• Title/Summary/Keyword: 렌즈 왜곡

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Image Distortion Compensation for Improved Gait Recognition (보행 인식 시스템 성능 개선을 위한 영상 왜곡 보정 기법)

  • Jeon, Ji-Hye;Kim, Dae-Hee;Yang, Yoon-Gi;Paik, Joon-Ki;Lee, Chang-Su
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.4
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    • pp.97-107
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    • 2009
  • In image-based gait recognition systems, physical factors, such as the camera angle and the lens distortion, and environmental factors such as illumination determines the performance of recognition. In this paper we present a robust gait recognition method by compensating various types of image distortions. The proposed method is compared with existing gait recognition algorithm with consideration of both physical and environmental distortion factors in the input image. More specifically, we first present an efficient compensation algorithm of image distortion by using the projective transform, and test the feasibility of the proposed algorithm by comparing the recognition performances with and without the compensation process. Proposed method gives universal gait data which is invariant to both distance and environment. Gained data improved gait recognition rate about 41.5% in indoor image and about 55.5% in outdoor image. Proposed method can be used effectively in database(DB) construction, searching and tracking of specific objects.

The effect analysis of birefringence of plastic f$\heta$ Iens on the beam diameter (플라스틱 f$\heta$렌즈의 복굴절이 결상빔경에 미치는 영향분석)

  • 임천석
    • Korean Journal of Optics and Photonics
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    • v.11 no.2
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    • pp.73-79
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    • 2000
  • We measure a beam diameter of scan and sub-scan direction of LSD (Laser Scanning Urnt) which uses $fheta$ lens produced by injecLion molding method as a scanning lens. While the measured beam diameter in scan direction, which is $62muextrm{m}$ to $68\mu\textrm{m}$, shows similar size comparing to the design beam diameter, the sub-scan beam diameter shows sIzable beam diameter deviation as much as 37 11m ranging from $78\mu\textrm{m}$ to $115\mu\textrm{m}$. Injection molding lens has the surface figure error due to the shrinkage III the cooling time and the internal distortion (birefringence) due to the uneven cooling conditIOn so that these bring about wavefront aberration (i.e., the enlargement of beam size), and are eventually expre~sed as the deterioration of the pdnting image. In this paper. we first measure and analyze beam diameter, birefringence (polanzation ratio), and asphedcal figure error of mIens in order to know the principle cause of the beam diameter deviation in sub-scan directIOn. And Lhen. through the analysis of a designed depth of focus and a calculated field curvature (imaging position of the optical axis directIon) using the above figure elTor data, we know Lhat the birefringence IS the main factor of sizable beam diameter deVIation in sub-scan direction. ction.

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A Study on Digital Fingerprinting Technology for the Copyright Protection of the Image Contents Printout (이미지 콘텐츠 출력물의 저작권보호를 위한 디지털 핑거프린팅 기술에 관한 연구)

  • Seo, Yong-Seok;Kim, Won-Gyum;Lee, Seon-Hwa;Suh, Young-Ho;Hwang, Chi-Jung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.242-245
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    • 2006
  • This paper addresses an image fingerprinting scheme for the print-to-capture model performed by a photo printer and digital camera. When capturing an image by a digital camera, various kinds of distortions such as noise, geometrical distortions, and lens distortions are applied slightly and simultaneously. In this paper, we consider several steps to extract fingerprints from the distorted image in print-and capture scenario. To embed ID into an image as a fingerprint, multi-bits embedding is applied. We embed 64 bits ID information as a fingerprint into spatial domain of color images. In order to restore a captured image from distortions a noise reduction filter is performed and a rectilinear tiling pattern is used as a template. To make the template a multi-bits fingerprint is embedded repeatedly like a tiling pattern into the spatial domain of the image. We show that the extracting is successful from the image captured by a digital camera through the experiment.

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Projected Image Reconstruction Using Higher Order B-Spline (사영된 영상의 고차원 비-스플라인을 이용한 복원법)

  • Kim Sung-Soo
    • The Journal of the Korea Contents Association
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    • v.5 no.6
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    • pp.97-108
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    • 2005
  • In this paper a method of reconstructing a desired image through the geometrical transformation and the interpolation techniques is presented by comparing different interpolation schemes. Several different interpolation schemes are compared with respect to the amount of error that is the difference between the original and the reverse-projective transformed images. Higher ordered B-spline interpolation turned to be superior to other techniques in reconstructing the image which is desired to be close to the unskewed image as much as possible. In the results, this paper demonstrates that the reverse projection using the higher ordered B-spline interpolation is superior to those conventional interpolation methods, linear, cubic spline for reconstructing image. In experiments, the error decreases as the order of B-spline increases. The proposed technique is useful for various practical and theoretical applications in the area of satellite, medical, and commercial image processing.

