• Title/Summary/Keyword: 모양 분석

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Examination of the effect of reference on shape perception during pursuit by measuring eye movement (눈 운동 측정을 이용한 추적 눈 운동 동안의 모양지각 왜곡에 대한 참조대상의 영향 검증)

  • Li, Hyung-Chul;Cornelissen, Frans;Brenner, Eli
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2005.05a
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    • pp.228-232
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    • 2005
  • 최근의 연구에서 Li. Brenner, Cornelissen과 Kim (2002)은 추적 눈 운동 동안의 2차원 모양지각이 망막에 형성된 이미지 내용을 그대로 반영한다는 것을 보여 주었는데, 이러한 연구는 2차원 모양판단에 있어서 눈 운동 정보가 전혀 고려되지 않았음을 시사한다. 이와 같은 실험실 연구와 달리, 실제 생활에서 2차원 모양지각의 왜곡은 대부분의 경우에 발생하지 않는데, 가능한 한 가지 이유는 실험실 연구에서 사용된 자극의 경우에 참조대상이 존재하지 않는데 비하여, 실제 생활에서는 다양한 참조대상이 목표대상의 주변에 존재하기 때문이다. 목표대상과 참조대상의 상대적인 위치관계는 추적 눈 운동 동안에 망막에서도 그대로 유지되는데 시각체계가 이러한 안정적인 관계를 목표 대상의 모양을 지각할 때에 이용할 가능성이 있다. 본 연구에서는 다양한 참조대상을 이용하여 이러한 가능성을 검증하였다. 특히, 피험자의 눈 운동을 눈 운동 측정기를 이용하여 측정하였으며, 적절한 눈 운동을 수행한 시행에서의 데이터만 분석에 사용하였다.

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Device Design of Vertical Nanowire MOSFET to Reduce Short Channel Effect (단채널 현상을 줄이기 위한 수직형 나노와이어 MOSFET 소자설계)

  • Kim, Hui-jin;Choi, Eun-ji;Shin, Kang-hyun;Park, Jong-tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.879-882
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    • 2015
  • In this work, we have analyzed the characteristics of vertical nanowire GAA MOSFET according to channel width and the type of channel doping through the simulation. First, we compared and analyzed the characteristics of designed structures which have tilted shapes that ends of drains are fixed as 20nm and ends of sources are 30nm, 50nm, 80nm and 110nm. Second, we designed the rectangular structure which has uniform width of drain, channel and source as 50nm. We used it as a standard and designed trapezoidal structure which is tilted so that the end of drain became 20nm and reverse trapezoidal structure which is tilted so that the end of source became 20nm. We compared and analyzed the characteristic of above three structures. For the last, we used the rectangular structure, divided its channel as five parts and changed the type of the five parts of doping concentration variously. In the first simulation, when the channel width is the shortest, in the second, when the structure is trapezoid, in the third, when the center of channel is high doped show the best characteristics.

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Shape Object Analysis using Machine Learning (학습이론을 통한 모양 객체 분석)

  • 최영관;서민형;박장춘
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10b
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    • pp.350-352
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    • 1999
  • 하위레벨 이미지프로세싱(Low-Level Image Processing)과 이미지인식과 해석을 주로하는 상위레벨 이미지프로세싱(High-Level Image Processing)의 접목은 현존하는 기술과 연구소서는 상대적으로 접목이 힘들며 아직까지도 많은 연구가 진행되고 있다. 후자에 더 가까운 접근을 위해서 본 논문에서는 특정 이미지를 인식하는 과정에서 모양-기반 객체(Shaped-Based Object)와 기계학습(Machine Learning) 이론을 바탕으로 두 분야의 연관을 시도하였다. 이미지 내의 객체에 대한 기하학적인 특징을 얻기 위해서 모양-기반의 특징값 추출방법을 제시하고 있으며, 보다 발전된 인식을 위해서 기계학습이론을 적용시키고 있다.

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Gender identification based on geometric features (기하학적인 특징을 이용한 치아의 성 변별)

  • Shin, Young-Suk;Chang, Chan-Wuk;Kim, Myung-Su
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.848-850
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    • 2007
  • 본 논문은 치아의 모양, 크기 및 턱의 모양 등과 같은 치아의 기하학적인 특징들을 사용하여 치아의 성 변별시스템에 PCA기법과 LDA기법을 각각 적용하고 두 기법을 비교분석한다. PCA기법과 LDA기법은 생체인식을 위한 주요 매핑기법으로 알려져 있다. PCA분석 기법을 적용하여 성변별의 결과 76%의 인식률이 획득되었으며, LDA분석기법은 66%의 인식률이 획득되었다. 본 연구의 결과로부터 PCA기법은 치아의 성변별에 있어 LDA기법보다 우수한 성능을 제공함을 확인할 수 있었다.

