• Title/Summary/Keyword: 매개 변수 검증

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Effect of turbulent motion on size distribution of suspended flocs (난류 거동이 점착성 부유사의 입도분포에 미치는 영향)

  • Byun, Jisun;So, Minwoo
    • Proceedings of the Korea Water Resources Association Conference
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    • 2021.06a
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    • pp.25-25
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    • 2021
  • 점착성 유사는 비점착성 유사에 비해 1차입자의 크기가 작아 1차입자간의 점착력이 중요한 역할을 하는 유사를 말한다. 점착성 유사는 비점착성 유사에 비해 크기가 작아 입자의 전자기적 점착력의 영향을 무시할 수 없으므로 점착력으로 인해 입자들은 서로 응집하는 동시에 입자들 간의 충돌에 의하여 파괴되는 과정을 거친다. 이러한 응집과 파괴가 지속되는 일련의 과정을 응집현상이라 한다. 점착성 유사는 응집과정을 통해 일차입자보다 크기가 크며 수십 개에서 수천 개의 일차입자와 물의 덩어리인 플럭을 형성하게 된다. 흐름 내 존재하는 플럭의 응집현상에 가장 지배적인 영향을 미치는 인자로 난류 거동이 알려진 바 있다. 본 연구에서는 난류 거동에 따른 점착성 플럭의 입도분포 변화를 살펴보고자 하였으며, 점착성 유사 입도분포 모형을 개발하였다. 수치모형의 개발은 확률과정(또는 추계과정)의 개념을 바탕으로 한다. 점착성 유사의 응집현상을 구성하는 응집과정은 다양한 연구를 통해 메커니즘들이 규명된 것과 달리 파괴과정은 난류로 인해 발생하며 무작위한 것으로 여겨진다. 무작위한 플럭의 파괴과정을 확률과정으로 가정하고 매개변수 중 하나를 대수정규분포를 따르는 난수로 고려하였다. 개발된 모형의 검증은 연안지역에서 점착성 플럭의 거동을 측정한 연구결과와의 비교를 통해 수행하였으며, 흐름 유속의 연직분포와 유사 농도의 연직분포, 응집현상 이후 플럭의 평형크기와 입도분포가 모두 합리적으로 계산되는 것이 확인되었다. 더불어 모의 결과에서는 대수정규분포를 따르는 동일한 난수를 적용하였음에도 불구하고 하상으로부터 거리가 가까워짐에 따라 플럭입도분포가 단봉분포(Unimodal Distribution)와 이봉분포(Bimodal Distribution)가 모두 계산되는 것으로 나타났다. 이는 모형의 개발과정에서 플럭의 가능 최대 크기를 콜모고로브 길이규모로 제한한 것과 관련이 있다. 난류 흐름 내 존재하는 플럭의 크기가 응집현상을 통해 난류의 콜모고로브 길이규모까지 성장하는 경우, 난류의 전단응력이 급격하게 증가하여 파괴과정이 활발해지고 응집과정이 저하된다는 것은 널리 알려진 사실이다. 이러한 사실을 바탕으로 플럭의 가능최대 크기를 콜모고로브 길이규모로 제한하였으며, 하상으로부터의 거리에 따라 콜모고로브 길이규모의 변화로 인해 콜모고로브 길이규모 부근에서 하나의 최빈값이 추가로 나타나는 것으로 이해된다. 수치모의 결과로부터 얻어진 콜모고로브 길이규모와 입도분포 형태의 상관관계를 보다 정확하게 이해하기 위해 실측 자료들을 검토해 본 결과, 균질한 재료를 이용한 실험실 실험결과에서 플럭 이봉분포의 최빈값이 콜모고로브 길이규모와 일치하는 것이 확인되었다. 연안지역에서 측정을 수행한 자료들에서도 이봉분포 또는 다봉분포와 콜모고로브 길이 규모와의 상관성을 찾아볼 수 있었다.

