• Title/Summary/Keyword: 디지털 자료 개발

Search Result 1,195, Processing Time 0.028 seconds

Educational Possibilities the Use of QR Codes in Prior Educational Materials for Field Trips with Theme (QR코드를 활용한 테마식 현장체험학습 사전교육자료의 교육적 가능성 탐색)

  • Yu, Jeong-Su;Kim, Se-Jong
    • Journal of Digital Convergence
    • /
    • v.10 no.10
    • /
    • pp.439-445
    • /
    • 2012
  • The aim of the work that is presented in this paper is to develop the new prior educational materials which use the field trip and to present educational possibilities. The QR codes were used to develop the prior materials. The developed materials applied to elementary students who attended to filed trips in 2012. This was practically achieved by the use of smartphone which enhance the learning experience of a physical visit by providing personalized information with QR codes. The results demonstrate the technology supported physical field trips provides significantly improved learning outcomes, increases students curiosity. Furthermore the findings of the study demonstrate that the application of the specific emerging technologies could facilitate the development of advanced learning experiences in field trips, increasing at a significant level the learning outcomes and the motivation of the participating students.

Development of Digital Video-EEG Editing System (디지털 영상 뇌파계 편집 시스템 개발)

  • 김새별;이소진;김주한;이용희;김인영;김선일
    • Journal of Biomedical Engineering Research
    • /
    • v.22 no.1
    • /
    • pp.81-90
    • /
    • 2001
  • 본 연구에서는 디지털 영상 뇌파계(digital video electroencephalogram, Digital VEEG)에서 비디오 영상과 뇌전도 파형의 동기화된 편집 시스템을 구성한다. 이 시스템은 기존 아날로그 영상 뇌파계(analog video electroencephalogram)의 동기화 문제와 디지털 영상 시스템에서의 영상편집 문제를 해결하기 위하여 MPEG-I(이하 MPEG) 고압축 기술을 이용한 MPEG 인코딩 보드(encoding board)와 MPEG 편집 엔진(editing engine)을 각각 사용하였다. 시스템은 디지털 영상뇌파계모듈과 디지털 편집 모듈로 구성되며, 뇌전도모듈에서는 환자에게 연결된 전극을 통해 들어온 뇌파를 생체신호증폭기를 이용하여 증폭한 후 AD 보드(analog to digital board)를 이용 디지털화한다. 디지털 카메라로 촬영된 환자영상의 아날로그 영상신호(NTSC 신호)는 MPEG 인코딩 보드를 이용하여 고압축 디지털화한다. 이후 디지털화된 뇌전도신호와 MPEG 형식의 영상을 시간 동기화하여 두 개의 모니터에 각각보여준다. 편집 모듈에서는 영상신호와 뇌파신호를 어느 부분이든 간단한 조작으로 오려 붙이기(cut and paste) 기능을 이용할 수 있다. 본 시스템은 사용된 데이터 모두 디지털 기술을 이용하여 영상과 뇌파신호의 정확한 동기화 및 각각의 데이터의 오려 붙이기 기능을 가능케 하였으며, 이는 환자의 데이터를 관리 및 보관하는데 있어, 임상의에게 의미 있는 자료만을 모아서 효율적으로 관리할 수 있게 해준다. 이와 같은 장점을 갖는 디지 영상뇌파계 편집시스템을 구현하였다.

  • PDF

A Study of the Application of 'Digital Heritage ODA' - Focusing on the Myanmar cultural heritage management system - (디지털 문화유산 ODA 적용에 관한 시론적 연구 -미얀마 문화유산 관리시스템을 중심으로-)

