• Title/Summary/Keyword: 다양한 메뉴

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Design of Open Vector Graphics Accelerator for Mobile Vector Graphics (모바일 벡터 그래픽을 위한 OpenVG 가속기 설계)

  • Kim, Young-Ouk;Roh, Young-Sup
    • Journal of Korea Multimedia Society
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    • v.11 no.10
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    • pp.1460-1470
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    • 2008
  • As the performance of recent mobile systems increases, a vector graphic has been implemented to represent various types of dynamic menus, mails, and two-dimensional maps. This paper proposes a hardware accelerator for open vector graphics (OpenVG), which is widely used for two-dimensional vector graphics. We analyze the specifications of an OpenVG and divide the OpenVG into several functions suitable for hardware implementation. The proposed hardware accelerator is implemented on a field programmable gate array (FPGA) board using hardware description language (HDL) and is about four times faster than an Alex processor.

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A study for interactive teacup using vision recognition system (비전 인식 시스템을 이용한 인터랙티브 찻잔 연구)

  • Cho, Hyun-Chul;Kim, Sung-Hyun;Kang, Ki-Ho;Lee, Ki-Hoon;Pan, Young-Hwan;Jung, Ji-Hong
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.13-17
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    • 2008
  • By the change of the times and higher living standards, modern people are becoming interested in life value and culture. On this, in consideration of researches in behavior of people use teacup and drink tea; I develop a concept of interactive teacup which provides music of proper mood for people who drink and enjoy a cup of tea. The concept teacup is produced by adopting the ceramic craft process.

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Menu Layout for Touch-screen Phones Based on Various Grip Postures (다양한 파지 방법에 따른 터치스크린 폰 메뉴 레이아웃에 관한 연구)

  • Cho, Sung-Il;Park, Sung-Joon;Jung, Eui-S.;Im, Young-Jae;Choe, Jea-Ho
    • Journal of Korean Institute of Industrial Engineers
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    • v.36 no.1
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    • pp.52-58
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    • 2010
  • The level of competition has reached the limits in cellular phone market and the cellular phone manufacture companies started to focus their solution in user interface. Design issues with controllability led the development and renovation of such products to the use of the touch-screen phone. Depending upon the readability, technical advances, portability and controllability, user satisfaction of touch-screen phones could vary significantly. In this research, the controllability was dealt in regard to various grip postures, in order to improve menu layout which fits for using the thumbs of both hands and a thumbs of single hand. Regression models are found to the suggest the location of buttons on the screen by redesigning the menu layout, it is expected to improve both controllability and satisfaction of the user. This result can be applicable not only to mobile phone design, but also to the design of various hand-held devices using a touch screen.

A Study on Tools for Agent System Development The Performance Comparison of Web Applications Written Using Python and Go in Google App Engine-based Cloud Environment (앱 엔진기반의 클라우드 환경에서 Python 및 Go로 작성된 웹어플리케이션의 성능 비교)

  • Kang, Min-Ji;Woo, Byul;Lee, Do-Young;Jo, Seoung-Hyun;Moon, Bong-Kyo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.10-13
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    • 2015
  • Google App Engine(GAE)은 플랫폼 서비스 형태(Platform as a Service, PaaS)의 클라우드 인프라이며 GAE를 기반으로 웹어플리케이션을 제작할 수 있도록 다양한 개발 도구를 제공해 준다. 본 논문에서는 Python 및 Go를 이용하여 GAE 상에서 구현한 클라우드 기반의 web application들의 성능을 비교하고자 한다. 각 web application의 주요 기능은 회원가입, 로그인, 채팅 등으로 구성되어 있고 특히, 회원목록이나 채팅 데이터를 처리하기 위하여 GAE에서 제공하는 Google Datastore를 사용하였다. 성능비교를 위하여 Python2.5, Python 2.7 및 Go를 사용하여 통일한 기능의 web application을 구현하였으며 각각의 메뉴에 대하여 서버 로직의 실행과 장고 (Django) 스타일의 HTML 템플릿을 렌더링하는데 걸리는 시간을 구하고 이를 비교 분석하였다.

The design and implementation of automatic translation system for hangul's romanization (국어 로마자 표기 자동 변환 시스템 설계 및 구현)

  • 김홍섭
    • KSCI Review
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    • v.2 no.1
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    • pp.45-54
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    • 1995
  • This study is, by assigning ASCII codes hardly used to Bandaljum(ˇ) and making the fonts of Korean-English character mode, to design the way of converting automatically a word, a sentence or a document of korean into phonetic letters by applying the algorismized phonological principles inputted as a letter string, even though a user do not konw the basic principles of the usage of Korean-to-Romanization notation rule. This is designed so that it may be possible to turn into a mechanical code with reference to the corresponding character in the table of Korean-to-Romanization notation rule that is the currently used standard proposition of the government. Consequently this program makes it user more convenient in the manipulations of special case words, the assistance of colorful-screen or pull-down, pop-up menu and the adoptation of utilizable mouse works for a user convienency. This program could be installed in a single diskette of 5.25"(2HD) and be made in C programming language to mplement various font, expansion or condense of font, alternative printing.ting.

