• Title/Summary/Keyword: 메타 스케줄링

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A Multistage Metaheuristic Scheduling Algorithm in LCD Module Lines Composed of Processes (세부공정으로 구성된 LCD 모듈 라인의 다중스테이지 메타휴리스틱 스케줄링 알고리즘 연구)

  • Suh, Jungdae
    • Journal of Korean Institute of Industrial Engineers
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    • v.38 no.4
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    • pp.262-275
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    • 2012
  • This paper develops a multistage scheduling algorithm for the module operation of the LCD(Liquid Crystal Display) production systems and tests the efficiency of the proposed algorithm. The module operation is a multistage form composed of multiple sub operations of processes, and each stage is consists of multiple lines with the same kinds of machines. This paper presents a mathematical modeling reflecting the constraints of the LCD module operation and develops a multistage scheduling algorithm based on tabu search metaheuristic approach. For this purpose, an production order is assigned to a line of the sub operations and a sequence of the assigned order is rearranged to draw an efficient schedule. Simulation experiments test performance measures and show the efficiency of the proposed algorithm.

A Study for Efficient Transmission Policies using Multimedia Scenarios (멀티미디어 시나리오를 이용한 효율적인 데이터 전송 기법 연구)

  • Suh, Duk-Rok;Lee, Won-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2797-2808
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    • 1998
  • Multimedia scenario database system is a read-only multimedia-on-demand system which transfers scenarios representing the display ordering of multimedia objects. A scenario is a graph of multimedia objects and it contains spatial, temporal and contextual information of multimedia data. By structuring multimedia objects as a scenario, it is possible to enforce their display order based on their context. Furthermore, it can provide multiple display paths as well as the sharing of objects between different scenarios. As a result, the multimedia scenario database system can perform the pre-scheduling of multimedia objects, which makes it possible to reorder the transmission order of objects in a scenario. Consequently, the overall system resource such as data buffer and network bandwidth can be highly utilized. In this paper, we discuss the requirements of structuring a scenario to design a scenario database that stores and manages multimedia scenario. Furthermore, we devise and analyze several scheduling policies based on the reordering mechanism for the objects in a scenario.

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An Ant Colony Optimization Heuristic to solve the VRP with Time Window (차량 경로 스케줄링 문제 해결을 위한 개미 군집 최적화 휴리스틱)

  • Hong, Myung-Duk;Yu, Young-Hoon;Jo, Geun-Sik
    • The KIPS Transactions:PartB
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    • v.17B no.5
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    • pp.389-398
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    • 2010
  • The Vehicle Routing and Scheduling Problem with Time Windows(VRSPTW) is to establish a delivery route of minimum cost satisfying the time constraints and capacity demands of many customers. The VRSPTW takes a long time to generate a solution because this is a NP-hard problem. To generate the nearest optimal solution within a reasonable time, we propose the heuristic by using an ACO(Ant Colony Optimization) with multi-cost functions. The multi-cost functions can generate a feasible initial-route by applying various weight values, such as distance, demand, angle and time window, to the cost factors when each ant evaluates the cost to move to the next customer node. Our experimental results show that our heuristic can generate the nearest optimal solution more efficiently than Solomon I1 heuristic or Hybrid heuristic applied by the opportunity time.

A Scheduling Algorithm using The Priority of Broker for Improving The Performance of Semantic Web-based Visual Media Retrieval Framework (분산시각 미디어 검색 프레임워크의 성능향상을 위한 브로커 서버 우선순위를 이용한 라운드 로빈 스케줄링 기법)

  • Shim, Jun-Yong;Won, Jae-Hoon;Kim, Se-Chang;Kim, Jung-Sun
    • Journal of KIISE:Software and Applications
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    • v.35 no.1
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    • pp.22-32
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    • 2008
  • To overcome the weakness of the image retrieval system using the existing Ontology and the distributed image based on the database having a simple structure, HERMES was suggested to ensure the self-control of various image suppliers and support the image retrieval based on semantic, the mentioned framework could not solve the problems which are not considered the deterioration in the capacity and scalability when many users connect to broker server simultaneously. In this paper the tables are written which in the case numerous users connect at the same time to the supply analogous level of services without the deterioration in the capacity installs Broker servers and then measures the performance time of each inner Broker Component through Monitoring System and saved and decides the ranking in saved data. As many Query performances are dispersed into several Servers User inputted from the users Interface with reference to Broker Ranking Table, Load Balancing system improving reliability in capacity is proposed. Through the experiment, the scheduling technique has proved that this schedule is faster than existing techniques.

