• 제목/요약/키워드: 그래프 구성

검색결과 656건 처리시간 0.033초

The Analysis of State-Transition of SACA over GF(2p) (GF(2p) 위에서의 SACA의 상태전이 분석)

  • Cho Sung-Jin;Hwang Yoon-Hee;Kim Han-Doo;Pyo Yong-Soo;Choi Un-Sook
    • Journal of the Korea Institute of Information Security & Cryptology
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    • 제15권2호
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    • pp.105-111
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    • 2005
  • Though GF(2) CA can only handle data with bit units GF(2p) CA can handle data with units more than bit units. In this paper we analyze the state-transition of nongroup cellular automata(CA) with a single attractor over GF(2p). And we propose the constructing method the state-transition diagram of a linear SACA over GF(2p) by using the concept of basic path. Also we propose the state-transition diagram of the nonlinear complemented SACA by using the state-transition diagram of a linear SACA.

Edge Property of 2n-square Meshes as a Base Graphs of Pyramid Interconnection Networks (피라미드 상호연결망의 기반 그래프로서의 2n-정방형 메쉬 그래프의 간선 특성)

  • Chang, Jung-Hwan
    • The Journal of the Korea Contents Association
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    • 제9권12호
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    • pp.582-591
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    • 2009
  • The pyramid graph is an interconnection network topology based on regular square mesh and tree structures. In this paper, we adopt a strategy of classification into two disjoint groups of edges in regular square mesh as a base sub-graph constituting of each layer in the pyramid graph. Edge set in the mesh can be divided into two disjoint sub-sets called as NPC(represents candidate edge for neighbor-parent) and SPC(represents candidate edge for shared-parent) whether the parents vertices adjacent to two end vertices of the corresponding edge have a relation of neighbor or shared in the upper layer of pyramid graph. In addition, we also introduce a notion of shrink graph to focus only on the NPC-edges by hiding SPC-edges in the original graph within the shrunk super-vertex on the resulting graph. In this paper, we analyze that the lower and upper bound on the number of NPC-edges in a Hamiltonian cycle constructed on $2^n\times2^n$ mesh is $2^{2n-2}$ and $3*(2^{2n-2}-2^{n-1})$ respectively. By expanding this result into the pyramid graph, we also prove that the maximum number of NPC-edges containable in a Hamiltonian cycle is $4^{n-1}-3*2^{n-1}$-2n+7 in the n-dimensional pyramid.

Automatic STG Derivation with Consideration of Special Properties of STG-Based Asynchronous Logic Synthesis (신호전이그래프에 기반한 비동기식 논리합성의 고유한 특성을 고려한 신호전이그래프의 자동생성)

  • Kim, Eui-Seok;Lee, Jeong-Gun;Lee, Dong-Ik
    • The KIPS Transactions:PartA
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    • 제9A권3호
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    • pp.351-362
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    • 2002
  • Along with an asynchronous finite state machine, in short AFSM, a signal transition graph, in short STG, is one of the most widely used behavioral description languages for asynchronous controllers. Unfortunately, STGs are not user-friendly, and thus it is very unwieldy and time consuming for system designers to conceive and describe manually the behaviors of a number of asynchronous controllers which constitute an asynchronous control unit for a target system in the form of STGs. In this paper, we suggest an automatic STG derivation method through a process-oriented method. Since the suggested method considers special properties of STG-based asynchronous logic synthesis very carefully, asynchronous controllers which are synthesized from STGs derived through the suggested method are superior in aspects of area, synthesis time, performance and implementability compared to those obtained through previous methods.

A Query Model for Consecutive Analyses of Dynamic Multivariate Graphs (동적 다변량 그래프의 연속적 분석을 위한 질의 모델 설계 및 구현)

  • Bae, Yechan;Ham, Doyoung;Kim, Taeyang;Jeong, Hayjin;Kim, Dongyoon
    • The Journal of Korean Association of Computer Education
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    • 제17권6호
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    • pp.103-113
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    • 2014
  • This study designed and implemented a query model for consecutive analyses of dynamic multivariate graph data. First, the query model consists of two procedures; setting the discriminant function, and determining an alteration method. Second, the query model was implemented as a query system that consists of a query panel, a graph visualization panel, and a property panel. A Node-Link Diagram and the Force-Directed Graph Drawing algorithm were used for the visualization of the graph. The results of the queries are visually presented through the graph visualization panel. Finally, this study used the data of worldwide import & export data of small arms to verify our model. The significance of this research is in the fact that, through the model which is able to conduct consecutive analyses on dynamic graph data, it helps overcome the limitations of previous models which can only perform discrete analysis on dynamic data. This research is expected to contribute to future studies such as online decision making and complex network analysis, that use dynamic graph models.

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GPU Based Incremental Connected Component Processing in Dynamic Graphs (동적 그래프에서 GPU 기반의 점진적 연결 요소 처리)

  • Kim, Nam-Young;Choi, Do-Jin;Bok, Kyoung-Soo;Yoo, Jae-Soo
    • The Journal of the Korea Contents Association
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    • 제22권6호
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    • pp.56-68
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    • 2022
  • Recently, as the demand for real-time processing increases, studies on a dynamic graph that changes over time has been actively done. There is a connected components processing algorithm as one of the algorithms for analyzing dynamic graphs. GPUs are suitable for large-scale graph calculations due to their high memory bandwidth and computational performance. However, when computing the connected components of a dynamic graph using the GPU, frequent data exchange occurs between the CPU and the GPU during real graph processing due to the limited memory of the GPU. The proposed scheme utilizes the Weighted-Quick-Union algorithm to process large-scale graphs on the GPU. It supports fast connected components computation by applying the size to the connected component label. It computes the connected component by determining the parts to be recalculated and minimizing the data to be transmitted to the GPU. In addition, we propose a processing structure in which the GPU and the CPU execute asynchronously to reduce the data transfer time between GPU and CPU. We show the excellence of the proposed scheme through performance evaluation using real dataset.