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A Hardware Design for Realtime Correction of a Barrel Distortion Using the Nearest Pixels on a Corrected Image (보정 이미지의 최 근접 좌표를 이용한 실시간 방사 왜곡 보정 하드웨어 설계)

  • Song, Namhun;Yi, Joonhwan
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.49-60
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    • 2012
  • In this paper, we propose a hardware design for correction of barrel distortion using the nearest coordinates in the corrected image. Because it applies the nearest distance on corrected image rather than adjacent distance on distorted image, the picture quality is improved by the image whole area, solve the staircase phenomenon in the exterior area. But, because of additional arithmetic operation using design of bilinear interpolation, required arithmetic operation is increased. Look up table(LUT) structure is proposed in order to solve this, coordinate rotation digital computer(CORDIC) algorithm is applied. The results of the synthesis using Design compiler, the design of implementing all processes of the interpolation method with the hardware is higher than the previous design about the throughput, In case of the rear camera, the design of using LUT and hardware together can reduce the size than the design of implementing all processes with the hardware.

Application of Smartphone Camera Calibration for Close-Range Digital Photogrammetry (근접수치사진측량을 위한 스마트폰 카메라 검보정)

  • Yun, MyungHyun;Yu, Yeon;Choi, Chuluong;Park, Jinwoo
    • Korean Journal of Remote Sensing
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    • v.30 no.1
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    • pp.149-160
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    • 2014
  • Recently studies on application development and utilization using sensors and devices embedded in smartphones have flourished at home and abroad. This study aimed to analyze the accuracy of the images of smartphone to determine three-dimension position of close objects prior to the development of photogrammetric system applying smartphone and evaluate the feasibility to use. First of all, camera calibration was conducted on autofocus and infinite focus. Regarding camera calibration distortion model with balance system and unbalance system was used for the decision of lens distortion coefficient, the results of calibration on 16 types of projects showed that all cases were in RMS error by less than 1 mm from bundle adjustment. Also in terms of autofocus and infinite focus on S and S2 model, the pattern of distorted curve was almost the same, so it could be judged that change in distortion pattern according to focus mode is very little. The result comparison according to autofocus and infinite focus and the result comparison according to a software used for multi-image processing showed that all cases were in standard deviation less than ${\pm}3$ mm. It is judged that there is little result difference between focus mode and determination of three-dimension position by distortion model. Lastly the checkpoint performance by total station was fixed as most probable value and the checkpoint performance determined by each project was fixed as observed value to calculate statistics on residual of individual methods. The result showed that all projects had relatively large errors in the direction of Y, the direction of object distance compared to the direction of X and Z. Like above, in terms of accuracy for determination of three-dimension position for a close object, the feasibility to use smartphone camera would be enough.

The Design of Wide Angle Mobile Camera Corrected Optical Distortion for Peripheral Area (주변부 상의 왜곡을 보정한 모바일 광각 카메라의 광학적 설계)

  • Kim, Se-Jin;Jeong, Hye-Jung;Lim, Hyeon-Seon
    • Journal of Korean Ophthalmic Optics Society
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    • v.18 no.4
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    • pp.503-507
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    • 2013
  • Purpose: This study was to design wide angle mobile camera corrected optical distortion for peripheral area, which were reduced optical distortion and TV distortion by using 4 aspherical lenses. Methods: The optical design was satisfied with ${\pm}1%$ optical distortion in viewing angle of $95^{\circ}$ and total length of optical system was less than 4.5 mm which was considering a thickness of mobile camera. 1/3.2 inch (5M) CCD sensor was used in the optical system and set design condition to satisfy MTF which was over than 20% in 140 lp/mm. Results: Optimized wide angle mobile camera showed ${\pm}1%$ optical distortion in full field of $95^{\circ}$ viewing angle and TV distortion was 0.46% so that distortion of peripheral area was reduce. MTF showed over than 20% in every field. Ray aberration and astigmatism were small amount so that it showed stable performance. Conclusions: Obtain wider and clearer view which is reduced image distortion of surrounding area via optical method in wide angle mobile camera which has wider view angle than current mobile camera. And it was able to fix a demerit when it occurred via software correction. It is able to apply to study of camera which is related to spectacles.