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Flood Runoff Simulation Using GIS-Grid Based K-DRUM for Yongdam-Dam Watershed (GIS격자기반 K-DRUM을 활용한 용담댐유역 홍수유출모의)

  • Park, Jin Hyeog;Hur, Young Teck;Ryoo, Kyong Sik;Lee, Geun Sang
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.1D
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    • pp.145-151
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    • 2009
  • Recently, the rapid development of GIS technology has made it possible to handle a various data associated with spatially hydrological parameters with their attribute information. Therefore, there has been a shift in focus from lumped runoff models to distributed runoff models, as the latter can consider temporal and spatial variations of discharge. This research is to evaluate the feasibility of GIS based distributed model using radar rainfall which can express temporal and spatial distribution in actual dam watershed during flood runoff period. K-DRUM (K-water hydrologic & hydaulic Distributed flood RUnoff Model) which was developed to calculate flood discharge connected to radar rainfall based on long-term runoff model developed by Kyoto- University DPRI (Disaster Prevention Research Institute), and Yondam-Dam watershed ($930km^2$) was applied as study site. Distributed rainfall according to grid resolution was generated by using preprocess program of radar rainfall, from JIN radar. Also, GIS hydrological parameters were extracted from basic GIS data such as DEM, land cover and soil map, and used as input data of distributed model (K-DRUM). Results of this research can provide a base for building of real-time short-term rainfall runoff forecast system according to flash flood in near future.

Radar Rainfall Adjustment by Artificial Neural Network and Runoff Analysis (신경망에 의한 레이더강우 보정 및 유출해석)

  • Kim, Soo Jun;Kwon, Young Soo;Lee, Keon Haeng;Kim, Hung Soo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.30 no.2B
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    • pp.159-167
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    • 2010
  • The purpose of this study is to get the adjusted radar rainfalls by ANN(Artificial Neural Network) method. In the case of radar rainfall, it has an advantage of spatial distribution characteristics of rainfall while point rainfall has an advantage at the point. Therefore we adjusted the radar rainfall by ANN method considering the advantages of two rainfalls of radar and point. This study constructed two ANN models of Model I and Model II for radar rainfall adjustment. We collected the three rainfall events and adjusted the radar rainfall for Anseong-cheon basin. The two events were inputted into the Modeland Model to derive the optimum parameters and the rest event was used for validation. The adjusted radar rainfalls by ANN method and the raw radar rainfall were used as the input data of ModClark model which is a semi-distributed model to simulate the runoff. As the results of the simulation, the runoff by raw radar rainfall were overestimated but the peak time and peak runoff from the adjusted rainfall by ANN were well fitted to the observed hydrograph.

Flow Analysis in Road Gutter Storage Using Fluent Model (Fluent 모형을 이용한 도로 측구 저류조에서의 흐름 분석)

