• Title/Summary/Keyword: 기가픽셀

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A CMOS active pixel sensor with embedded electronic shutter and A/D converter (전자식 셔터와 A/D 변환기가 내장된 CMOS 능동 픽셀 센서)

  • Yoon, Hyung-June;Park, Jae-Hyoun;Seo, Sang-Ho;Lee, Sung-Ho;Do, Mi-Young;Choi, Pyung;Shin, Jang-Kyoo
    • Journal of Sensor Science and Technology
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    • v.14 no.4
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    • pp.272-277
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    • 2005
  • A CMOS active pixel sensor has been designed and fabricated using standard 2-poly and 4-metal $0.35{\mu}m$ CMOS processing technology. The CMOS active pixel sensor has been made up of a unit pixel having a highly sensitive PMOSFET photo-detector and electronic shutters that can control the light exposure time to the PMOSFET photo-detector, correlated-double sampling (CDS) circuits, and an 8-bit two-step flash analog to digital converter (ADC) for digital output. This sensor can obtain a stable photo signal in a wide range of light intensity. It can be realized with a special function of an electronic shutter which controls the light exposure-time in the pixel. Moreover, this sensor had obtained the digital output using an embedded ADC for the system integration. The designed and fabricated image sensor has been implemented as a $128{\times}128$ pixel array. The area of the unit pixel is $7.60{\mu}m{\times}7.85{\mu}m$ and its fill factor is about 35 %.

A Background Segmentation and Feature Point Extraction Method of Human Motion Recognition (동작인식을 위한 배경 분할 및 특징점 추출 방법)

  • You, Hwi-Jong;Kim, Tae-Young
    • Journal of Korea Game Society
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    • v.11 no.2
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    • pp.161-166
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    • 2011
  • In this paper, we propose a novel background segmentation and feature point extraction method of a human motion for the augmented reality game. First, our method transforms input image from RGB color space to HSV color space, then segments a skin colored area using double threshold of H, S value. And it also segments a moving area using the time difference images and then removes the noise of the area using the Hessian affine region detector. The skin colored area with the moving area is segmented as a human motion. Next, the feature points for the human motion are extracted by calculating the center point for each block in the previously obtained image. The experiments on various input images show that our method is capable of correct background segmentation and feature points extraction 12 frames per second.

A Video Deinterlacing Algorithm Using Geometric Duality (기하 쌍대성의 원리가 적용된 비디오 디인터레이싱 알고리듬)

  • Lee, Kwang-Bo;Park, Sung-Han
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.6
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    • pp.68-77
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    • 2009
  • A single field deinterlacing method, namely interpolation algorithm derived from low resolution (ILR), is presented in this paper. Traditional deinterlacing methods usually employ edge-based interpolation technique within pixel-based estimation. However, edge-based methods are somehow sensitive to noise and intensity variation in the image. Moreover, the methods are not satisfied in deciding the exact edge direction which controls the performance of the interpolation. In order to reduce the sensitivity, the proposed algorithm investigates low-resolution characteristics of the pixel to be interpolated, and applies it to high-resolution image. Simulation results demonstrates that the proposed method gives not only a better objective performance in terms of PSNR results compare to conventional edge-based interpolation methods, but also better subjective image quality.

Error Concealment Method considering Distance and Direction of Motion Vectors in H.264 (움직임벡터의 거리와 방향성을 고려한 H.264 에러 은닉 방법)

  • Son, Nam-Rye;Lee, Guee-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.1C
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    • pp.37-47
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    • 2009
  • When H.264 encoded video streams are transmitted over wireless network, packet loss is unavoidable. Responding on this environment, we propose methods to recover missed motion vector in the decoder: At first, A candidate vector set for missing macroblock is estimated from high correlation coefficient of neighboring motion vectors and missing block vectors the algorithm clusters candidate vectors through distances amongst motion vectors of neighboring blocks. Then the optimal candidate vector is determined by the median value of the clustered motion vector set. In next stage, from the candidate vector set, the final candidate vector of missing block is determined it has minimum distortion value considering directions of neighboring pixels' boundary. Test results showed that the proposed algorithm decreases the candidate motion vectors $23{\sim}61%$ and reduces $3{\sim}4sec$ on average processing(decoding) time comparing the existing H.264 codec. The PSNR, in terms of visual quality is similar to existing methods.

