• Title/Summary/Keyword: 모방학습

Search Result 110, Processing Time 0.024 seconds

Design of Lightweight Artificial Intelligence System for Multimodal Signal Processing (멀티모달 신호처리를 위한 경량 인공지능 시스템 설계)

  • Kim, Byung-Soo;Lee, Jea-Hack;Hwang, Tae-Ho;Kim, Dong-Sun
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.13 no.5
    • /
    • pp.1037-1042
    • /
    • 2018
  • The neuromorphic technology has been researched for decades, which learns and processes the information by imitating the human brain. The hardware implementations of neuromorphic systems are configured with highly parallel processing structures and a number of simple computational units. It can achieve high processing speed, low power consumption, and low hardware complexity. Recently, the interests of the neuromorphic technology for low power and small embedded systems have been increasing rapidly. To implement low-complexity hardware, it is necessary to reduce input data dimension without accuracy loss. This paper proposed a low-complexity artificial intelligent engine which consists of parallel neuron engines and a feature extractor. A artificial intelligent engine has a number of neuron engines and its controller to process multimodal sensor data. We verified the performance of the proposed neuron engine including the designed artificial intelligent engines, the feature extractor, and a Micro Controller Unit(MCU).

포커스 그룹 인터뷰를 이용한 취학 전 아동과 어머니의 식습관 상호관련성 분석

  • 윤진숙;정영혜
    • Proceedings of the KSCN Conference
    • /
    • 2003.11a
    • /
    • pp.1055-1056
    • /
    • 2003
  • 식습관이나 식품 기호도는 식품의 선택에 있어서 중요한 변수이며 어릴 때 형성이 되는 어린이의 식품 기호도는 부모의 태도에 크게 영향을 받는다. 특히 유아기는 사회적, 인지적 능력이 발달하고 모방을 통하여 학습되는 시기이므로 이 시기의 식품에 대한 올바른 인식과 경험은 평생의 건강을 위해서도 부모의 역할은 중요하다. 근래 과잉 영양과 관련된 비만이 우려되고 있지만 아직도 유아에서는 부적절한 식사패턴으로 인한 영양소 결핍이 문제가 되고 있다. 선행 연구에서 유아나 어린이의 식습관이 부모, 특히 어머니의 영향을 많이 받는다고 지적하고 있지만 상호 관련에 대한 연구는 미흡하다. 또한 ‘무엇’과 ‘얼마나 많이’ 등이 중점이 되었던 양적 연구에서 이제는 ‘어떻게’ ‘왜’라는 것에 관심을 두는 사례연구의 중요성이 대두되고 있으므로 본 연구에서는 취학전 아동의 식습관과 영양상태에 관한 질적 연구로써 어머니와의 상호 관련성을 알아보고자 하였다. 대구, 부산지역에 거주하는 4∼7세 유아와 그 어머니(각 15명)를 대상으로 포커스 그룹 인터뷰를 실시하고 유아와 1:1면담을 실시하였다. 어머니들의 식품구매에 영향을 미치는 주요 요인은 어머니 자신의 기호도와 편리, 가치관으로 나타났다. 유아와 어머니의 식품기호도를 조사한 결과 좋아하는 식품의 경우 두 군 모두 육류의 선호도가 높았다. 싫어하는 식품은 어머니의 경우에는 ‘없다’가 73%이었으나 유아의 경우에는 ‘야채류’가 73%이었다. 유아와 어머니의 식품 기호도 일치정도는 좋아하는 식품이 67%, 싫어하는 식품이 33%로 나타났다. 유아는 야채류를 싫어한다고 대답하면서도 건강에 좋은 식품을 ‘야채류’라고 생각하고 있었다 유아의 특정 식품의 선호도나 거부의 주된 이유는 ‘맛’이었으며, 유아의 편식습관은 어머니가 간편성 위주, 가족의 기호도 만을 고려하여 식단을 구성하는 것과 관련이 있었다. 조사대상 유아의 33%가 비타민제, 47%가 칼슘제제를 복용하고 있었으며 27%가 근래에 보약을 복용한 경험이 있었다. 어머니들은 영양제나 보약이 유아의 건강 유지에 많은 도움이 된다고 여기고 있었고 어머니의 임신 중 식품섭취나 이유기의 식품경험정도가 어린이의 식품 기호도에 영향을 미친다고 생각하고 있었다. 어머니가 식품구매시 질적으로 고려하는 부분은 건강과 관련된 무농약 식품, 인스턴트 식품 제한, 외식의 절제가 대부분 어머니의 관심사였다. 본 연구에서 어머니는 유아의 식습관과 식품기호도에 크게 영향을 미침을 알 수 있었으며, 유아 영양교육에서 어머니의 참여와 식품에 대한 인식 개선은 유아의 영양수준 개선에 필수적이라고 생각된다.

