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Design and Implementation of Factory Equipment Monitoring System using Grid-based Key Pre-Distribution (그리드 기반 키 선분배 방식을 사용하는 공장 설비 모니터링 시스템 설계 및 구현)

  • CHO, YANGHUI;PARK, JAEPYO;YANG, SEUNGMIN
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.11
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    • pp.51-56
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    • 2016
  • In this paper, we propose an Arduino-based plant monitoring system. The proposed system is based on the Arduino platform, using an environmental sensor and a pressure sensor for measuring temperature, humidity and illuminance in order to monitor the state of the environment and the facilities of the plant. Monitoring data are transmitted to a ZigBee coordinator connected to a server through a radio frequency transceiver. When using a pressure sensor and the environment sensor data stored on the host server, checking the pressure in the environment of the plant and equipment is intended to report any alarm status to the administrator. Using a grid line-based key distribution scheme, the authentication node dynamically generates a data key to protect the monitoring information. Applying a ZigBee wireless sensor network does not require additional wiring for the actual implementation of a plant monitoring system. Possible working-environment monitoring of an efficient plant can help analyze the cause of any failure by backtracking the working environment when a failure occurs. In addition, it is easy to expand or add a sensor function using the Arduino platform and an expansion board.

Random Forest Method and Simulation-based Effect Analysis for Real-time Target Re-designation in Missile Flight (유도탄의 실시간 표적 재지정을 위한 랜덤 포레스트 기법과 시뮬레이션 기반 효과 분석)

  • Lee, Han-Kang;Jang, Jae-Yeon;Ahn, Jae-Min;Kim, Chang-Ouk
    • Journal of the Korea Society for Simulation
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    • v.27 no.2
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    • pp.35-48
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    • 2018
  • The study of air defense against North Korean tactical ballistic missiles (TBM) should consider the rapidly changing battlefield environment. The study for target re-designation for intercept missiles enables effective operation of friendly defensive assets as well as responses to dynamic battlefield. The researches that have been conducted so far do not represent real-time dynamic battlefield situation because the hit probability for the TBM, which plays an important role in the decision making process, is fixed. Therefore, this study proposes a target re-designation algorithm that makes decision based on hit probability which considers real-time field environment. The proposed method contains a trajectory prediction model that predicts the expected trajectory of the TBM from the current position and velocity information by using random forest and moving window. The predicted hit probability can be calculated through the trajectory prediction model and the simulator of the intercept missile, and the calculated hit probability becomes the decision criterion of the target re-designation algorithm for the missile. In the experiment, the validity of the methodology used in the TBM trajectory prediction model was verified and the superiority of using the hit probability through the proposed model in the target re-designation decision making process was validated.

A Link Travel Time Estimation Algorithm Based on Point and Interval Detection Data over the National Highway Section (일반국도의 지점 및 구간검지기 자료의 융합을 통한 통행시간 추정 알고리즘 개발)

  • Kim, Sung-Hyun;Lim, Kang-Won;Lee, Young-Ihn
    • Journal of Korean Society of Transportation
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    • v.23 no.5 s.83
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    • pp.135-146
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    • 2005
  • Up to now studies on the fusion of travel time from various detectors have been conducted based on the variance raito of the intermittent data mainly collected by GPS or probe vehicles. The fusion model based on the variance ratio of intermittent data is not suitable for the license plate recognition AVIs which can deal with vast amount of data. This study was carried out to develop the fusion model based on travel time acquired from the license plate recognition AVIs and the point detectors. In order to fuse travel time acquired from the point detectors and the license plate recognition AVIs, the optimized fusion model and the proportional fusion model were developed in this study. As a result of verification, the optimized fusion model showed the superior estimation performance. The optimized fusion model is the dynamic fusion ratio estimation model on real time base, which calculates fusion weights based on real time historic data and applies them to the current time period. The results of this study are expected to be used effectively for National Highway Traffic Management System to provide traffic information in the future. However, there should be further studies on the Proper distance for the establishment of the AVIs and the license plate matching rate according to the lanes for AVIs to be established.

