• Title/Summary/Keyword: 동적 데이터 배열

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Dynamic Disk Striping and Data Placement Methods for Video-on-Demand Servers (주문형 비디오 서버를 위한 동적 디스크 스트라이핑과 데이터 배치 방법)

  • 이재경;이경숙;배인한
    • Proceedings of the Korea Multimedia Society Conference
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    • 1998.04a
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    • pp.10-15
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    • 1998
  • 주문형 비디오 시스템에서 저장되는 영화들의 다중 액세스를 지원하기 위해 영화들은 비디오 서버의 다수의 디스크에 걸쳐 스트라이프되고, 비디오 서버의 디스크 배열들간의 부하 불균형을 피할 뿐만 아니라 저장 공간과 장치 대역폭을 최대로 이용하기 위하여 영화의 블록들은 디스크 배열에 신중히 배치되어야 한다. 본 논문에서는 영화의 인기도를 고려한 동적 디스크 스트라이핑에 기초하는 그룹교대 라운드로빈이라는 영화 배치 방법을 제안하고, 그것의 성능을 시뮬레이션을 통하여 평가한다.

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Design and Evaluation of a Dynamic Disk Striping and a Group-Alternation Round-Robin Data Placement Method for Video-on-Demand Serves (주무형 비디오 서버를 위한 동적 디스크 스트라이핑과 그룹교대 라운드로빈 데이터 배치 방법의 설계 및 평가)

  • 배인한;이재경
    • Journal of Korea Multimedia Society
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    • v.2 no.1
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    • pp.22-29
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    • 1999
  • In video-on-demand systems, movies are striped across the disks of the array in a video server to support multiple access. The blocks of the movies have to be placed carefully on the disks of the array in a video server in order to avoid load imbalance across these disks as well as to achieve maximum utilization of both space and bandwidth of these disks. This paper proposes a movie placement method called the GARR (group-alternation round-robin) that is based on the dynamic disk striping method considering the popularity of movie. The GARR uses group-alternation as movie selection policy and round-robin as data placement policy, where group-alternation allocates popular movie and unpopular movie groups to disks alternately. The performance of the GARR is evaluated by simulations.

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A Cache Managing Strategy for Fast Media Data Access (미디어 데이터의 빠른 참조를 위한 캐시 운영 전략)

  • Moon, Hyun-Ju;Kim, Suk-il
    • The KIPS Transactions:PartA
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    • v.11A no.1
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    • pp.11-20
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    • 2004
  • Multimedia data processing in streaming pattern contains high spatial locality and low temporal locality. This paper has proposed a dynamic data prefetching scheme that fully exploits the regularity between memory addresses referred consecutively. Compared to the existing data Prefetching scheme, the Proposed scheme can reduce data Prefetching error when an application divides an way into smaller blocks and processes them block by block. Experimental results on various media benchmark programs show the proposed scheme predicts memory addresses more accurately and results in better performance than existing prefetching schemes.

A Study on the Efficient Search of an Audio Database using Musical Interval Contour (음정 곡선을 이용한 효율적인 오디오 데이터베이스 탐색에 관한 연구)

  • 지정규;오해석
    • The Journal of Information Technology and Database
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    • v.4 no.2
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    • pp.97-104
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    • 1998
  • 본 논문은 디지털 오디오 도서관에 대규모 선율 데이터베이스로부터 임의의 곡을 효율적으로 탐색하기 위하여 음정곡선을 색인키로 사용하는 방법에 대해 기술했다. 사용자가 검색하고자 하는 음악의 일부 선율을 노래하면 입력된 음신호를 인식하여 음높이 정보를 추출한다. 그리고, 음표간의 음정을 계산하여 음표순으로 배열함으로써 음정 곡선을 만든다. 제안한 은표열 탐색 알고리즘에 생성된 음정 곡선을 탐색 패턴으로 입력하여 선율 데이터베이스의 음표열을 비교 조사한다. 그러면 근사 음정 곡선을 가진 후보곡을 탐색할 수 있다. 제안한 음표열 탐색 알고리즘은 실험을 통해 동적 프로그래밍 및 상태 대조 알고리즘과 비교한 결과 탐색 시간이 2배이상 향상되었다.

An Association Rules Mining System based-on SQL (SQL을 이용한 연관 규칙 탐사 시스템)

  • 전수정;김영지;우용태
    • Proceedings of the Korea Database Society Conference
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    • 2000.11a
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    • pp.89-94
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    • 2000
  • 본 논문에서는 연관 규칙 탐사 시스템을 설계하고 구현하였다. 본 시스템은 관계형 데이터베이스의 표준 질의어를 이용하여 사용자가 제시한 질의 조건을 만족하는 항목집합에 대해 다양한 형태의 연관규칙을 탐사하기 위한 시스템이다. 질의처리 모듈에서는 사용자가 제시한 조건을 만족하는 질의를 동적으로 구성하여, 연관 규칙 탐사를 위해 사용되는 대상 트랜잭션 데이타베이스의 범위를 조절할 수 있다. 연관 규칙을 발견하기 위한 후보 항목집합을 생성하기 위해 연관 규칙 탐사 알고리즘을 사용하였다. 연관 규칙 알고리즘에서는 한 트랜잭션 데이타에 대해 생성될 수 있는 후보 항목집합을 배열을 이용하여 처리하는 효율적인 방법을 제안하였다.

