• Title/Summary/Keyword: 동화책

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The Necessity and the Characteristic of Picture Books for the Silver Generation (실버세대를 위한 그림동화책의 필요성과 특성)

  • Li, Shu;Oh, Chi-Gyu
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.387-397
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    • 2016
  • The purpose of this study is to suggest design characteristics of picture books for silver generation empirically through academic consideration of necessity and characteristics of picture books targeting silver generation. Through an analytical result of literature materials such as library and information science, pedagogy, and literature therapeutics, and aging phenomenon, picture books help mental and physical health of silver generation, but picture books for silver generation are insufficient in comparison with demand. Therefore, a theoretical basis of study and development of fairy tale books for silver generation is acutely needed. This study suggested that close attention for characteristics of silver generation is needed to solve a problem about dyslexia of silver generation in story, picture(expression, size, layout, structure, and color), and typography of characteristic factors of picture on designing fairy tale books for silver generation, suggesting needs to develop picture books reflecting characteristics such as visual organ, body function, and psychological factor of silver generation. In addition, design characteristics for composition of picture books for silver generation will be used as part of advanced data in a study on solid analytical data through an actual analysis on silver generation in the future.

A Design Suggestion of Fairy Tales for the Silver Applying to the Service Design (서비스디자인을 적용한 실버대상 동화책의 디자인적 제안)

  • Li, Shu;Oh, Chi-Guy
    • The Journal of the Korea Contents Association
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    • v.16 no.9
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    • pp.491-501
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    • 2016
  • As the population of silver generation is increased, there are emerged the aging society and the silver industry as social issues. Previous studies in the fields of library & information science, education, the industrial art science suggested the need for fairy tale books for the silver generation, and from the design perspective, the characteristics of fairy tale books for the silver generation were analyzed. A fairy tale book is not only a medium delivering some information, but also a platform that a writer provides services to readers. Therefore, the purpose of this study aimed to suggest the importance of sensual experience on the design of fairy book for the silver generation, and to analyze such kind of fairy book's format, grid, typography, type, edition structure, image, layout, cover, paper, printing and production on the basis of five senses. According to the findings of this study, it was found that fairy tale books for the silver generation had different characteristics(type, picture, color, paper, etc.) from those for children, and it would be desirable to make designs for fairy tale books for the silver generation under the silver generation's esthetics standards with considering the silver generation's physiological, psychological factors. It is expected that this study would become a good foundation for more intensive researches for fairy tale books for the silver generation in future and would also be theoretically helpful in developing fairy tale books for the silver generation in future.

The Analysis of Educational Effect of The Horticultural Picture Books Focused on B.S. Bloom's Taxonomy of Educational Objectives (블룸(B.S. Bloom)의 교육목표에 따른 원예그림동화책과 교육적 효과분석)

  • Kwack, Hye Ran;Kim, Sun Ah
    • Journal of the Korean Society of Floral Art and Design
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    • no.41
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    • pp.155-169
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    • 2019
  • This study aims at analyzing educational effects of the horticultural picture books, which are depending on B.S. Bloom's taxonomy of educational objectives. After collecting various horticulture-related picture books, this study classified them by the B.S bloom's educational taxonomy. There were objectives of the cognitive domain, objectives of the affective domain, psychomotor domain in plants and gardening activities. And the cognitive domain, affective domain, psychomotor domain subdivided into the sub-region can learn from the horticulture picture books to teach the unique characteristics could be found. To know the teachers' perceptions of the effectiveness of using picture books in the horticulture class, questionnaire were analyzed from the survey. As a result, by Bloom's educational taxonomy area they preferred children's books. Teacher think that fairy tale books promote the interest of the children and have the advantage of fostering creativity. In addition, an easy point to get in school, lack of hours in the effective education to help horticulture that was expected. The cognitions of most effective storytelling method of horticulture picture book was story immersion. And the effective activity after reading picture book was drawing picture. Also, the most effective teaching materials was a real-life picture.

Implementation and Application of Fairy-Tale Book of an Augmented Reality Based on Smartphone and Web browser (웹과 스마트폰 기반의 증강현실 동화책 구현 및 적용)

  • Lee, Jae-Inn;Yoo, Seoung-Han
    • Journal of The Korean Association of Information Education
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    • v.16 no.2
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    • pp.201-209
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    • 2012
  • The 2009 revised curriculum has been revised to increase the time allocated to creative discretion. Accordingly, in many schools, discretionary activities have been replaced by reading and essay writing. However, these activities do not differ from existing classes and student's interest in those activities is minimal. This study has applied two kind of the AR program, which is designed and implemented using Smartphone in the classroom, to increase student's interest. A browser-based AR, created by Junaio and QCAR-authored Smartphone-based AR fairy tale book, are easy to use in class by the students themselves. We applies to Fourth grade student in reading education this AR programs. As a result of test, the students in actual reading classes responded that their interest in the lesson and their understanding of fairy tales has increased.