  • Kim, Jung Soo;Lee, Min Sung;Han, Chyung Such;Yoo, In Gi
    • Proceedings of the Korea Water Resources Association Conference
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    • 2022.05a
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    • pp.234-234
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    • 2022
  • 도로에서의 우수를 원활하게 처리하기 위해서 빗물받이 및 연결관 등의 노면 배수시설이 설치되고 있으며, 노면 배수는 측구부를 통해 흘러 빗물받이 유입부로 차집되고 연결관을 통해 하수관거로 배수된다. 그러나 최근 국내 기상패턴의 변화로 국지성 집중호우와 같이 시간당 강우량 증가로 도로부와 저지대에서 배수시설의 배수불량에 따른 도심지 내수침수 피해가 발생하고 있다. 이에 정부에서는 다양한 우수관거 개선사업, 빗물펌프장, 지하저류조와 같은 방재시설을 설치하고 있으나 우수유출저감시설은 대규모 예산이 소요되고 실제 침수지역에 피해 저감효과에 대한 효용성 문제에 대한 제기뿐만 아니라 과밀화된 도심지에서는 지하공간 활용에 한계가 있는 실정이므로 도심지의 다양한 공간을 활용한 도시 배수 및 저류시설에 대한 연구가 필요하다. 따라서 본 연구에서는 유휴 공간인 도로 측구부 공간을 활용하여 도로 노면수를 저류 및 지체할 수 있는 노면수 측구 저류시설의 개념을 제시하고 측구저류조의 활용성을 판단하기 위하여 빗물받이 유입구, 빗물받이, 측구 저류조 및 빗물받이와 측구저류조 연결부에서의 노면수 유입, 유출 및 저류 등의 다양한 흐름 변화를 확인하기 위하여 Fluent 모형의 적용성을 분석하였다. 수치모의 전체 형상은 50x50cm 크기의 빗물받이를 기준으로 양쪽에 2m 길이의 측구 저류조를 원형관으로 연결하여 1/5 축소모형으로 구성하고 격자는 빗물받이 유입부, 빗물받이 및 측구 저류조 내부의 복잡한 3차원 흐름을 모의하기 위해 사면체와 육면체로 조밀하게 생성하였다. 다상유동해석을 위해 VOF(Volume of Fluid)방법을 적용하였고, 수치해석 방법으로는 비정상류, 난류 모형으로는 SST k-ω모형을 적용하였다. 수치모의 조건으로는 설계빈도별(5~30년) 우수유출량을 산정하여 유입 유량별 기존 빗물받이 유입부에서의 유입흐름, 빗물받이 내부에서의 와 발생흐름, 측구 저류조 및 연결관에서의 흐름을 구현하여 분석하였다. 수치모의 결과 빗물받이 유입부에서 연결관을 통한 측구 저류조로 유입되는 유입흐름과 빗물받이 하단부의 배수관을 통해 유출되는 흐름을 정상적으로 구현하였으며, 빗물받이 유입부 및 측구 저류조 연결관에서의 유속변화도 확인할 수 있었다. 또한 빗물받이와 측구 저류조에서 다양한 흐름을 구현하기 위한 Flunet 모형의 적용성을 검토하였으며, 향후 수리실험을 통하여 실제 흐름과의 매개변수 최적화 및 다양한 도로 조건의 변화를 고려한 수치모의 분석을 통하여 지속적인 모형의 검증이 가능할 것으로 판단된다.

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Effect of Tool Box Meeting of Plant Construction Workers on Disaster Prevention Behavior for Chemical Accident Prevention (화학 사고 예방을 위한 Plant 건설 종사자의 Tool Box Meeting이 재해예방행동에 미치는 영향)

  • Il-Hwan Oh;Sang-Gil Kim;Gyu-Sun Cho
    • Industry Promotion Research
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    • v.8 no.4
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    • pp.47-60
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    • 2023
  • The purpose of this study is to examine the causal relationship between self-efficacy and safety consciousness of health belief factors and how they affect the disaster prevention behavior of construction workers using TBM. To this end, a research model is presented that applies the main variables of the Health Belief Theory, a social psychological health behavior change model developed to predict and explain health-related behaviors. To empirically verify the research model of this study, a survey was conducted among construction workers who have experience in using TBMs for chemical plant construction. The results showed that, first, the perceived severity of construction workers utilizing chemical plant construction has a significant effect on self-efficacy and safety consciousness; second, the perceived probability of construction workers utilizing chemical plant construction has a significant effect on self-efficacy and safety consciousness. Third, the perceived obstacles of construction workers utilizing chemical plant construction have a significant effect on self-efficacy and safety consciousness. Fourth, the perceived benefits of construction workers utilizing chemical plant construction were found to have a significant effect on self-efficacy and safety awareness. The purpose of this study is to reduce critical accidents through disaster prevention behavior of chemical plant construction workers through TBM.

