• Title/Summary/Keyword: 메타언어

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The Design and Implementation of the System for Processing Well-Formed XML Document on the Client-side (클라이언트 상의 Well-Formed XML 문서 처리 시스템의 설계 및 구현)

  • Song, Jong-Chul;Moon, Byung-Joo;Hong, Gi-Chai;Cheong, Hyun-Soo;Kim, Gyu-Tae;Lee, Soo-Youn
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.10
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    • pp.3236-3246
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    • 2000
  • XML is a meta-language as SGML and also can be xonsructed as an Internet versionof simplified SGML being used in confunction with XLL. Xpointer and XSL. Also W3C established DTDless Well-Formed XML document to use XML document on the Web. But it isnt offered system that consists of browsing, link and DTD generating facihty, and efficiently processes DTDless Well-Formed XML document. This paper studies on an implementation and design of system to process DTDless Well-Formed XML document on the client-side. This system consists of Well-Formed XML viewer displaying Well-Formed XML documet, XLL Processor processing Xll and Auto DTD generator constructing automatically DTDs based on multiple documents of the same class. This study focuses on automatic DTD generation during hyperlink navigation and an implementation of extended links based on XLL and Xpointer. ID and Xpointer location address are used as the address mode in the links. As a result of implement of this system, it conforms to validationof extended link facihties, extracts DTD from Well-Fromed XML Documents including same root element at the same class and constructs generalized DTD.

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The Design of a Complex Event Model for Effective Service Monitoring in Enterprise Systems (엔터프라이즈 시스템에서 효과적인 서비스 모니터링을 위한 복합 이벤트 모델의 설계)

  • Kum, Deuk-Kyu;Lee, Nam-Yong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.261-274
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    • 2011
  • In recent competitive business environment each enterprise has to be agile and flexible. For these purposes run-time monitoring ofservices provided by an enterprise and early decision making through this becomes core competition of the enterprise. In addition, in order to process various innumerable events which are generated on enterprise systems techniques which make filtering of meaningful data are needed. However, the existing study related with this is nothing but discovering of service faults by monitoring depending upon API of BPEL engine or middleware, or is nothing but processing of simple events based on low-level events. Accordingly, there would be limitations to provide useful business information. In this paper, through situation detection an extended complex event model is presented, which is possible to provide more valuable and useful business information. Concretely, first of all an event processing architecture in an enterprise system is proposed, and event meta-model which is suitable to the proposed architecture is going to be defined. Based on the defined meta-model, It is presented that syntax and semantics of constructs in our event processing language including various and progressive event operators, complex event pattern, key, etc. In addition, an event context mechanism is proposed to analyze more delicate events. Finally, through application studies application possibility of this study would be shown and merits of this event model would be present through comparison with other event model.

The space implementation of movie With gods and the meaning (영화 ≪신과 함께-죄와 벌≫속 공간의 구현양상과 그 의미)

  • Yi, Hyang-ae;Kim, Sinjeong
    • 기호학연구
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    • no.54
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    • pp.177-203
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    • 2018
  • On this study, we analyzed the movie With gods's narrative structure. This movie makes most people who has seen it feel deeply moved. We think that people can get deep feeling from a film at last after people who has seen the movie accept a context, story, and a message of the movie gladly. We focused on a special system in this movie With gods that can make give an ordinary message and big touch to people. Also we focused on every episodes of every space in a movie, and someone who moved freely between the spaces. A repetitive form and repetitive contents in a narrative become a special code itself -repetitiveness- for people and make them do auto-communication. Specifically, an information, the movie's repetitiveness, out of people become a special code for them, and then that make people bring memory and new information by themselves. Watching movie, people can look back up on life with every trial in the movie. In short, a repetitiveness and an auto-communication are a special system in the movie, that can make deeply touched.

