• Title/Summary/Keyword: 교전모델

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DEVS-Based Simulation Model Development for Composite Warfare Analysis of Naval Warship (함정의 복합전 효과도 분석을 위한 DEVS 기반 시뮬레이션 모델 개발)

  • Mi Jang;Hee-Mun Park;Kyung-Min Seo
    • Journal of the Korea Society for Simulation
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    • v.32 no.4
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    • pp.41-58
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    • 2023
  • As naval warfare changes to composite warfare that includes simultaneous engagements against surface, underwater, and air enemies, performance and tactical analysis are required to respond to naval warfare. In particular, for practical analysis of composite warfare, it is necessary to study engagement simulations that can appropriately utilize the limited performance resources of the detection system. This paper proposes a DEVS (Discrete Event Systems Specifications)-based simulation model for composite warfare analysis. The proposed model contains generalized models of combat platforms and armed objects to simulate various complex warfare situations. In addition, we propose a detection performance allocation algorithm that can be applied to a detection system model, considering the characteristics of composite warfare in which missions must be performed using limited detection resources. We experimented with the effectiveness of composite warfare according to the strength of the detection system's resource allocation, the enemy force's size, and the friendly force's departure location. The simulation results showed the effect of the resource allocation function on engagement time and success. Our model will be used as an engineering basis for analyzing the tactics of warships in various complex warfare situations in the future.

Simulating Engagement Model of Avionic ECM Pod on the Virtual Battle Field (가상전장환경하에서 항공전자전 ECM 파드의 전자전 교전모델 시뮬레이션 개발)

  • 김형균;이행호;조성찬;홍장의;변재정
    • Journal of the Korea Institute of Military Science and Technology
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    • v.7 no.1
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    • pp.69-76
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    • 2004
  • When simulating the mission flight of a fighter equipped with the avionic ECM pod, it is massively required to provide the correct information of threats, to depict the real environment of mission area, and to precisely model the capability of the ECM system. Also, in order to get the reliable results of those simulation, it should be supported the flexible changes of threat environments and the examination of multiple flight paths. This paper presents a software system which is possible to flexible and interactive ECM simulation. This system has capable of the 2D or 3D visualization of virtual battle field, the management of electronic threat data, and the simulation of engagement model.

Modeling and Analysis of Cooperative Engagements with Manned-Unmanned Ground Combat Systems (무인 지상 전투 체계의 협동 교전 모델링 및 분석)

  • Han, Sang Woo;Pyun, Jai Jeong
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.105-117
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    • 2020
  • Analysis of combat effectiveness is required to consider the concept of tactical cooperative engagement between manned-unmanned weapon systems, in order to predict the required operational capabilities of future weapon systems that meets the concept of 'effect-based synchronized operations.' However, analytical methods such as mathematical and statistical models make it difficult to analyze the effects of complex systems under nonlinear warfare. In this paper, we propose a combat simulation model that can simulate the concept of cooperative engagement between manned-unmanned combat entities based on wireless communications. First, we model unmanned combat entities, e.g., unmanned ground vehicles and drones, and manned combat entities, e.g., combatants and artillery, considering the capabilities required by the future ground system. We also simulate tactical behavior in which all entities perform their mission while sharing battlefield situation information through wireless communications. Finally we explore the feasibility of the proposed model by analyzing combat effectiveness such as target acquisition rate, remote control success rate, reconnaissance lead time, survival rate, and enemy's loss rate under a small-unit armor reconnaissance scenario. The proposed model is expected to be used in war-game combat experiments as well as analysis of the effects of manned-unmanned ground weapons.

Modeling and Simulation on One-vs-One Air Combat with Deep Reinforcement Learning (깊은강화학습 기반 1-vs-1 공중전 모델링 및 시뮬레이션)

  • Moon, Il-Chul;Jung, Minjae;Kim, Dongjun
    • Journal of the Korea Society for Simulation
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    • v.29 no.1
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    • pp.39-46
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    • 2020
  • The utilization of artificial intelligence (AI) in the engagement has been a key research topic in the defense field during the last decade. To pursue this utilization, it is imperative to acquire a realistic simulation to train an AI engagement agent with a synthetic, but realistic field. This paper is a case study of training an AI agent to operate with a hardware realism in the air-warfare dog-fighting. Particularly, this paper models the pursuit of an opponent in the dog-fighting setting with a gun-only engagement. In this context, the AI agent requires to make a decision on the pursuit style and intensity. We developed a realistic hardware simulator and trained the agent with a reinforcement learning. Our training shows a success resulting in a lead pursuit with a decreased engagement time and a high reward.

Computation Algorithm for Launch Acceptability Region of Air-to-Surface Missiles (공대지 유도탄의 발사유효범위(LAR) 산출 알고리듬)

  • Park, Sang-Sup;Hong, Ju-Hyeon;Ryoo, Chang-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.43 no.10
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    • pp.910-919
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    • 2015
  • A weapon control algorithm equipped on a fighter is closely related to the mission accomplishment and fighter survivability during the engagement. In the case of a air-to-surface missile, the weapon control algorithm typically provides a pilot the target shoot-down possible region known as launch acceptability region(LAR) in the multi function display(MFD). LAR is produced by the range table(RT) through computation of an engagement range. In this paper, the operation system of AGM-84 and AGM-88 air-to-surface missiles is introduced. And the engagement range computation and LAR algorithm based on the real-time pseudo 6-DOF simulation are proposed. In order to verify the performance of the algorithm, numerical engagement simulations of air-to-surface missiles to produce LAR have been done.