The Research on Online Game Hedonic Experience - Focusing on Moderate Effect of Perceived Complexity - (온라인 게임에서의 쾌락적 경험에 관한 연구 - 지각된 복잡성의 조절효과를 중심으로 -)

  • Lee, Jong-Ho;Jung, Yun-Hee
    • Journal of Global Scholars of Marketing Science
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    • v.18 no.2
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    • pp.147-187
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    • 2008
  • Online game researchers focus on the flow and factors influencing flow. Flow is conceptualized as an optimal experience state and useful explaining game experience in online. Many game studies focused on the customer loyalty and flow in playing online game, In showing specific game experience, however, it doesn't examine multidimensional experience process. Flow is not construct which show absorbing process, but construct which show absorbing result. Hence, Flow is not adequate to examine multidimensional experience of games. Online game is included in hedonic consumption. Hedonic consumption is a relatively new field of study in consumer research and it explores the consumption experience as a experiential view(Hirschman and Holbrook 1982). Hedonic consumption explores the consumption experience not as an information processing event but from a phenomenological of experiential view, which is a primarily subjective state. It includes various playful leisure activities, sensory pleasures, daydreams, esthetic enjoyment, and emotional responses. In online game experience, therefore, it is right to access through a experiential view of hedonic consumption. The objective of this paper was to make up for lacks in our understanding of online game experience by developing a framework for better insight into the hedonic experience of online game. We developed this framework by integrating and extending existing research in marketing, online game and hedonic responses. We then discussed several expectations for this framework. We concluded by discussing the results of this study, providing general recommendation and directions for future research. In hedonic response research, Lacher's research(1994)and Jongho lee and Yunhee Jung' research (2005;2006) has served as a fundamental starting point of our research. A common element in this extended research is the repeated identification of the four hedonic responses: sensory response, imaginal response, emotional response, analytic response. The validity of these four constructs finds in research of music(Lacher 1994) and movie(Jongho lee and Yunhee Jung' research 2005;2006). But, previous research on hedonic response didn't show that constructs of hedonic response have cause-effect relation. Also, although hedonic response enable to different by stimulus properties. effects of stimulus properties is not showed. To fill this gap, while largely based on Lacher(1994)' research and Jongho Lee and Yunhee Jung(2005, 2006)' research, we made several important adaptation with the primary goal of bringing the model into online game and compensating lacks of previous research. We maintained the same construct proposed by Lacher et al.(1994), with four constructs of hedonic response:sensory response, imaginal response, emotional response, analytical response. In this study, the sensory response is typified by some physical movement(Yingling 1962), the imaginal response is typified by images, memories, or situations that game evokes(Myers 1914), and the emotional response represents the feelings one experiences when playing game, such as pleasure, arousal, dominance, finally, the analytical response is that game player engaged in cognition seeking while playing game(Myers 1912). However, this paper has several important differences. We attempted to suggest multi-dimensional experience process in online game and cause-effect relation among hedonic responses. Also, We investigated moderate effects of perceived complexity. Previous studies about hedonic responses didn't show influences of stimulus properties. According to Berlyne's theory(1960, 1974) of aesthetic response, perceived complexity is a important construct because it effects pleasure. Pleasure in response to an object will increase with increased complexity, to an optimal level. After that, with increased complexity, pleasure begins with a linearly increasing line for complexity. Therefore, We expected this perceived complexity will influence hedonic response in game experience. We discussed the rationale for these suggested changes, the assumptions of the resulting framework, and developed some expectations based on its application in Online game context. In the first stage of methodology, questions were developed to measure the constructs. We constructed a survey measuring our theoretical constructs based on a combination of sources, including Yingling(1962), Hargreaves(1962), Lacher (1994), Jongho Lee and Yunhee Jung(2005, 2006), Mehrabian and Russell(1974), Pucely et al(1987). Based on comments received in the pretest, we made several revisions to arrive at our final survey. We investigated the proposed framework through a convenience sample, where participation in a self-report survey was solicited from various respondents having different knowledges. All respondents participated to different degrees, in these habitually practiced activities and received no compensation for their participation. Questionnaires were distributed to graduates and we used 381 completed questionnaires to analysis. The sample consisted of more men(n=225) than women(n=156). In measure, the study used multi-item scales based previous study. We analyze the data using structural equation modeling(LISREL-VIII; Joreskog and Sorbom 1993). First, we used the entire sample(n=381) to refine the measures and test their convergent and discriminant validity. The evidence from both the factor analysis and the analysis of reliability provides support that the scales exhibit internal consistency and construct validity. Second, we test the hypothesized structural model. And, we divided the sample into two different complexity group and analyze the hypothesized structural model of each group. The analysis suggest that hedonic response plays different roles from hypothesized in our study. The results indicate that hedonic response-sensory response, imaginal response, emotional response, analytical response- are related positively to respondents' level of game satisfaction. And game satisfaction is related to higher levels of game loyalty. Additionally, we found that perceived complexity is important to online game experience. Our results suggest that importance of each hedonic response different by perceived game complexity. Understanding the role of perceived complexity in hedonic response enables to have a better understanding of underlying mechanisms at game experience. If game has high complexity, analytical response become important response. So game producers or marketers have to consider more cognitive stimulus. Controversy, if game has low complexity, sensorial response respectively become important. Finally, we discussed several limitations of our study and suggested directions for future research. we concluded with a discussion of managerial implications. Our study provides managers with a basis for game strategies.