  • PDF

A Study on Factors Influencing Digital Entrepreneurship and Digital Innovation: Moderating Effect of Technology Absorptive Capacity (디지털 기업가정신과 디지털 혁신에 미치는 영향 요인 연구: 기술흡수역량의 조절효과 분석)

  • Jang Sung Hee
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
    • /
    • v.19 no.1
    • /
    • pp.107-118
    • /
    • 2024
  • The purpose of this paper is to investigate the factors affecting digital entrepreneurship and digital innovation and the moderating effect of technology absorptive capacity. To achieve the research purpose, the contributing factors are set as technical characteristic (digital technology capability), organizational characteristics (digital learning capability and financial readiness), and institutional pressures (coercive pressure, mimetic pressure, and normative pressure). The research model and hypothesis are established based on the theoretical background of digital entrepreneurship, digital innovation, institutional pressure, and technology absorptive capacity. The proposed model is analyzed by targeting 104 companies. Smart Partial Least Square (PLS) 4.0 is utilized for deriving the study results. The results of hypothesis testing are as follows: First, digital technology capability, digital learning capability, financial readiness, and institutional pressure have a positive influence on digital entrepreneurship. Second, digital entrepreneurship has a positive impact on digital innovation. Finally, technology absorptive capacity has a moderating effect in influencing digital entrepreneurship on digital innovation. The results of this study emphasize the need for digital entrepreneurship in the era of the Fourth Industrial Revolution and digital transformation, and may provide strategic implications for companies that desire to achieve digital innovation through digital entrepreneurship.

  • PDF

A Time Series Graph based Convolutional Neural Network Model for Effective Input Variable Pattern Learning : Application to the Prediction of Stock Market (효과적인 입력변수 패턴 학습을 위한 시계열 그래프 기반 합성곱 신경망 모형: 주식시장 예측에의 응용)

  • Lee, Mo-Se;Ahn, Hyunchul
    • Journal of Intelligence and Information Systems
    • /
    • v.24 no.1
    • /
    • pp.167-181
    • /
    • 2018
  • Over the past decade, deep learning has been in spotlight among various machine learning algorithms. In particular, CNN(Convolutional Neural Network), which is known as the effective solution for recognizing and classifying images or voices, has been popularly applied to classification and prediction problems. In this study, we investigate the way to apply CNN in business problem solving. Specifically, this study propose to apply CNN to stock market prediction, one of the most challenging tasks in the machine learning research. As mentioned, CNN has strength in interpreting images. Thus, the model proposed in this study adopts CNN as the binary classifier that predicts stock market direction (upward or downward) by using time series graphs as its inputs. That is, our proposal is to build a machine learning algorithm that mimics an experts called 'technical analysts' who examine the graph of past price movement, and predict future financial price movements. Our proposed model named 'CNN-FG(Convolutional Neural Network using Fluctuation Graph)' consists of five steps. In the first step, it divides the dataset into the intervals of 5 days. And then, it creates time series graphs for the divided dataset in step 2. The size of the image in which the graph is drawn is $40(pixels){\times}40(pixels)$, and the graph of each independent variable was drawn using different colors. In step 3, the model converts the images into the matrices. Each image is converted into the combination of three matrices in order to express the value of the color using R(red), G(green), and B(blue) scale. In the next step, it splits the dataset of the graph images into training and validation datasets. We used 80% of the total dataset as the training dataset, and the remaining 20% as the validation dataset. And then, CNN classifiers are trained using the images of training dataset in the final step. Regarding the parameters of CNN-FG, we adopted two convolution filters ($5{\times}5{\times}6$ and $5{\times}5{\times}9$) in the convolution layer. In the pooling layer, $2{\times}2$ max pooling filter was used. The numbers of the nodes in two hidden layers were set to, respectively, 900 and 32, and the number of the nodes in the output layer was set to 2(one is for the prediction of upward trend, and the other one is for downward trend). Activation functions for the convolution layer and the hidden layer were set to ReLU(Rectified Linear Unit), and one for the output layer set to Softmax function. To validate our model - CNN-FG, we applied it to the prediction of KOSPI200 for 2,026 days in eight years (from 2009 to 2016). To match the proportions of the two groups in the independent variable (i.e. tomorrow's stock market movement), we selected 1,950 samples by applying random sampling. Finally, we built the training dataset using 80% of the total dataset (1,560 samples), and the validation dataset using 20% (390 samples). The dependent variables of the experimental dataset included twelve technical indicators popularly been used in the previous studies. They include Stochastic %K, Stochastic %D, Momentum, ROC(rate of change), LW %R(Larry William's %R), A/D oscillator(accumulation/distribution oscillator), OSCP(price oscillator), CCI(commodity channel index), and so on. To confirm the superiority of CNN-FG, we compared its prediction accuracy with the ones of other classification models. Experimental results showed that CNN-FG outperforms LOGIT(logistic regression), ANN(artificial neural network), and SVM(support vector machine) with the statistical significance. These empirical results imply that converting time series business data into graphs and building CNN-based classification models using these graphs can be effective from the perspective of prediction accuracy. Thus, this paper sheds a light on how to apply deep learning techniques to the domain of business problem solving.

