• Title/Summary/Keyword: 기능분석단계

Search Result 1,482, Processing Time 0.029 seconds

Development of Real-time Rainfall Sensor Rainfall Estimation Technique using Optima Rainfall Intensity Technique (Optima Rainfall Intensity 기법을 이용한 실시간 강우센서 강우 산정기법 개발)

  • Lee, Byung Hun;Hwang, Sung Jin;Kim, Byung Sik
    • Proceedings of the Korea Water Resources Association Conference
    • /
    • 2019.05a
    • /
    • pp.429-429
    • /
    • 2019
  • 최근 들어 이상기후 등 다양한 환경적 요인으로 인해 국지적이고 집중적인 호우가 빈발하고 있으며 도로상의 교통체증과 도로재해가 사회적으로 큰 문제가 되고 있다. 이러한 문제를 해결하기 위해서는 실시간, 단기간 이동성 강우정보 기술과 도로 기상정보를 활용할 수 있는 방법에 대한 연구가 필요하다. 본 연구는 차량의 AW(AutoWiping) 기능을 위해 장착된 강우센서를 이용하여 강우정보를 생산하는 기술을 개발하고자 하였다. 강우센서는 총 4개의 채널로 이루어져있고, 초당 250개의 광신호 데이터를 수집하며, 1시간이면 약 360만 개의 데이터가 생산되게 된다. 5단계의 인공강우를 재현하여 실내 인공강우실험을 실시하고 이를 통해 강우센서 데이터와 강우량과의 상관성을 W-S-R관계식으로 정의하였다. 실내실험데이터와 비교하여 외부환경 및 데이터 생성조건이 다른 실외 데이터의 누적값을 계산하기 위해 Threshold Map 방식을 개발하였다. 강우센서에서 생산되는 대량의 데이터를 이용하여 실시간으로 정확한 강우정보를 생산하기 위해 빅 데이터 처리기법을 사용하여 계산된 실내 데이터의 Threshold를 강우강도 및 채널에 따라 평균값을 계산하고 $4{\times}5$ Threshold Map(4 = 채널, 5 = 강우정보 사상)을 생성하였고 강우센서 기반의 강우정보 생산에 적합한 빅데이터 처리기법을 선정하기 위하여 빅데이터 처리기법 중 Gradient Descent와 Optima Rainfall Intensity을 적용하여 분석하고 결과를 지상 관측강우와 비교검증을 하였다. 이 결과 Optima Rainfall Intensity의 적합도를 검증하였고 실시간으로 관측한 8개 강우사상을 대상으로 강우센서 강우를 생산하였다.

  • PDF

Quantitative Zooplankton Collection Methods for Various Freshwater Ecosystems and Their Applications (담수생태계 특성을 고려한 동물플랑크톤 정량 조사법의 비교와 활용)

  • Oh, Hye-Ji;Chang, Kwang-Hyeon;Jeong, Hyun-Gi;Go, Soon-Mi;La, Geung-Hwan;Kim, Hyun-Woo
    • Korean Journal of Ecology and Environment
    • /
    • v.52 no.3
    • /
    • pp.231-244
    • /
    • 2019
  • Zooplankton is essential biological assemblage in understanding the structure and function of aquatic ecosystems, since it plays as a linkage between primary producers and higher trophic level organisms such as fish. Although zooplankton has planktonic characteristics, the sampling and treatment methods for its community analyses are more complicated and variable compared with phytoplankton due to its high diversity in body size and species-specific depth selection behaviors. In the present paper, we reviewed representative classical methods for field sampling and treatments of freshwater zooplankton in relation with quantification of its community structure, and suggested appropriate methods depending on various research objectives.

B2C Customers' Perception of E-Commerce Technology Services: A Comparison of Germany and Korea (B2C 고객 관점에서 살펴본 전자상거래 관련 기술 서비스: 한국과 독일의 비교연구)

  • Symalla, Alexander;Kim, Jung-Ho
    • International Area Studies Review
    • /
    • v.22 no.3
    • /
    • pp.149-174
    • /
    • 2018
  • This paper takes a close look at technology related services of e-Commerce companies from the viewpoint of B2C customers. The goal is to determine at which specific points of the customer purchase journey changes should occur, to address consumers' personal needs more effectively. All ten technologies examined fall into one of the following steps of the customer purchase journey: Decision Making, Payment Methods, and Delivery. AHP was utilized to clarify the preferences of millennials from Germany and Korea. The findings show that factors such as country of origin and gender had an impact on the preferences of the survey participants. In case of Germany, women replied that a change in Payment Methods would lead to significant enhancement of their shopping experiences, whereas men favored Decision Making. As for Korea, both genders stated that Decision Making should be the focus of marketers' efforts. One of the main findings was that participants from Germany and Korea exhibited different tastes in the use of technologies. Germans preferred functional technologies, whereas Koreans favored technologies which are more engaging and entertaining.