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A Study on the Decisive Factors Influencing the Career Preparation Activities of North Korean Adolescent Defector (탈북 청소년 진로준비행동에 영향을 미치는 결정요인에 관한 연구)

  • Cho, Hyun-Seob;Chae, Kyung-Hee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.6
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    • pp.501-513
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    • 2019
  • In this study, which is based on the findings of the preceding studies, the researchers determined social support and Career Decision Self-efficacy as the key influencing variables for the successful Career Preparation Activities, to analyze the relationship between Career Preparation Activities and these variables, while identifying the mediating effect of Career Decision Self-efficacy in the relationship between social support and Career Preparation Activities. In addition, there is an objective to provide effective career counseling materials. For this study, a total of 174 North Korean adolescent defectors, who were in their middle and high schools, were interviewed and the resultant data were analyzed the data based on the questionnaire data of 204 copies from March 12 to 19, 2019. For the analysis of the data, SPSS and AMOS statistical suites were used to verify the hypothesis. The result of the analysis showed that, first, in the relationship between the social support, Career Decision Self-efficacy, and Career Preparation Activities of the North Korean adolescent defectors social support, Career Decision Self-efficacy, and Career Preparation Activities were all positively related. Especially, Career Decision Self-efficacy has been identified as the variable that is highly related to Career Preparation Activities. Second, rather than social support(${\beta}=.107$), Career Decision Self-efficacy(${\beta}=.388$) turned out to have more profound direct influence on Career Preparation Activities. Third, social support did not influence Career Preparation Activities directly(${\beta}=.107$, p>.05) but completely intermediated Career Decision Self-efficacy to influence Career Preparation Activities(Indirect effect=.307, p<.05, Z-value=2.924, p<.01). The findings of this study show that, in order to enhance the Career Preparation Activities of the North Korean adolescent defectors, it is necessary to examine how they perceive the emotional, informational, material, and evaluative supports from the surrounding environment are perceived and identify the abilities, values, and career desires of themselves through a behavioral planning that can establish a professional and value system in accordance with them.