A Study on the Performance Analysis of Broadband ISDN Traffic (광대역 ISDN의 트래픽 성능분석에 관한 연구)

  • 구창회;박광채;이재호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.7
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    • pp.980-988
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    • 1993
  • In this paper, performance of 8-ISDN traffic for the buffer size which is requested of important parameters in switch/multiplexer of B-ISDN with multimedia traffic is analyzed. Multimedia traffic is modeled as a traffic, which is composed of poisson distribution traffic and burst traffic with exponential/geometric ON time duration(Burst duration) Performance of traffic which is modeled as a multimedia traffic is analysed and buffer size, can provide the high quality service, is presented for the cell loss probability. It is simulated using event scheduling approach method which is provided by simulation package, PC SIMSCRIPT II.5. Simulation program is composed of PREAMBLE, MAIN, INITIAL, ARRIVAL, DEPARTURE and STOP·SIM modules. Specially, in case of mixed traffic simulation, ARRIVAL module is composed of ARRIVAL I and ARRIVAL II, and cells are generated independently by each module.

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HTCaaS(High Throughput Computing as a Service) in Supercomputing Environment (슈퍼컴퓨팅환경에서의 대규모 계산 작업 처리 기술 연구)

  • Kim, Seok-Kyoo;Kim, Jik-Soo;Kim, Sangwan;Rho, Seungwoo;Kim, Seoyoung;Hwang, Soonwook
    • The Journal of the Korea Contents Association
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    • v.14 no.5
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    • pp.8-17
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    • 2014
  • Petascale systems(so called supercomputers) have been mainly used for supporting communication-intensive and tightly-coupled parallel computations based on message passing interfaces such as MPI(HPC: High-Performance Computing). On the other hand, computing paradigms such as High-Throughput Computing(HTC) mainly target compute-intensive (relatively low I/O requirements) applications consisting of many loosely-coupled tasks(there is no communication needed between them). In Korea, recently emerging applications from various scientific fields such as pharmaceutical domain, high-energy physics, and nuclear physics require a very large amount of computing power that cannot be supported by a single type of computing resources. In this paper, we present our HTCaaS(High-Throughput Computing as a Service) which can leverage national distributed computing resources in Korea to support these challenging HTC applications and describe the details of our system architecture, job execution scenario and case studies of various scientific applications.

Optimizing a Multimedia File System for Streaming Severs (스트리밍 서버를 위한 멀티미디어 파일 시스템 최적화)

  • 박진연;김두한;원유집;류연승
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.5_6
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    • pp.268-278
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    • 2004
  • In this paper, we describe our experience in the design and implementation of the SMART file system to handle multimedia workload. Our work has three design objectives: (ⅰ) efficient support for sequential workload, (ⅱ) avoiding disk fragmentation, (ⅲ) logical unit based file access. To achieve these three objectives, we develop a file system where a file consists of linked list of Data Unit Group. Instead of tree like structure of the legacy Unix file system, we use single level file structure. Our file system can also access the file based upon the logical unit which can be video frame or audio samples. Data Unit Group is a group of logical data units which is allocated continuous disk blocks. At the beginning of each Data Unit Group, there exists an index array. Each index points to the beginning of logical data units, e.g. frames in the Data Unit Group. This index array enables the random access and sequencial access of semantic data units. SMART file system is elaborately tailored to effectively support multimedia workload. We perform physical experiments and compare the performance of SMART file system with EXT2 file system and SGI XFS file system. In this experiment, SMART file system exhibits superior performance under streaming workload.