• Title/Summary/Keyword: 데스크탑구현

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클라우드 데스크탑 서비스를 위한 가상 데스크탑 인프라스트럭처 기술의 개요 및 동향

  • O, Myeong-Hun;Kim, Dae-Won;Kim, Seong-Un
    • Information and Communications Magazine
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    • v.28 no.10
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    • pp.30-37
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    • 2011
  • 본고에서는 클라우드 데스크탑 서비스의 개요와 이 서비스를 구현하기 위해 필요한 가상 데스크탑 인프라스트럭쳐(VDI : Virtual Desktop Infrastructure) 기술의 동향을 살펴보고, 유사점과 차이점을 분석한다.

Design and Implementation of High Performance Virtual Desktop System Managing Virtual Desktop Image in Main Memory (메인 메모리상에 가상 데스크탑 이미지를 운용하는 고속 가상 데스크탑 시스템 설계 및 구현)

  • Oh, Soo-Cheol;Kim, SeungWoon
    • KIISE Transactions on Computing Practices
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    • v.22 no.8
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    • pp.363-368
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    • 2016
  • A storage-based VDI (Virtual Desktop Infrastructure) system has the disadvantage of degraded performance when IOs for the VDI system are concentrated on the storage. The performance of the VDI system decreases rapidly especially, in case of the boot storm wherein all virtual desktops boot simultaneously. In this paper, we propose a main memory-based virtual desktop system managing virtual desktop images on main memory to solve the performance degradation problem including the boot storm. Performance of the main memory-based VDI system is improved by storing the virtual desktop image on the main memory. Also, the virtual desktop images with large size can be stored in the main memory using deduplication technology. Implementation of the proposed VDI system indicated that it has 4 times performance benefit than the storage-based VDI system in case of the boot storm.

A Smartphone-based Connection Broker between Virtual Desktop and Local Legacy Devices (스마트폰 기반 가상 데스크탑과 주변 레거시 디바이스 사이의 연결 중계 소프트웨어)

  • Park, Se-Jin;Park, Chan-Ik
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06d
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    • pp.20-23
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    • 2011
  • 하나의 물리 머신만으로 복수개의 가상 머신을 지원할 수 있는 가상화 기술[5,6]이 발달함에 따라, 기업에서는 비용 절감을 위해 가상 데스크탑 기술 도입이 많이 이루어지고 있다. 또한, 일반 사용자들을 위한 가상 데스크탑 기반의 클라우드 서비스 역시 많이 소개되고 있는데, 이러한 가상 데스크탑의 효과적인 사용을 위해서는 원격 접속 기술이 필수적이지만, 이는 키보드, 마우스 및 디스플레이가 감추어져 있는 PC와 같은 정형적인 컴퓨터 환경에서만 접속이 가능하다[3,4]. 본 논문에서는 스마트폰을 이용하여, 사용자 주변에서 원격 컴퓨팅 장치로 사용할 수 있는 LCD TV, 키보드 등의 레거시 디바이스를 검색하고 해당 디바이스를 원격지에 있는 가상 데스크탑과 연계시켜[1,2] 사용자 주변의 디바이스를 통해 원격 가상 데스크탑 제어를 연계 할 수 있는 중계 소프트웨어에 대한 설계 및 구현 내용을 기술하고 있다.

Design and Implementation of a Device Virtualization Framework to control Virtual Desktop (가상데스크탑 제어를 위한 디바이스 가상화 프레임워크의 설계 및 구현)

  • Kang, Sang-Woo;Park, Se-Jin;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.702-706
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    • 2010
  • In this paper, we propose a framework to change local devices to networked devices by using web browser. Network devices will be used in the virtual desktop. Management software maintains a pool of devices to manage network devices. Whenever user's request is occured, virtual desktop s/w which manages desktop's I/O access device pool. Then virtual desktop s/w selects proper device and forwards I/O to desktop. In this paper, we choose RIA solution for install-free environment. Consequently, user easily enrolls and revokes their devices. User easily commands virtual desktop s/w. In the second half of this paper, we explain usage scenario and evaluate our framework to show efficiency and flexibility of the framework.

Load Balancing Policy for Xen-based Virtual Desktop Service (Xen 기반 가상 데스크탑 서비스를 위한 부하 분산 정책)

  • Son, Sung-Hoon;Jun, Sang-Il
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.1
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    • pp.55-64
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    • 2008
  • Recently virtualization becomes one of the most popular research topics. and a lot of software products which is related to virtualization have been released accordingly. Server virtualization, which virtualize physical servers to supply many virtual servers, provides very efficient way to build network-based servers. In this paper, we design and implement virtual desktop service which is based on server virtualization. We also propose load balancing scheme for the virtual desktop service. The proposed virtual desktop service and its load balancing scheme provides a cost-effective way to build high-performance remote desktop service.