A Study on the Prediction Model of Stock Price Index Trend based on GA-MSVM that Simultaneously Optimizes Feature and Instance Selection (입력변수 및 학습사례 선정을 동시에 최적화하는 GA-MSVM 기반 주가지수 추세 예측 모형에 관한 연구)

  • Lee, Jong-sik;Ahn, Hyunchul
    • Journal of Intelligence and Information Systems
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    • v.23 no.4
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    • pp.147-168
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    • 2017
  • There have been many studies on accurate stock market forecasting in academia for a long time, and now there are also various forecasting models using various techniques. Recently, many attempts have been made to predict the stock index using various machine learning methods including Deep Learning. Although the fundamental analysis and the technical analysis method are used for the analysis of the traditional stock investment transaction, the technical analysis method is more useful for the application of the short-term transaction prediction or statistical and mathematical techniques. Most of the studies that have been conducted using these technical indicators have studied the model of predicting stock prices by binary classification - rising or falling - of stock market fluctuations in the future market (usually next trading day). However, it is also true that this binary classification has many unfavorable aspects in predicting trends, identifying trading signals, or signaling portfolio rebalancing. In this study, we try to predict the stock index by expanding the stock index trend (upward trend, boxed, downward trend) to the multiple classification system in the existing binary index method. In order to solve this multi-classification problem, a technique such as Multinomial Logistic Regression Analysis (MLOGIT), Multiple Discriminant Analysis (MDA) or Artificial Neural Networks (ANN) we propose an optimization model using Genetic Algorithm as a wrapper for improving the performance of this model using Multi-classification Support Vector Machines (MSVM), which has proved to be superior in prediction performance. In particular, the proposed model named GA-MSVM is designed to maximize model performance by optimizing not only the kernel function parameters of MSVM, but also the optimal selection of input variables (feature selection) as well as instance selection. In order to verify the performance of the proposed model, we applied the proposed method to the real data. The results show that the proposed method is more effective than the conventional multivariate SVM, which has been known to show the best prediction performance up to now, as well as existing artificial intelligence / data mining techniques such as MDA, MLOGIT, CBR, and it is confirmed that the prediction performance is better than this. Especially, it has been confirmed that the 'instance selection' plays a very important role in predicting the stock index trend, and it is confirmed that the improvement effect of the model is more important than other factors. To verify the usefulness of GA-MSVM, we applied it to Korea's real KOSPI200 stock index trend forecast. Our research is primarily aimed at predicting trend segments to capture signal acquisition or short-term trend transition points. The experimental data set includes technical indicators such as the price and volatility index (2004 ~ 2017) and macroeconomic data (interest rate, exchange rate, S&P 500, etc.) of KOSPI200 stock index in Korea. Using a variety of statistical methods including one-way ANOVA and stepwise MDA, 15 indicators were selected as candidate independent variables. The dependent variable, trend classification, was classified into three states: 1 (upward trend), 0 (boxed), and -1 (downward trend). 70% of the total data for each class was used for training and the remaining 30% was used for verifying. To verify the performance of the proposed model, several comparative model experiments such as MDA, MLOGIT, CBR, ANN and MSVM were conducted. MSVM has adopted the One-Against-One (OAO) approach, which is known as the most accurate approach among the various MSVM approaches. Although there are some limitations, the final experimental results demonstrate that the proposed model, GA-MSVM, performs at a significantly higher level than all comparative models.

Analysis of Significance between SWMM Computer Simulation and Artificial Rainfall on Rainfall Runoff Delay Effects of Vegetation Unit-type LID System (식생유니트형 LID 시스템의 우수유출 지연효과에 대한 SWMM 전산모의와 인공강우 모니터링 간의 유의성 분석)