Contour Extraction Method using p-Snake with Prototype Energy (원형에너지가 추가된 p-Snake를 이용한 윤곽선 추출 기법)

  • Oh, Seung-Taek;Jun, Byung-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.101-109
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    • 2014
  • It is an essential element for the establishment of image processing related systems to find the exact contour from the image of an arbitrary object. In particular, if a vision system is established to inspect the products in the automated production process, it is very important to detect the contours for standardized shapes such lines and curves. In this paper, we propose a prototype adaptive dynamic contour model, p-Snake with improved contour extraction algorithms by adding the prototype energy. The proposed method is to find the initial contour by applying the existing Snake algorithm after Sobel operation is performed for prototype analysis. Next, the final contour of the object is detected by analyzing prototypes such as lines and circles, defining prototype energy and using it as an additional energy item in the existing Snake function on the basis of information on initial contour. We performed experiments on 340 images obtained by using an environment that duplicated the background of an industrial site. It was found that even if objects are not clearly distinguished from the background due to noise and lighting or the edges being insufficiently visible in the images, the contour can be extracted. In addition, in the case of similarity which is the measure representing how much it matches the prototype, the prototype similarity of contour extracted from the proposed p-ACM is superior to that of ACM by 9.85%.

Development of a Haptic Modeling and Editing (촉감 모델링 및 편집 툴 개발)

  • Seo, Yong-Won;Lee, Beom-Chan;Cha, Jong-Eun;Kim, Jong-Phil;Ryu, Je-Ha
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.373-378
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    • 2007
  • 최근 들어 햅틱 분야는 디지털 콘텐츠를 만질 수 있게 촉감을 제공함으로써 의학, 교육, 군사, 엔터테인먼트, 방송 분야 등에서 널리 연구되고 있다. 그러나 햅틱 분야가 사용자에게 시청각 정보와 더불어 추가적인 촉감을 제공함으로써 보다 실감 있고 자연스러운 상호작용을 제공하는 등 여러 가지 장점을 가진 것에 비해 아직은 일반 사용자들에게 생소한 분야다. 그 이유 중 하나로 촉감 상호작용이 가능한 콘텐츠의 부재를 들 수 있다. 또한 최근에 가상환경(Virtual Environment, VR)에 관심이 증가 되고, 가상환경에 햅틱이라는 기술을 접목시키는 시도가 많이 일어나고 있어서, 촉감 모델링에 대한 욕구 또한 증대 되고 있다. 일반적으로 촉감 모델링은 Material properties를 가지고 있는 그래픽 모델들로 구성이 된다. 그래픽 모델링은 일반적인 모델링툴 (MAYA, 3D MAX, 기타 등)으로 할 수 있다. 하지만 촉감 관련된 촉감 모델들은 콘텐츠를 제작한 이후에 일일이 수작업으로 넣어 주어야 한다. 그래픽 모델링에서는 사용자가 직접 눈으로 확인 하면서 작업을 이루어 지기 때문에 직관적으로 이루어질 수 있다. 이와 비슷하게 촉감 모델링은 직관적인 모델링을 하기 위해서 사용자가 직접 촉감을 느껴 보면서 진행이 되어야 한다. 또한 그래픽 모델링과 촉감 모델링이 동시에 진행이 되지 않기 때문에 촉감 콘텐츠를 만드는데 시간이 많이 걸리게 되고 직관적이지 못하는 단점이 있다. 더 나아가서 이런 촉감 모델링을 포함한 모델링 높은 생산성을 위해서 신속히 이루어져야 한다. 이런 이유들 때문에 촉감 모델링을 위한 새로운 인터페이스가 필요하다. 본 논문에서는 촉감 상호작용이 가능한 촉감 콘텐츠를 직관적으로 생성하고 조작할 수 있게 하는 촉감 모델러를 기술한다. 촉감 모델러에서 사용자는 3 자유도 촉감 장치를 사용하여 3 차원의 콘텐츠 (정적 이거나 동적이거나 Deformation이 가능한 2D, 2.5D, 3D Scene)를 실시간으로 만져보면서 생성, 조작할 수 있는 촉감 사용자 인터페이스 (Haptic User Interface, HUI)를 통해서 콘텐츠의 표면 촉감 특성을 직관적으로 편집할 수 있다. 촉감 사용자인터페이스는 마우스로 조작하는 기존의 2 차원 그래픽 사용자 인터페이스를 포함하여 3 차원으로 사용자 인터페이스도 추가되어 있고 그 형태는 촉감 장치로 조작할 수 있는 버튼, 라디오버튼, 슬라이더, 조이스틱의 구성요소로 이루어져있다. 사용자는 각각의 구성요소를 조작하여 콘텐츠의 표면 촉감 특성 값을 바꾸고 촉감 사용자 인터페이스의 한 부분을 만져 그 촉감을 실시간으로 느껴봄으로써 직관적으로 특성 값을 정할 수 있다. 또한, XML 기반의 파일포맷을 제공함으로써 생성된 콘텐츠를 저장할 수 있고 저장된 콘텐츠를 불러오거나 다른 콘텐츠에 추가할 수 있다. 이러한 시스템은 햅틱이라는 분야를 잘 모르는 사람들도 직관적으로 촉감 모델링을 하는데 큰 도움을 줄 수 있을 것이다.

