• Title/Summary/Keyword: 목표기반시나리오

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Game Contents of Ubiquitous UCC with Participation (참여형 UCC를 통한 유비쿼터스 UCC놀이콘텐츠 시스템개발 - 모바일 기반 콘텐츠를 중심으로(J.E.N))

  • Kim, Jin-Sik;Park, In-Seok;Yang, Seung-Mu
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.47-52
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    • 2008
  • J.E.N(Joint Enjoyment Network) is the ubiquitous UCC play contents system that provides amusements off-line by utilizing the UCC that people are able to participate in. It is also the entertainment service system that is devised to use contents that could be enjoyed through the cell phone and to make people participate in production, in cases of meeting people off-line during their pastime. The development of this system begins from pointing out the problem of the limitation of the UCC that does participate in production but the produced contents could only be watched, and the UCC only works on-line. The goal of researching this ubiquitous UCC play contents is to suggest the UCC entertainment service system that are available off-line by applying the interactive system to UCC and, by this, to obtain the positive responses about the off-line participating UCC contents. In this research, it chooses scenario and 테스크 performance as the method of deriving the participating UCC from the off-line, and it suggests the ubiquitous UCC play contents system through analyzing the behaviors in each off-line place. Moreover, by developing the prototype that could practically perform the system, it verifies the potentialities of the UCC entertainment service. The anticipation of this study is to make people participate and enjoy not only in production, but also in the contents made. This research will provide the modern people who concern about where to go and what to do with the amusements and will also present a way of new form of contents mixed with UCC and the entertainment service.

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Harmony Arrangements using B-Spline Tension Curves (B-스플라인 텐션 곡선을 이용한 음악 편곡)

  • Yoo, Min-Joon;Lee, In-Kwon;Kwon, Dae-Hyun
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.1-8
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    • 2006
  • We suggest a graphical representation of the tension flow in tonal music using a piecewise parametric curve, which is a function of time illustrating the changing degree of tension in a corresponding chord progression. The tension curve can be edited by using conventional curve editing techniques to reharmonize the original music with reflecting the user's demand to control the tension of music. We introduce three different methods to measure the tension of a chord in terms of a specific key, which can be used to represent the tension of the chord numerically. Then, by interpolating the series of numerical tension values, a tension curve is constructed. In this paper, we show the tension curve editing method can be effectively used in several interesting applications: enhancing or weakening the overall feeling of tension in a whole song, the local control of tension in a specific region of music, the progressive transition of tension flow from source to target chord progressions, and natural connection of two songs with maintaining the smoothness of the tension flow. Our work shows the possibility of controlling the perceptual factor (tension) in music by using numerical methods. Most of the computations used in this paper are not expensive so they can be calculated in real time. We think that an interesting application of our method is an interactive modification of tension in background music according to the user's emotion or current scenario in the interactive environments such as games.

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A Method and Application of Vulnerability Analysis for Combat Systems Considering Threats and Defense Ability : Focused on PKM Model (위협의 특성과 장갑의 방호 성능을 고려한 전투 시스템의 취약성 분석 방법 및 활용 : 고속정 모델을 대상으로)

  • Hwang, Hun-Gyu;Kim, Bae-Sung;Kang, Ji-Won;Lee, Jang-Se
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1623-1631
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    • 2016
  • There are many researches which analyze vulnerability for combat systems, have been progressing, and apply the analyzed result to reflect on design phase. Recently, there have been requirements for integrating the previous module based researches which conducted independently. In this paper, we propose an integrated vulnerability analysis method for the combat system considering characteristics of threats and protection performance of armors through an analysis of the advanced research. In addition, by applying the proposed method improves the existing hit probability analysis program and we are verified based on scenarios for improving survivability of PKM (Petrol Killer Medium) for vulnerability analysis confirmed the results. The proposed method improves reliability of vulnerability analysis by considering threats and defense ability. Also it able to satisfied with the integration requirements. Furthermore, we became buildup for the development of applied system and the method and integrated vulnerability analysis method for combat systems.

