• Title/Summary/Keyword: 모바일 정보 확산

Search Result 416, Processing Time 0.035 seconds

A Study of the Factors Influencing Adoption of Mobile VoIP: Applying the UTAUT Model (모바일 VoIP 수용에 영향을 미치는 요인 연구 : UTAUT 모형을 중심으로)

  • Kim, Su-Yeon;Lee, Sang Hoon;Hwang, Hyun-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.14 no.7
    • /
    • pp.3238-3246
    • /
    • 2013
  • The progress of Information Technology enables people can communicate each others using the Internet. As a smartphone proliferates, many free mobile VoIP(Voice over IP) application are developed and accepted by smartphone users. In this study we investigate the factors affecting the acceptance of mobile VoIP applications and the structural relationship among these factors. We review the related works and extract the related factors and build a research model describing the causal relationship among these factors. We conduct an empirical study - a survey and statistical analysis - to verify the research model. EFA(Exploratory Factor Analysis) is applied for variables in the survey and SEM(Structural Equation Model) is used to reveal the structural relationship among the factors. We can find that two factors - usefulness of mobile VoIP and social influence - positively affect usage intention and actual use. These findings imply that it is required to emphasize the benefits of mobile VoIP use and add S/W functionalities enhancing social influence.

A study on Activation Measures of Local Mobile Easy-to-use Payment (국내 모바일 간편결제 활성화 방안에 관한 연구)

  • Jeong, Gi Seog
    • Convergence Security Journal
    • /
    • v.15 no.4
    • /
    • pp.73-82
    • /
    • 2015
  • Thanks to popularization of smart phone, mobile payment market is growing rapidly. As the obligatory use of digital certificate is abolished, easy-to-use payment that can settle with only password is being launched one after another. But its spreading speed is not fast highly. Because of concern about personal information leakage and security, unchangeability of payment habit, insufficiency of consumer protection, inadequacy of payment infrastructure and all sorts of regulations, easy-to-use payment is not activated. Recently global IT companys are entering mobile payment market competitively. It is because the sense of crisis that their survival can be dangerous from now on if they get left behind Fintech innovation and the mentality that they try to take the leadership of mobile payment market process. In this situation, the thorough preparation and a lot of effort are required to promote our autonomous easy-to-use payment growth without dependance on foreign country's. In this paper, the problems of local mobile easy-to-use payment are addressed in depth and the activation measures such as flexible and discriminative security, construction of customer protection system, law system maintenance, service differentiation are proposed.

Grid-based Cloaking Area Creation Scheme supporting Continuous Query Processing for Location-based Services of Peer-to-Peer Environment (P2P 환경의 위치 기반 서비스에서 연속적인 질의 처리를 지원하는 그리드 기반 Cloaking 영역 설정 기법)

  • Kim, Hyeong-Il;Lee, Ah-Reum;Chang, Jae-Woo
    • Spatial Information Research
    • /
    • v.18 no.3
    • /
    • pp.53-62
    • /
    • 2010
  • Recent development in wireless communication technology, like GPS, and mobile equipments, like PDA and cellular phone, make location-based services (LBSs) popular. However, because, users continuously request a query to a server in the LBSs by using their exact locations, privacy information could be in danger. Therefore, a mechanism for users' privacy protection is required for the safe and comfortable use of LBSs by mobile users. For this, we, in this paper, propose a grid-based cloaking area creation scheme supporting continuous LBSs in peer-to-peer environment. The proposed scheme creates a cloaking area by using Chord protocol, so as to support the continuous LBSs in peer-to-peer environment. Finally, we show from a performance analysis that our cloaking scheme outperforms the existing cloaking schemes, in terms of service time.