The Effect of Data Science Education on Elementary School Students' Computational Thinking: Focusing on Micro:bit's Sensor Function (데이터 과학 교육이 초등학생의 컴퓨팅 사고력에 미치는 효과: 마이크로비트의 센서 기능을 중심으로)

  • Kim, Bongchul;Kim, Jaejun;Moon, Woojong;Seo, Youngho;Kim, Jungah;OH, Jeongcheol;Kim, Yongmin;Kim, Jonghoon
    • Journal of The Korean Association of Information Education
    • /
    • v.25 no.2
    • /
    • pp.337-346
    • /
    • 2021
  • Despite the increasing rate of use of data science in various fields of society, research on data science education programs is relatively inadequate. In this study, a data science education program for elementary school students was developed and its effectiveness was verified. We created a program that collects data using microbit, one of the physical computing tools, and developed an education program that performs the data science stage of analyzing the collected data to derive results. A study was conducted on 10 students enrolled in the Information Gifted Program at 00 University, and pre- and post-tests of computing thinking skills were conducted to verify the effectiveness. As a result, it was found that the data science education program developed through this study has a significant effect on improving the computational thinking of elementary school students.

Game Design Education using PIT(Product Innovation Test) Technique (PIT 기법을 활용한 게임 디자인 교육)

  • Yoon, Seon-Jeong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.11
    • /
    • pp.1531-1537
    • /
    • 2021
  • The quality of the game can be evaluated by its fun and functional stability. Among them, the quality area for fun is the essence of the game, so it is a very important factor to be considered from the point of view of a game designer. Usually, fun games with high originality and immersion are designed in the early stages of development, such as idea generation and concept setting. At this time, making it possible to verify the fun factor of the game has an important influence on the success of the game. In this study, the case of using PIT technique when teaching fun element design to students who are starting to study game design was introduced and the effect was analyzed. It is expected that the PIT technique will be used more actively in the game design education field for high-quality and fun game design.

A Study on the Architecture Design of Road and Facility Operation Management System for 3D Spatial Data Processing (3차원 공간데이터 처리를 위한 차로 및 시설물 운영 관리 시스템 아키텍처 설계 연구)

  • KIM, Duck-Ho;KIM, Sung-Jin;LEE, Jung-Uck
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.24 no.4
    • /
    • pp.136-147
    • /
    • 2021
  • Autonomous driving-related technologies are developing step by step by applying the degree of driving. It is essential that operational management technology for roads where autonomous vehicles move should also develop in line with autonomous driving technology. However, in the case of road operation management, it is currently managed using only two-dimensional information, showing limitations in the systematic operation management of lane and facility information and maintenance. This study proposed a plan to construct an operation management system architecture capable of 3D spatial information-based operation management by designing a convergence database that can process real-time big data with high-definition road map data. Through this study, when using a high-definition road map based operation management system for lane and facility maintenance in the future, it is possible to visualize and manage facilities, edit and analyze data of multiple users, link various GIS S/W and efficiently process large scale of real-time data.

A study on the improvement of 3D animation production productivity (3D 애니메이션 제작 생산성 향상에 관한 연구)

  • Park, Hunjin
    • Journal of Software Assessment and Valuation
    • /
    • v.17 no.2
    • /
    • pp.101-107
    • /
    • 2021
  • Animation production is collaborated by many experts and gives many ideas for new and interesting video production. Interesting video production is a problem directly related to the success of the project, so it can be said that it is better to create an environment that is not burdened with technical aspects in expressing ideas. In the actual keyframe animation production environment, ideas are frequently modified to obtain better results, and techniques that are re-used so that the animation key pose data developed at the early stage of the possible stage can be rewritten without abandoning it, and functions that can temporarily change the center of gravity contribute to the productivity of animation work and greatly help the creator to improve the creative atmosphere. This study analyzes action animations implemented in computer animation software to examine the factors that hinder actual productivity, and derives the technical concepts that can contribute to the improvement of animation production productivity and the necessity of developing related tools.