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Design for Animated Storybooks based on Interactive Edutainment (인터렉티브 에듀테인먼트를 기반으로 한 전자동화 설계)

  • Song, Mi-Young;Choi, Da-In;Jo, Eun-Young
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.251-252
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    • 2017
  • 본 논문은 기존의 전자동화책과는 달리 유아들에게 보다 효율적이고 효과적인 전자동화책을 제작하기 위해 유아의 학습 능력을 강조하여 오프라인의 출판 원작동화의 내용과 그림을 안드로이드 기반으로 인터렉티브 에듀테인먼트 컨텐츠를 제안하고자 한다. 즉, 동화책 내용을 음성으로 듣기 기능은 물론 줄거리에 맞춰 캐릭터들이 살아 움직이도록 인터렉티브 액션을 통하여 기능을 구현하기 위한 프로토타입을 제안한다.

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전시회: 앤서니 브라운의 동화책 속 세계여행전시회 -어린이는 즐기고 어른은 생각하게 하는 그림책

  • Im, Nam-Suk
    • 프린팅코리아
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    • v.10 no.8
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    • pp.110-111
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    • 2011
  • 동화작가로 유명한 앤서니 브라운의 동화책 속 세계여행전시회가 오는 8월 30일까지 세종문화회관 미술관에서 열린다. 전시회는 앤서니 브라운의 그림책 전작 31권의 일러스트 원화 280여 점과 현대미술가들의 입체조각 및 영상작품들로 구성된다. 앤서니 브라운의 그림책을 마음껏 읽을 수 있는 작은 도서관이 마련돼 있으며, 전시회에 입장한 모든 어린이들에게는 앤서니 브라운의 창의력향상 워크북을 증정한다. 한편 앤서니 브라운의 낭독회는 8월 5일과 6일 열리며, 사인회는 오는 8월 5일부터 15일까지 열린다. 자세한 일정은 전시회 홈페이지를 참고하면 된다.

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Educational Voice Storybook Application using Mobile NFC (모바일 NFC를 이용한 교육용 음성동화책 어플리케이션)

  • Jo, Seung-Geun;Kim, Tae Yong;Jang, Won-Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.541-544
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    • 2015
  • Through the data communication services in the mobile field in the past of a voice call center (SMS, E-Mail, web surfing, etc.), it has evolved as a "service of smartphone-based" life convenience. According to the latest world book publishing market statistics, the while increasing the proportion of e-books, the proportion of this paper are commercially being reduced. Paper this many e-books in the development of, but active communication in this paper By fusing an NFC-based mobile environment that provides a function to complement the disadvantage of electronic books has, it can give to meet the matters required in more diverse applications. Therefore, in this paper, in order to design and implement an NFC-based mobile phonic fairy book application of, and the efficiency and maintenance of the development through a way to save on rather than storing the information of the management target device server We have implemented a NFC-based mobile education phonic fairy book application that takes into account.

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AI storybook creation system (AI 동화책 생성 시스템 개발도구)

  • Sang-Dong Lee;Park-Ju-Won;Jeong-Ah-Byeon;Choi-Jeong-Yun;Hur-Da-Geum
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.955-956
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    • 2023
  • AI 기술이 성장하면서 AI 기술의 중요성은 더욱더 커지고 있다. 따라서 미래 인공지능 시대를 선도해 나갈 인재 유아, 초.중등 교육이 매우 중요하게 되었지만 아이들이 인공지능을 쉽게 접할 수 있는 서비스는 아직 부족하다. 아이들이 쉽게 사용할 수 있는 인공지능 서비스를 개발한다면 본격적인 인공지능 교육 시대가 도래하기에 앞서, 인공지능에 친숙해 질 수 있으며 창의력 향상에 도움이 될 것으로 기대된다. 이에 따라 'AI 동화책 생성 시스템' 을 기획하고 개발하였다.

A study on the production of children's storybooks using augmented reality technology (증강현실기술을 적용한 유아용 동화책 제작에 대한 연구)

  • Kim, Tae-Eun
    • Journal of Digital Contents Society
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    • v.18 no.3
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    • pp.435-442
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    • 2017
  • Using augmented reality to make children's books more realistic, engaging, and funny makes a great sense in terms of education. The purpose of this study is to share the experience of the production method with the story of the fairy tale which is widely known to the children as the augmented reality video contents and to act as a guide book to make the application of the augmented reality technology to the field of book publishing easier. I want to. Also, in this development, the principles and the method of making augmented reality storybooks are provided to beginners of the augmented reality contents production including the 3D modeling production method used for the augmented reality production, the method of using Unity3D engine, and the method of producing the vuforia marker, It is a study that guides you to use it immediately.

A Study on the Characteristic Expression in Picture Book Illustrations (동화책 일러스트레이션의 표현특징에 대한 연구)

  • 박성완
    • Archives of design research
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    • v.12 no.4
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    • pp.69-77
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    • 1999
  • In creating an illustration, rather than depend on the subjective expression of the illustrator, one should consider the characteristics of child cognitive development. Illustrations should be those which can arouse child's interesting and which can be educational. To do this, first, characteristic expressions shown in children's pictures can be used to arouse child's interesting. In creating an illustration, one should consider sufficiently "intuitive form" and "representative form" in order to appeal to curiosity of child. Second, illustrations should be able to be helpful to the development of child's intellect, emotion and imagination. The form is desired to be adequately exaggerated or reduced feature, to have anthropomorphic figure and to be fantastic composition considering the egocentrism and animalism of the child. As mentioned above, it can be said characteristic expression in picture book illustrations are affected by the two points - fascinating expression drawn by child and expression by illustrator, which can be helpful to the development of intellect, emotion and imagination.otion and imagination.

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