• Title/Summary/Keyword: 교전수준 M&S

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On the Development of Authoritative Representations of Torpedo Systems for Engagement Level Simulation (교전수준 어뢰체계 표준모델 개발 방안 연구)

  • Shin, Ji-Hwan
    • Journal of the Korea Society for Simulation
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    • v.16 no.3
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    • pp.19-28
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    • 2007
  • We considered the authoritative representations of torpedo systems that was the engagement level model to develop system specifications and to analyze operational requirements on concept design phase. The Work Breakdown Structure(WBS) of models was defined about authoritative representations of the torpedo systems. The communication of information among each subsystems and input/output parameters were defined. In the heavy weight and light weight torpedo model, presetter, underwater maneuver, war head, sonar, guidance and control, propulsion subsystem modeling were developed for heavy-weight and the light-weight torpedo systems. The authoritative representations of torpedo systems have similar structures with those of the engineering level models and could be verified via engagement level simulations according to the V&V process in the future.

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Research on Experimentation Methodology for Analysing Parameter Sensitivity of Hard-Kill Torpedo Defence System in Engagement Stage (하드-킬 어뢰 방어체계 최종 교전단계에서의 파라미터 민감도 분석을 위한 모의시험 모델 연구)

  • Cho, Hyunjin;Kim, Wanjin
    • Journal of the Korea Society for Simulation
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    • v.30 no.1
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    • pp.21-29
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    • 2021
  • This paper introduces experimental design and components model for analysing the impact of parameter(in the field of kinematics and sensor) on performance of hard-kill torpedo defence system. The simulation is implemented at the level of engagement and its scope is limited to final stage of engagement where main function of anti-torpedo system is operating. It improves the fidelity of physical realism by precise model of simulation components in the perspectives of kinematics, sensor capability and acoustic detection theory. This paper provides the experimentation methodology for evaluating parameter sensitivity which is required to analyze in advance of development the defense system with novel concepts. In addition, the experimental result shows the tendency of defense capability according to parameter adjustments.

Engagement Level Simulator Development for Wire-Guided Torpedo Performance Analysis (선유도어뢰 전술 효과도 분석을 위한 교전수준 모델 개발 연구)

  • Cho, Hyunjin
    • Journal of the Korea Society for Simulation
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    • v.27 no.1
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    • pp.33-38
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    • 2018
  • This paper introduces the simulation concepts and technical approach of wire-guided torpedo performance analysis simulator, as a consequence, provide a framework for understanding overall attack procedures and effectiveness of tactics to torpedo operator. It described the mathematical models of simulation components and weapon engagement principle, especially it derived the closed-form solution of time consumption and leading angle problem of torpedo attack situation based on geographical assumption. In addition, it adopted the proportional navigation guidance at final stage of torpedo attack and also consider the tradeoff relation between target ship speed(propeller noise level) and detection probability, so that it improves the fidelity of physical realism. Simulator is developed with high degree of freedom in the perspective of tactical situation, and it helps user to understand the overall situation and tactical effectiveness.

On the Development of the Authoritative Representations of Submarine for Engagement Level Simulation (교전수준 잠수함 표준모델 개발 방안 연구)

  • Kim, Dong-Hun;Shin, Ji-Hwan;Kim, Chan-Ki
    • Journal of the Korea Society for Simulation
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    • v.16 no.4
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    • pp.1-12
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    • 2007
  • This paper describes and explains that the engagement level model of submarine can be used in underwater engagement simulation taking reuse, interoperability, and extension to the engineering leveled simulation into consideration. WBS(Work Break-down Structure), internal data interface, and I/O data about the engagement level model of submarine are developed. It describes the modeling method of components of submarine model as well. In this paper, the non-acoustic detection and stealth models are excluded because those models are not related to the underwater engagement, so the excluded models need to be developed in the future.

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Research on an Engagement Level Underwater Weapon System Model with Neyman-Pearson Detector (Neyman-Pearson 표적 탐지기를 적용한 수중 무기체계 교전수준 모델 개발 연구)

  • Cho, Hyunjin;Kim, Wan-Jin;Kim, Sanghun;Yang, Hocheol;Lee, Hee Kwang
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.89-95
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    • 2019
  • This paper introduces the simulation concepts and technical approach of underwater weapon system performance analysis simulator, especially focused on probabilistic target detection concepts. We calculated the signal excess (SE) value using SONAR equation, then derived the probability density function(PDF) for target presence($H_1$) or absence($H_0$) cases, respectively. With the Neyman-Pearson detector criterion, we got the probability of detection($P_D$) while satisfying the given probability of false alarm($P_{FA}$). At every instance of simulation, target detection is decided in the probabilistic perspective. With the proposed detection implementation, we improved the model fidelity so that it could support the tactical decision during the operation.

A Simulation Framework of Multi-Agent Based Small Engagement Using Cougaar Architecture (Cougaar Architecture 활용 다중 에이전트 기반 소규모 교전 시뮬레이션 Framework)

  • Hwam, Won-K.;Chung, Yong-Ho;Park, Sang-C.
    • Journal of the Korea Society for Simulation
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    • v.20 no.3
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    • pp.101-109
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    • 2011
  • M&S in the field of national defense is a battle system has been highly spotlighted for obtaining weapon systems, analyzing and experimentation of battle effects to reduce costs, time, and risks. It is classified as Campaign, Mission, Engagement, and Engineering levels by detail of description. In engagements, many situations on the battle field which are really unpredictable are required to be considered on the view of diverse tactics. Thus, engagement simulation is in demand to use for forecasting real-world battle situations by inserting various components which consists of real engaging situations into virtual local battle field. While developing the engagement simulation, adopting the concept of agent-based simulation gives it benefits which are improved autonomy, composability, and reusability of entities. It means reducing the time, cost and effort to develop the simulations. This paper concentrates on the framework of multi-agent based engagement simulation using Cougaar Architecture.