• Title/Summary/Keyword: 모듈형 교육 프로그램

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A Development of Effective Educational Simulator for Electronic Control System of Automobile Chassis (섀시 전자제어 시스템의 효과적인 교육을 위한 능동형 시뮬레이터의 개발)

  • Son, Il-Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.8
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    • pp.3326-3333
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    • 2012
  • In this paper, an educational simulator of automobile chassis electronic control system was developed. The developed system is composed of three parts, a driving condition control & monitoring system, a chassis electronic system monitoring & analysis system, and a virtual simulator & educational multimedia contents. The driving condition control & monitoring system has a commercial real car simulator, hydraulic equipments for representing driving conditions, and a remote control and monitoring system. In the chassis electronic system monitoring & analysis system, information of various sensors and actuators applied to the system can be monitored by Labview programs. Finally, the suggested virtual simulator and the multimedia with 2D Flash and 3D animations can be used effectively by means of teaching materials.

A Study on Development of Intelligence Robot Simulation Service Component for Utilizing VPL (VPL 활용을 위한 지능로봇 시뮬레이션 서비스 컴포넌트 개발 연구)

  • Hong, Seong-Yong;Choi, Ho-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.413-415
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    • 2009
  • 최근 지능형 로봇의 필요성과 활용성이 증가하면서 로봇의 형태와 사용 방법이 다양하게 발전하고 있다. 하드웨어적인 로봇의 발전은 과거부터 현재까지 많은 발전을 거듭해 왔으나, 로봇의 지능과 기능을 모듈화 하여 서비스 할 수 있는 방법은 많이 연구되지 못하였다. 지능로봇 서비스는 로봇의 형태와 사용 방법에 따라 서비스를 다르게 적용할 수 있을 뿐만 아니라, 다양한 응용 개발이 가능하여 쉽고 빠르게 로봇에 적용이 가능하다. 또한 컴포넌트 기반의 시뮬레이션 서비스를 개발함으로서 사용자(End User)의 설계 및 개발 시간 단축과 테스트 및 시뮬레이션 시간을 획기적으로 단축할 수 있다. 따라서 본 논문에서는 VPL 활용을 위한 지능로봇 시뮬레이션 서비스 컴포넌트 개발 연구 방법을 소개하고 제안한다. VPL은 인간친화적인 GUI환경으로 로봇 시뮬레이션 프로그램을 개발 할 수 있는 RDS 프로그램 방법이며, 다양한 서비스 개발을 통해 다양한 환경 그리고 다양한 시뮬레이션 로봇의 실험이 가능하다. 본 연구에서는 C# 언어를 사용하여 지능로봇 서비스 컴포넌트 개발 사례를 소개하고 실제 로봇 시뮬레이션 프로그램에 적용하여 실험하였다. 따라서 향후 많은 로봇 서비스 컴포넌트의 응용 개발과 로봇 산업, 교육 분야에 큰 도움이 될 것으로 기대한다.

Analysis of learner's attitude and satisfaction through development and application of metaverse environment STEAM educational program (메타버스 환경의 융합(STEAM) 교육 프로그램 개발과 적용을 통한 학습자 태도 및 만족도 분석)

  • Jeon, Jae Cheon;Jang, Jun Hyeok;Jung, Soon Ki
    • Journal of The Korean Association of Information Education
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    • v.26 no.3
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    • pp.187-195
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    • 2022
  • Recently, with interest in metaverse, attempts are being made to utilize the metaverse platform in various forms. In this paper, we focused on the educational application potential of metaverse, and developed and applied a metaverse STEAM program to provide an effective learning experience to learners in non-face-to-face educational situations. The developed program utilizes Minecraft and ZEPETO, familiar to students, as metaverse learning platforms, and consists of a total of 16 lessons of 5 modules in the form of modules so that alternative classes can take place in the educational field. Through this, the learner's change in STEAM attitude and learning satisfaction were measured, and through the developed STEAM program, the learner's interest, consideration, communication, usefulness, self-concept, self-efficacy, and career choice areas significantly increased. In addition, positive results were confirmed in all areas of the learner satisfaction test related to satisfaction, interest, and overall class. In the future, considering the characteristics of the metaverse, it is necessary to break free from the constraints of time and space to communicate anew, and various learner-centered educational approaches based on a high degree of freedom and immersion should be implemented.

Smart Solar Control System: Based on the Low-Power Control of Arduino Board (지능형 태양광 전력 관리 시스템 (아두이노 저전력 제어를 중심으로))

  • Kwon, Oh-Sung
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.461-467
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    • 2019
  • As the convergence solutions become more common, the use of Arduino and Raspberry Pi boards has been increasing. These control boards has to be executed under power blackout. In this environment, we take advantage of solar power system to overcome the power out. In this paper, we poposed a effficient power control strategy. Our experimental device is a DSLR shooting device executed based a predesigned interval time. The control module of our experimental device is the compound system of Raspberry Pi and Arduino boards. Arduino board send the force signals to wake up Raspberry Pi. We developed a new control strategy algorithm for the efficient use of solar power energy. In this paper, we mesured the efficiency of solar enery consuming of our system. We programmed a control system to send DSLR shooting signals. In experimentals, we ensured a stable consuming of electricity during 10 days. In the end, it was found that the consumption power of the Raspberry was reduced by about 81% when the Aduino was combined to save power.

