• Title/Summary/Keyword: 내용기반 사운드검색

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XML Mediator for Content-based Query Processing (내용기반 질의 처리를 위한 XML Mediator)

  • 유광열;김홍식
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.66-69
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    • 2001
  • 최근 인터넷의 발전으로 방대한 정보가 존재함에 따라 이들 정보들을 통합 관리할 필요성이 증대하고, 웹 검색 시스템의 서비스가 텍스트뿐만 아니라 이미지나 사운드 데이터와 같은 멀티미디어 정보까지 보편화되어 검색의 결과로 서비스를 제공하고 있다. 기존의 검색결과를 보면 멀티미디어 데이터에 대한 검색결과는 부가적 정보로서 서비스를 제공하기 때문에 검색 결과에 대해서도 정확한 결과에 대한 서비스를 제공하지 못하고 있다. 본 논문에서는 XML기반에서 멀티미디어 데이터 소스에 대한 메타데이터를 DTD로 설계하여 내용기반 질의를 효과적으로 분산처리 할 수 있도록 Mediator를 설계한다.

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Design XML Meidator for Content-based Query Processing (내용기반 질의 처리하기 위한 XML Mediator)

  • Yoo, Cwang-Yul;Kim, Heung-Shik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.47-50
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    • 2001
  • 최근 인터넷의 발전으로 방대한 정보가 존재함에 따라 이들 정보들을 통합 관리할 필요성이 증대하고, 웹 검색 시스템의 서비스가 텍스트 뿐만 아니라 이미지나 사운드 데이터와 같은 멀티미디어 정보까지 보편화되어 검색의 결과로 서비스를 제공하고 있다. 기존의 검색결과를 보면 멀티미디어 데이터에 대한 검색결과는 부가적 정보로서 서비스를 제공하기 때문에 검색 결과에 대해서도 정확한 결과에 대한 서비스를 제공하지 못하고 있다. 본 논문에서는 XML기반에서 멀티미디어 데이터 소스에 대한 메타데이터를 DTD로 설계하여 내용기반 질의를 효과적으로 분산처리 할 수 있도록 Mediator를 설계한다.

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Retrieval of Player Event in Golf Videos Using Spoken Content Analysis (음성정보 내용분석을 통한 골프 동영상에서의 선수별 이벤트 구간 검색)

  • Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.674-679
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    • 2009
  • This paper proposes a method of player event retrieval using combination of two functions: detection of player name in speech information and detection of sound event from audio information in golf videos. The system consists of indexing module and retrieval module. At the indexing time audio segmentation and noise reduction are applied to audio stream demultiplexed from the golf videos. The noise-reduced speech is then fed into speech recognizer, which outputs spoken descriptors. The player name and sound event are indexed by the spoken descriptors. At search time, text query is converted into phoneme sequences. The lists of each query term are retrieved through a description matcher to identify full and partial phrase hits. For the retrieval of the player name, this paper compares the results of word-based, phoneme-based, and hybrid approach.

Design and Implementation of a Browser for Educational PDA Contents (교육용 PDA 컨텐츠 브라우저의 설계 및 구현)

  • 신재룡
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.8
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    • pp.1223-1233
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    • 2002
  • Recently various electronic books (I-Book) based on PDA (personal digital assistance) that we can easily use anytime and anywhere have been developed. Volume and weight of the E-Book is much less than that of traditional books. In that reason, it is easy to carry and serve us with contents by diverse functions such as searching, bookmark, dictionary, and playing of color image, sound or moving picture. On account of these advantages, many products connected with I-Book have been emerged in the market. However a product connected with educational contents is scarce, because it requires not only normal function but also additional functions such as a problem solving. Therefore it is actually necessary to develop a browser and an editor for educational contents. In this paper, we express educational contents by XML and define structure of document with XML schema. Then, we design and implement an editor and a browser that can manage educational contents on PDA.

Students' Perception on the Effects of the SSI Instruction Using Digital Storytelling Approaches (디지털스토리텔링 활동 기반 과학관련 사회쟁점 수업의 교육적 효과에 대한 인식 탐색)

  • Park, Sehee;Ko, Yeonjoo;Lee, Hyunju
    • Journal of The Korean Association For Science Education
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    • v.37 no.1
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    • pp.181-192
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    • 2017
  • This study aims to examine the educational effects of the SSI program using Digital Storytelling (DST) approaches. Since DST provides students opportunities to express their own opinions in the form of stories and to share learning outcomes through the web, we developed and implemented SSI program by adopting the concept of DST in order to produce synergistic effects on student learning. Twenty-four 9th graders who enthusiastically engaged in the DST-based SSI program participated in this study. The students responded to focus group interviews after the instruction, and all interviews were transcribed for analysis. The results indicated that the students became aware of socio-ethical perspectives of each SSI topic while searching and collecting data by themselves. They also felt the necessity to consider multiple perspectives around the issues by having discussions with group members. Second, pre-producing DST allowed students to negotiate to settle on a group discussion, and to use emotional contents that can lead viewers to have sympathy. In addition, while producing DST, students considered various factors such as design, soundtrack, visual effects, and screen composition in order to express their opinions and convey their messages more effectively. In the stage of sharing DST outcomes and receiving feedback, they realized new perspectives that they did not perceive in the previous production process, and to move them into an action for resolving the problems caused by SSI. This study showed the potentials of DST-based SSI instruction as a good strategy to support students' SSI engagement.