Characteristics of Teacher Help and Student Response in Small Group Thinking Science Activities (Thinking Science의 모둠별 활동에 나타나는 교사 도움과 학생 반응의 특성)

  • Ha, Eun-Jung;Choi, Byung-Soon;Shin, Ae-Kyung;Kang, Seong-Joo
    • Journal of The Korean Association For Science Education
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    • v.26 no.2
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    • pp.212-221
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    • 2006
  • The purposes of this study were to examine the characteristics of teacher help in small group Thinking Science(TS) activities and analyze the way students respond to teacher help. For this study, twenty-four 5th grade and twenty-four 7th grade students were selected, to undertake TS activities. Out of the 8 activities students participated in, the verbal interactions in activity 4 and 6, by students in four small groups, which incorporated relatively active argumentation was analyzed. Students' cognitive level was identified through a science reasoning task and the students were grouped heterogeneously according to their cognitive level. This study showed that teachers predominately used simple confirmation questions in preference to metacognitive question. Also, teacher help varied according to one's personal traits, work experience and degree of activity recognition. It was discovered that when the teacher provided student appropriate metacognitive questions and sufficient feedback, students actively engaged in argumentation. On the other hand, when the teacher asked simple confirmation questions and interfered in the activity, students did not participate in argumentation actively.

A Study on Epistemology of the Body and Christian Education (몸의 인식론과 기독교교육에 관한 연구)

  • Yang, Keum Hee
    • Journal of Christian Education in Korea
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    • v.62
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    • pp.43-74
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    • 2020
  • This paper examines the epistemology of the body and the direction of Christian education based on it. Looking at Merleau-Ponty, Damagio, and Nelson's epistemology of the body, it found that they had a common point, even though they studied in different areas like philosophy, brain science, and body theology; the body is a subject that perceives the world in a sensuous and direct way, and is a channel that mediates humans and the world, and plays a decisive role in human self-formation. In particular, theology of body revealed, that the body is a pathway for our understanding of God just as a pathway for our understanding the world. In addition, theology of body revealed that the body is regarded as the place of 'embodiment of God', and in the end, the world in which our incarnated body participates should also become the place of 'God's incarnation'. It also examined Christian education based on the epistemology of the body, focusing on 'education starting from the senses', 'education as a participation', and 'incarnational education'. From these three concepts, it found that epistemology of body suggests an alternative view of traditional knowledge-based education or schooling education. It suggests an open paradigm centered on sense and experience, personal participation, non-verbal experience, and field of education, beyond a fixed and closed paradigm of doctrine-centered, objective knowledge mediation, language-centered, and content-centered. Furthermore, this paper found that the body is like a well that can pump up metaphors that provide a basic metaphor for re-conceptualizing Christian education.

Service Level Agreement Specification Model of Software and Its Mediation Mechanism for Cloud Service Broker (클라우드 서비스 브로커를 위한 소프트웨어의 서비스 수준 합의 명세 모델과 중개 방법)

  • Nam, Taewoo;Yeom, Keunhyuk
    • Journal of KIISE
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    • v.42 no.5
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    • pp.591-600
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    • 2015
  • SLA (Service Level Agreement) is an essential factor that must be guaranteed to provide a reliable and consistent service to user in cloud computing environment. Especially, a contract between user and service provider with SLA is important in an environment using a cloud service brokerage. The cloud computing is classified into IaaS, PaaS, and SaaS according to IT resources of the various cloud service. The existing SLA is difficult to reflect the quality factors of service, because it only considers factors about the physical Network environment and have no methodological approach. In this paper, we suggested a method to specify the quality characteristics of software and proposed a mechanism and structure that can exchange SLA specification between the service provider and consumer. We defined a meta-model for the SLA specification in the SaaS level, and quality requirements of the SaaS were described by the proposed specification language. Through case studies, we verified proposed specification language that can present a variety of software quality factors. By using the UDDI-based mediation process and architecture to interchange this specification, it is stored in the repository of quality specifications and exchanged during service binding time.