  • Jeong, Seongmi
    • Korean Journal of Heritage: History & Science
    • /
    • v.53 no.4
    • /
    • pp.198-215
    • /
    • 2020
  • Official development assistance refers to assistance provided by governments and other public institutions in donor countries, aimed at promoting economic development and social welfare in developing countries. The purpose of this research is to examine the construction process of the "Myanmar Cultural Heritage Management System" that is underway as part of the ODA project to strengthen cultural and artistic capabilities and analyze the achievements and challenges of the Digital Cultural Heritage ODA. The digital cultural heritage management system is intended to achieve the permanent preservation and sustainable utilization of tangible and intangible cultural heritage materials. Cultural heritage can be stored in digital archives, newly approached using computer analysis technology, and information can be used in multiple dimensions. First, the Digital Cultural Heritage ODA was able to permanently preserve cultural heritage content that urgently needed digitalization by overcoming and documenting the "risk" associated with cultural heritage under threat of being extinguished, damaged, degraded, or distorted in Myanmar. Second, information on Myanmar's cultural heritage can be systematically managed and used in many ways through linkages between materials. Third, cultural maps can be implemented that are based on accurate geographical location information as to where cultural heritage is located or inherited. Various items of cultural heritage were collectively and intensively visualized to maximize utility and convenience for academic, policy, and practical purposes. Fourth, we were able to overcome the one-sided limitations of cultural ODA in relations between donor and recipient countries. Fifth, the capacity building program run by officials in charge of the beneficiary country, which could be the most important form of sustainable development in the cultural ODA, was operated together. Sixth, there is an implication that it is an ODA that can be relatively smooth and non-face-to-face in nature, without requiring the movement of manpower between countries during the current global pandemic. However, the following tasks remain to be solved through active discussion and deliberation in the future. First, the content of the data uploaded to the system should be verified. Second, to preserve digital cultural heritage, it must be protected from various threats. For example, it is necessary to train local experts to prepare for errors caused by computer viruses, stored data, or operating systems. Third, due to the nature of the rapidly changing environment of computer technology, measures should also be discussed to address the problems that tend to follow when new versions and programs are developed after the end of the ODA project, or when developers have not continued to manage their programs. Fourth, since the classification system criteria and decisions regarding whether the data will be disclosed or not are set according to Myanmar's political judgment, it is necessary to let the beneficiary country understand the ultimate purpose of the cultural ODA project.

Convergence Studies Vascular Relaxation and Safty Evaluation in Viscum Coloratumma, Chrysantheum Morifolium, Citri Percarpium, and Ophiopoginis Radix Mixture (상기생, 진피, 국화, 맥문동 혼합물의 혈관이완 활성 및 안전성에 관한 융복합 연구)

  • Kim, Min-Sook;Park, Sung-Hye;Park, Hae-Ryoung
    • Journal of Digital Convergence
    • /
    • v.14 no.9
    • /
    • pp.479-484
    • /
    • 2016
  • This study was designed to secure the basis for developing the health tea that may help promote healthy blood vessels by natural herbal ingredients formulated in accordance with the basic principles of oriental medicinal materials. We investigated the vessels contracted by concentrations and safety assessment carried out by the cell viability of Taraaci Herba, Cnidii Rhizoma, Citri Percarpium, and Ophiopoginis Radix composition and concentration. We found cell survival rate was higher than the control group, showing a beneficial trend in the growth of normal liver and kidney cells. As a result, this study will be the basis to develop the health tea differentiated in the future Chinese medicine resources. Medicinal resources will be health tea based on clinical trials utilizing herbal western and oriental medicine convergence principle and vascular relaxation mechanism. And this study tried to make health tea industrialization possible.

Research on Establishing Ground Digital Twin Geo-ambulance Technology Development Strategy (지상 디지털트윈 지오앰뷸런스 기술개발전략 수립 연구)

  • Min-Song SEO;Yong-Gu JANG;Ryu-Ji SONG
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.27 no.1
    • /
    • pp.41-51
    • /
    • 2024
  • If an underground accident occurs, the cause must be quickly identified and human and material damage reduced. The Underground Accident Investigation Committee is responsible for identifying the causes of accidents and preparing response plans to prevent similar accidents from occurring in the future. The law stipulates that the Underground Accident Investigation Committee can operate from a minimum of 6 months to a maximum of 9 months after an accident occurs. However, the operation schedule of the Underground Accident Investigation Committee seems difficult to cite the accident investigation report to the construction project currently in progress at the same time project. In this study, the Underground Accident Investigation Committee seeks to establish a strategy for developing technology that can shorten data collection and analysis, which previously took 3 months, to less than 1 month. As a result of the research, five areas of technology development identified, ground data collection and transmission technology, ground safety data generation technology, digital twin-based underground safety analysis and visualization technology, digital twin-based geo-ambulance construction and operation technology, and digital twin-based geo-ambulance standardization and legal system. research was able to be conducted. If the proposed technology is developed, it is expected to contribute to reducing accident scenes through faster decision making than before.

