• Title/Summary/Keyword: 링크서버

Search Result 110, Processing Time 0.03 seconds

A Scalable Cache Group Configuration Policy using Role-Partitioned Cache (캐쉬의 역할 구분을 이용한 확장성이 있는 캐쉬 그룹 구성 정책)

  • 현진일;민준식
    • The Journal of the Korea Contents Association
    • /
    • v.3 no.3
    • /
    • pp.63-73
    • /
    • 2003
  • Today, in exponential growth of internet, the importance of file caching which could reduce the sun load, the volume of network traffic, and the latency of response has emerged. Actually, in one network, the traffic has reduced by using the cache and this means that file caching can improve the internet environment by cost a fraction of link upgrades. In this paper, we address a dynamic cache group configuration policy, to solve the scalable problem. The simulation result shows that the cache group using our proposal policy reduces the latency of response time and it means that out cache group configuration is more scalable than the static cache configuration.

  • PDF

An Mechanism to Support IP Multicast over ATM Network (ATM망에서의 IP 멀티캐스트 지원 메커니즘)

  • 안광수
    • Journal of the Korea Society of Computer and Information
    • /
    • v.8 no.4
    • /
    • pp.117-125
    • /
    • 2003
  • The proposed mechanism has an group management server, which manages the information about both the receivers and the senders. Any receiver can dynamically join/leave the multicast VC. The signaling overload due to group membership changes is not concentrated on the sender, but it is distributed to many receivers for the scalability improvement. The associated signaling messages propagates from the receivers to the ATM switch dedicated to the multicast VC, and hence no signaling overload exists in the shared links there is no latency for the receiver to wait. Our proposed scheme is superior in the view of scalability, the efficiency and the latency to other schemes.

  • PDF

Multi-interface Wireless Mesh Network Testbed using Wireless Distribution System (무선 분산 시스템을 이용한 멀티 인터페이스 무선 메쉬 네트워크 테스트베드)

  • Yoon, Mi-Kyung;Yang, Seung-Chur;Kim, Jong-Deok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.6
    • /
    • pp.1077-1082
    • /
    • 2009
  • Wireless Mesh Network(WMN) is wireless backbone networks technique which has ease of network configuration and cost of advantage. Recently, WNM released a new product, but most of existing research and technology analysis the performance through the simulation. This paper build the wireless mesh network testbed for actual situation. Testbed supports multi-channel multi-interface using bridge, the Wireless Distribution System and dynamic location-based routing protocol. This routing protocol strongly design against wireless interference using metric for link channel change and real distance. Then, the address of mesh clients assigned by the centralized address management server. Mesh clients is designed and implemented to manage network through Simple Network Management Protocol.

A Study on Developing Traffic Data Converting Algorithm for FM DARC (FM DARC용 교통정보 변환알고리즘 개발)

  • Lee, Bong-Gyu
    • Journal of Korea Spatial Information System Society
    • /
    • v.2 no.2 s.4
    • /
    • pp.39-48
    • /
    • 2000
  • The purpose of this study is to develop a converting algorithm for providing real-time traffic information through the FM DARC(DAta Radio Channel). The converting algorithm based on the GIS node-link system enables raw traffic data to be a standard traffic information. The standard traffic information in data quality, quantity and format is an essential to construct the FM DARC traffic information system effectively. We have developed the algorithm and applied it to the FM DARC system. After introducing FM DARC briefly, this paper presents GIS DB, the converting algorithm and the client/server FM DARC system.

  • PDF

Effective group key management protocol for secure multicast communication (안전한 멀티캐스트 통신을 위한 효율적인 그룹키 관리 프로토콜)

  • 이현종;김진철;오영환
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.28 no.7C
    • /
    • pp.733-742
    • /
    • 2003
  • Unlikely unicast transmission, there are many elements that threaten security. Thus, key management of creating and distributing group keys to authorized group members is a critical aspect of secure multicast operations. To offer security in multicast environment, the recent researches are related to most group key distribution. In this thesis, we propose a group key management protocol for efficient, scalable, and multicast operation. This proposed protocol architecture can distribute traffic centralized to the key server. since the group key rekeyed by sub-group manager. The detailed simulation compared with other group key management protocol show that the proposed group key management protocol is better for join, leave, and data latency.

Performance Improvement of the Payload Signature based Traffic Classification System Using Application Traffic Locality (응용 트래픽의 지역성을 이용한 페이로드 시그니쳐 기반 트래픽 분석 시스템의 성능 향상)

  • Park, Jun-Sang;Yoon, Sung-Ho;Kim, Myung-Sup
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38B no.7
    • /
    • pp.519-525
    • /
    • 2013
  • The traffic classification is a preliminary and essential step for stable network service provision and efficient network resource management. However, the payload signature-based method has a significant drawback in high-speed network environment that the processing speed is much slower than other method such as header-based and statistical methods. In this paper, We propose the server IP, Port cache-based traffic classification method using application traffic locality to improve the processing speed of traffic classification. The suggested method achieved about 10 folds improvement in processing speed and 10% improvement in completeness over the payload-based classification system.

Multi-interface Wireless Mesh Network Testbed using Wireless Distribution System (무선 분산 시스템을 이용한 멀티 인터페이스 무선 메쉬 네트워크 테스트베드)

  • Yoon, Mi-kyung;Yang, Seung-chur;Kim, Jong-deok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.05a
    • /
    • pp.87-90
    • /
    • 2009
  • Wireless Mesh Network(WMN) is wireless backbone networks technique which has ease of network configuration and cost of advantage. Recently, WNM released a new product, but most of existing research and technology analysis the performance through the simulation. This paper build the wireless mesh network testbed for actual situation. Testbed supports multi-channel multi-interface using bridge, the Wireless Distribution System and dynamic location-based routing protocol. This routing protocol strongly design against wireless interference using metric for link channel change and real distance. Then, the address of mesh clients assigned by the centralized address management server. Mesh clients is designed and implemented to manage network through Simple Network Management Protocol.

