to be circulated as safe fuel. LPG re-fillable cylinder for high pressure is tried to furnish internationally, that is restricted by safe issues. For these reasons, the pressurization and rupture are performed by using pressurizing device that is operated by hydraulic system. Also, this paper will offer rupturable characteristics comparing with vapor pressure of propane. This paper is expected as basis research for developing re-fillable cylinder and using standard for supplying them.

A Study on the mechanism of Acquisition of Customer Knowledge through Web Site at Electronic Commerce Times (전자상거래(電子商去來) 시대(時代) 웹 사이트를 이용(利用)한 고객지식(顧客知識) 보호체계(確保體系)에 관한 연구(硏究))

  • Park, Young-Tae;Jeong, Jong-Sik
    • International Commerce and Information Review
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    • v.3 no.2
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    • pp.93-111
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    • 2001
  • The purpose of this paper is to study the mechanism of Acquisition of Customer Knowledge through Web Site at Global Electronic Commerce Times in Korea. The major findings of this paper is that the models of inter-business alliance network for EC based on contents, types of participating company, categories of business of participating company, modes of alliances, and concentrated industry or function are various and complex. Therefore all companies should know this result and reflect in their business strategy.

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Landscape as Materialized Discourse and Capital - Political Economic Interpretation of Urban Landscape - (담론과 자본으로서의 경관 - 도시 경관의 정치·경제적 해석을 위한 이론적 틀 -)

  • Park, Keun-Hyun;Pae, Jeong-Hann
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.6
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    • pp.117-128
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    • 2013
  • This study aims to examine various discourses of the urban landscape discussed in the fields of new cultural geography, spatial political economy, and landscape architecture in order to propose a theoretical framework for the interpretation of a contemporary urban landscape. The notion of landscape is a modern idea that separates humans, especially the bourgeois subject, from nature, and then achieves the visual possession of nature. New cultural geographers have studied the political aspects of landscape. According to them, landscape as materialized discourse is "a way of seeing" which includes the vision of the upper class, the imperialistic view, and the masculine and voyeuristic gaze. In addition, spatial political economists have paid attention to the economic aspects of landscape. They have emphasized that the material production of landscape is indispensable in the production of surplus values in the capitalistic system. Thus, we insist focusing dialectically on both the materiality and ideology of landscape.

The design of Open IoT Platform based on oneM2M Standard Protocol (oneM2M 표준 프로토콜 기반의 개방형 IoT 플랫폼 설계)

  • Myung, Sang-Il;Kim, Sung-Dae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.10
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    • pp.1943-1949
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    • 2017
  • In recent years, the maker culture has realized the concept of 'making' itself through the latest technology of high technology. It is rapidly spreading as a maker's movement by sharing the production methods and information of individuals through the Internet. Countries that are leading the makers' movement expect the maker's movement to be the driving force for new value creation and economic growth from the point of view of things and the Internet. We are developing various types of open IoT platforms that can register various Internet devices and services manufactured and developed through DIY and realize interoperable services. Typical open IoT platforms require specialized API analysis capabilities and difficult access to general users due to difficult platform registration conditions and procedures. In this paper, we try to construct an open IoT platform that can be operated as a real service by creating a simple Internet application device and service application from a general manufacturer's point of view.

The Geohistorical Interpretation of Hacienda in New Spain (스페인 식민지시대 멕시코의 아시엔다 연구)

  • Hong, Keum-Soo
    • Journal of the Korean association of regional geographers
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    • v.11 no.2
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    • pp.291-311
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    • 2005
  • The great estate system of the Old World crossed the Atlantic Ocean in the 1500s along with the Spanish Royal Army, mission, merchants, crops and domestic arrivals, landing at the end of the journey in the Middle and South Americas. The latifundio of Spain's Middle Age combined with the environment of the New World to be regenerated in the name of hacienda which bad became tightly roared in the countryside landscape of New Spain by fin-de-colonial period of 1820s. The haciendas were distributed mainly over the central part of the present-dey Mexico, and the presence of water and towns determined the specific location of the large landed estates. Depending on the activities performed, the hacienda can be divided into several types such as grain hacienda, livestock hacienda, mining hacienda, henequen hacienda, and so forth. Consisting of landlords, estate managers and waged labor called peons, the hacienda as a semi-autarkic settlement played various roles as the home of church, the agrarian center and the hearth of cultural diffusion, as well as dwelling. Toward the end of the colonial period the hacienda experienced internal transformations driven by capitalism.

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A Study on Content Classification for Developing Virtual Reality-based Attraction Contents (가상현실 기반의 어트랙션 콘텐츠 개발을 위한 콘텐츠 분류법 연구)

  • Eom, Ire
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.499-506
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    • 2019
  • Virtual reality, which is attracting attention due to the 4th Industrial Revolution and commercialization of 5G technology, is expanding its scope from gaming to tourism, leisure, and education, and the VR market is expected to expand continuously. As the VR market scales up in Korea, theme parks combining virtual reality contents are spreading around the city center. Unlike the existing theme parks, VR Theme Park is a small amusement culture space that is organized indoors, and you can enjoy attractions (ride) that can be enjoyed in an amusement park with virtual reality contents. Virtual reality content, which has the same characteristics as a theme park whose purpose is to experience extraordinary experiences, provides high immersion and presence in combination with the physical stimulus of attraction. The virtual reality content combined with the attraction cannot be classified accurately with the existing classification method, so a new classification method is proposed according to the experience type and the installation type. The contents were categorized through the case of the domestic VR theme park, and the planning direction for the creation of the virtual reality attraction contents that was going on was sought.

Increase of International Marriage in the Northern Vietnam and a Transnational Social Space (베트남 북부지역의 국제결혼의 증가와 초국가적 사회공간)

  • Jo, Hyun-Mi
    • Journal of the Korean association of regional geographers
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    • v.19 no.3
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    • pp.494-513
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    • 2013
  • In this study, a transnational social space which emerges in a rural village of the northern Vietnam called 'Korean Village' is analyzed. The immigrant women of whom the spouses are Korean were forming transnational network with family members through which frequent and active communications took place. At the same time materialistic exchanges were occurring by means of remittance. Like most rural areas where up-to-date life patterns co-exist with outdated ones, the studied region was turning into a transnational social space under the influence of indigenous locallity, culture and other economic factors. Women were found to play a virtual role as resonator in practicing the transnational activity of migration. With the migration routes getting more and more solidified, the evolution of the transnational social space and the role of resonator, the form of transnational migration which makes involved young women look like a sacrifice is ceaselessly expanding around a specific region. This is noticeable because a rural village seemingly far away from internationalization is not only becoming the transnational social space but also a stage of its evolution.

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