A Study on the Meta Analysis of Korean Digital Politics (디지털정치 실증연구에 관한 메타분석)

  • Park, Young-Min
    • Journal of Digital Convergence
    • /
    • v.9 no.1
    • /
    • pp.201-212
    • /
    • 2011
  • This study is to carry out meta-analysis on doctoral dissertations which had been written after 2004 when the empirical analysis about digital politics had begun. This study aims to identify tendency of recent analysis. For this purpose, it classifies the research trends of digital politics as political participation, political process, political advertising and election campaigns, and examines the researcher's definition, framework of empirical analysis, and all the results. Moreover, the study systematically summarizes the research model, analysis unit, concept and its components in order to ensure availablity so that the information could be available for the further research.

Concept and Construction Direction of Marine Digital Twin considering the Characteristics of Marine Information (해양정보 특성을 고려한 해양 디지털트윈 개념 및 구축방향)

  • Choi, Tae-seok;Choi, Yun-soo;Kim, Jae-myeong;Song, Hyun-Ho;Min, Byeong-heon;Lee, Sang-min
    • Journal of Internet Computing and Services
    • /
    • v.23 no.1
    • /
    • pp.39-47
    • /
    • 2022
  • Digital Twin is positioned as one of the establishment of a digital management system for core infrastructure in terms of collecting real data and implementing virtual space. However, there are currently no integrated three-dimensional marine information analysis tools and technologies in Korea, and unlike land, new 3D modeling technologies and data processing technologies are required to digitize flexible marine information, but there are limitations in implementation. Therefore, this study aims to present development directions in four areas: structure, data, modeling, and utilization platform of marine digital twin by analyzing trends related to marine digital twin and digital twin technology elements.

Experimental Implementation of a Cableless Seismic Data Acquisition Module Using Arduino (아두이노를 활용한 무선 탄성파 자료취득 모듈 구현 실험)

  • Chanil Kim;Sangin Cho;Sukjoon Pyun
    • Geophysics and Geophysical Exploration
    • /
    • v.26 no.3
    • /
    • pp.103-113
    • /
    • 2023
  • In the oil and gas exploration market, various cableless seismic systems have been developed as an alternative to improve data acquisition efficiency. However, developing such equipment at a small scale for academic research is not available owing to highly priced commercial products. Fortunately, building and experimenting with open-source hardware enable the academic utilization of cableless seismic equipment with relatively low cost. This study aims to develop a cableless seismic acquisition module using Arduino. A cableless seismic system requires the combination of signal sensing, simple pre-processing, and data storage in a single device. A conventional geophone is used as the sensor that detects the seismic wave signal. In addition, it is connected to an Arduino circuit that plays a role in implementing the processing and storing module for the detected signals. Three main functions are implemented in the Arduino module: preprocessing, A/D conversion, and data storage. The developed single-channel module can acquire a common receiver gather from multiple source experiments.

Development and Application of the Metadata Element for the Digital Comic Content (디지털 만화 콘텐츠 메타데이터 요소개발 및 적용)

  • Oh, Sang-Hoon;Cho, Hyun-Joo;Lee, Yong-Bae;Kang, Ji-Hoon;Myaeng, Sung-Hyun
    • The KIPS Transactions:PartD
    • /
    • v.11D no.5
    • /
    • pp.1197-1204
    • /
    • 2004
  • Rights process problem was stated among actors that participated in digital contents distribution while it was various type of digital content service. In order to solve it, It was expressed conceptual and technical elements by reflecting a system. Among them, the interoperability of metadata became a important issue. As for the metadata for contents service, necessity about standardization is stated as a basic framework composing a service system. This paper proposed the metadata element which focus on the rights process that is being a key factor of a DRM(Digital Right Management) system for digital comics contents service. Therefore, it was verified by using Context Model of MPEG-21 RDD with interoperability between metadata elements which developed a XML format and the existing MPEG-21 RDD elements. The study results will become basic materials in the system design that considered metadata element development and interoperability of digital contents of other field

A Case Study of Intellectual Property Rights Using Animation Characters (애니메이션 캐릭터를 활용한 Intellectual Property 사례 연구)

  • JIANG, QIANQIAN;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.20 no.2
    • /
    • pp.361-366
    • /
    • 2022
  • Recently, with the development of convergent media, the digital animation industry has developed a variety of content centered on the role of Intellectal Property. The excellent IP role image has created huge economic benefits in business. This paper selects three representative Intellectual Property animation cases from Japan, the United States and China. Analyzed of the reuse of IP animation character images and combined with the era technology and the style of culture and art, the traditional cultural IP roles are reconstituted into modern character design two aspects. Through the research of this paper, can understand the expansion possibility of IP animation according to the use of character image. It is expected that when making digital animation, can recognize the importance of intellectual property and use it as a reference for role development.