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Design and Implementation of BIG Virtual Platform Infrastructure System for Large-Scale Users (대규모 사용자 지원을 위한 빅 가상 플랫폼 인프라 시스템 설계 및 구현)

  • Kim, Sun-Wook;Oh, Soo-Cheol;Jo, Jeong-Hyun;Kim, Seong-Woon;Kim, Hak-Yeong;Jang, Deok-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.26-29
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    • 2014
  • 가상 데스크탑 서비스 사용자는 데스크탑이나 다양한 모바일 기기를 이용해 할당 받은 계정으로 인증하고 로그인하면 언제 어디서든 인터넷용 가상화 PC 또는 업무용 가상화 PC 를 자신만의 가상 데스크탑처럼 사용할 수 있다. 이러한 가상 데스크탑 서비스가 대중화됨에 따라 라이선스 및 구축 비용, 서비스의 최적화와 같은 사항을 만족시키는 대규모 플랫폼 가상화 기술이 요구된다. 본 논문에서는 클라우드 인프라 상에서 가상 플랫폼을 대규모의 모바일 및 경량 단말 사용자에게 네트워크를 통해 끊김없이 전송하는 빅 가상 플랫폼 인프라 시스템을 설계 및 구현한다.

Design and Implementation of Inline Data Deduplication in Cluster File System (클러스터 파일 시스템에서 인라인 데이터 중복제거 설계 및 구현)

  • Kim, Youngchul;Kim, Cheiyol;Lee, Sangmin;Kim, Youngkyun
    • KIISE Transactions on Computing Practices
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    • v.22 no.8
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    • pp.369-374
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    • 2016
  • The growing demand of virtual computing and storage resources in the cloud computing environment has led to deduplication of storage system for effective reduction and utilization of storage space. In particular, large reduction in the storage space is made possible by preventing data with identical content as the virtual desktop images from being stored on the virtual desktop infrastructure. However, in order to provide reliable support of virtual desktop services, the storage system must address a variety of workloads by virtual desktop, such as performance overhead due to deduplication, periodic data I/O storms and frequent random I/O operations. In this paper, we designed and implemented a clustered file system to support virtual desktop and storage services in cloud computing environment. The proposed clustered file system provides low storage consumption by means of inline deduplication on virtual desktop images. In addition, it reduces performance overhead by deduplication process in the data server and not the virtual host on which virtual desktops are running.

Service Delivery Time Improvement using HDFS in Desktop Virtualization (데스크탑 가상화에서 HDFS를 이용한 서비스 제공시간 개선 연구)

  • Lee, Wan-Hee;Lee, Bong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.5
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    • pp.913-921
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    • 2012
  • The current PC-based desktop environment is being converted into server-based virtual desktop environment due to security, mobility, and low upgrade cost. In this paper, a desktop virtualization system is implemented using an open source-based cloud computing platform and hypervisor. The implemented system is applied to the virtualziation of computer in university. In order to reduce the image transfer time, we propose a solution using HDFS. In addition, an image management structure needed for desktop virtualization is designed and implemented, and applied to a real computer lab which accommodates 30 PCs. The performance of the proposed system is evaluated in various aspects including implementation cost, power saving rate, reduction rate of license cost, and management cost. The experimental results showed that the proposed system considerably reduced the image transfer time for desktop service.

Design and Implementation of a Physical Network Separation System using Virtual Desktop Service based on I/O Virtualization (입출력 가상화 기반 가상 데스크탑 서비스를 이용한 물리적 네트워크 망분리 시스템 설계 및 구현)

  • Kim, Sunwook;Kim, Seongwoon;Kim, Hakyoung;Chung, Seongkwon;Lee, Sookyoung
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.506-511
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    • 2015
  • IOV is a technology that supports one or more virtual desktops, and can share a single physical device. In general, the virtual desktop uses the virtual IO devices which are provided by virtualization SW, using SW emulation technology. Virtual desktops that use the IO devices based on SW emulation have a problem in which service quality and performance are declining. Also, they cannot support the high-end application operations such as 3D-based CAD and game applications. In this paper, we propose a physical network separation system using Virtual Desktop Service based on HW direct assignments to overcome these problems. The proposed system provides independent desktops that are used to access the intranet or internet using server virtualization technology in a physical desktop computer for the user. In addition, this system can also support a network separation without network performance degradation caused by inspection of the network packet for logical network separations and additional installations of the desktop for physical network separations.

OpenGL ES 2.0 Emulation on Desktop PCs (데스크탑 상에서의 OpenGL ES 2.0 에뮬레이션)

  • Baek, Nakhoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.4
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    • pp.125-128
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    • 2014
  • OpenGL ES(OpenGL for Embedded System) 2.0 is one of the most widely used 3D graphics API(application progrma interface) standard for smart phones and tablet PCs at this time. During programming with this API, they prefer desktop environment rather than the target mobile environment, which has relatively low computing power. Thus, we need to emulate the OpenGL ES 2.0 API on the desktop PCs, where only OpenGL API libraries are available. In this paper, we present technical difficulties and their solutions to emulate OpenGL ES 2.0 on desktop PCs. Our final implementation of OpenGL ES 2.0 emulation library works on desktop PCs and passed over more than 96% of the official CTS(conformance test suites) to prove the correctness of our implementation. Additionally, for the commercially available benchmark programs, our implementation shows equivalent execution speeds to the previous commercial OpenGL ES 2.0 implementations.