The Federation Development for Underwater Warfare Simulation (수중 교전 시뮬레이션을 위한 페더레이션 개발)

  • Shin, Ji-Hwan
    • Journal of the Korea Society for Simulation
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    • v.16 no.3
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    • pp.11-18
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    • 2007
  • Recently, as weapon systems have been more diverse and complicated, the factors of risk increase in development. Consequently, demanding reduction of acquired costs and period increase. Under the acquisition environment, more efficiently to develop weapon system, the necessity of application of defense M&S from requirement phase is on the rise. As the importance of M&S is stressed under distributed environment, so the standard of M&S(HLA, SEDRIS, etc.) and the system engineering process, namely FEDEP(Federation Development & Execution Process) have been developed. In this paper using the 5 phase expression, we constructed underwater engagement simulation(UNES) that prototype to develop naval weapon system test bed which take up integrated architecture in HLA. we developed simulators according to FEDEP for expandability and described process applying FEDEP fur UNES development.

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Research on an Engagement Level Underwater Weapon System Model with Neyman-Pearson Detector (Neyman-Pearson 표적 탐지기를 적용한 수중 무기체계 교전수준 모델 개발 연구)

  • Cho, Hyunjin;Kim, Wan-Jin;Kim, Sanghun;Yang, Hocheol;Lee, Hee Kwang
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.89-95
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    • 2019
  • This paper introduces the simulation concepts and technical approach of underwater weapon system performance analysis simulator, especially focused on probabilistic target detection concepts. We calculated the signal excess (SE) value using SONAR equation, then derived the probability density function(PDF) for target presence($H_1$) or absence($H_0$) cases, respectively. With the Neyman-Pearson detector criterion, we got the probability of detection($P_D$) while satisfying the given probability of false alarm($P_{FA}$). At every instance of simulation, target detection is decided in the probabilistic perspective. With the proposed detection implementation, we improved the model fidelity so that it could support the tactical decision during the operation.

Combat Entity Based Modeling Methodology to Enable Joint Analysis of Performance/Engagement Effectiveness - Part 1 : Conceptual Model Design (성능/교전 효과도의 상호 분석이 가능한 전투 개체 기반의 모델링 방법론 - 제1부 : 개념 모델 설계)

  • Seo, Kyung-Min;Kim, Tag Gon;Song, Hae-Sang;Kim, Jung Hoon;Chung, Suk Moon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.2
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    • pp.223-234
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    • 2014
  • This paper proposes a flexible and highly reusable modeling methodology for a next-generation combat entity which enables joint analysis of performance/engagement effectiveness. According to the scope of the proposed work, the paper is divided into two parts; Part 1 focuses on a conceptual model design, whereas Part 2 proposes detailed model specification and implementation. In Part 1, we, first, classify the combat entity model as combat logic and battlefield function sub-models for joint analysis. Based on the sub-models, we propose two dimensional model partition method, which creates six groups of a single combat entity model by two dimensions: three-activity and two-abstraction. This grouping enables us to reconfigure the combat entity model by sharing the same interface within the group, and the same interface becomes the fundamental basis of the flexible model composition. Furthermore, the proposed method provides a model structure that effectively reflects the real world and maximizes the multi-level reusability of a combat entity model. As a case study, we construct a model design for anti-surface ship warfare. The case study proves enhancement of model reusability in the process of scenario expansion from pattern running to wire guided torpedo operations.

High Resolution Radar Model to Simulate Detection/Tracking Performance of Multi-Function Radar in War Game Simulator (통합 교전 시뮬레이터 환경에서 다기능 레이다 탐지/추적 성능 모의를 위한 고해상도 레이다 모델)

  • Rim, Jae-Won;Oh, Suhyun;Koh, Il-Suek
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.30 no.1
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    • pp.70-78
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    • 2019
  • In this paper, modeling of a high-resolution multi-function radar is proposed to simulate radar performance in a war game simulator, called AddSIM. To incorporate the multi-function radar model into the AddSIM, the modeling must comprise a component-based structure consisting of physics, logics, and information blocks. Therefore, we assign the RF hardware of a RADAR as the physic block, a controller as the logics block, and the RF specifications of the RADAR as the information block. Detailed modeling of the physics and logics blocks are addressed, and data structure is also presented on an engineering level. On a multi-target engaged scenario, the performance of the multi-function radar is numerically analyzed and its validation is examined.

A Design of Anti-Aircraft Artillery Model for the Surface-to-Air Virtual Engagement (지대공 교전모의를 위한 대공포 모델 설계)

  • Yang, Chang-Deok;Yang, Ji-Youn;Kim, Cheon-Young;Hong, Young-Seok;Reu, Tae-Kyu
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.4
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    • pp.639-647
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    • 2011
  • In this paper, we have designed the Anti-Aircraft Artillery(AAA) model for the surface-to-air virtual engagement. The AAA model for the virtual combat simulation needs to detect the present target and estimate the target flight trajectory to find the aiming point. To find collision point of projectile fired from the artillery with the moving air target, we have presented the estimating technique for artillery aiming point. And we have analyzed the target probability of kill using Calton Hit function. Anti-air threat envelops are presented when the target velocity, position and the arrangement of four AAA are varying. Then we have compared the analyzed result using developed model with AEM model of MSA program.