  • PDF

An Efficient Cache Maintenance Scheme for Long Disconnected Mobile Clients (장기간 접속 단절된 이동 클라이언트를 위한 효과적 캐시 유지 기법)

  • Park Kwangjin;Song Moonbae;Kang Sangwon;Hwang Chongsun
    • Journal of KIISE:Databases
    • /
    • v.32 no.3
    • /
    • pp.276-284
    • /
    • 2005
  • In the mobile computing environment, caching data at the client's side is a useful technique for improving the performance. For caching to be effective, the cache contents must be consistent with those stored in the server. That is, unfortunately, difficult to enforce due to the frequent disconnection and mobility of clients. In the literature, the basic approach adopted is for the sever to periodically broadcast invalidation reports(IRs) that contain information about objects that have been updated recently. However IR-based cache maintenance scheme has a main drawback. Any client who has been disconnected longer than w seconds has to discard all cached items even some of them may still be valid. In this paper, we propose two main schemes which can adapt clients' losing IR messages by long disconnection. First, the client sends its disconnection time when connection is re-established, and the server uses this information to decide the size of broadcast window w dynamically. Second, the server maintains IR messages for a given period of time and a client who has been disconnected longer than w seconds can verify its cache consistency individually. Compared to previous IR-based schemes, our schemes can significantly reduce cache missing and uplink request and improve the throughput by reducing response time.

A Collaborative Video Annotation and Browsing System using Linked Data (링크드 데이터를 이용한 협업적 비디오 어노테이션 및 브라우징 시스템)

  • Lee, Yeon-Ho;Oh, Kyeong-Jin;Sean, Vi-Sal;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
    • /
    • v.17 no.3
    • /
    • pp.203-219
    • /
    • 2011
  • Previously common users just want to watch the video contents without any specific requirements or purposes. However, in today's life while watching video user attempts to know and discover more about things that appear on the video. Therefore, the requirements for finding multimedia or browsing information of objects that users want, are spreading with the increasing use of multimedia such as videos which are not only available on the internet-capable devices such as computers but also on smart TV and smart phone. In order to meet the users. requirements, labor-intensive annotation of objects in video contents is inevitable. For this reason, many researchers have actively studied about methods of annotating the object that appear on the video. In keyword-based annotation related information of the object that appeared on the video content is immediately added and annotation data including all related information about the object must be individually managed. Users will have to directly input all related information to the object. Consequently, when a user browses for information that related to the object, user can only find and get limited resources that solely exists in annotated data. Also, in order to place annotation for objects user's huge workload is required. To cope with reducing user's workload and to minimize the work involved in annotation, in existing object-based annotation automatic annotation is being attempted using computer vision techniques like object detection, recognition and tracking. By using such computer vision techniques a wide variety of objects that appears on the video content must be all detected and recognized. But until now it is still a problem facing some difficulties which have to deal with automated annotation. To overcome these difficulties, we propose a system which consists of two modules. The first module is the annotation module that enables many annotators to collaboratively annotate the objects in the video content in order to access the semantic data using Linked Data. Annotation data managed by annotation server is represented using ontology so that the information can easily be shared and extended. Since annotation data does not include all the relevant information of the object, existing objects in Linked Data and objects that appear in the video content simply connect with each other to get all the related information of the object. In other words, annotation data which contains only URI and metadata like position, time and size are stored on the annotation sever. So when user needs other related information about the object, all of that information is retrieved from Linked Data through its relevant URI. The second module enables viewers to browse interesting information about the object using annotation data which is collaboratively generated by many users while watching video. With this system, through simple user interaction the query is automatically generated and all the related information is retrieved from Linked Data and finally all the additional information of the object is offered to the user. With this study, in the future of Semantic Web environment our proposed system is expected to establish a better video content service environment by offering users relevant information about the objects that appear on the screen of any internet-capable devices such as PC, smart TV or smart phone.

Design and Implementation of a WML Converter and WML Editor for Automatic Generation of Wireless Internet Content (무선 인터넷 컨텐츠의 자동 생성을 위한 WML 변환기와 WML 편집기의 설계 및 구현)

  • Jeon Yun-Ju;Choi Eun-Hye;Jung Hyun-Suk;Cho Hyeyoung;Lee Minsoo;Yong Hwan-Seung
    • The KIPS Transactions:PartD
    • /
    • v.12D no.2 s.98
    • /
    • pp.309-318
    • /
    • 2005
  • In order to present wireless Internet users with previously created HTML contents and applications, it is essential to research and develop the technology to efficiently convert HTML documents into documents and further provide a way to edit the WML documents. This paper describes the design and development of a WML converter and WML editor The WML converter can convert HTML pages in real time into WML documents that are suitable for the WAP environment. The WML editor enables creation and modification of WML documents in a WYSIWYG fashion. These tools enable the previous services based on HTML documents to be easily adapted to the wireless environment. The developed WML converter can be installed on a proxy server to support real time conversion of Web contents. It is superior to other converters in terms of the various image formats it supports and the improvements on the conversion of the link and frame tags. Users can continuously browse via links and also view frames. Automatic dividing of large WML documents into WML cards md user defined conversion rules are also supported. The WML editor is also integrated with the converter and provides an integrated WYSIWYG environment for creating, converting and publishing WML documents.