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Design and Implementation of the Perception Mechanism for the Agent in the Virtual World (가상 세계 거주자의 지각 메커니즘 설계 및 구현)

  • Park, Jae-Woo;Jung, Geun-Jae;Park, Jong-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.1-13
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    • 2011
  • In order to create an intelligent autonomous agent in virtual world, we need a sophisticated design for perception, recognition, judgement and behavior. We develop the perception and recognition functions for such an autonomous agent. Our perception mechanism identifies lines based on differences in color, the primitive visible data, and exploits those lines to grasp shapes and regions in the scene. We develop an inferencing algorithm that can infer the original shape from a damaged or partially hidden shape using its characteristics from the ontology in order to intelligently recognize the perceived shape. Several individually recognized 2D shapes and their spatial relations form 3D shapes and those 3D shapes in turn constitute a scene. Each 3D shape occupies its respective region, and an agent analyzes the associated objects and relevant scenes to recognize things and phenomena. We also develop a mechanism by which an agent uses this recognition function to accumulate and use her knowledge on the scene in the historical context. We implement these functions presented above against an example situation to demonstrate their sophistication and realism.

Examination of the Effect of Reference on Shape Perception during Pursuit by Eye Movements Recording and Analysis (눈 운동 측정 및 분석을 이용한 추적 눈 운동 동안의 모양지각 왜곡에 대한 참조대상의 영향 검증)

  • Li Hyung-Chul;Cornelissen Frans;Brenner Eli
    • Korean Journal of Cognitive Science
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    • v.16 no.3
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    • pp.175-188
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    • 2005
  • Recently, Li, Brenner, Cornelissen and Kim (2002) reported that 2D shape perception during pursuit eye movement just reflected the retinal image, and this result implies that the visual system ignored the extra-retinal information. In reality, however, we usually do not experience the perceptual distottion of 2D shape during pursuit eye movement. One Possibility is that the visual system night exploit the fact that the relative location between objects on retinal image is constantly maintained even during pursuit eye movement. The present research examined this possibility. Interestingly, perceptual distortion of 2D shape was observed even in the presence of reference, however, the amount of distortion decreased compared to when the reference does not exist. The distance between the reference and the target affected the perceptual distortion. These results imply that reference information is used in 2D shape perception during pursuit eye movement but it cannot completely explain the stable and accurate representation of 2D shape perception during pursuit eye movement.

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A Method of Describing and Retrieving Movement of an Object by Using the Shape Variation of an Object (객체의 모양 변화를 이용한 동작 표현 및 검색 방법)

  • Choi, Minseok
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.15-21
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    • 2022
  • In the content-based video retrieval applications, the information on the movement of an object can be used as important in classifying the content. In particular, analyzing and classifying human movement can be used for various purposes as well as retrieval. In this paper, a method to improve the performance of the shape variation descriptor and shape sequence to describe and classify movement using shape information that changes according to the movement of an object is proposed. By selecting a shape descriptor to more efficiently describe the shape information of an object and comparing the distance function used to measure the similarity, the description and retrieval efficiency of movement information can be increased. Through experiments, it was shown that the proposed method can describe movement information more efficiently and increase the retrieval efficiency compared to the previous method.

Complex Color Model for Efficient Representation of Color-Shape in Content-based Image Retrieval (내용 기반 이미지 검색에서 효율적인 색상-모양 표현을 위한 복소 색상 모델)

  • Choi, Min-Seok
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.267-273
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    • 2017
  • With the development of various devices and communication technologies, the production and distribution of various multimedia contents are increasing exponentially. In order to retrieve multimedia data such as images and videos, an approach different from conventional text-based retrieval is needed. Color and shape are key features used in content-based image retrieval, which quantifies and analyzes various physical features of images and compares them to search for similar images. Color and shape have been used as independent features, but the two features are closely related in terms of cognition. In this paper, a method of describing the spatial distribution of color using a complex color model that projects three-dimensional color information onto two-dimensional complex form is proposed. Experimental results show that the proposed method can efficiently represent the shape of spatial distribution of colors by frequency transforming the complex image and reconstructing it with only a few coefficients in the low frequency.

A Technique for On-line Automatic Signature Verification based on a Structural Representation (필기의 구조적 표현에 의한 온라인 자동 서명 검증 기법)

  • Kim, Seong-Hoon;Jang, Mun-Ik;Kim, Jai-Hie
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2884-2896
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    • 1998
  • For on-line signature verification, the local shape of a signature is an important information. The current approaches, in which signatures are represented into a function of time or a feature vector without regarding of local shape, have not used the various features of local shapes, for example, local variation of a signer, local complexity of signature or local difficulty of forger, and etc. In this paper, we propose a new technique for on-line signature verification based on a structural signature representation so as to analyze local shape and to make a selection of important local parts in matching process. That is. based on a structural representation of signature, a technique of important of local weighting and personalized decision threshold is newly introduced and its experimental results under different conditions are compared.

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Molecular Dynamics Simulation to compare Turbine Rotational Power based on Nozzle Shapes (노즐 형상에 따른 터빈 축동력 형성 비교를 위한 분자동력학 시뮬레이션)

  • Kim, Su-Hee
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.425-432
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    • 2019
  • Molecular dynamics simulations were carried out to analyze the impact on turbine rotational power based on nozzle shapes. y varying two parameters, turbine rotational velocity w and initial velocities ($V_x,V_y$) for generating molecules, turbine rotation velocities of molecules in turbine entrance arc region and turbine exit arc region were calculated. Average momentums were calculated over two regions, respectively and the differences (AMD) were compared and analyzed. The optimal range of w values to enhance AMD was investigated over 4 different nozzle shapes used, and an excellent nozzle shape to achieve more turbine rotational power was drawn.