의사소통식 영어 발음지도

  • 김정렬
    • Proceedings of the KSPS conference
    • /
    • 1997.07a
    • /
    • pp.45-60
    • /
    • 1997
  • 의사소통식 영어교수법은 Widdowson (1978)이래, 과거 20여 년간의 여러 외국어 교수 방법들을 (침묵식 교수법, Gattegno; 자연적 교수법, Terrell & Krashen; 전신반웅 교수법, Asher; 집단언어 학습법, Curran; 암시적 교수법, Lozanov) 거치면 서, 이들 중에서 의사소통을 중심으로 한 여러 가지 방법을 총괄하여, 명실공히 외국어 교육 방법의 중심으로 그 자리를 갈수록 확고히 잡아가고 있다. 의사소통식 교수법은 우선 언어란 의사소통을 위한 수단이며, 의사소통은 사회 속에서 일어나는 사회 언어적 행위로 본다. 따라서, 외국어 교육의 목적을 무엇보다도 의사소통 기능의 숙달에 두는 것이다. 일반적인 의사소통 상황을 보면 발화내용의 문법적 정확성은 그 상황에 대한 내용의 적절성 여부에 비하면, 부수적인 것이다. 예를 들면, 사과를 하는 의사소통기능을 공부하면서, 사과하는 표현으로 Sorry라는 말을 썼다고 하자. 이때, 영어는 주어 생략 언어가 아니기 때문에, Sorry 대신에 문법적으로 완전한 문장인 I'm sorry 로 표현해야 한다는 문법적인 문제보다는 사과하는 표현이 그 상황에서 적절하게 쓰인 것인지를 묻는 것에 초점을 맞춘 것이 의사소통식 교수 방법이다. 현재, 초등학교 16 종 영어 교과서도 의사소통 기농들을 적절한 상황에 맞춰서 의사소통식 교수 방법의 정신을 비교적 잘 반영하고 있다. 그러나, 발음에서만큼은 아직도 의사소통식 교수방법을 무시하고, 정확한 발음의 명시적인 설명이나, 예시에 그치는 경향이 뚜렷하다. 이러한 경향은 교육부에서 고시한 제6차 교육과정과 이에 따른 해설서에서 되풀이되고 있다. 발음지도에 많은 관심을 기울여 많은 양의 지면을 할애하고 있음에도 불구하고, 전후에 흐르는 의사 소통식 영어교육의 맥을 완전히 끊고, 단지 정확한 발음의 해부학적 예시와 기술에 그 치고 있다 (임영재 외 1995). 이러한 발음기관의 단면도를 이용한 해부학적 발음의 예시는 특정 자음의 정확한 혀의 위치를 알려 줄 수는 있지만, 발음훈련을 대신하지는 못한다. 예를 들어, 자전거를 타고자 하는 사람이 자전거의 페달을 밟았을 때, 그 동력전달 과정을 자세히 소개한 책자를 읽었다고 해서, 자전거를 탈 수 있는 것은 아니다. 역시, 자전거를 타고자 하면, 실제로 타고 넘어지면서 배우게 되는 것이다. 그리고, 발음훈련의 경우 교재의 내용이나 의사소통 기능은 의사소통식으로 가르치면서도 발음만큼은 아직도 원어민의 입모양을 활용한 듣고 따라하기 식의 전통적인 방법의 발음훈련을 계속하고 있다. 이러한 전통적 발음훈련 방법은 구체적으로 다음 장에서 제시되겠지만, 초등학교에서 듣고 따라하기나 듣고 골라내기와 같은 방법으로 발음훈련을 하면, 많은 학생들이 쉽게 지루해 하고, 아마 영어시간 중에서 가장 싫어하는 시간이 발음연습 시간이 될 가능성이 많이 있다. 현재 의사소통식 교수 방법을 모태로 한 교과서에서도 의사소통식 발음지도법을 쓰지 않았다는 것은 새로이 시작하는 초등학교 영어교육에서 아쉬운 점이라 아니할 수 없다. 초등학교 학생들에 대한 발음 지도의 핵심은 그들의 지적, 정서적, 신체적 특징을 잘 고려해야 한다. 초등학교 학생은 지적, 정서적, 신체적으로 성장기에 있어서, 호기심이 많고, 모방성이 강하며, 감수성이 예민하여 마음에 상처를 받기도 쉽다. 그리고, 무엇보다도, 끊임없이 신체적으로 움직이고 싶어한다. 이러한 학생들의 특정 을 반영하여 발음을 지도하는 길은 역시 초등학교 교과서의 다른 영역들처럼, 학생들은 움직이는 활동을 하면서 재미를 느끼고, 교사는 이들 활동을 통해서 교수목표를 성취하는 쪽으로 맞추어야 한다. 본 논문에서는 먼저 발음지도가 필요한 이유와 요인을 살펴본다. 그리고, 전통적인 발음지도 방법을 일별해 보고, 의사소통식 발음지도법을 제시하는 순으로 논의를 전개하기로 한다.