Image-adaptive lossless image compression (영상 적응형 무손실 이미지 압축)

  • OH Hyun-Jong;Won Jong-woo;Jang Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.11a
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    • pp.61-64
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    • 2003
  • 무손실 이미지 압축은 (Lossless Image Compression)은 손실이미지 압축(Lossy Image Compression)에 비해, 압축률(compression ratio)은 떨어지지만, 반면 원이미지와 복원이미지가 완전히 일치하므로, 원인이미지의 품질을 그대로 유지학 수 있다. 따라서, 이미지의 품질(Quality)과 압축효율(compression ratio)은 서로 상반된 관계에 있으며, 지금도 좀 더 놀은 압축효과를 얻으려는 여러 무손실 압축 방법이 발표되고 있다. 무손실 이미지 압축은 이미지의 정확성과 정밀성이 요구되는, 의료영양분야에서 가장 널리 쓰이고 있으며, 그밖에, 원본이미지를 기본으로 다른 이미지프로세싱이 필요한 경우, 압축 복원을 반복적으로 수행할 필요가 있을 때, 기타 사진 예술분야, 원격 영상 등 정밀성이 요구되는 분양에서 쓰이고 있다. [7]. 무손실 이미지 압축의 가장 대표적인 CALIC[3]과 JPEG_LS[2]를 들 수 있다. CALIC은 비교적 높은 압축률을 나타내지만, 3-PASS의 과정을 거치는 복잡도가 지적되고 있다. 반면 JPEG-LS는 압축률은 CALIC에 미치지 못하지만 빠른 코딩/디코딩 속도를 보인다. 본 논문에서는 여거 가지의 예측 모드를 두어, 블록단위별로 주변 CONTEXT에 따라, 최상의 예측 모드를 판단하여, 이를 적용, 픽셀의 여러 값을 최소화하였다. 그 후 적응산술 부호기(Adaptive arithmetc coder)를 이용하여, 인코딩을 하였다. 이때 최대 에러값은 64를 넘지 않게 했으며, 또한 8*8블록별로 에러의 최대값을 측정하여 그 값을 $0\~7$까지의 8개의 대표값으로 양자화하는 방법을 통하여 그에 따라 8개의 보호화 심볼 모델중 알맞은 모델에 적용하였다. 이를 통해, 그 소화값의 확률 구간을 대폭 넓힘으로써, 에러 이미지가 가지고 있는 엔트로피에 좀 근접하게 코딩을 할 수 있게 되었다. 이 방법은 실제로 Arithmetic Coder를 이용하는 다른 압축 방법에 그리고 적용할 수 있다. 실험 결과 압축효율은 JPEG-LS보다 약 $5\%$의 압축 성능 개선이 있었으며, CALIC과는 대등한 압축률을 보이며, 부호화/복호화 속도는 CALIC보다 우수한 것으로 나타났다.

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Algorithm to prevent Block Discontinuity by Overlapped Block and Manning Window (중첩 기반 연산과 Hanning Window를 이용한 블록 불연속 노이즈 방지 알고리즘)

  • Kim, Joo-Hyun;Jang, Won-Woo;Park, Jung-Hwan;Yang, Hoon-Gee;Kang, Bong-Soon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.9
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    • pp.1650-1657
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    • 2007
  • In this paper, we propose an Overlapped Block and an Hanning Window to prevent a Block Discontinuity when we use an algorithm to eliminate ringing artifact which is based on a block structure. The algorithm to eliminate ringing artifact operates with a block structure and 24-RGB data and is based on a modified K-means algorithm. The proposed overlapped block method is piled up one on another per an half of the size of unit-block when an input image is split into several unit-blocks. Therefore, we define a data unit as the unit-block of the block size, $16{\times}16$ pixels. We reconstruct the processed data units into the original form of input image by using an isotropic form of Hanning Window. Finally, in order to evaluate the performance of the abovementioned algorithms, we compare three image, an input image with ringing artifact, an image result obtained by conventional method (non-overlapped), and an image result obtained the proposed method.