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Cluster-Based Routing Mechanism for Efficient Data Delivery to Group Mobile Users in Wireless Ad-Hoc Networks (그룹 이동성을 가지는 모바일 사용자들 간의 효율적인 데이터 공유를 위한 클러스터 기반 그룹 라우팅 기법 메커니즘)

  • Yoo, Jinhee;Han, Kyeongah;Jeong, Dahee;Lee, HyungJune
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.11
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    • pp.1060-1073
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    • 2013
  • In this paper, we present a cluster-based routing scheme for efficiently delivering data to group mobile users by extracting and clustering mobile user group simply from beacon message information in wireless ad-hoc networks. First, we propose an online-clustering mechanism that uses a local neighbor table on each node by recursively transmitting to neighbor nodes, and forms a group table where a set of listed nodes are classified as group members, without incurring much overhead. A node that appears the most frequently from neighbor tables throughout the network is selected as the cluster-head node, serving as a data gateway for the intra-cluster. Second, we design an inter-cluster routing that delivers data from stationary data sources to the selected cluster-head node, and a intra-cluster routing to deliver from the cluster-head node to users. Simulation results based on ns-2 in the ad-hoc networks consisting of 518 stationary nodes and 20 mobile nodes show that our proposed clustering mechanism achieves high clustering accuracy of 96 % on average. Regarding routing performance, our cluster-based routing scheme outperforms a naive one-to-one routing scheme without any clustering by reducing routing cost up to 1/20. Also, our intra-cluster routing utilizing a selected cluster-head node reduces routing cost in half as opposed to a counterpart of the intra-cluster routing through a randomly-selected internal group member.

A Framework of Recognition and Tracking for Underwater Objects based on Sonar Images : Part 2. Design and Implementation of Realtime Framework using Probabilistic Candidate Selection (소나 영상 기반의 수중 물체 인식과 추종을 위한 구조 : Part 2. 확률적 후보 선택을 통한 실시간 프레임워크의 설계 및 구현)

  • Lee, Yeongjun;Kim, Tae Gyun;Lee, Jihong;Choi, Hyun-Taek
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.3
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    • pp.164-173
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    • 2014
  • In underwater robotics, vision would be a key element for recognition in underwater environments. However, due to turbidity an underwater optical camera is rarely available. An underwater imaging sonar, as an alternative, delivers low quality sonar images which are not stable and accurate enough to find out natural objects by image processing. For this, artificial landmarks based on the characteristics of ultrasonic waves and their recognition method by a shape matrix transformation were proposed and were proven in Part 1. But, this is not working properly in undulating and dynamically noisy sea-bottom. To solve this, we propose a framework providing a selection phase of likelihood candidates, a selection phase for final candidates, recognition phase and tracking phase in sequence images, where a particle filter based selection mechanism to eliminate fake candidates and a mean shift based tracking algorithm are also proposed. All 4 steps are running in parallel and real-time processing. The proposed framework is flexible to add and to modify internal algorithms. A pool test and sea trial are carried out to prove the performance, and detail analysis of experimental results are done. Information is obtained from tracking phase such as relative distance, bearing will be expected to be used for control and navigation of underwater robots.