  • PDF

A Case of study on Children's Responses to Audie Music Activity ('오디' 음악활동에서 나타난 유아의 반응에 관한 사례 연구)

  • Yun, Eun Mi;No, Ju-Hui
    • Journal of Music and Human Behavior
    • /
    • v.4 no.2
    • /
    • pp.41-65
    • /
    • 2007
  • This study examines children's responses on Audie music activity based on Gordon's Music Learning Method. Subjects of study were 3 five year old children(2 boys, 1 girl) in kindergarten. Data collection drew from participatory observation, researcher journal, the classroom teacher interview. Where more specific data were necessary, video and digital camera recorded. The data were described, analyzed, and interpreted. The main findings in this study are as follows : The children who participated in Audie music activity showed desirable changes in many ways. Their music listening attitude was the one that changed most remarkably. At the beginning activity application, the children were not naturally and could not listen attentively while researcher was singing song without words. Gradually children could listen attentively to the researcher's singing without words. Through the Audie music activity, the children began to think carefully the tone and rhythm of music and to express themselves freely and creatively. At the beginning activity application, the children who showed negative responses and blocked up activity became gradually able to show positive aptitude and to amuse. Also the children who showed passive attitude and no responses became gradually able to react spontaneously.

  • PDF

Development of Empathy Education Program Using Brain-Based Education Principles in Home Economics (뇌기반 교육원리를 적용한 가정과 공감교육 프로그램 개발)

  • Lee, Eunjin;Choi, Saeeun
    • Journal of Korean Home Economics Education Association
    • /
    • v.33 no.2
    • /
    • pp.153-172
    • /
    • 2021
  • The purpose of this study is to develop the Empathy Education Program by employing the brain-based education principle in home economics education. For this purpose, the study used the "ADDE" (Analysis, Design, Development, and Evaluation) method to develope a Empathy Education Program for middle-school students. Analysis from previous literature derived that four principles of brain-based empathy education in home economics education: 1) understanding through imitation; 2) inference through imagination; 3) interaction through experience, and 4) internalization through practice. Based on these brain-based four principles and three components of empathy, a total of 15 lessons were designed and developed for the educational program for middle-school students, "FEEL" (For Empathy Education & Learning). The contents of this program were selected from the analysis of the 2015-revised technology and home economics education curriculum and textbooks. Results from expert evaluation of the validity and feasibility of the program showed that this program is highly valid with an average validity score of 4.88 and 0.98 for the validity index ("CVI"). This study is meaningful in that it can be effectively employed in the middle school free-year policy system. Also, this study contributes to shedding light on the possibility of combining empathy education with home economics education by presenting newly presented elements of empathy and brain-based education principles in home economics education.

Development and Application of a Maker Education Program Using Virtual Reality Technology in Elementary Science Class: Focusing on the Unit of 'Animal Life' (초등 과학 수업에서 VR 기술을 활용한 메이커교육 프로그램의 개발과 적용 - '동물의 생활' 단원을 중심으로 -)

  • Kim, Hye-Ran;Choi, Sun-Young
    • Journal of Korean Elementary Science Education
    • /
    • v.42 no.3
    • /
    • pp.399-408
    • /
    • 2023
  • This study developed and applied a maker education program for an elementary school's science unit on 'Animal Life'. It examined the program's impact on students' academic achievement and creative problem-solving ability. The theme of the maker education program was 'creating a robot virtual reality (VR) exhibition hall mimicking animal characteristics'. It explored scientific concepts and creatively created a robot VR exhibition hall in accordance with the TMI maker education model. Findings revealed that the program significantly improved students' academic achievement and creative problem-solving ability (p<.05). This study provides evidence for the effectiveness of maker education in elementary school science classes and suggests that using maker education can increase students' interest in and engagement with science learning. To implement maker education more actively in elementary school science classes, stakeholders should develop various topics and programs. Additional research investigating the effectiveness of maker education in different age groups and various other areas of elementary science education is required to generalize the results of this study. Moreover, educational and teacher capacity building is required for educators to utilize maker education effectively.