A Location based Two-Factor L-OTP Protocol (위치기반 Two-Factor L-OTP 프로토콜)

  • Seo, Hwa-Jeong;Kim, Ho-Won
    • The KIPS Transactions:PartC
    • /
    • v.18C no.5
    • /
    • pp.327-330
    • /
    • 2011
  • After releasing the smart phone equipping the strong computational capability compared to traditional mobil phone, a field of services, which is available on the personal computers, is expanded to smart phone. The development of technology reduces the limited service utilization on time and space but it has a venerability exposing an information to malicious user. Especially we need to more attention when using the financial services which communicate the user's private information. To solve the security problem, OTP(One Time Pad), which uses a private key for a session, is recommended. OTP techniques in smart phone having focused on traditional environments have been proposed and implemented. However, security over mobile environments is more vulnerable to attack and has restriction on resources than traditional system. For this reason, definition of proper conceptual OTP on smart phone is required. In the paper, we present the L-OTP(Location-OTP) protocol, using T-OTP(Time One Time Pad) technique with location information. Proposal generates the OTP using unique location information which is obtained in smart phone.

Implementation of Social Network Application for Civil Service based on Android (안드로이드 기반의 민원 서비스를 위한 소셜 네트워크 애플리케이션의 구현)

  • Park, Hung-Bog;Seo, Jung-Hee
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.11
    • /
    • pp.1323-1330
    • /
    • 2014
  • As for civil service support, the interaction between citizens as well as the government and citizens has an important value, and the participation between citizens be very important. The interaction between these citizens can lead to spreading the use of the app by getting them to share their status information with an specified number of people in the public service such as a social network service. Mobile-based social network service has various built-in sensors to increase the interaction between the government and citizens and post the status information of users on SNS. In this regard, this paper proposed a social network application for civil services based on the Android by using location-based context information. Experimental results showed that since the application proposed in this paper can be applied to low-performance system and exhibits high performance, it can allow users located at a short distance to detect new information and share contents by adding the content to SNS which is the closest to the location of users.

The Effect of PC Software Piracy Attitude and Habit on Illegal Use of Smartphone App (PC소프트웨어 불법사용에 대한 태도와 습관이 스마트폰 앱 불법복제에 미치는 영향)

  • Kim, Joong-Han
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.22 no.3
    • /
    • pp.49-61
    • /
    • 2017
  • Due to Proliferation of Mobile Devices, the Global Mobile Application (App) Market is Set to Continue its Impressive Growth Trajectory. However, like other Digital Contents, Prevalent Piracy of Smartphone Apps has Become One of the Major Obstacles to the Growth of the Newborn App Industry. The Objective of this Study is to Examine and Better Understand the Effects of Factors Which has been Known to Influence PC Software Piracy. A Research Model Explaining the Impact of Various Factors to Smartphone App Piracy Attitude and Intention is Constructed Based on Theories of Ethical Behavior. A Survey of College Students was Conducted to Test the Research Model. Findings Show that PC Software Piracy Habit and Attitude have Significant Effects on Smartphone Piracy Attitude and Intention. Beliefs Concerning Judicial and Performance Risks Due to Piracy have Little Effects on Smartphone App Piracy Attitude.

Interference Analysis based on System Level Simulation in LTE Networks (LTE 네트워크에서 시스템 레벨 시뮬레이션 기반 인접 대역간 간섭 분석)

  • Ban, Tae Won;Jung, Bang Chul
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.16 no.11
    • /
    • pp.2411-2417
    • /
    • 2012
  • Globally, the emergence of smart phones vitalized the ecosystem of mobile data service industry. Consequentially, mobile data traffic has been explosively growing and the speed of growth will be more steep. New spectrum will be required in order to properly accommodate the explosively growing mobile data traffic. However, it will be difficult to acquire a sufficient guard band between different frequency bands because the range of frequency which is suitable for wireless communications is limited. Thus, the performance degradation caused by inter-band interference will be one of challenging problems in the next generation mobile communication systems. In this paper, we analyze the performance degradation caused by inter-band interference by computer simulations in various environments. Our results show that the impact of the inter-band interference is more critical when own signal is poor or its own interference from neighboring cells is low.

