• Title/Summary/Keyword: 리듬 분류

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Design of a Real-time Algorithm for the Recognition of Speed Limit Signs Using DCT Coefficients (DCT 계수를 이용한 속도 제한 표지판 인식 실시간 알고리듬의 설계)

  • Kang, Byoung-Hwi;Cho, Han-Min;Kim, Jae-Young;Hwang, Sun-Young;Kim, Kwang-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.12B
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    • pp.1766-1774
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    • 2010
  • This paper proposes a real-time algorithm of recognizing speed limit signs for intelligent vehicles. Contrary to previous works which use all the pixel values in the ROI (Region Of Interest) after preprocessing image at ROI and need a lot of operations, the proposed algorithm uses fewer DCT coefficients in the ROI as features of each image to reduce the number of operations. Choosing a portion of DCT coefficients which satisfy discriminant criteria for recognition, the proposed algorithm recognizes the speed limit signs using the information obtained in the selected features through LDA and MD. It selects one having the highest probability among the recognition results calculated by accumulating the classification results of consecutive individual frames. Experimental results show that the recognition rate for consecutive frames reaches to 100% with test images. When compared with the previous algorithm, the numbers of multiply and add operations are reduced by 58.6% and 38.3%, respectively.

Active Slope Weighted-Constraints Based DTW Algorithm for Environmental Sound Recognition System (능동형 기울기 가중치 제약에 기반한 환경소리 인식시스템용 DTW 알고리듬)

  • Jung, Young-Jin;Lee, Yun-Jung;Kim, Pil-Un;Kim, Myoung-Nam
    • Journal of Korea Multimedia Society
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    • v.11 no.4
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    • pp.471-480
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    • 2008
  • The deaf can not recognize useful sound informations such as alarm, doorbell, siren, car horn, and phone ring etc., because they have the hearing impairment. To solve this problems, portable hearing assistive devices which have suitable environment sound recognition methods are needed. In this paper, the DTW algorithm for sound recognition system with new active slope weighting constraint method was proposed. The environment sound recognition methods consist of three processes. First process is extraction of start point and end point using frequency and amplitude of sound. Second process is extraction of features and third process is classification of features for given segments. As a result of the experiment, the recognition rate of the proposed method is over 90%. And, the recognition rate of the proposed method increased about 20% than the conventional algorithm. Therefore if there are developed portable assistive devices which use developed method to recognize environment sound for hearing-impaired persons, they could be more convenient in life.

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Development of Automatic Rule Extraction Method in Data Mining : An Approach based on Hierarchical Clustering Algorithm and Rough Set Theory (데이터마이닝의 자동 데이터 규칙 추출 방법론 개발 : 계층적 클러스터링 알고리듬과 러프 셋 이론을 중심으로)

  • Oh, Seung-Joon;Park, Chan-Woong
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.6
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    • pp.135-142
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    • 2009
  • Data mining is an emerging area of computational intelligence that offers new theories, techniques, and tools for analysis of large data sets. The major techniques used in data mining are mining association rules, classification and clustering. Since these techniques are used individually, it is necessary to develop the methodology for rule extraction using a process of integrating these techniques. Rule extraction techniques assist humans in analyzing of large data sets and to turn the meaningful information contained in the data sets into successful decision making. This paper proposes an autonomous method of rule extraction using clustering and rough set theory. The experiments are carried out on data sets of UCI KDD archive and present decision rules from the proposed method. These rules can be successfully used for making decisions.

Application study of random forest method based on Sentinel-2 imagery for surface cover classification in rivers - A case of Naeseong Stream - (하천 내 지표 피복 분류를 위한 Sentinel-2 영상 기반 랜덤 포레스트 기법의 적용성 연구 - 내성천을 사례로 -)

  • An, Seonggi;Lee, Chanjoo;Kim, Yongmin;Choi, Hun
    • Journal of Korea Water Resources Association
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    • v.57 no.5
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    • pp.321-332
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    • 2024
  • Understanding the status of surface cover in riparian zones is essential for river management and flood disaster prevention. Traditional survey methods rely on expert interpretation of vegetation through vegetation mapping or indices. However, these methods are limited by their ability to accurately reflect dynamically changing river environments. Against this backdrop, this study utilized satellite imagery to apply the Random Forest method to assess the distribution of vegetation in rivers over multiple years, focusing on the Naeseong Stream as a case study. Remote sensing data from Sentinel-2 imagery were combined with ground truth data from the Naeseong Stream surface cover in 2016. The Random Forest machine learning algorithm was used to extract and train 1,000 samples per surface cover from ten predetermined sampling areas, followed by validation. A sensitivity analysis, annual surface cover analysis, and accuracy assessment were conducted to evaluate their applicability. The results showed an accuracy of 85.1% based on the validation data. Sensitivity analysis indicated the highest efficiency in 30 trees, 800 samples, and the downstream river section. Surface cover analysis accurately reflects the actual river environment. The accuracy analysis identified 14.9% boundary and internal errors, with high accuracy observed in six categories, excluding scattered and herbaceous vegetation. Although this study focused on a single river, applying the surface cover classification method to multiple rivers is necessary to obtain more accurate and comprehensive data.

