• Title/Summary/Keyword: 데이터 처리량

Search Result 2,586, Processing Time 0.03 seconds

Wireless Caching Techniques Based on Content Popularity for Network Resource Efficiency and Quality of Experience Improvement (네트워크 자원효율 및 QoE 향상을 위한 콘텐츠 인기도 기반 무선 캐싱 기술)

  • Kim, Geun-Uk;Hong, Jun-Pyo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.8
    • /
    • pp.1498-1507
    • /
    • 2017
  • According to recent report, global mobile data traffic is expected to increase by 11 times from 2016 to 2020. Moreover, this growth is expected to be driven mainly by mobile video traffic which is expected to account for about 70% of the total mobile data traffic. To cope with enormous mobile traffic, we need to understand video traffic's characteristic. Recently, the repetitive requests of some popular content such as popular YouTube videos cause a enormous network traffic overheads. If we constitute a network with the nodes capable of content caching based on the content popularity, we can reduce the network overheads by using the cached content for every request. Through device-to-device, multicast, and helpers, the video throughput can improve about 1.5~2 times and prefix caching reduces the playback delay by about 0.2~0.5 times than the conventional method. In this paper, we introduce some recent work on content popularity-based caching techniques in wireless networks.

Peak Power Minimization for Clustered VLIW Architectures (분산된 VLIW 구조에서의 최대 전력 최소화 방법)

  • 서재원;김태환;정기석
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.30 no.5_6
    • /
    • pp.258-264
    • /
    • 2003
  • VLIW architecture has emerged as one of the most effective architectures in dealing with multimedia applications. In multimedia applications, there is ample potential for parallelizing the execution of multiple operations because such applications typically have data intensive processing which often has limited data and/or control dependencies. As the degree of instruction-level parallelism increases, non-clustered VLIW architectures scale poorly because of the tremendous register port pressure. Therefore, clustered VLIW architecture is definitely preferred over non-clustered VLIW architecture when a higher degree of parallelizing is possible as in the case of multimedia processing However, having multiple clusters in an architecture implies that the amount of hardware is quite large, and therefore, power consumption becomes a very crucial issue. In this paper, we propose an algorithm to minimize the peak power consumption without incurring little or no delay penalty. The effectiveness of our algorithm has been verified by various sets of experiments, and up to 30.7% reduction in the peak power consumption is observed compared with the results that is optimized to minimize resources only.

An Energy-Efficient Sensor Network Clustering Using the Hybrid Setup (하이브리드 셋업을 이용한 에너지 효율적 센서 네트워크 클러스터링)

  • Min, Hong-Ki
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.12 no.1
    • /
    • pp.38-43
    • /
    • 2011
  • Cluster-based routing is high energy consumption of cluster head nodes. A recent approach to resolving the problem is the dynamic cluster technique that periodically re-selects cluster head nodes to distribute energy consumption of the sensor nodes. However, the dynamic clustering technique has a problem that repetitive construction of clustering consumes the more energies. This paper proposes a solution to the problems described above from the energy efficiency perspective. The round-robin cluster header(RRCH) technique, which fixes the initially structured cluster and sequentially selects cluster head nodes, is suggested for solving the energy consumption problem regarding repetitive cluster construction. A simulation result were compared with the performances of two of the most widely used conventional techniques, the LEACH(Low Energy Adaptive Clustering Hierarchy) and HEED(Hybrid, Energy Efficient, Distributed Clustering) algorithms, based on energy consumption, remaining energy for each node and uniform distribution. The evaluation confirmed that in terms of energy consumption, the technique proposed in this paper was 26.5% and 20% more efficient than LEACH and HEED, respectively.

Implementation of an Automatic Test Data Generating Tool for Digital TV Software (디지털 TV 소프트웨어를 위한 테스트 데이터 자동 생성기의 구현)

  • Gwak, Tae-Hee;Choi, Byoung-Ju
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.8 no.5
    • /
    • pp.551-562
    • /
    • 2002
  • Digital TV software, receiver system for digital broadcasting, processes huge MPEG-2 TS formatted data that has variable hierarchy. Because of complexity and enormity of MPEG-2 TS, it is difficult for user to generate test data manually. Generating of test data is not only expensive and time consuming but also requires expert knowledge of MPEG-2 standard. In this paper, we implemented the tool that generates the MPEG-2 TS formatted test data for Digital TV software. Using this tool, user ran get reliable test data without extensive knowledge of MPEG-2 standard. Also, database mechanism that our tool based on supports variable hierarchy of MPEG-2 TS.

GPU-Based Parallel Collision Detection for Deformable Objects (변형 물체를 위한 GPU 기반 병렬 충돌 감지)

  • Sung, Nak-Jun;Kim, Min Sang;Hong, Min;Choi, Yoo-Joo
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.7 no.1
    • /
    • pp.25-32
    • /
    • 2018
  • Due to heavy computational cost, deformable object simulation requires more effective collision detection method than rigid body simulation. However, when the CPU-based collision detection algorithm is purely applied to the GPU environment, the collision detection algorithm and the data structure optimized for the GPU environment are essential because the performance of the GPU can not be used properly. Therefore, we propose a GPU-based parallel collision detection algorithm for mass-spring system which is widely used for deformable object representation in this paper. The proposed method uses a parallel algorithm and data structure to reduce collision detection cost through GPU-based curling algorithm using AABB-Octree structure. In this paper, we prove the effectiveness of the proposed method by comparing the intersection test of all triangle pairs in parallel. The results of experimental tests show that the proposed method improves the performance by about 24% on average. Therefore, it is expected that the proposed method can improve the performance of real-time simulation for deformable objects.

