• Title/Summary/Keyword: 기술 활동성

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Effect on the Work Satisfaction and Continuance Will by Volunteer's Job Characteristics (자원봉사활동 직무특성이 활동만족도와 지속의지에 미치는 효과)

  • Kang, Jong-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.2
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    • pp.322-330
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    • 2012
  • The purpose of this study is to examine the effect of the volunteer's job characteristics in university student on their volunteering satisfaction and continuance will. Based on Hackman and Oldham's theory of core job characteristics, this study analyzed 261 university students in Gangwon-do by survey. The results of this study are summarized as follows: The volunteering participation ratio of university student is 71.6%. volunteer's job characteristics, volunteering satisfaction and continuance will is showed lower level. And skill variety, task identity and feedback among Hackman and Oldham's 5 core job characteristics show positive influence on volunteering satisfaction, and skill variety, task indentity, task significance and feedback show positive influence on continuance will. As a result, volunteer's satisfaction and continuance will depended on the job characteristics. Therefore, to assure volunteer's satisfaction and continuance will, redesign for volunteer's job characteristics.

The Effects of Fitness Between Centralization of IT Activities and Organizational Strategy on Information System Performance. (정보기술 활동의 집중화와 조직 전략간의 적합도가 정보시스템 성과에 미치는 영향에 관한 연구)

  • 한경일
    • The Journal of Information Technology
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    • v.2 no.1
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    • pp.131-147
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    • 1999
  • According to literature review, fitness between IT activities and organizational strategy enhances performance. Theoretical research says that centralized company in IT activities is appropriate to cost-leadership strategy and decentralized company in IT activities is appropriate to differentiation strategy. But there are very few empirical research. The purpose of this study is to attest whether fitness between IT activities and organizational strategy enhances the information system performance. But the results of this field study were not consistent with literature that fitness of two independent variables enhance performance. So we should take other contingency variables such as organizational structure, culture etc. into consideration to investigate relationship between IT activities and strategy.

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A Study on Consumer's Acceptance of Medical Internet Marketing According to Medical Departments (의료서비스 인터넷 마케팅 활동에 대한 진료과목별 소비자 수용에 관한 연구)

  • Lee, Ki-Kwang;Jung, You-Soo;Han, Chang-Hee
    • The Journal of Society for e-Business Studies
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    • v.14 no.1
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    • pp.121-142
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    • 2009
  • In this study, the marketing activity of medical service providers via Internet was considered as a new technology for approaching this problem and the consumers' acceptance of the new marketing activity was analyzed through the TAM (Technology Acceptance Model) path analysis. The path analysis was conducted for the non-insured medical departments and the insured medical departments. The path analysis revealed that the consumers felt usefulness of the marketing activity of non-insured medical service providers, which means that they have intention to accept and are satisfied with the Internet marketing activity provided by non-insured medical service departments. On the other hand, in the case of insured medical service, it was clarified that the 'easy of use' preferentially affects the users' intention of accepting the marketing activity rather than 'usefulness'.

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A Survey on the Wearing Status and Satisfaction of Golf Wear -Focusing on Men and Women in Their 40s, 50s, and 60s- (골프웨어 착용실태 및 만족도 조사 -40~60대 남·여를 중심으로-)

  • Kyung Ja Paek
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.717-726
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    • 2023
  • This study collected basic data for the design of and research and development for golf wear with an eye toward various consumer needs such as design, activity, function, comfort, and durability as requirements for golf wear. 64 men and women in their 40s, 50s, and 60s were surveyed on the state of wearing golf wear and their satisfaction of the garments. As a result, it was confirmed that the quality of golf wear participants currently possessed did not sufficiently satisfy the research group consumers. Therefore, research and development of golf wear for these consumers should be advanced, while considering reasonable price, age-appropriate design, pattern development, and material selection with keeping in mind the intended activity level as well as comfort. It was thought that the development of functional golf wear would contribute to more comfortable golf activities.

화제의 책속으로 - "섹스란 무엇인가?"

  • Korean Federation of Science and Technology Societies
    • The Science & Technology
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    • v.33 no.9 s.376
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    • pp.88-89
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    • 2000
  • 모든 생물이 번식을 위해서 뿐만 아니라 성적활동을 통해 삶의 희열을 만끽할 수 있는 성. 그러나 우리는 빈번히 그 성의 중요성에 대해서 잘못 해석하는 경향이 있다. 이 책에서 저자는 번식과 쾌락에 따른 성의 생물학적 본질을 풀이하면서 성은 탄생은 물론 죽음과도 연관성이 있다고 본다. 그리고 성은 진화하며 앞으로 개인의 성정쾌락은 번식의 굴레에서 벗어나 새로운 단계로 접어들 것이라고 내다보고 있다.