A Study on Prototype Model for Mesoscopic Evacuation Using Cube Avenue Simulation Model (Cube Avenue 시뮬레이션 모델을 이용한 중규모 재난대피 프로토타입 모델 연구)

  • Sin, Heung Gweon;Joo, Yong Jin
    • Spatial Information Research
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    • v.21 no.5
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    • pp.33-41
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    • 2013
  • Recently, the number of disasters has been seriously increasing. The total damages by the natural or man-made disasters during the past years resulted in tremendous fatalities and recovery costs. It is necessary to have efficient emergency evacuation management which is concerned with identifying evacuation route, and the estimation of evacuation and clearance times. An emergency evacuation model is important in identifying critical locations, and developing various evacuation strategies. In that existing evacuation models have focused on route analysis for indoor evacuation, there are only a few models for areawide emergency evacuation analysis. Therefore, we developed a mesoscopic model by using Cube Avenue and performed evacuation simulation, targeting road network in City of Fargo, North Dakota. Consequently, a mesoscopic model developed in this study is used to carry out dynamic analysis using network and input variable of existing travel demand model. The results of this study show that the model is an appropriate tool for areawide emergency evacuation analysis to save time and cost. Henceforth, the results of this study can be applied to develop a disaster evacuation model which can be used for a variety of disaster simulation and evaluation based on scenarios in the local metropolitan area.

A Study on the Feedforward Control Algorithm for Dynamic Positioning System Using Ship Motion Prediction (선체운동 예측을 이용한 Dynamic Positioning System의 피드포워드 제어 알고리즘에 관한 연구)

  • Song, Soon-Seok;Kim, Sang-Hyun;Kim, Hee-Su;Jeon, Ma-Ro
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.22 no.1
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    • pp.129-137
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    • 2016
  • In the present study we verified performance of feed-forward control algorithm using short term prediction of ship motion information by taking advantage of developed numerical simulation model of FPSO motion. Up until now, various studies have been conducted about thrust control and allocation for dynamic positioning systems maintaining positions of ships or marine structures in diverse sea environmental conditions. In the existing studies, however, the dynamic positioning systems consist of only feedback control gains using a motion of vessel derived from environmental loads such as current, wind and wave. This study addresses dynamic positioning systems which have feedforward control gain derived from forecasted value of a motion of vessel occurred by current, wind and wave force. In this study, the future motion of vessel is forecasted via Brown's Exponential Smoothing after calculating the vessel motion via a selected mathematical model, and the control force for maintaining the position and heading angle of a vessel is decided by the feedback controller and the feedforward controller using PID theory and forecasted vessel motion respectively. For the allocation of thrusts, the Lagrange Multiplier Method is exploited. By constructing a simulation code for a dynamic positioning system of FPSO, the performance of feedforward control system which has feedback controller and feedforward controller was assessed. According to the result of this study, in case of using feedforward control system, it shows smaller maximum thrust power than using conventional feedback control system.

Performance Analysis of Cost-Effective Location and Service Management Schemes in LTE Networks (LTE 네트워크에서 비용효과적인 위치 및 서비스 관리 기법의 성능분석)

  • Lee, June-Hee;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.1-16
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    • 2012
  • In this paper, we propose a cost-effective location and service management scheme in LTE (Long Term Evolution) networks, which a per-user service proxy is created to serve as a gateway between the mobile user and all client-server applications engaged by the mobile user. The service proxy is always co-located with the mobile user's location database such that whenever the MU's location database moves during a location hand-off, a service hand-off also ensues to co-locate the service proxy with the location database. This allows the proxy to know the location of the mobile user all the time to reduce the network communication cost for service delivery. We analyze four integrated location and service management schemes. Our results show that the centralized scheme performs the best when the mobile user's SMR (service to mobility ratio) is low and ${\upsilon}$(session to mobility ratio) is high, while the fully distributed scheme performs the best when both SMR and ${\upsilon}$ are high. In all other conditions, the dynamic anchor scheme is the best except when the service context transfer cost is high under which the static anchor scheme performs the best. Through analytical results, we demonstrate that different users with vastly different mobility and service patterns should adopt different integrated location and service management methods to optimize system performance.