Significant Factors for Building Enterprise Mobile Cloud (기업용 모바일 클라우드 시스템 구축 시 고려 요인)

  • Lee, Jae-Jin;Oh, Jun-Seok;Lee, Bong-Gyou
    • The KIPS Transactions:PartD
    • /
    • v.18D no.6
    • /
    • pp.481-492
    • /
    • 2011
  • Recently, various mobile services are provided by the spread of wireless network infrastructures and smart devices. The improvement of cloud computing technologies increases the interests for enterprise mobile cloud services in various IT companies as well. By increasing the interests for enterprise mobile cloud services, it is necessary to evaluate the use of enterprise mobile cloud services. Therefore, the factors which affect the user acceptance of enterprise mobile cloud services are analyzed on the basis of Davis' technology acceptance model in this research. As analysis results, four external variables have significant effects on perceived ease of use of mobile cloud services. Also, these variables indirectly affect attitude toward using cloud services. The results show that the security is the most important factor for attitude toward using enterprise mobile cloud services. The service users also consider the interoperability as an important factor for the user acceptance of cloud services. The perceived ease of use has more contribution than the perceive usefulness on attitude toward using enterprise mobile cloud services. This research has both industrial and academic contributions because it provides the guideline to companies for introducing the enterprise mobile cloud services and apply the technology acceptance model on new IT services.

A Quality Evaluating Model for Web-based Game Software (웹 기반 게임 소프트웨어 품질 평가를 위한 모델)

  • Lee, Hwan;Park, Hae-Yoon;Choi, Jong-Moo;Yoo, Hae-Young
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2011.06b
    • /
    • pp.152-155
    • /
    • 2011
  • 최근 기술의 발전으로 인해 무선인터넷과 모바일을 주축으로 하는 모바일 환경이 발전하고 이에 따라 웹 접속 플랫폼이 다양해져 언제 어디서든 편리하게 웹 기반 게임을 즐길 수 있게 되었고 웹 기반 게임 소프트웨어는 국내외적으로 상당히 인기가 높아지면서 시장 가치가 높아지고 있다. 하지만 이러한 웹 기반 게임의 확산과 시장 규모에 비해 웹 기반 게임 소프트웨어의 품질을 측정하는데 필요한 품질 모델에 대한 연구는 미흡한 실정이다. 이에 본 연구에서는 웹 기반 게임 소프트웨어의 품질 평가를 위한 웹 기반 게임의 특성을 분석하고, 웹 기반 게임 품질 평가를 위한 품질 모델을 제시하고자 한다. 이를 통하여 웹 기반 게임 소프트웨어의 품질 평가를 위한 기준을 제안한다. 이러한 품질 모델은 고품질의 웹 기반 게임 소프트웨어를 개발하는데 기여 할 수 있다.

A Study on Application Scheme of E-Learning Contents in Smart Environments (스마트 환경에서 이러닝 콘텐츠 적용 방안에 관한 연구)

  • Lim, Ji-yong;Heo, Sung-Uk;Jeon, Jae-Hwan;Kim, Gwan-Hyung;Oh, Am-Suk
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2014.07a
    • /
    • pp.423-425
    • /
    • 2014
  • 스마트기기의 발달과 보급의 확산과 함께 모바일 인터넷 등 통신서비스 환경이 발전함에 따라 이러닝 환경의 고도화가 진행되면서 유비쿼터스러닝, 모바일러닝을 넘어 스마트 디바이스와 이러닝 연관 신기술이 융 복합된 새로운 형태의 교육 시스템인 스마트러닝으로 발전하고 있다. 하지만 현재 다양한 스마트 디바이스 기반의 스마트러닝 서비스를 통해 교육 콘텐츠를 학습자에게 제공하기 위해서는 기존 이러닝 콘텐츠의 구조 개선이 불가피한 상황이며 콘텐츠의 재사용 가능성, 접근성, 상호운용성, 항구성 및 질적 수월성의 향상을 위한 스마트러닝 표준화가 요구되고 있다. 이에 본 논문에서는 기존 이러닝 콘텐츠를 통한 스마트러닝을 구현하기 위한 방안으로 EPUB 3.0 표준을 활용한 스마트러닝 솔루션을 제안하고자 한다.

  • PDF