• Title/Summary/Keyword: 멀티비젼

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A Study on Object Finding Method by Using Genetic Algorithm and hybrid Features (유전 알고리즘과 다중 특징 사용에 의한 물체 추출 방법에 관한 연구)

  • 안명석;신현욱;조석제
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.11a
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    • pp.184-188
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    • 1999
  • 최근 산업이 발달함에 따라 영상처리 기술이 산업에 많이 응용되고 있으며, 특히 비젼 어플리케이 션과 여러 멀티미디어 어플리케이션 분야에서, 주어진 영상에서 원하는 물체에 대한 위치정보를 빠른 시간으로 검출하는 방법에 관한 연구가 많이 진행되고 있다 특히 CCD카메라로부터 얻어진 영상 정보를 이용하여 물체의 위치정보와 물체의 패턴 분류 및 특징 추출 등 여러 가지로 응용하고 있다. 물체의 위치를 검출함에 있어서 최근까지의 방법들은 원하는 물체를 찾기 위하여 영상의 모든 부분을 비교 영역으로 정하여 물체를 찾는 방법을 이용하고 있다. 본 논문에서는 주어진 영상에서 물체를 찾기 위해 모든 부분을 비교하지 않고, 유전자 알고리즘과 칼라 히스토그램 인터섹션을 이용하여 물체의 대략의 위치를 찾고 그 주변에서 인접 색 히스토그램으로 물체를 정교하게 찾는 방법을 제안하였다. 제안한 방법은 인접 색 히스토그램과 칼라 히스토그램으로 단순히 영상의 모든 영역을 비교하는 방법에 비해 비교 횟수를 크게 줄이면서 원하는 물체의 위치를 정확히 찾을 수 있음을 알수 있었다.

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3D surface Reconstruction of Moving Object Using Multi-Laser Stripes Irradiation (멀티 레이저 라인 조사를 이용한 비등속 이동물체의 3차원 형상 복원)

  • Yi, Young-Youl;Ye, Soo-Young;Nam, Ki-Gon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.2 s.314
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    • pp.144-152
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    • 2007
  • We propose a 3D modeling method for surface inspection of non-linear moving object. The laser lines reflect the surface curvature. We can acquire 3D surface information by analyzing projected laser lines on object. ill this paper, we use multi-line laser to make use of robust of single stripe method and high speed of single frame. Binarization and channel edge extraction method were used for robust laser line extraction. A new labeling method was used for laser line labeling. We acquired sink information between each 3D reconstructed frame by feature point matching, and registered each frame to one whole image. We verified the superiority of proposed method by applying it to container damage inspection system.

Noise Smoothing using the 2D/3D Magnitude Ratio of Mesh Data (메쉬 데이터의 2D/3D 면적비를 이용한 잡음 평활화)

  • Hyeon, Dae-Hwan;WhangBo, Taeg-Keun
    • Journal of Korea Multimedia Society
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    • v.12 no.4
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    • pp.473-482
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    • 2009
  • Reconstructed 3D data from computer vision includes necessarily a noise or an error. When these data goes through a mesh process, the different 3D mesh data from original shape comes to make by a noise or an error. This paper proposed the method that smooths a noise effectively by noise analysis in reconstructed 3D data. Because the proposed method is smooths a noise using the area ratio of the mesh, the pre-processing of unusable mesh is necessary in 3D mesh data. This study detects a peak noise and Gaussian noise using the ratio of 3D volume and 2D area of mesh and smooths the noise with respect of its characteristics. The experimental results using synthetic and real data demonstrated the efficacy and performance of proposed algorithm.

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Real-time 3D Calibration for Pose Computation in Extended Environments (확장 환경에서의 위치 및 방향 정보 계산을 위한 실시간 3차원 위치 계산)

  • Park, Jun;Jang, Jun-Ho;Kwon, Jang-Woo
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.455-461
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    • 2003
  • In Computer Vision-based pose computation systems, markers are often used as reference points: artificially-designed (to maximize the efficiency in detection) markers are installed in the environment and their positions are measured using probing devices such as mechanical digitizers and laser range finders. The camera (or the user) pose is computed based on three or more markers 3D positions and the 2D positions in the image. However, in extended environments, it is impractical to install enough number of markers to be detected by the camera. Instead, natural features, if detected and tracked efficiently, can be used as reference points. These natural features 3D positions need to be measured before they can be used as reference points. In this paper, technologies of utilizing natural features are introduced for pose computation or refinement in extended environments.

