• Title/Summary/Keyword: 교통/통신 통합시뮬레이터

Search Result 8, Processing Time 0.018 seconds

E-Navigation기반의 관제센터와 선박간 정보교환 시뮬레이션 연동

  • Kim, Hye-Jin;Park, Se-Gil;Kim, Seon-Yeong
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
    • /
    • 2007.12a
    • /
    • pp.5-7
    • /
    • 2007
  • IMO MSC 에서 제안된 E-Navigation 개념은 전자정보통신기술에 기반한 선박과 육상간 해양정보의 수집, 통합, 교환, 표현, 분석 풍을 통해서 항행 안전과 효율을 높이고, 해양환경을 보호하는 항행서비스를 개선하는 것이다. E-Navigation 전략을 개발하고 E-Navigation 환경을 구축하는 과정에서 해상교통환경의 주체가 되는 관제센터와 운항 선박의 정보교환 연동 시뮬레이션은 E-Navigation 환경 구축에서 중요한 의의가 있다. 육상-선박간 연동 시뮬레이션을 통해서 E-Navigation의 다양한 정보 교환의 기술적 가치와 새로운 교통환경의 안전성과 효율성을 평가할 수 있다. 본 연구에서는 항만 관제 모의를 수행하는 VTS 시뮬레이터와 선박운항을 모의하는 선박운항 시뮬레이터를 통합 운영하여 고급의 교통 정보를 양방향으로 교환하고, 각 선박마다 차별화된 교통 정보를 제공받을 수 있는 방안을 마련하기 위한 E-Navigation 환경을 시뮬레이션하는 시스템을 연구하였다.

  • PDF

Integration of Proximity-based Services with Vehicular Ad-hoc Networks (교통 기관 애드혹 네트워크 와 Proximity기반 서비스의 통합)

  • Diouf, Elhadji Makhtar
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.05a
    • /
    • pp.126-129
    • /
    • 2015
  • Device-to-device (D2D) communications, a subset of Proximity-based Services that enables direct communication between LTE network subscribers, is gaining popularity. It is well underway to be adopted in cellular communication systems for pedestrian and connected-vehicles alike. In this paper, we briefly present our model of an Evolved Packet Core Network-assisted device discovery simulator and show the applicability of Proximity-based Services for Vehicular Ad-hoc Networks. Through the performance evaluation based on the developed simulation environment, it is shown that in case when users gather in the same vicinity, as in public transportation, LTE network data can be efficiently offloaded and multicasted through Wi-Fi for e.g. delivering traffic-related information and for the benefit of infotainment service consumers.

  • PDF

Design and Implementation of adaptive traffic signal simulator system for U-Traffic (U-Traffic의 적응형 교통 신호 시뮬레이터 구축에 대한 연구)

  • Jang, Won-Tae;Kang, Woo-Suk
    • Journal of Advanced Navigation Technology
    • /
    • v.16 no.3
    • /
    • pp.480-487
    • /
    • 2012
  • In Busan, the structural limitations of the road, is causing severe traffic congestion and low speed of the vehicle. So the existing traffic control system needs improvements to its structure. A study on Optimal Traffic Signal System and Improvement for User Oriented Public Transit Service are required. U-city is a city or region with ubiquitous information technology. All information systems are linked, and virtually everything is linked to an information technologies. U-Traffic goal is to maximize of traffic information services based on advanced information technology to integrate of transportation infrastructure. The objectives of this research are : a vehicle detection method through a variety of sensors, an algorithm of the traffic signal system, a design and implementation a simulator to compare between the fixed traffic signal and adaptive traffic signal system. This simulator will have allowed analysis techniques for the study of traffic control. Results of simulator test shows that traffic congestion can be some reduce.

Measuring a Range of Information Dissemination in a Traffic Information System Based on a Vehicular ad hoc Network (Vehicular ad hoc network 기반 교통 정보 시스템에서 차량간 통신에 의한 정보 전달 범위 측정)

  • Kim, Hyoung-Soo;Shin, Min-Ho;Nam, Beom-Seok;Lovell, David J.
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.7 no.6
    • /
    • pp.12-20
    • /
    • 2008
  • Recent wireless communication technologies are envisioned as an innovative alternative to solve transportation problems. On ad hoc networks, as a wireless communication technology, nodes can communicate data without any infrastructure. In particular, vehicular ad hoc networks (VANETs), a specific ad hoc network applied to vehicles, enable vehicles equipped with a communication device to form decentralized traffic information systems in which vehicles share traffic information they experienced. This study investigated traffic information dissemination in a VANET-based traffic information system. For this study, an integrated transportation and communications simulation framework was developed, and experiments were conducted with real highway networks and traffic demands. The results showed that it took 3 minutes in the low traffic density situations (10 vehicle/lane.km) and 43 seconds in the high traffic density condition (40 vehicle/lane.km) to deliver traffic information of 5km away with 10% market penetration rate. In uncongested traffic conditions, information seems to be disseminated via equipped vehicles in the opposite direction. In congested traffic conditions, the sufficient availability of equipped vehicles traveling in the same direction reduces the chance to use vehicles in the opposing direction even though it is still possible.

  • PDF

A VR-Based Integrated Simulation for the Remote Operation Technology Development of Unmanned-Vehicles in PRT System (자동 운전 PRT 차량의 무선 관제 기술 개발을 위한 가상 환경 기반 통합 시뮬레이터 개발)

  • Park, Pyung-Sun;Kim, Hyun-Myung;Ok, Min-Hwan;Jung, Jae-Il
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.1
    • /
    • pp.43-56
    • /
    • 2013
  • Personal Rapid Transit(PRT), which is one of the next generation convergence transport technology, PRT system requires operation technology for controlling diverse vehicles and dealing with a variety of abnormal driving situations on a large scale trackway structures in expected operational area more efficiently and reliably. Before developing PRT control technology, it is essential that multiple testing procedures stepwise with building small scale test-tracks and develop real unmanned-vehicles. However, it is expected that the experiments demand huge amount of time and physical cost. Thus, simulation in virtual environment is efficient to develop wireless based control technology for multiple PRT vehicles prior to building real-test environment. In this paper, we propose a VR-based integrated simulator which physics engine is applied so that it enables simulation of front-wheel-steering PRT system rather than simple rail track system. The proposed simulator is also developed that it can reflect geographical features, infrastructures and network topology of expected driving region.

Human-in-the-Loop Simulation Analysis of Conflict Resolution Maneuvers Using an Air Traffic Control Simulator (항공관제시뮬레이터를 이용한 항공기간 회피 기동의 위험도 분석)

  • Jeong, Se hun;Oh, Hyeju;Choi, Keeyoung;Lee, Hak-Tae
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.43 no.8
    • /
    • pp.739-747
    • /
    • 2015
  • With rapid growth in the technologies and demand of Remotely Piloted Aircraft Systems (RPASs), integration of such systems into the existing airspace system is becoming an issue in many countries. RPAS have different flight performances, communication characteristics, separation assurance mechanisms, and human machine interfaces from manned aircraft. To establish rules and regulations for RPAS integration, it is important to understand the impacts of RPASs on the airspace system. A simulation system that integrates manned aircraft, air traffic control, and RPASs is developed in Inha University to investigate these impacts through Human-in-The-Loop (HiTL) simulations. Three conflict resolution scenarios between a manned aircraft and a Remotely Piloted Aircraft (RPA) were constructed and tested. Human factors such as the response times of pilots and controllers were measured and analyzed as well as the risk of each maneuver.