Effectiveness of Edge Selection on Mobile Devices (모바일 장치에서 에지 선택의 효율성)

  • Kang, Seok-Hoon
    • Journal of the Korea Society of Computer and Information
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    • 제16권7호
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    • pp.149-156
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    • 2011
  • This paper proposes the effective edge selection algorithm for the rapid processing time and low memory usage of efficient graph-based image segmentation on mobile device. The graph-based image segmentation algorithm is to extract objects from a single image. The objects are consisting of graph edges, which are created by information of each image's pixel. The edge of graph is created by the difference of color intensity between the pixel and neighborhood pixels. The object regions are found by connecting the edges, based on color intensity and threshold value. Therefore, the number of edges decides on the processing time and amount of memory usage of graph-based image segmentation. Comparing to personal computer, the mobile device has many limitations such as processor speed and amount of memory. Additionally, the response time of application is an issue of mobile device programming. The image processing on mobile device should offer the reasonable response time, so that, the image segmentation processing on mobile should provide with the rapid processing time and low memory usage. In this paper, we demonstrate the performance of the effective edge selection algorithm, which effectively controls the edges of graph for the rapid processing time and low memory usage of graph-based image segmentation on mobile device.

Switching Function Implementation based on Graph (그래프에 기초한 스위칭함수 구현)

  • Park, Chun-Myoung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제15권9호
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    • pp.1965-1970
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    • 2011
  • This paper proposes the method of switching function implementation using switching function extraction based on graph over finite fields. After we deduce the matrix equation from path number of directional graph, we propose the switching function circuit algorithm, also we propose the code assignment algorithm for nodes which is satisfied the directional graph characteristics with designed circuits. We can implement more optimal switching function compare with former algorithm, also we can design the switching function circuit which have any natural number path through the proposed switching function circuit implementation algorithms. Also the proposed switching function implementation using graph theory over finite fields have decrement number of input-output, circuit construction simplification, increment arithmetic speed and decrement cost etc.

Improvement on the Speed-Response of DC Motor Using Bond Graph Modeling Method (본드그래프모델링 방식을 이용한 직류전동기의 속도응답개선에 관한 연구)

  • 신위재;하홍곤
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제16권4호
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    • pp.309-318
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    • 1991
  • In this paper, the integrator used to reduce the error between the reference signal and response, and DC motor are constructed by bond graph. Then the model following servo controller which have the high adaptation with respect to inertia, disturbance and/or load variation in the speed control system of DC motor is designed by the bond graph, and then the usefullness of this modeling method is confirmed in operating analysis and design on controller.

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Reusing AP Node in G-machine (G-machine 에서의 AP 노드 재사용)

  • Joo, Sung-Yong;Woo, Gyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 한국정보처리학회 2002년도 추계학술발표논문집 (하)
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    • pp.2329-2332
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    • 2002
  • G-machine은 지연 함수형 언어를 효율적으로 구현하기 위한 추상기계이다. G-machine은 축약 과정에서 생성되는 그래프를 저장하기 위해서 많은 기억장소를 필요로 한다. 본 논문은 힙에 할당되는 그래프 노드 중 AP 노드를 재사용하는 방법을 제시한다. 일반적으로 AP 노드를 루트로 하는 그래프가 한 단계 축약된 후 다시 AP 노드를 루트로 하는 그래프로 구성되어지는 경우 루트 노드를 재사용할 수 있다. 이를 위해서는 기존 G-machine을 약간 확장 시켜야 하는데, 본 논문에서는 AP 노드의 일부를 변경하기 위한 명령어 UPDL과 UPDR을 제시하고, 이들 명령어의 상태변환 규칙과 이들 명령어 생성을 위해 수정된 R-변환 규칙을 제시한다. 본 논문에서 제시하는 방식으로 기 생성된 AP 노드를 재사용함으로써 힙 기억공간의 사용량을 줄일 수 있고, 이 과정에서 힙 기억장소 할당과 쓰기 연산의 수를 줄일 수 있다.

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Triple Extraction for RDF Graph Construction from Wikipedia Articles (위키피디아 문서로부터 트리플 추출과 RDF 그래프 생성)

  • Lee, SoonWoong;Choi, KeySun
    • Annual Conference on Human and Language Technology
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    • 한국정보과학회언어공학연구회 2009년도 제21회 한글 및 한국어 정보처리 학술대회
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    • pp.106-110
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    • 2009
  • 웹이 발전하면서 점점 더 많은 정보가 웹을 통해 생성되고 공유되고 있다. 하지만 정보의 급격한 증가로 인해 정작 정확한 정보를 찾는 것은 오히려 더 어려워지고 있고, 이로 인해 특히 구조화되지 않은 텍스트에 대한 정확한 정보 검색의 필요성이 증가하고 있다. 본 논문에서는 위키피디아 문장들로부터 RDF 트리플을 추출하고 이를 하나의 연결된 RDF 그래프로 구성함으로써 효과적인 정보 검색을 수행하는 방법을 제안하고자 한다. 트리플 추출 방법은 문장에 대한 파스 트리를 탐색함으로써 이루어지는데, 약 81%의 정확도를 나타내었다. 최종적으로 생성되는 RDF 그래프는 입력 문장들의 문법적인 요소만을 고려하기 때문에 방법이 단순하지만 그래프 탐색을 통해 다양한 쿼리에 대한 정보 검색이 가능하다.

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