Building Database using Character Recognition Technology (문자 인식 기술을 이용한 데이터베이스 구축)

  • Han, Seon-Hwa;Lee, Chung-Sik;Lee, Jun-Ho;Kim, Jin-Hyeong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.7
    • /
    • pp.1713-1723
    • /
    • 1999
  • Optical character recognition(OCR) might be the most plausible method in building database out of printed matters. This paper describes the points to be considered when one selects an OCR system in order to build database. Based on the considerations, we evaluated four commercial OCR systems, and chose one which shows the best recognition rate to build OCT-text database. The subject text, the KT-test collection, is a set of abstracts from proceedings of different printing quality, fonts, and formats. KT-test collection is also provided with typed text database. Recognition rate was calculated by comparing the recognition result with the typed text. No preprocessing such as learning and slant correction was applied to the recognition process in order to simulate a practical environment. The result shows 90.5% of character recognition rate over 970 abstracts. This recognition rate is still insufficient for practical use. The errors in OCR texts are different from those of manually typed texts. In this paper, we classify the errors in OCR texts for the further research.

  • PDF

Effect of Node Size on the Performance of the B+-tree on Flash Memory (플래시 메모리 상에서 B+-트리 노드 크기 증가에 따른 성능 평가)

  • Park, Dong-Joo;Choi, Hae-Gi
    • The KIPS Transactions:PartA
    • /
    • v.15A no.6
    • /
    • pp.325-334
    • /
    • 2008
  • Flash memory is widely used as a storage medium for mobile devices such as cell phones, MP3 players, PDA's due to its tiny size, low power consumption and shock resistant characteristics. Additionally, some computer manufacturers try to replace hard-disk drives used in Laptops or personal computers with flash memory. More recently, there are some literatures on developing a flash memory-aware $B^+$-tree index for an efficient key-based search in the flash memory storage system. They focus on minimizing the number of "overwrites" resulting from inserting or deleting a sequence of key values to/from the $B^+$-tree. However, in addition to this factor, the size of a physical page allocated to a node can affect the maintenance cost of the $B^+$-tree. In this paper, with diverse experiments, we compare and analyze the costs of construction and search of the $B^+$-tree and the space requirement on flash memory as the node size increases. We also provide sorting-based or non-sorting-based algorithms to be used when inserting a key value into the node and suggest an header structure of the index node for searching a given key inside it efficiently.

Method and Application of Searching Hot Spot For Reengineering Software Using AOP (AOP를 이용한 재공학에서의 핫 스팟 탐색과 응용)

  • Lee, Ei-Sung;Choi, Eun-Man
    • The KIPS Transactions:PartD
    • /
    • v.16D no.1
    • /
    • pp.83-92
    • /
    • 2009
  • Complicated business logic makes program complexity more complicated. It's inevitable that the program must undergo reengineering processes all the way of in its lifetime. Hot spot analysis that has diverse purposes is getting an important question more and more. As a rule, reengineering process is done by UML model-based approach to analyze the legacy system. The smallest fragment of targets to be analysed is unit, that is function or class. Today's software development is to deal with huge change of software product and huge class including heavy quantity of LOC(Lines Of Code). However, analysis of unit is not precise approach process for reliable reengineering consequence. In this paper, we propose very precise hot spot analysis approach using Aspect-Oriented Programming languages, such as AspectJ. Typically the consistency between UML and source is needed code to redefine the modified library or framework boundaries. But reengineering approach using AOP doesn't need to analyze UML and source code. This approach makes dynamic event log data that contains detailed program interaction information. This dynamic event log data makes it possible to analyze hot spot.

Efficient Image Stitching Using Fast Feature Descriptor Extraction and Matching (빠른 특징점 기술자 추출 및 정합을 이용한 효율적인 이미지 스티칭 기법)

  • Rhee, Sang-Burm
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.2 no.1
    • /
    • pp.65-70
    • /
    • 2013
  • Recently, the field of computer vision has been actively researched through digital image which can be easily generated as the development and expansion of digital camera technology. Especially, research that extracts and utilizes the feature in image has been actively carried out. The image stitching is a method that creates the high resolution image using features extract and match. Image stitching can be widely used in military and medical purposes as well as in variety fields of real life. In this paper, we have proposed efficient image stitching method using fast feature descriptor extraction and matching based on SURF algorithm. It can be accurately, and quickly found matching point by reduction of dimension of feature descriptor. The feature descriptor is generated by classifying of unnecessary minutiae in extracted features. To reduce the computational time and efficient match feature, we have reduced dimension of the descriptor and expanded orientation window. In our results, the processing time of feature matching and image stitching are faster than previous algorithms, and also that method can make natural-looking stitched image.

An Energy-Efficient Self-organizing Hierarchical Sensor Network Model for Vehicle Approach Warning Systems (VAWS) (차량 접근 경고 시스템을 위한 에너지 효율적 자가 구성 센서 네트워크 모델)

  • Shin, Hong-Hyul;Lee, Hyuk-Joon
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.7 no.4
    • /
    • pp.118-129
    • /
    • 2008
  • This paper describes an IEEE 802.15.4-based hierarchical sensor network model for a VAWS(Vehicle Approach Warning System) which provides the drivers of vehicles approaching a sharp turn with the information about vehicles approaching the same turn from the opposite end. In the proposed network model, a tree-structured topology, that can prolong the lifetime of network is formed in a self-organizing manner by a topology control protocol. A simple but efficient routing protocol, that creates and maintains routing tables based on the network topology organized by the topology control protocol, transports data packets generated from the sensor nodes to the base station which then forwards it to a display processor. These protocols are designed as a network layer extension to the IEEE 802.15.4 MAC. In the simulation, which models a scenario with a sharp turn, it is shown that the proposed network model achieves a high-level performance in terms of both energy efficiency and throughput simultaneously.

  • PDF