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Analysis of Governance Common Success Factors for Activity Standards of Science and Technology Experts (Verification by a case of Climate and Environment Governance of Seoul City) (탄소중립 거버넌스 참여 과학기술전문가의 활동 기준 제시를 위한 공통성공요인 분석 (서울시 기후환경분야 거버넌스 사례를 통한 검증))

  • Ji-Kwang Cheon;Hea-Ae Kim;Min-Kyu Ji;Byong-Hun Jeon
    • Clean Technology
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    • v.29 no.2
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    • pp.151-159
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    • 2023
  • The realization of carbon neutrality requires cooperation from various stakeholders and the utilization of a governance system. The criteria for participating members are crucial for the successful operation of governance, and it is especially necessary for experts who can provide scientific advice for policy implementation to share a framework for successful consensus. In this study, governance model theory and model structure, governance common success factors by case, and the application of governance cases in the climate and environmental sector of Seoul, were investigated and analyzed to derive common success factors in order to present the activity standards of the science and technology experts participating in governance. The study of the model theory suggested that the model structure is commonly composed of a basic condition-process-result structure, and it was confirmed that common success factors can be derived at the process stage which is the activity period of members. Through the case study of common success factors, overlapping factors were found to be reliability, accountability, transparency, networks, and related factors. The validity of the common success factors was verified using the analysis results of satisfaction survey data from Seoul Governance Committee participants. The results confirmed that reliability was the most valuable factor followed by networks, transparency, and responsibility, and it was found that the related factors were appropriately derived. The findings of this study are expected to be used as an activity factor for science and technology experts to increase the acceptability and effectiveness of carbon-neutral policies in the future.

A Comparative Study on the Reliability Growth Enhancement Activities Using "ANALYSIS" and "TEST" through FMECA and Highly Accelerated Life Tests (신뢰성 성장 강화를 위한 Analysis 방법(FMECA)과 Test(초가속수명시험-HALT) 비교 연구)

  • Shin, Sang-Hee;Jung, Joo-Hyun;Kang, Tae-Ho;Lee, Jong-Sin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.7
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    • pp.406-418
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    • 2020
  • When developing weapons systems, it is important to implement the functions and performance of equipment suitable for development purposes, but it is very important to ensure that the equipment is capable of operating without any vacuum with reliability after development. Therefore, various activities are carried out to enhance reliability of equipment. Reliability is enhanced by using high-specification parts in development, reliability verification through analysis, and testing using development prototypes to reinforce and improve the parts that are lacking in equipment. However, recently, development schedules are shortened due to rapidly changing external conditions and technologies, and there are cases where sufficient reliability growth activities were not carried out due to problems such as cost. Examples are projects that perform reliability activities only in analytical methods (reliability, FMECA). In this paper, analyzing and testing methods for analysis and testing were carried out on the same equipment through FMECA and super-accelerated life test, the contents of reliability growth activity were derived, the results of design change/review were accordingly compared, the differences between the two methods were analyzed, and measures were proposed to strengthen reliable growth activities. It was concluded that reliable growth activities through analysis from the beginning of development and reliable growth activities through testing should be carried out at the completion of initial prototype production.

Effects of Young Children's Social Development and Picture Representation Ability On Wordless Picture Books Activities (글 없는 그림책 활동이 유아의 그림 표상능력과 사회성 발달에 미치는 영향)

  • Kang, Kyoung-Hee;Choi, Gee-Youn;Min, Sun-Hee;Kim, Young-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.8
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    • pp.441-448
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    • 2018
  • This study examined the effects of Children's Social Development and Picture Representation Ability on Wordless Picture Books Activities. The study subjects were 30 children aged 3 years in K kindergarten: 15 in the experimental group and 15 in the comparative group. The experimental group was exposed to Wordless Picture Books Activities for 8 weeks. Image representation ability and social development test were conducted in both groups before and after the study. The after Wordless Picture Books Activities were found to be effective in linking various colors, detailed descriptions, harmonious spatial representations, various shapes, subject-related representations, uniqueness of representations, completeness of figure representations, and language representations. These study results are expected to validate the educational value of the wordless picture books meaningfully as teaching-learning materials in the field of early childhood education.

Young Children's User Experience on Dramatic Activities Relying on Robot Projector Based Augmented Reality (증강현실기술과 로봇을 적용한 동극활동유형에 대한 유아의 사용자 경험)

  • Hyun, Eunja;Yeon, Hyemin;Choi, Kyoung
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.469-480
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    • 2013
  • The purpose of this study is to investigate young children's user experience on three types of dramatic activity: traditional dramatic activities, dramatic activities relying on robot projector based augmented reality and creative dramatic activities relying on robot projector based augmented reality. Participants were 20 five-year-old children attending D kindergarten, in Seoul, Korea. They read 3 picture books, then did 3 types of dramatic activities in order. Participants were divided into 3 groups in each activity then they took a role as actors and audiences in order. After all dramatic activities had been done, participants had been interviewed regarding to user experience. The findings of this study are as follows; First, the most interesting dramatic activity for young children was creative dramatic activities relying on robot projector based augmented reality. On the other hand, the least interesting activity was traditional dramatic activities. Second, They answered it the easiest one for them the dramatic activities relying on robot projector based augmented reality, whereas the hardest one was the creative dramatic activities relying on robot projector based augmented reality. Thirdly, all the participants answered that it was not hard for them to use the technology embedded in dramatic activities relying on robot projector based augmented reality. They acknowledged the effects of augmented reality technology and the role of robot as well. The result of this study would suggest the feasibility of new technology promoting young children's digital literacy.