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High-Performance FFT Using Data Reorganization (데이터 재구성 기법을 이용한 고성능 FFT)

  • Park Neungsoo;Choi Yungho
    • The KIPS Transactions:PartA
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    • v.12A no.3 s.93
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    • pp.215-222
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    • 2005
  • The efficient utilization of cache memories is a key factor in achieving high performance for computing large signal transforms. Nonunit stride access in computation of large DFTs causes cache conflict misses, thereby resulting in poor cache performance. It leads to a severe degradation in overall performance. In this paper, we propose a dynamic data layout approach considering the memory hierarchy system. In our approach, data reorganization is performed between computation stages to reduce the number of cache misses. Also, we develop an efficient search algorithm to determine the optimal tree with the minimum execution time among possible factorization trees considering the size of DFTs and the data access stride. Our approach is applied to compute the fast Fourier Transform (FFT). Experiments were performed on Pentium 4, $Athlon^{TM}$ 64, Alpha 21264, UtraSPARC III. Experiment results show that our FFT achieve performance improvement of up to 3.37 times better than the previous FFT packages.

A Multimedia Data Prefetching Based on 2 Dimensional Block Structure (이차원 블록 구조에 근거한 선인출 기법)

  • Kim, Seok-Ju
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1086-1096
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    • 2004
  • In case of a multimedia application which deals with streaming data, in terms of cache management, cache loses its efficiency due to weak temporal locality of the data. This means that when data have been brought into cache, much of the data are supposed to be replaced without being accessed again during its service. However, there is a good chance that such multimedia data has a commanding locality in it. In this paper, to take advantage of the memory reference regularity which typically innates even in the multimedia data showing up its weak temporal locality, a method is suggested. The suggested method with the feature of dynamic regular-stride reference prefetching can identify for 2-dimensional array format(block pattern). The suggested method is named as block-reference-prediction-technique (BRPT) since it identifies a block pattern and place an address to be prefetched by the regulation of the block format. BRPT proved to be reassuring to reduce memory reference time significantly for applications having abundant block patterns although new rule has complicated the prefetching system even further.

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A Block Structured Multimedia Data Prefetching (블록 구조형 멀티미디어 데이터의 선인출)

  • Kim Suk-Ju;Lee Byung-Kwon;Kim Suk-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1A
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    • pp.53-64
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    • 2004
  • As to medium data which is involved in the form of streaming for a multimedia application, it characterizes that spatial locality occurs strongly but temporal locality appears even weaker. In this paper, with regard to dynamic prefetching, we suggest a method to make the most of memory reference regularities which typically innate by nature in the multimedia data with strong spatial locality but with weak temporal locality. Especially, the suggested method has a remarkable capability such that it can reduce prefetching errors substantially compared to existing prefetching methods for an application Program which divides an way into small sub-blocks and, plus executes in the unit of sub-block. We carried out experiments to test the suggested method using various MediaBench benchmarks. From the results, we have confirmed that the occurrences of prefetching error decrease effectively than those of existing linear prefetching methods.

Study on Tree-Structured Database and Language MUMPS (트리형 데이터베이스 및 언어 MUMPS 활용)

  • Im, Ji-Hyeon;Kim, Jin-Doeg
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.108-110
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    • 2019
  • A Database is a collection of data that does not have redundancy, and it is essential to easily use and share information in an information society where the amount of information is increasing. A typical structure of a Database is a relational database and a tree-structure Database. This research studies the programming language MUMPS, which is a tree structure database. This language constructs the database by storing arrays in a dynamic or B-Tree format. Unlike SQL, which must be used in languages such as Java and C #, MUMPS supports language and database independently and can manage data, so the data porting rate is high. In fact, in U.S. hospitals, the MUMPS-based platform has a high market share.

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Fast and Scalable Path Re-routing Algorithm Using A Genetic Algorithm (유전자 알고리즘을 이용한 확장성 있고 빠른 경로 재탐색 알고리즘)

  • Lee, Jung-Kyu;Kim, Seon-Ho;Yang, Ji-Hoon
    • The KIPS Transactions:PartB
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    • v.18B no.3
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    • pp.157-164
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    • 2011
  • This paper presents a fast and scalable re-routing algorithm that adapts to dynamically changing networks. The proposed algorithm integrates Dijkstra's shortest path algorithm with the genetic algorithm. Dijkstra's algorithm is used to define the predecessor array that facilitates the initialization process of the genetic algorithm. After that, the genetic algorithm re-searches the optimal path through appropriate genetic operators under dynamic traffic situations. Experimental results demonstrate that the proposed algorithm produces routes with less traveling time and computational overhead than pure genetic algorithm-based approaches as well as the standard Dijkstra's algorithm for large-scale networks.