KSTAR 토카막 플라즈마 가열을 위한 중성 입자빔 입사장치용 이온원 개발 현황

  • Kim, Tae-Seong;Jeong, Seung-Ho;Jang, Du-Hui;Lee, Gwang-Won;In, Sang-Yeol;O, Byeong-Hun;Jang, Dae-Sik;Jin, Jeong-Tae;Song, U-Seop
    • Proceedings of the Korean Vacuum Society Conference
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    • 2013.02a
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    • pp.559-559
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    • 2013
  • KSTAR (Korea Superconducting Tokamak Advanced Research) 장치는 차세대 에너지원 중의 하나인 핵융합로를 위한 과학기술 기반을 마련하기 위해 개발된 중형급 토카막 실험장치로서 토카막 운전 영역의 확장과 안정성 확보, 정상상태 운전 도달을 위한 방법 연구, 최적화된 플라즈마 상태와 연속 운전 실현 등을 주요 목표로 하고 있다. 이를 위해 핵융합 반응에 의한 점화조건과 가까운 상태로 플라즈마를 가열해주어야 하며, 토카막 장치의 저항가열 이외에도 외부에서 추가 가열이 반드시 필요하다. 중성 입자빔 입사 장치는 현재 토카막에서 사용되고 있는 가열장치 중 가장 신뢰성있는 추가 가열 장치라 할 수 있으며 한국 원자력연구원에서는 1997년부터 KSTAR 토카막 실험 장치에 사용될 중성 입자빔 입사 장치를 개발해왔었다. 중성빔 입사 장치는 크게 이온원, 진공함, 열량계, 진공 펌프, 중성화 장치, 이온덤프와 전자석으로 이루어져 있으며, 이중 이온원은 중성빔의 성능을 좌우하는 핵심적인 장치라 할 수 있다. 최근 한국원자력연구원에서는 2 MW 중성 입자빔 입사장치용 이온원 개발을 완료하여 KSTAR 토카막 장치에 설치하였으며, 2013년 현재 KSTAR에는 총 두 개의 이온원이 장착되어 최대 약 3 MW 이상의 중수소 중성 입자빔을 입사하여 KSTAR 토카막 실험의 H-mode 달성과 운전 시나리오 연구에 많은 기여를 하고 있다. 한국원자력연구원에서 최초로 개발된 이온원은 미국 TFTR 장치에서 사용되었던 US LPIS (Long Pulse Ion Source)를 기본으로 하여 국내 개발을 수행하였다. 이 온원은 크게 플라즈마를 발생시키는 플라즈마 발생부와 발생된 이온을 인출 및 가속시키는 가속부로 구성되는데, 개발과정에서 가장 먼저 KSTAR의 장주기 운전에 적합하도록 플라즈마 방전부와 가속부의 냉각회로를 요구되는 열부하에 맞게 설계 수정하였다. 그 후 플라즈마 방전부는 방전 시간과 안정성, 플라즈마 밀도의 균일도, 정격 운전, 방전 효율 등을 고려하여 수정 보완하며 개발을 진행하여왔다. 가속부의 경우 국내 제작기술의 한계를 극복하기 위해 빔 인출그리드를 TFTR의 US LPIS 모델의 슬릿형 그리드 타입에서 원형 인출구 타입으로 변경하였으며, 이후 가속 전극의 고전압 내전력 문제, 빔 인출 전류와 전력, 인출 빔의 광학적 질(quality), 빔 인출 시간 동안의 안정성 등을 위해 그리드의 크기와 간격, 모양 등을 변경하여 개발을 수 행하여 왔다. 이 논문은 한국원자력연구원에서 개발이 진행되어 왔던 이온원들을 시간적으로 되짚어 보면서 현재까지의 성과와 문제점, 그리고 앞으로의 개발 방향에 대해 논의하고자 한다.