Optimal Band Selection Techniques for Hyperspectral Image Pixel Classification using Pooling Operations & PSNR (초분광 이미지 픽셀 분류를 위한 풀링 연산과 PSNR을 이용한 최적 밴드 선택 기법)

  • Chang, Duhyeuk;Jung, Byeonghyeon;Heo, Junyoung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.141-147
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    • 2021
  • In this paper, in order to improve the utilization of hyperspectral large-capacity data feature information by reducing complex computations by dimension reduction of neural network inputs in embedded systems, the band selection algorithm is applied in each subset. Among feature extraction and feature selection techniques, the feature selection aim to improve the optimal number of bands suitable for datasets, regardless of wavelength range, and the time and performance, more than others algorithms. Through this experiment, although the time required was reduced by 1/3 to 1/9 times compared to the others band selection technique, meaningful results were improved by more than 4% in terms of performance through the K-neighbor classifier. Although it is difficult to utilize real-time hyperspectral data analysis now, it has confirmed the possibility of improvement.

Classification of Hyperspectral Image Pixel using Optimal Band Selection based on Discrete Range (이산 범위 기반 최적 밴드 추출을 이용한 초분광 이미지 픽셀 분류)

  • Chang, Duhyeuk;Jung, Byeonghyeon;Heo, Junyoung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.149-154
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    • 2021
  • Unlike or common images, Hyperspectral images were taken by continuous electromagnetic spectral into numerous bands according to wavelengths and are high-capacity high-resolution images. It has more information than ordinary images, so it is used to explore objects and materials. To reduce the amount of information in hyper-spectral images to be processed, band selection is utilized. Existing band selection techniques are heuristic techniques based on statistics, which take a long time and often lack generality and universality. To compensate for this, this paper utilizes quantization concept to draw representative bands through Discrete Range, we use them for band selection algorithm. Experimental results showed that the proposed technique performed much faster than conventional band selection methods, and that the performance accuracy was similar to that of the original even though the number of bands was reduced by one-seventh to one-tenth.

An Optimal Digital Image Analysis Technique for Measuring Deformation of Granular Soils (사질토의 변형 측정을 위한 최적의 디지털 이미지 해석 기법)

  • Jang, Eui-Ryong;Jung, Young-Hoon;Chung, Choong-Ki
    • Journal of the Korean Geotechnical Society
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    • v.25 no.12
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    • pp.119-130
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    • 2009
  • To measure the soil deformation, two common techniques of the digital image analysis-Particle Image Velocimetry (PIV) and Digital Image Correlation (DIC)-have been used. To generally apply these techniques to the soils, the accuracy of these techniques should be evaluated under various conditions. In this study, the influence factors including the image resolution, the degree of displacement and deformation, the size of pixel subsets, and analysis techniques were analyzed. The deformation of an idealized particle assembly using the discrete element method was measured by the digital image analyses, and then the results were compared with the actual deformations. To conduct the optimal digital image analysis, various factors are systematically analyzed in terms of the degree of the displacement and the deformation.

The Region-of-Interest Based Pixel Domain Distributed Video Coding With Low Decoding Complexity (관심 영역 기반의 픽셀 도메인 분산 비디오 부호)

  • Jung, Chun-Sung;Kim, Ung-Hwan;Jun, Dong-San;Park, Hyun-Wook;Ha, Jeong-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.79-89
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    • 2010
  • Recently, distributed video coding (DVC) has been actively studied for low complexity video encoder. The complexity of the encoder in DVC is much simpler than that of traditional video coding schemes such as H.264/AVC, but the complexity of the decoder in DVC increases. In this paper, we propose the Region-Of-Interest (ROI) based DVC with low decoding complexity. The proposed scheme uses the ROI, the region the motion of objects is quickly moving as the input of the Wyner-Ziv (WZ) encoder instead of the whole WZ frame. In this case, the complexity of encoder and decoder is reduced, and the bite rate decreases. Experimental results show that the proposed scheme obtain 0.95 dB as the maximum PSNR gain in Hall Monitor sequence and 1.87 dB in Salesman sequence. Moreover, the complexity of encoder and decoder in the proposed scheme is significantly reduced by 73.7% and 63.3% over the traditional DVC scheme, respectively. In addition, we employ the layered belief propagation (LBP) algorithm whose decoding convergence speed is 1.73 times faster than belief propagation algorithm as the Low-Density Parity-Check (LDPC) decoder for low decoding complexity.