Exploring the Humanistic Practice of Je Baek-seok (齊白石(제백석)의 인학(印學)적 실천 탐색)

  • Zhu, Yuanye
    • The Journal of the Convergence on Culture Technology
    • /
    • v.9 no.1
    • /
    • pp.427-436
    • /
    • 2023
  • Je Baek-seok, who is well versed in poetry, calligraphy, painting, and sculpture, has established himself as the most outstanding painter and pavilion in the history of modern and contemporary Chinese art. During the Ming and Qing Dynasties, the art of the pavilion was developed greatly during the enlightenment period, with the emergence of many masters of the pavilion, including Jeonggyeong, Hwanghwangseokyeo, Oyangji, Jo Ji-gyeom, Hwang Mok-bo, and Oh Chang-seok. Je Baek-seok formed an original ritual under this social background. Je Baek-seok's tactics were formed by imitating works from the Hanwi period, and he harmonized Jin Kwon, Sopan, and Janggunin while using the penmanship of the Cheonbal Shinchambi based on the "Sasam Gongsanbi." In addition, by boldly using the Danipdo method, it is possible to use the human face as much as possible while fully exhibiting the artistry of calligraphy and adding to the atmosphere of gold stone. This paper mainly analyzed and reviewed the process of Je Baek-seok's transcription transformation and humanities practice from two aspects. First, it is planned to summarize the process of Je Baek-seok's transformation into a Jeonseo. Second, Je Baek-seok's humanities practice was analyzed. This paper will further understand Je Baek-seok's humanistic ideas and practical search by clarifying the originality of Je Baek-seok's engraving art with examples of Je Baek-seok's works, and it is believed that this will provide future scholars with learning paths and rich experiences.

A Study on the Popularization of Traditional Korean Art through the Case Study of Convergence of K-POP and Traditional Art - Focusing on the idolization of BTS - (K-POP과 전통예술의 융합 사례분석을 통한 한국전통예술의 대중화 방안 연구 - BTS의 IDOL을 중심으로 -)

  • Cho, Young-In
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.2
    • /
    • pp.27-36
    • /
    • 2019
  • Today, the Korean wave headed by K-pop is newly named as 'New Korean Wave' in that it has been extended to United States, Europe and Russia. K-POP, the main player of the new Korean wave, has been successful in SNS marketing channels. Furthermore, the content of K-pop has attracted the attention of the global audience. The media and public attention on the Korean Wave is meaningful because it is not merely a cultural export. It also makes Korean people feel national pride, seeing the mental influence of its culture on other regions. Moreover, the development of the cultural industry in our society, which is different from industrial or material development, is a proof that Korean society is at the center of globalization. Until the 20th century, Korean culture had been rather receptive than dominant. In other words, it was focused more on acceptance of other cultures than active creation or outflow of its own. Now, however, K-POP is not anymore copying Western culture. It is creating its own unique characters, which makes K-pop very competitive. Korean culture has been formed for a long time in Korea's unique historical background. Korean popular culture also has to establish a solid foothold in world markets through its distinctive and traditional feature. The positive consumer response to Korean pop culture will create the added value of Korean contents and their derivatives, which will heighten Korea's national image also. In other words, if traditional art and K-POP are converged and equipped with our own unique and highly artistic culture, they will take the lead in the global cultural art market. In this study, we will recognize the possibility, growth and development of K-pop culture and analyze the cases of combining K-pop and Korean traditional art. First, we have to blend traditional art and other various genres to create diverse contents, and we have to actively utilize media channels. Second, we must improve people's awareness of the copyrights of traditional art. Also, we have to mitigate the copyrights of creative dance to expand the disclosure of contents which can be utilized. Third, we have to learn about traditional arts from younger age. Fourth, we will expand traditional arts to the whole of Korean cultural policies, which can enhance the nation's cultural value and create economic benefits. These four are expected to be effective ways to preserve the identity of traditional art and at the same time, globalize Korean culture.