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Development of an Operation Control System of the Vertical Transferable Korean Personal Rapid Transit (수직이송 서비스가 가능한 한국형 PRT 운행제어시스템 개발)

  • Kim, Baek-Hyun;Um, Ju-Hwan;Jeong, Rag-Gyo;Byun, Yeun-Sub;Kang, Seok-Won
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.337-343
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    • 2014
  • The PRT(Personal Rapid Transit) in material or immaterial guided tracks is operated automatically according to the needs of passengers with the optimal non-stop path from the source to the destination. In recent years, the personal rapid transit (PRT) system, which affords superior accessibility and ease of use, has been spotlighted as a new transport system for the future. In this study, a method for vertical lifting of PRT vehicles was proposed to facilitate interlink with other means of transport and thereby improve the efficiency of door-to-door transport. For this purpose, operation control interfaces were designed and experiments were conducted. Programmable Logic Controller (PLC) dedicated for the PRT vertical lift was designed to interface with Operation Control Center (OCC) by Modbus TCP over Ethernet. We implemented a 3D graphical PRT operation simulator which can emulate the mixing operation of the virtual vehicles and the actual vehicles.

A Study on Methods for the Domestic Diffusion of Intelligent Security Project : With a Focus on the Case of Smart City Integrated Platform (지능형 방범 사업의 국내 확산 방안 연구 : 스마트시티 통합플랫폼을 대상으로)

  • Shin, Young-Seob;Han, Sun-Hee;Lee, Jae-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.7
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    • pp.474-484
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    • 2019
  • In this age, where the social environment is changing rapidly and unpredictably, interest in safety from crime is increasing in Korean society. As the desire to live a life free from the fear of crime increases, interest in the construction of safe cities is also rising nationwide. To meet the national demand, the Korean government is promoting a project to link public disaster safety systems by involving municipalities, 112, 119, and other emergency services and institutions through the Smart City Integrated Platform in order to construct a smart safety net. This study investigates the linking of theSmart City Integrated Platform and theIntelligent Security Project. The results are as follows. 1. The linkage's objective is clear. 2. The system sector can provide information to accident-related organizations. 3. The scenario area can be expanded to a crime-prevention sector, and a long-term urban information integration infrastructure can be created. 4. Product testing is enabled by a smart city road map and through continuous consultation with relevant organizations. 5. Project diffusion to other local governments can be promoted with the continued addition of commercial products.

Estimating time-varying parameters for monthly water balance model using particle filter: assimilation of stream flow data (입자 필터를 이용한 월 물 수지 모형의 시간변화 매개변수 추정: 하천유량 자료의 동화)

  • Choi, Jeonghyeon;Kim, Sangdan
    • Journal of Korea Water Resources Association
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    • v.54 no.6
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    • pp.365-379
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    • 2021
  • Hydrological model parameters are essential for model simulation and can vary over time due to topography, climatic conditions, climate change and human activity. Consequently, the use of fixed parameters can lead to inaccurate stream flow simulations. The aim of this study is to investigate an appropriate method of estimating time-varying parameters using stream flow observations, and how the simulation efficiency changes when stream flow data are assimilated into the model. The data assimilation method can be used to automatically estimate the parameters of a hydrological model by adapting to a variety of changing environments. Stream flow observations were assimilated into a two parameter monthly water balance model using a particle filter. The simulation results using the time-varying parameters by the data assimilation method were compared with the simulation results using the fixed parameters by the SCEM method. First, we conducted synthesis experiments based on various scenarios to investigate if the particle filter method can adequately track parameters that change over time. After that, it was applied to actual watersheds and compared with the predictive performance of stream flow when using parameters that change with time and fixed parameters. The conclusions obtained through this study are as follows: (1) The predictive performance of the overall monthly stream flow time series was similar between the particle filter method and the SCEM method. (2) The monthly runoff prediction performance in the period except the rainy season was better in the simulation by the periodically changing parameters using the data assimilation method. (3) Uncertainty in the observational data of stream flow used for assimilation played an important role in the predictive performance of the particle filter.