Understanding Problem-Solving Type Inquiry Learning and it's Effect on the Improvement of Ability to Design Experiments: A Case Study on Science-Gifted Students (문제해결형 탐구학습에 대한 인식과 학습이 실험 설계 능력에 미친 효과 : 과학 영재학생들에 대한 사례 연구)

  • Ju, Mi-Na;Kim, Hyun-Joo
    • Journal of The Korean Association For Science Education
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    • v.33 no.2
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    • pp.425-443
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    • 2013
  • We developed problem-solving type inquiry learning programs reflecting scientists' research process and analyzed the activities of science-gifted high school students, and the understanding and the effects of the programs after implementation in class. For this study, twelve science-gifted students in the 10th grade participated in the program, which consisted of three different modules - making a cycloidal pendulum, surface growth, and synchronization using metronomes. Diet Cola Test (DCT) was used to find out the effect on the improvement of the ability to design experiments by comparing pre/post scores, with a survey and an interview being conducted after the class. Each module consisted of a series of processes such as questioning the phenomenon scientifically, designing experiments to find solutions, and doing activities to solve the problems. These enable students to experience problem-solving type research process through the program class. According to this analysis, most students were likely to understand the characteristics of problem-solving type inquiry learning programs reflecting the scientists' research process. According to the students, there are some differences between this program class and existing school class. The differences are: 'explaining phenomenon scientifically,' 'designing experiments for themselves,' and 'repeating the experiments several times.' During the class students have to think continuously, design several experiments, and carry them out to solve the problems they found at first. Then finally, they were able to solve the problems. While repeating this kind of activities they have been able to experience the scientists' research process. Also, they showed a positive attitude toward the scientists' research by understanding problem-solving type research process. These problem-solving type inquiry learning programs seem to have positive effects on students in designing experiments and offering the opportunity for critical argumentation on the causes of the phenomena. The results of comparing pre/post scores for DCT revealed that almost every student has improved his/her ability to design experiments. Students who were accustomed to following teacher's instructions have had difficulty in designing the experiments for themselves at the beginning of the class, but gradually, they become used to doing it through the class and finally were able to do it systematically.

A study on the development of surveillance system for multiple drones in school drone education sites (학내 드론 교육현장의 다중드론 감시시스템 개발에 관한 연구)

  • Jin-Taek Lim;Sung-goo Yoo
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.697-702
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    • 2023
  • Recently, with the introduction of drones, a core technology of the 4th industrial revolution, various convergence education using drones is being conducted in school education sites. In particular, drone theory and practice education is being conducted in connection with free semester classes and career exploration. The drone convergence education program has higher learner satisfaction than simple demonstration and practice education, and the learning effect is high due to direct practical experience. However, since practical education is being conducted for a large number of learners, it is impossible to restrict and control the flight of a large number of drones in a limited place. In this paper, we propose a monitoring system that allows the instructor to monitor multiple drones in real time and learners to recognize collisions between drones in advance when multiple drones are operated, focusing on education operated in schools. The communication module used in the experiment was equipped with GPS in Murata LoRa, and the server and client were configured to enable monitoring based on the location data received in real time. The performance of the proposed system was evaluated in an open space, and it was confirmed that the communication signal was good up to a distance of about 120m. In other words, it was confirmed that 25 educational drones can be controlled within a range of 240m and the instructor can monitor them.

A Study on the Composition of the Presentation Remote Control Analysis a Tension of Presenter (발표자의 긴장정도를 분석하는 원격제어 발표도구 제작에 관한 연구)

  • Kim, Hyeonsik;Han, Kyuhwan;Yoon, Seokbeom;Chang, Eunyoung
    • Journal of Practical Engineering Education
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    • v.6 no.2
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    • pp.135-139
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    • 2014
  • In this study, the new model of presentation remote controller in which has improved the conventional function and deteceted the level of human's tension on a real time basis is suggested and tested. Existing presentation remote controller was just used turning the pages. But new model controls presentation and check tension level on real time using the smart phone's bluetooth interface. The proposed system is comprised with the PPG (Photo-Plethysmo-Graphy) sensor, Bluetooth and Wi-Fi modules. The configured system is to process (within 150 ms) the pulse signals of the presenter and stored the data. As a result, it can check and make up for the week presentation part and used as sources for improving self-confidence. This is the result obtained from the process of capstone design irregular course for 20 weeks of a graduate-to-be in four-year college.

An Analysis of Middle School Students' Perceptions and Learning Satisfaction in SMART Learning-based Science Instruction (스마트러닝 기반 과학수업에 대한 중학생들의 인식과 학습만족도 분석)

  • Park, Su-Kyeong
    • Journal of the Korean earth science society
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    • v.34 no.7
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    • pp.727-737
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    • 2013
  • The purpose of this study was to investigate the middle school students' perception and their learning satisfaction in SMART learning based science instruction. Three types of modules on the solar system and lunar phases unit at the middle school level were developed and lessons on each module were taught to 207 student participants. All participants were provided with tabletPC(iPad2) with iOS5 installed, and using astronomy app Solar Walk, mirroring function, QR code, and Google Presentation, the lessons were carried out both in classroom and at home. The instrument for assessing students' perception on the SMART learning-based instruction was developed based on 4 factors including Self-directed, Motivation, Adaptiveness, and Technology Embedded, with a Likert scale from 1-5 on 20 items. The learning satisfaction survey instrument was originally from Keller's work (1987), and its test items were adapted and modified. To reveal the perception and learning satisfaction about SMART learning-based science lessons, the participants were comparatively analyzed by gender and science achievement levels. Results indicated that male students showed positive perception for the SMART learning-based instruction. Group with higher science achievement scores showed more positive perception of the SMART learning-based instruction in terms of Self-directed and Motivation factor. Also, the learning satisfaction of male students was higher than female students and group with higher academic ability more satisfied with the SMART learning-based instruction than the low group. The results provide implications for future development of programs and help set a direction of increasing the use of a SMART learning-based science in school.