A Study on the Relation between Taxonomy of Nominal Expressions and OWL Ontologies (체언표현 개념분류체계와 OWL 온톨로지의 상관관계 연구)

  • Song Do-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.2 s.40
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    • pp.93-99
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    • 2006
  • Ontology is an indispensable component in intelligent and semantic processing of knowledge and information, such as in semantic web. Ontology is considered to be constructed generally on the basis of taxonomy of human concepts about the world. However. as human concepts are unstructured and obscure, ontology construction based on the taxonomy of human concepts cannot be realized systematically furthermore automatically. So, we try to do this from the relation among linguistic symbols regarded representing human concepts, in short, words. We show the similarity between taxonomy of human concepts and relation among words. And we propose a methodology to construct and generate automatically ontologies from these relations mon words and a series of algorithm to convert these relations into ontologies. This paper presents the process and concrete application of this methodology.

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Classification of Whale Sounds using LPC and Neural Networks (신경망과 LPC 계수를 이용한 고래 소리의 분류)

  • An, Woo-Jin;Lee, Eung-Jae;Kim, Nam-Gyu;Chong, Ui-Pil
    • Journal of the Institute of Convergence Signal Processing
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    • v.18 no.2
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    • pp.43-48
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    • 2017
  • The underwater transients signals contain the characteristics of complexity, time varying, nonlinear, and short duration. So it is very hard to model for these signals with reference patterns. In this paper we separate the whole length of signals into some short duration of constant length with overlapping frame by frame. The 20th LPC(Linear Predictive Coding) coefficients are extracted from the original signals using Durbin algorithm and applied to neural network. The 65% of whole signals were learned and 35% of the signals were tested in the neural network with two hidden layers. The types of the whales for sound classification are Blue whale, Dulsae whale, Gray whale, Humpback whale, Minke whale, and Northern Right whale. Finally, we could obtain more than 83% of classification rate from the test signals.

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Automated Analyses of Ground-Penetrating Radar Images to Determine Spatial Distribution of Buried Cultural Heritage (매장 문화재 공간 분포 결정을 위한 지하투과레이더 영상 분석 자동화 기법 탐색)

  • Kwon, Moonhee;Kim, Seung-Sep
    • Economic and Environmental Geology
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    • v.55 no.5
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    • pp.551-561
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    • 2022
  • Geophysical exploration methods are very useful for generating high-resolution images of underground structures, and such methods can be applied to investigation of buried cultural properties and for determining their exact locations. In this study, image feature extraction and image segmentation methods were applied to automatically distinguish the structures of buried relics from the high-resolution ground-penetrating radar (GPR) images obtained at the center of Silla Kingdom, Gyeongju, South Korea. The major purpose for image feature extraction analyses is identifying the circular features from building remains and the linear features from ancient roads and fences. Feature extraction is implemented by applying the Canny edge detection and Hough transform algorithms. We applied the Hough transforms to the edge image resulted from the Canny algorithm in order to determine the locations the target features. However, the Hough transform requires different parameter settings for each survey sector. As for image segmentation, we applied the connected element labeling algorithm and object-based image analysis using Orfeo Toolbox (OTB) in QGIS. The connected components labeled image shows the signals associated with the target buried relics are effectively connected and labeled. However, we often find multiple labels are assigned to a single structure on the given GPR data. Object-based image analysis was conducted by using a Large-Scale Mean-Shift (LSMS) image segmentation. In this analysis, a vector layer containing pixel values for each segmented polygon was estimated first and then used to build a train-validation dataset by assigning the polygons to one class associated with the buried relics and another class for the background field. With the Random Forest Classifier, we find that the polygons on the LSMS image segmentation layer can be successfully classified into the polygons of the buried relics and those of the background. Thus, we propose that these automatic classification methods applied to the GPR images of buried cultural heritage in this study can be useful to obtain consistent analyses results for planning excavation processes.