A Study of The Vitalizing Effects of Smartphone Film Production on International Exchange : Focusing on Smartphone Film Workshop of Korean-Vietnamese (스마트폰 영화제작을 통한 국제 교류 활성화 연구 : 한국-베트남 영화제 스마트폰 영화 워크숍을 중심으로)

  • Sung, Si-Hup
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.2
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    • pp.1-12
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    • 2019
  • Based on the capabilities of smartphone cameras which have developed rapidly in recent decades, coupled with and the global market penetration rate, it will study the possibility of various international exchanges through smartphone filmmaking. This aims to achieve a civilian-oriented cultural exchange, instead of simply providing capital-oriented exchanges and film production education. The Smartphone Film Workshop was held as an auxiliary event of the Korea-Vietnam Film Festival, which ran from November 17 to 22, 2017. The three-day workshop, which took place within the festival period, drew attention for its international collaboration project between Korean film directors and Vietnamese film students. The researcher conducted practical-based research while participating as a mentor at this workshop. A step-by-step approach to the entire process of production and post-production was administered, including workshop team composition, scenario, and pre-production in Korea such as shooting equipment, schedule, completion of local works, and screening. Through an analysis of exchange cases at international workshops, we will use trial and error as ways to improve and consider the results of cultural exchanges and the effects of future expectations. Taking this empirical case study into account, we anticipate more active international exchanges through the smartphone workshops.

The Method of User Experience Evaluation for Virtual Living Space (가상현실 주거공간을 위한 사용자경험 평가 방법)

  • Kim, Mi-Sun;Paek, Hee-Won;Seo, Hye-Ran;Ko, Il-Ju
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.12
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    • pp.795-806
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    • 2017
  • In this paper, we propose a user experience evaluation method for virtual reality living space contents and apply it to prototype simulations to measure user experience. The user evaluation method proposed in this paper is based on the existing user evaluation methodology, but it is established by changing the experience and evaluation factors to match the characteristics of the virtual reality living space. The generated virtual reality living space simulation is configured similar to real space and is placed real objects that the user actually uses in each space, so that users can feel reality. The subjects performed the tasks according to the given scenarios and then evaluated the simulation. As a result of the evaluation, the main goal of the simulation, the items that make the users feel realistic, were lower than our expectations. This means that future simulations need to be modified in a way that adds or expands elements that enhance the realism. In this way, the UX evaluation method proposed in this paper is expected to provide a more objective indicator to the content developer or designer in order to grasp the user's demand in the virtual reality living space.

A stratified random sampling design for paddy fields: Optimized stratification and sample allocation for effective spatial modeling and mapping of the impact of climate changes on agricultural system in Korea (농지 공간격자 자료의 층화랜덤샘플링: 농업시스템 기후변화 영향 공간모델링을 위한 국내 농지 최적 층화 및 샘플 수 최적화 연구)

  • Minyoung Lee;Yongeun Kim;Jinsol Hong;Kijong Cho
    • Korean Journal of Environmental Biology
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    • v.39 no.4
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    • pp.526-535
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    • 2021
  • Spatial sampling design plays an important role in GIS-based modeling studies because it increases modeling efficiency while reducing the cost of sampling. In the field of agricultural systems, research demand for high-resolution spatial databased modeling to predict and evaluate climate change impacts is growing rapidly. Accordingly, the need and importance of spatial sampling design are increasing. The purpose of this study was to design spatial sampling of paddy fields (11,386 grids with 1 km spatial resolution) in Korea for use in agricultural spatial modeling. A stratified random sampling design was developed and applied in 2030s, 2050s, and 2080s under two RCP scenarios of 4.5 and 8.5. Twenty-five weather and four soil characteristics were used as stratification variables. Stratification and sample allocation were optimized to ensure minimum sample size under given precision constraints for 16 target variables such as crop yield, greenhouse gas emission, and pest distribution. Precision and accuracy of the sampling were evaluated through sampling simulations based on coefficient of variation (CV) and relative bias, respectively. As a result, the paddy field could be optimized in the range of 5 to 21 strata and 46 to 69 samples. Evaluation results showed that target variables were within precision constraints (CV<0.05 except for crop yield) with low bias values (below 3%). These results can contribute to reducing sampling cost and computation time while having high predictive power. It is expected to be widely used as a representative sample grid in various agriculture spatial modeling studies.