A study on the establishment of Korean-Chinese language education service platform using AR/VR technology (AR/VR 기술을 활용한 한-중 어학교육 서비스 플랫폼 구축방안 연구)

  • Chun, Keung;Yoo, Gab Sang
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.23-30
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    • 2019
  • The development of content for language education using AR/VR technology is a necessary task to be pursued in line with commercialization of 5G. Research on service platform for systematic management and service is currently being carried out by global companies competitively, The unique language education service model for unique areas of culture has the right to pursue R & D jointly with Korea and China. In this study, we applied the developed "Korean language education service platform for Chinese people based on e-learning" to improve the acceptance of AR/VR contents and applied AR/VR technology to video-based language education contents. And to present a new paradigm of language education. Contents development is to develop AR-based vocabulary learning services, develop experiential learning contents for VR-based step-by-step situations, and gradually develop contents to enable beginner / intermediate / advanced language education services. The service platform enables management of learning management and learning contents, and complies with metadata attributes to complete a platform capable of accommodating large capacity AR/VR contents. In the future, systematic research will be carried out in order to develop as a portal for educational services through development of various contents using mixed reality technology.

A Method for Instantiating Product Line Architecture using Formal Specifications (정형 명세를 이용한 제품계열 아키텍처의 인스턴스화 기법)

  • Shin, Suk-Kyung;Her, Jin-Sun;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.33 no.12
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    • pp.1008-1021
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    • 2006
  • Product line engineering(PLE) is one of the recent and effective reuse approaches that enables developing a number of applications by instantiating a core asset. Elements of a core asset are product line architecture(PLA), component, and decision model. Among these elements, PLA is the key element since it defines the overall structure of the core asset. Although numerous PLE methodologies have been introduced, it is still unclear what should be the elements of a PLA and how to systematically instantiate it for specific applications. Formal specifications can play a key role in defining detailed and precise instantiation process. In this paper, we first present a meta model of PLA and show how to specify PLA in a formal language, Object-Z. Then, we propose instantiation rules using formal specification and those rules precisely define constraints for instantiating PLA. By applying the proposed formal specification, we believe PLA instantiation can be carried out precisely and correctly, yielding high quality software development.

Research on Form-focused Instruction in Korean Language Education: A Critical Review (한국어교육에서의 형태초점교수법 연구: 비판적 검토)

  • Choi, Sunhee;Kim, Dae-hee
    • Journal of the Korea Convergence Society
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    • v.8 no.2
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    • pp.269-276
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    • 2017
  • The purpose of this study is to review empirical research on Form-focused instruction (FFI) in Korean language education from a critical perspective to better understand the effectiveness of FFI. To achieve this goal, several databases were searched to locate relevant experimental and quasi experimental studies published in peer-reviewed journals. Out of 66 studies collected, 12 studies met the inclusion criteria. The studies were then analyzed in terms of subjects, target grammar, treatment, measurement, and the learning outcomes of different techniques. In general, several types of FFI techniques had positive effects on helping learners acquire Korean as a second or foreign language. The results of the study will provide a conceptual framework which identifies the major factors affecting the effectiveness of FFI. The results will also be able to inform future meta-analytical research of existing studies.

An Ontology Architecture for Interoperability of Ontologies (온톨로지의 상호운용성을 위한 온톨로지 아키텍처에 관한 연구)

  • Lee, Jeong-Soo;Chae, Hee-Kwon;Kim, Kwang-Soo;Kim, Cheol-Han
    • The Journal of Society for e-Business Studies
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    • v.13 no.1
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    • pp.1-20
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    • 2008
  • Ontologies are expected in various areas as promising tools to improve communication among people and to achieve interoperability among systems. For communications between different business domains, building an ontology through integrating existing ontologies is more efficient way than building the ontology without them. However, integration of ontologies is very struggling work since languages, domains, and structures of ontologies are different from each other. In this paper, we suggest an Ontology Architecture which solves this problem by providing a systematic framework to classify ontologies from three kinds of viewpoints : language, domain range, constructs. The Ontology Architecture consists of 3 axes according to the 3 viewpoints : Ontology Meta Layer axis, Semantic Domain Layer axis, and Ontology Constructs Layer axis. Because 3 axes in Ontology Architecture are designed to improve the syntactic and semantic interoperability among ontologies, the integration of ontologies can be readily achieved.

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