  • Kim, Tae-Han;Choi, Boo-Hun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.48 no.3
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    • pp.34-44
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    • 2020
  • In order to suggest performance analysis directions of ecological components based on a vegetation-based LID system model, this study seeks to analyze the statistical significance between monitoring results by using SWMM computer simulation and rainfall and run-off simulation devices and provide basic data required for a preliminary system design. Also, the study aims to comprehensively review a vegetation-based LID system's soil, a vegetation model, and analysis plans, which were less addressed in previous studies, and suggest a performance quantification direction that could act as a substitute device-type LID system. After monitoring artificial rainfall for 40 minutes, the test group zone and the control group zone recorded maximum rainfall intensity of 142.91mm/hr. (n=3, sd=0.34) and 142.24mm/hr. (n=3, sd=0.90), respectively. Compared to a hyetograph, low rainfall intensity was re-produced in 10-minute and 50-minute sections, and high rainfall intensity was confirmed in 20-minute, 30-minute, and 40-minute sections. As for rainwater run-off delay effects, run-off intensity in the test group zone was reduced by 79.8% as it recorded 0.46mm/min at the 50-minute point when the run-off intensity was highest in the control group zone. In the case of computer simulation, run-off intensity in the test group zone was reduced by 99.1% as it recorded 0.05mm/min at the 50-minute point when the run-off intensity was highest. The maximum rainfall run-off intensity in the test group zone (Dv=30.35, NSE=0.36) recorded 0.77mm/min and 1.06mm/min in artificial rainfall monitoring and SWMM computer simulation, respectively, at the 70-minute point in both cases. Likewise, the control group zone (Dv=17.27, NSE=0.78) recorded 2.26mm/min and 2.38mm/min, respectively, at the 50-minutes point. Through statistical assessing the significance between the rainfall & run-off simulating systems and the SWMM computer simulations, this study was able to suggest a preliminary design direction for the rainwater run-off reduction performance of the LID system applied with single vegetation. Also, by comprehensively examining the LID system's soil and vegetation models, and analysis methods, this study was able to compile parameter quantification plans for vegetation and soil sectors that can be aligned with a preliminary design. However, physical variables were caused by the use of a single vegetation-based LID system, and follow-up studies are required on algorithms for calibrating the statistical significance between monitoring and computer simulation results.

The Effects of Global Entrepreneurship and Social Capital Within Supply Chain on the Export Performance (글로벌 기업가정신과 공급사슬 내 사회적 자본이 수출성과에 미치는 영향)

  • Yoon, Heon-Deok;Kwak, Ki-Young;Seo, Ri-Bin
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.7 no.3
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    • pp.1-16
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    • 2012
  • Under the international business circumstance, global supply chain management is considered a vital strategic challenge to small and medium-sized enterprises(SMEs) suffering from deficient resources and capabilities to exploit overseas markets comparing with large corporations. That is because they can expand their business domains into overseas markets by establishing strategic alliances with global supply chain partners. Although a wide range of previous researches have emphasized the cooperative networks in the chain, most are ignoring the importance of developing relational characteristics such as trust and reciprocity with the partners. Besides, verifying the relational factors influencing firms' export performances, some studies proposed different and inconsistent factors. According to the social capital theory, which is the social quality and networks facilitating close cooperation of inter-individual and inter-organization, provides the integrated view to identify the relational characteristics in the aspects of network, trust and reciprocal norm. Meanwhile, a number of researchers shows that global entrepreneurship is the internal and intangible resource necessary to promote SMEs' internationalization. Upon closer examination, however, they cannot explain clearly its influencing mechanism in the inter-firm cooperative relationships. This study is to verify the effect of social capital accumulated within global supply chain on SMEs' qualitative and quantitative export performance. In addition, we shed new light on global entrepreneurship expected to be concerned with the formation of social capital and the enhancement of export performances. For this purpose, the questionnaires, developed through literature review, were collected from 192 Korean SMEs affiliated in Korean Medium Industries Association and Global Chief Executive Officer's Club focusing on their memberships' international business. As a result of multi-regression analysis, the social capital - network, trust and reciprocal norm shared with global supply chain partner - as well as global entrepreneurship - innovativeness, proactiveness and risk-taking - have positive effect on SMEs' export performances. Also global entrepreneurship affects positively social capital which has mediating effect partially in the relationship between global entrepreneurship and performances. These results means that there is a structural process - global entrepreneurship(input), social capital(output), and export performances(outcome). In other words, a firm should consistently invest in and develop the social capital with global supply chain partners in order to achieve common goals, establish strategic collaborations and obtain long-term export performances. Furthermore, it is required to foster the global entrepreneurship in an organization so as to build up the social capital. More detailed practical issues and discussion are made in the conclusion.

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