Smartphone-based Wavelength Control LED Lighting System according to the Sleep-Wake Cycle of Occupants (재실자의 수면-각성 주기에 따른 스마트폰 기반 파장제어 LED 조명시스템)

  • Kim, Yang-Soo;Kwon, Sook-Youn;Hwang, Jun;Lim, Jae-Hyun
    • Journal of Internet Computing and Services
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    • v.17 no.1
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    • pp.35-45
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    • 2016
  • Melatonin hormone involved in human's circadian rhythm adjustment sensitively responds to light's specific short wavelength ratio. A shift worker's circadian rhythm disturbance and sleep disorder are caused by the existing lighting conditions, whose short wavelength ratio is fixed. The life pattern of a shift worker changes irregularly because of irregular working hours and the same lighting environment; thus, his/her concentration is reduced. For such a reason, negative effects ensue to the detriment of healthy everyday life, including a high risk of accidents or having unsound sleep after leaving work. A smartphone-based wavelength control LED lighting system that targets shift workers and that can easily measure and control lighting suitable for wake-sleep cycle, according to working hours and closing hours, is proposed in this paper. First, after the light characteristics of LED lighting that changes depending on light control ratio are measured through the color sensor installed on the smartphone and the externally-linked Mini-Spectrometer, they are stored in the database. Based on the stored optical characteristics data, the measurement module and light control module are implemented. Lighting is offered using a control ratio having the maximum rate of short wavelength in consideration of the target illuminance, classified according to work type by identifying working hours as time when waking is required for shift workers. After a shift work leaves work, the amount of lighting is varied, using a control ratio having a minimum short wavelength rate so that a shift worker can enter the sleep state naturally.

Performance Patterns in Percussion Improvisation of Adolescents with Behavior Problems (청소년의 문제 행동 특성에 따른 타악기 즉흥연주 패턴 연구)

  • Kang, Hye Sook
    • Journal of Music and Human Behavior
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    • v.11 no.2
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    • pp.1-18
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    • 2014
  • This study investigated the performance patterns in percussion improvisation of adolescents with behavior problems. A total of 40 middle school students participated in this study. Based on prescreening test results, the participants were assigned to either the impulsive tendency or depressive tendency groups. Both groups received two 45-minute group percussion improvisation. During the improvisation, all playing behaviors were recorded and analyzed in terms of rhythm pattern, instrument selection, intensity, and tempo of performance and performance duration. The results showed that while they were differences in improvised rhythm patterns between the two groups, the groups showed a similar tendencies in their instrument selection. With regard to performance parameters, the two groups showed significant difference in the tempo and duration of performance, but no significant difference was found in terms of intensity. This indicates that adolescents who exhibit behavior problems may be different in their playing patterns depending on their behavioral tendencies. Based on the results, music therapists can have a better understanding of how musical features expressed by this population relate to their inherent emotional and behavioral traits and how therapists should facilitate musical expression of these adolescents to address their needs.

The Visual Counterpoint immanent in Production of Animated Characters' Changing Role -With Focus on the Lighting Design of 3D Animation Toystory3 Digital Colorscript - (애니메이션 캐릭터의 역할변화 연출에 내재된 시각적 대위법 - 3D 애니메이션 <토이스토리 3> 디지털 칼라스크립트의 조명디자인을 중심으로 -)

  • Park, Hyoung-Dong
    • Cartoon and Animation Studies
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    • s.35
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    • pp.155-180
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    • 2014
  • The roles of the characters of 3D animation Toystory3, which was released in 2010 and achieved worldwide success, can be classified into typical, simple and easy-to-understand roles such as hero, villain, princess, and assistant. However, the process, in which each character's role is finally recognized by the audience, is embodied in a very colorful and exquisite manner and makes the curiosity of the audience continue effectively. The stream of the diverse role changes of the characters of Toystory3 is represented through "visual rhythm of the lighting design" and such rhythm can be confirmed most clearly in the digital colorscript stage. This researcher analyzed the characters' role changes in the work based on Propp's folktale character analysis theory, and extracted the core scenes that lead to inference, doubt, performance, reinforcement by character in order to grasp how the audience gasps major characters' role changes. The visual differences of the lighting design, which the four core scenes of each character show, were represented in graph and analyzed, and the results showed that the changes that one character has constituted rhythmical, visual contrast gradually and the rhythms of each independent character achieve visual contrast and harmony each other like the voice part of polyphony. This researcher calls this "the visual counterpoint of character's changing" and derives the conclusion that a dual visual counterpoint is hidden in the character production of the full-length animation Toystory3. Along with this, this researcher proposes the production of full-length animation that actively utilizes constructive aesthetics.