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Development of Multi-Laser Vision System For 3D Surface Scanning (3 차원 곡면 데이터 획득을 위한 멀티 레이져 비젼 시스템 개발)

  • Lee, J.H.;Kwon, K.Y.;Lee, H.C.;Doe, Y.C.;Choi, D.J.;Park, J.H.;Kim, D.K.;Park, Y.J.
    • Proceedings of the KSME Conference
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    • 2008.11a
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    • pp.768-772
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    • 2008
  • Various scanning systems have been studied in many industrial areas to acquire a range data or to reconstruct an explicit 3D model. Currently optical technology has been used widely by virtue of noncontactness and high-accuracy. In this paper, we describe a 3D laser scanning system developped to reconstruct the 3D surface of a large-scale object such as a curved-plate of ship-hull. Our scanning system comprises of 4ch-parallel laser vision modules using a triangulation technique. For multi laser vision, calibration method based on least square technique is applied. In global scanning, an effective method without solving difficulty of matching problem among the scanning results of each camera is presented. Also minimal image processing algorithm and robot-based calibration technique are applied. A prototype had been implemented for testing.

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f-MRI with Three-Dimensional Visual Stimulation (삼차원 시각 자극을 이용한 f-MRI 연구)

  • Kim C.Y.;Park H.J.;Oh S.J.;Ahn C.B.
    • Investigative Magnetic Resonance Imaging
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    • v.9 no.1
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    • pp.24-29
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    • 2005
  • Purpose : Instead of conventional two-dimensional (2-D) visual stimuli, three-dimensional (3-D) visual stimuli with stereoscopic vision were employed for the study of functional Magnetic Resonance Imaging (f-MRI). In this paper f-MRI with 3-D visual stimuli is investigated in comparison with f-MRI with 2-D visual stimuli. Materials and Methods : The anaglyph which generates stereoscopic vision by viewing color coded images with red-blue glasses is used for 3-D visual stimuli. Two-dimensional visual stimuli are also used for comparison. For healthy volunteers, f-MRI experiments were performed with 2-D and 3-D visual stimuli at 3.0 Tesla MRI system. Results : Occipital lobes were activated by the 3-D visual stimuli similarly as in the f-MRI with the conventional 2-D visual stimuli. The activated regions by the 3-D visual stimuli were, however, larger than those by the 2-D visual stimuli by $18\%$. Conclusion : Stereoscopic vision is the basis of the three-dimensional human perception. In this paper 3-D visual stimuli were applied using the anaglyph. Functional MRI was performed with 2-D and 3-D visual stimuli at 3.0 Tesla whole body MRI system. The occipital lobes activated by the 3-D visual stimuli appeared larger than those by the 2-D visual stimuli by about $18\%$. This is due to the more complex character of the 3-D human vision compared to 2-D vision. The f-MRI with 3-D visual stimuli may be useful in various fields using 3-D human vision such as virtual reality, 3-D display, and 3-D multimedia contents.

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An Internet Streaming Service for Digital Cinema Using Motion JPEG2000 (Motion JPEG2000을 이용한 디지털시네마 인터넷전송기술 연구)

  • Jeong, Dae-Gwon
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.93-98
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    • 2009
  • While the Motion JPEG2000 has been considered as a unique encoder for digital cinema due to its high quality coding and large screen format, the realization of a digital cinema system and its service cost enormous fund and time. In this paper a digital cinema transmission system with PC and RTP protocol over the Internet is proposed, and showed how tiles of moving images are transmitted, decoded independently and combined to reconstruct and display at a large screen for digital cinema service. The simulation has been carried out for tiles of 128${\times}$128, 256${\times}$256, 512${\times}$512, and 1024${\times}$1024 pixels. In the experiment, two clients of PC’s received and decoded tiles of video and constructed whole size of moving images successfully. The PSNR’s of the video ranges 30dB to 40dB at compression rate of 160:1 and 30dB to 50dB at and below 16:1, respectively. The result showed a possibility for the reconstruction of video in multi-vision.

Design and Implementation of a Real-Time Lipreading System Using PCA & HMM (PCA와 HMM을 이용한 실시간 립리딩 시스템의 설계 및 구현)

  • Lee chi-geun;Lee eun-suk;Jung sung-tae;Lee sang-seol
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1597-1609
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    • 2004
  • A lot of lipreading system has been proposed to compensate the rate of speech recognition dropped in a noisy environment. Previous lipreading systems work on some specific conditions such as artificial lighting and predefined background color. In this paper, we propose a real-time lipreading system which allows the motion of a speaker and relaxes the restriction on the condition for color and lighting. The proposed system extracts face and lip region from input video sequence captured with a common PC camera and essential visual information in real-time. It recognizes utterance words by using the visual information in real-time. It uses the hue histogram model to extract face and lip region. It uses mean shift algorithm to track the face of a moving speaker. It uses PCA(Principal Component Analysis) to extract the visual information for learning and testing. Also, it uses HMM(Hidden Markov Model) as a recognition algorithm. The experimental results show that our system could get the recognition rate of 90% in case of speaker dependent lipreading and increase the rate of speech recognition up to 40~85% according to the noise level when it is combined with audio speech recognition.

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