Rear Vehicle Detection Method in Harsh Environment Using Improved Image Information (개선된 영상 정보를 이용한 가혹한 환경에서의 후방 차량 감지 방법)

  • Jeong, Jin-Seong;Kim, Hyun-Tae;Jang, Young-Min;Cho, Sang-Bok
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.1
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    • pp.96-110
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    • 2017
  • Most of vehicle detection studies using the existing general lens or wide-angle lens have a blind spot in the rear detection situation, the image is vulnerable to noise and a variety of external environments. In this paper, we propose a method that is detection in harsh external environment with noise, blind spots, etc. First, using a fish-eye lens will help minimize blind spots compared to the wide-angle lens. When angle of the lens is growing because nonlinear radial distortion also increase, calibration was used after initializing and optimizing the distortion constant in order to ensure accuracy. In addition, the original image was analyzed along with calibration to remove fog and calibrate brightness and thereby enable detection even when visibility is obstructed due to light and dark adaptations from foggy situations or sudden changes in illumination. Fog removal generally takes a considerably significant amount of time to calculate. Thus in order to reduce the calculation time, remove the fog used the major fog removal algorithm Dark Channel Prior. While Gamma Correction was used to calibrate brightness, a brightness and contrast evaluation was conducted on the image in order to determine the Gamma Value needed for correction. The evaluation used only a part instead of the entirety of the image in order to reduce the time allotted to calculation. When the brightness and contrast values were calculated, those values were used to decided Gamma value and to correct the entire image. The brightness correction and fog removal were processed in parallel, and the images were registered as a single image to minimize the calculation time needed for all the processes. Then the feature extraction method HOG was used to detect the vehicle in the corrected image. As a result, it took 0.064 seconds per frame to detect the vehicle using image correction as proposed herein, which showed a 7.5% improvement in detection rate compared to the existing vehicle detection method.

A Distortion Correction Method for the Fish-Eye Lens using Photogrammetric Techniques (사진측량 기법을 사용한 어안렌즈 왜곡보정에 관한 연구)

  • Kang, Jin-A;Park, Jae-Min;Kim, Byung-Guk
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.161-164
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    • 2007
  • The paper studies in the wide-angle lens and distortion tendency and employs the correction techniques suitable to the fish-eye lens using the existing photographic survey methods. After carrying out the calibration of the the fish-eye lens, we calculated the correction parameters, and then developed the method that convert the original image-point to new image-point correcting distortion. The objectives of suggested calibration method in this paper are to calibrate the image of the the fish-eye lens used in the computer-vision and the control-instrumentation field widely. The proposed technique expects to improve the accuracy of the image of the fish-eye lens in the indoor tracking and monitoring field. Also the referenced cross point auto-extraction program is embodied for improving efficiency of the lens correction techniques. Consequently, this calibration method would be applied to the automated distorting correction method on not only the fish-eye lens also general lens.

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Recognition of Go Game positions using Motion Analysis and Background Update (움직임 분석 및 배경 영상 갱신을 이용한 바둑 기보 저장)

  • Kim, Min Seong;Lee, Yun Gu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.06a
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    • pp.215-218
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    • 2017
  • 본 논문에서는 바둑 대국 동영상에서 배경 영상과의 차이를 이용하여 바둑판 내에서의 움직임을 분석하고, 분석 결과를 이용하여 바둑돌의 착수 위치 및 바둑돌의 종류를 인식하는 자동 바둑 기보 저장 알고리즘을 제안한다. 카메라의 내부 특성이 변하지 않고 렌즈 왜곡이 존재하지 않는다고 가정하였을 때, 바둑판 위에 움직임이 없는 배경 영상과 현재의 영상 간의 차이의 변화량을 블록 단위로 누적한 블록 단위 움직임 맵(Block Motion Map)을 기반으로 움직임의 존재 여부를 판단하고, 착수 후 물체의 움직임이 없어진 영상을 배경 영상으로 갱신하며, 해당 영상과 이전 배경 영상의 패치(Patch)를 이용하여 착수 위치 및 바둑돌의 종류를 인식한다.

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