Inversion of Time-domain Induced Polarization Data by Inverse Mapping (역 사상법에 의한 시간영역 유도분극 자료의 역산)

  • Cho, In-Ky;Kim, Yeon-Jung
    • Geophysics and Geophysical Exploration
    • /
    • v.24 no.4
    • /
    • pp.149-157
    • /
    • 2021
  • Given that induced polarization (IP) and direct current (DC) resistivity surveys are similar in terms of data acquisition, most DC resistivity systems are equipped with a time-domain IP data acquisition function. In addition, the time-domain IP data include the DC resistivity values. As such, IP and DC resistivity data are intimately linked, and the inversion of IP data is a two-step process based on DC resistivity inversions. Nevertheless, IP surveys are rarely applied, in contrast to DC resistivity surveys, as proper inversion software is unavailable. In this study, through numerical modeling and inversion experiments, we analyze the problems with the conventional inverse mapping technique used to invert time-domain IP data. Furthermore, we propose a modified inverse mapping technique that can effectively suppress inversion artifacts. The performance of the technique is confirmed through inversions applied to synthetic IP data.

Evaluation of temperature change by development phase in Gwangju area using the ENVI-met model (ENVI-met 모형을 이용한 광주 지역의 발전 단계별 기온변화 평가)

  • Sungshin Yoon;Munseok Lee;Yumin Kim;Chulsang Yoo
    • Proceedings of the Korea Water Resources Association Conference
    • /
    • 2023.05a
    • /
    • pp.190-190
    • /
    • 2023
  • 습지, 호수 및 강 등을 포함하는 수체는 증발 및 비교적 높은 열용량을 통하여 주변 기온에 영향을 미친다. 이러한 효과는 수체의 크기, 형태, 그리고 깊이 등 수체의 특성에 따라 다르게 난다. 대부분의 경우 수체는 주변 기온을 저감시키지만, 특정 경우 반대로 기온을 상승시키는 효과를 불러온다. 아울러, 같은 수체라도 수체 주변 지역의 구조나 형태, 그리고 기후 조건에 따라 그 영향이 다르게 나타난다. 이에 대부분 연구자는 수치해석, 원격탐사 기법, 혹은 관측을 사용하는 방법 등을 사용하여 경험적으로 수체마다 기온변화 효과를 달리 평가하였다. 하지만, 이러한 평가는 대부분 국외에서 수행되어왔으며, 강, 하천, 그리고 호수 등이 주로 연구되어왔다. 탄소저감 및 높은 기후조절 효과를 가지는 습지는 물을 포함하고 있어, 당연히 수체로 취급될 수 있다. 습지의 다양한 기능 중 기온조절 효과는 습지의 가치 및 중요성을 평가하기 위하여 반드시 연구되어야 한다. 국외의 경우, 관련 연구가 수행된 바 있지만, 우리나라의 경우 관련 연구가 아직 수행되지 않았다. 수체의 기온조절 효과는 수체의 특성, 주변 지형의 특성, 그리고 기후 조건 등에 영향을 받음으로 국외 연구 결과들을 국내 습지에 그대로 적용할 수 없다. 따라서, 우리나라습지에 대한 평가가 달리 수행되어야 한다. 본 연구에서는 이러한 습지의 기온조절 효과를 평가하고자 광주호 습지를 대상으로 ENVI-met 수치해석 모형을 사용하여 그 지역의 여러 가상의 발전시나리오를 구축하고 모의 결과를 분석하였다. 그 결과, 광주호 습지의 기온저감 효과는 약 2km 정도까지 미치는 것으로 확인되었고, 그 규모는 기후 조건 및 주변 지형의 특성에 따라 달리 나타났다.

  • PDF

Vitalizing strategies and analyzing the conditions of Jeju citrus export-specialized organization (제주 감귤수출단지의 여건분석과 활성화방안)

  • Kang, S.K.;Lee, Y.C.;Jung, H.W.;Yang, J.H.;Kim, J.S.;Han, S.G.
    • Journal of Practical Agriculture & Fisheries Research
    • /
    • v.13 no.1
    • /
    • pp.47-69
    • /
    • 2011
  • The purpose of this study is to suggest strategies for vitalizing Jeju citrus export-specialized organization. To achieve the goal, the research has been focused on the establishment and standardization for fruit production practices that can keep a steady supply of high quality citrus fruit for export market, and followed by systematization of farms using the practices. According to the research findings, it is desirable that the high quality fruit production manual such as the Global GAP must be established, developed and prepared to train farm households. The establishment of the high quality fruit production manual is focused on the items as follows : 1) labor productivity enhancement by structural improvement of farm layout, 2) the practices for high-sugar-fruit production such as thinning out, irrigation and drainage system, and mulching with a poromeric sheet 3) productivity enhancement and quality improvement of fruit by cultivar improvement and virus-free nursery trees, 4) standardization of cultural practices throughout the citrus fruit production.