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A Strategy for Attracting Chinese Food Tourists (음식을 활용한 중국인 관광객 유치전략)

  • Doh, Kyung Rok;Park, Duk Byeong
    • Journal of Agricultural Extension & Community Development
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    • v.20 no.4
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    • pp.1079-1103
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    • 2013
  • This study is to identify different characteristics of chinese tourists in relation to food tourism. These features includes motivation, travel behavior, attributions, information source, preference about local food and food tourism. Based on the results from empirical investigation, it develop suggestions for attracting chinese tourism to rural area. The results shows that the strongest motivation is to find new food which is different from daily life. Also, they believed that eating local food is meaningful travel behavior. In addition, this study reveals that the attribution of food selection is highly related to freshness, tastes, and sanitation. Accordingly, this study suggests following guide to attract chinese tourist to rural area. 1) developing unique and authentic local food, 2) preparing extensive menu with meat and local agricultural products & a light menu for breakfast 3) deliberating about freshness and sanitation, 4) creating good appearance and smell.

The Economic Analysis of Notional and Global Interest Politics for International Environmental Standards

  • Hwang, Uk
    • Journal of Environmental Policy
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    • v.6 no.4
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    • pp.103-127
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    • 2007
  • This study presents the political economics models to explore the political landscape of special interest groups influencing the government's decision making process for implementing international environmental standard. Starting with the popular menu-auction types of lobbying frameworks in the literature, the study extends its scope of research to multi-principal and multi-agency based international interest group politics and its hybrid case in order to bring the interaction of the relevant interest politics to the fore. Within a specific factor model of international trade between 2 small open economies, we compare the political equilibrium environmental standards in different institutional frameworks which can be feasible in the sense of recently growing role of environmental interest group. Although the conventional finding suggests that cooperative bargaining between the two countries can attain the globally optimal level of the standard, the paper rather explains that the cooperation between the national interest groups and the hybrid case also generate the stricter standard then national interest politics usually do.

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A Segment Algorithm for Extracting Item Blocks based on Mobile Devices in the Web Contents (웹 콘텐츠에서 모바일 디바이스 기반 아이템 블록을 추출하기 위한 세그먼트 알고리즘)

  • Kim, Su-Do;Park, Tae-Jin;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.12 no.3
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    • pp.427-435
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    • 2009
  • Users are able to search and read interesting items and hence click hyperlink linked to the item which is detailed content unit such as menu, login, news, video, etc. Small screen like mobile device is very difficult to viewing all web contents at once. Browsing and searching for interesting items by scrolling to left and right or up and down is discomfort to users in small screen. Searching and displaying directly the item preferred by users can reduces difficulty of interface manipulation of mobile device. To archive it, web contents based on desktop will be segmented on a per-item basis which component unit of web contents. Most segment algorithms are based on segment method through analysis of HTML code or mobile size. However, it is difficult to extract item blocks. Because present web content is getting more complicated and diversified in structure and content like web portal services. A web content segment algorithm suggested in this paper is based on extracting item blocks is component units of web contents.

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The Effect of Electronic Trade's Web Site Usability on the User Satisfaction and Customer Royalty (전자무역 사이트의 웹사용성 요인이 고객만족과 고객충성도에 미치는 영향)

  • Jung, Lee-Sang
    • Management & Information Systems Review
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    • v.31 no.3
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    • pp.75-95
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    • 2012
  • The purpose of this study is to examine the effect of electronic trade's web site usability on the user satisfaction and customer royalty. In order to accomplish the purpose of this study, a research model was established and obtained the results as follows, First, navigation, information structure characteristic, communication has statistically significant effect on user satisfaction. It means users think more important the convenience, approachableness than web site design, visually menu to the information. Also, it represent communication with user is important factor to use web site. Second, user satisfaction has significant influence on customer royalty. This result signifies the user satisfaction of e-trade site is enhanced by support for convenience, reliability, smoothly communication and eventually affect thr revisiting intention of web site

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A Study on Application Usability Evaluation for Smart Toy (스마트토이를 위한 애플리케이션 사용성 평가 연구)

  • Cho, Donghwan;Choi, Hun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.11
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    • pp.1391-1396
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    • 2019
  • With the recent increase in the importance of software, software education is required in elementary schools in Korea. At this point, coding education combining play and education using smart toys is widely used. One of the most widely used smart toys is a block type smart toy. In this study, usability evaluation was performed to improve user's usability for block type smart toy with smartphone application. In order to achieve the purpose of this study, a heuristic technique with experts, one of various usability evaluation techniques, was performed. As a result of the analysis, it was found that the buttons and the switch of the menu were not well distinguished, and the cause of the error was not provided to the user. The results of this study can be the basis for improving the usability of applications for smart toy in the future.