• Title/Summary/Keyword: 리모트 인터랙션

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Remote Control Interaction for Individual Environment of Smart TV (개별 사용자 환경을 위한 스마트TV 리모트컨트롤 인터랙션 방식 제안)

  • Shin, Yoo-Kyung;Choe, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.70-78
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    • 2011
  • Today cases of using individual service on community TV are increasing with the advent of smart TV. The traditional way for using individual service like e-mail or SNS on TV is not simple and puts in too much time because it has to type so many text using remote control that is unsuitable for typing. In this paper, interaction using cube remote control is proposed in order to facilitate individual service on TV. It is simple interaction like shaking and tapping instead of a complex interaction method. In addition, it is believed that the proposed simple interaction using cube interaction might be one of great alternatives for using individual service on smart TV.

An Extended Reality-based Data Visualization Supporting Heterogeneous Remote Collaboration (이기종 원격협업을 지원하는 확장현실 기반 데이터 시각화)

  • Hyoji Ha;Hyeonwoo Kim;Yongseo Kim;Sanghun Park
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.87-97
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    • 2024
  • This study aims to develop a system that enables users employing PC and VR devices to collaboratively analyze data visualizations in a remote environment. The system provides a task-oriented node-link control interface to aid users in understanding the visualization analysis process and effectively distributing roles. Additionally, it offers a network environment where multiple users can collaborate and receive feedback on visualization analysis even when physically separated. To elucidate the collaborative analysis method implemented in the system, we designed a scenario. Furthermore, we conducted a pilot experiment to evaluate the system's usability with participants majoring in related fields. The experimental results confirmed that users can freely analyze data through easily comprehensible interface manipulations in an extended reality space, and efficiently conduct real-time collaborative analysis in a remote environment.