• Title/Summary/Keyword: 머신러닝 교육 플랫폼

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Educational Programming Language based Deep AI Yourself Hands-on Platform for Machine Learning (머신러닝 학습을 위한 교육용 프로그래밍 언어 기반 Deep AI Yourself 실습 플랫폼)

  • Lee, Se-Hoon;Bak, Jeong-Jun;Lee, Myeong-Sung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.243-244
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    • 2020
  • 본 논문에서는 기존 AI 기능을 탑재한 교육용 프로그래밍 언어 기반의 서비스들의 문제점을 개선할 수 있는 머신러닝 학습을 위한 교육용 프로그래밍 언어 기반 실습 플랫폼을 제안한다. 이번 연구에서는 기존 교육용 프로그래밍 언어 기반 서비스의 대표주자인 Scratch 3.0과 Tensorflow를 접목하여 AI에 대한 높은 이해도를 가질 수 있도록 하는 학습 방향을 제시하고 Gray-Box 형태의 학습 모델 서비스를 구현한다.

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Data Preprocessing block for Education Programming Language based Deep aI Yourself Hands-on Platform (교육용 프로그래밍 언어 기반 Deep aI Yourself 실습 플랫폼을 위한 데이터 전처리 블록)

  • Lee, Se-Hoon;Kim, Ki-Tae;Baek, Min-Ju;Yoo, Chae-Won
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.297-298
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    • 2020
  • 본 논문에서는 머신러닝 학습에 있어 데이터 전처리의 중요성과 기존 데이터 전처리 기능을 가진 교육용 실습 플랫폼 서비스의 단점은 개선할 수 있는 데이터 전처리 학습을 위한 교육용 블록코딩 기반 실습 플랫폼을 제안한다. 머신러닝 모델의 학습데이터는 데이터 전처리에 따라 모델의 정확도에 큰 영향을 미치므로 데이터를 다양하게 활용하기 위해서는 전처리의 필요성을 깨닫고 과정을 정확하게 이해해야 한다. 따라서 데이터를 처리하는 과정을 이해하고 전처리를 직접 실행해 볼 수 있는 교육용 프로그래밍 언어 기반 D.I.Y 실습 플랫폼을 구현한다.

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A Machine Learning Model Learning and Utilization Education Curriculum for Non-majors (비전공자 대상 머신러닝 모델 학습 및 활용교육 커리큘럼)

  • Kyeong Hur
    • Journal of Practical Engineering Education
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    • v.15 no.1
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    • pp.31-38
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    • 2023
  • In this paper, a basic machine learning model learning and utilization education curriculum for non-majors is proposed, and an education method using Orange machine learning model learning and analysis tools is proposed. Orange is an open-source machine learning and data visualization tool that can create machine learning models by learning data using visual widgets without complex programming. Orange is a platform that is widely used by non-major undergraduates to expert groups. In this paper, a basic machine learning model learning and utilization education curriculum and weekly practice contents for one semester are proposed. In addition, in order to demonstrate the reality of practice contents for machine learning model learning and utilization, we used the Orange tool to learn machine learning models from categorical data samples and numerical data samples, and utilized the models. Thus, use cases for predicting the outcome of the population were proposed. Finally, the educational satisfaction of this curriculum is surveyed and analyzed for non-majors.

D.I.Y : Block-based Programming Platform for Machine Learning Education (D.I.Y : 머신러닝 교육을 위한 블록 기반 프로그래밍 플랫폼)

  • Lee, Se-hoon;Jeong, Ji-hyun;Lee, Jin-hyeong;Jo, Cheon-woo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.245-246
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    • 2020
  • 본 논문에서는 블록형 코딩 방식을 통해 비전공자가 스스로 머신러닝의 쉽게 원리를 구현해 볼 수 있는 딥아이( D.I.Y, Deep AI Yourself) 플랫폼을 제안하였다. 딥아이는 구글의 오픈 소스 블록형 코딩 툴 개발 라이브러리인 Blockly를 기반으로 머신러닝 알고리즘을 쉽게 구현할 수 다양한 블록으로 구성되어 있다. Blockly는 CSR 기반이며 사용자가 개발한 블록 코드는 내부적으로 코드 생성기에 의해 파이썬 코드 등으로 변환되어 백엔드 서버에서 처리를 하며 결과를 사용자에게 제공한다.

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The effects on the personalized learning platform with machine learning recommendation modules: Focused on learning time, self-directed learning ability, attitudes toward mathematics, and mathematics achievement (머신러닝 추천모듈이 적용된 맞춤형 학습 플랫폼 효과성 탐색: 학습시간, 자기주도적 학습능력, 수학에 대한 태도, 수학학업성취도를 중심으로)

  • Park, Mangoo;Lim, Hyunjung;Kim, Jiyoung;Lee, Kyuha;Kim, Mikyung
    • The Mathematical Education
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    • v.59 no.4
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    • pp.373-387
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    • 2020
  • The purpose of this study is to verify the effects of personalized learning platforms applied with machine learning recommendation modules that upgrade recommended algorithms by themselves through learning big data analysis on students' learning time, self-directed learning ability, mathematics achievement, and attitudes toward mathematics, and the correlation between them. According to the study, customized learning affected learning time, self-directed learning ability and mathematics attitude, while learning time affected self-directed learning ability. Self-directed learning ability has had a significant impact on the attitude of mathematics and mathematical achievements. As a result of the mediated effectiveness test, the indirect impact of customized learning on mathematics attitude and mathematics performance was significant through the medium of learning time and self-directed learning ability.

Design of Python Block and Text Co-coding Platform for Artificial Intelligence Convergence in Vocational Education (인공지능 융합 직업 교육을 위한 파이썬 블록과 텍스트 공동 코딩 플랫폼 설계)

  • Lee, Se-Hoon;Kim, Yeon-Woo;Hong, Seung-Min
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.231-232
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    • 2022
  • 본 논문에서는 직업 교육 분야에 인공지능 융합 교육을 위한 파이썬 블록과 텍스트 동시 코딩 플랫폼을 설계하였다. 플랫폼에 코딩 언어로는 데이터 분석과 머신러닝의 다양한 라이브러리를 지원하고 있는 파이썬으로 하며, 직업 교육의 영역 전문가가 쉽게 직무 기능 파이썬 블록 모듈을 만들어 추가하고 커스터마이징을 할 수 있는 아키텍처를 갖고 있다. 제안한 플랫폼을 활용한 인공지능 융합 직업 분야로 바이오와 기계공학 분야의 블록 모듈을 추가하고 실습 예제를 만드는 과정을 보여 플랫폼의 유용성과 효율성을 보였다.

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Development of Convergence Education Program for 'Understanding of Molecular Structure' using Machine Learning Educational Platform (머신러닝 교육 플랫폼 활용 '분자 구조의 이해'를 위한 융합교육 프로그램 개발)

  • Yi, Soyul;Lee, Youngjun
    • Journal of The Korean Association of Information Education
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    • v.25 no.6
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    • pp.961-972
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    • 2021
  • In this study, an educational program was developed so that artificial intelligence could be used as a transdisciplinary convergence education with other disciplines. The main educational content is designed for 8 hours using machine learning to help students understand the molecular structure dealt with in high school chemistry. The program developed in this study calculated the I-CVI (Item Content Validity Index) value through expert review, and as a result, none of the items were rejected with a score of .80 or higher. Because the program of this study combines the content elements of the chemistry subject and the information (artificial intelligence) subject academically, it is expected that the learner will be able to increase the convergence talent literacy. In addition, since it is not required to secure a additional number of hours for this educational program, the burden on teachers may be low.

The Development of Software Teaching-Learning Model based on Machine Learning Platform (머신러닝 플랫폼을 활용한 소프트웨어 교수-학습 모형 개발)

  • Park, Daeryoon;Ahn, Joongmin;Jang, Junhyeok;Yu, Wonjin;Kim, Wooyeol;Bae, Youngkwon;Yoo, Inhwan
    • Journal of The Korean Association of Information Education
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    • v.24 no.1
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    • pp.49-57
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    • 2020
  • The society we are living in has being changed to the age of the intelligent information society after passing through the knowledge-based information society in the early 21st century. In this study, we have developed the instructional model for software education based on the machine learning which is a field of artificial intelligence(AI) to enhance the core competencies of learners required in the intelligent information society. This model is focusing on enhancing the core competencies through the process of problem-solving as well as reducing the burden of learning about AI itself. The specific stages of the developed model are consisted of seven levels which are 'Problem Recognition and Analysis', 'Data Collection', 'Data Processing and Feature Extraction', 'ML Model Training and Evaluation', 'ML Programming', 'Application and Problem Solving', and 'Share and Feedback'. As a result of applying the developed model in this study, we were able to observe the positive response about learning from the students and parents. We hope that this research could suggest the future direction of not only the instructional design but also operation of software education program based on machine learning.

Design of Python Block Coding Platform for AIoT Physical Computing Education (AIoT 피지컬 컴퓨팅 교육을 위한 파이썬 블록 코딩 플랫폼 설계)

  • Lee, Se-Hoon;Kim, Su-Min;Kim, Young-Ho
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.1-2
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    • 2022
  • 본 논문은 4차 산업혁명의 핵심기술인 인공지능과 IoT를 피지컬 컴퓨팅을 이용해 교육을 할 수 있는 플랫폼을 설계하였다. 플랫폼은 파이썬 비주얼 블록 프로그래밍을 기반으로 사용자의 코딩 언어의 구문적인 어려움을 감소시키며 데이터 분석과 머신러닝을 쉽게 응용할 수 있다. 피지컬 컴퓨팅을 위한 AIoT 타겟 보드로는 라즈베리파이를 활용하였으며 타겟보드의 하드웨어에 대한 선수 지식을 최소화해서 원하는 시스템을 개발할 수 있다. 응용에서는 센서로 수집한 데이터를 분석하고 인공지능 모델 생성을 할 수 있으며 학습된 모델을 액추에이터 제어에 활용하는 등 AIoT 피지컬 컴퓨팅 교육에 여러 장벽을 낮추었다.

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An Analysis of Educational Capacity Prediction according to Pre-survey of Satisfaction using Random Forest (랜덤 포레스트를 활용한 만족도 사전조사에 따른 교육 역량 예측 분석)

  • Nam, Kihun
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.487-492
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    • 2022
  • Universities are looking for various methods to enhance educational competence level suitable for the rapidly changing social environment. This study suggests a method to promote academic and educational achievements by reducing drop-out rate from their majors through implementation of pre-survey of satisfaction that revised and complemented survey items. To supplement the CQI method implemented after a general satisfaction survey, a pre-survey of satisfaction was carried out. To consolidate students' competences, this study made prediction and analysis of data with more importance possible using the Random Forest of the machine learning technique that can be applied to AI Medici platform, whose design is underway. By pre-processing the pre-survey of satisfaction, the students information enrolled in classes were defined as an explanatory variable, and they were classified, and a model was created and learning was conducted. For the experimental environment, the algorithms and sklearn library related in Jupyter notebook 3.7.7, Python 3.7 were used together. This study carried out a comparative analysis of change in educational satisfaction survey, carried out after classes, and trends in the drop-out students by reflecting the results of the suggested method in the classes.