• Title/Summary/Keyword: 공학미학

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A Perspective Study of the Theological Aesthetics considered in Convergency Engineering Technology (융합공학기술에 고려된 신학적미학의 관점연구)

  • Hong, Jin Keun
    • Journal of the Korea Convergence Society
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    • v.8 no.2
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    • pp.1-8
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    • 2017
  • In this paper, we investigates the basis of the theological aesthetics and the Bible as the standard of human value standards on the basis of this theological aesthetics. In another approach, unique designs of plants and animals were described in terms of aesthetics. These descriptions were then employed to design and create things, recognised for their beauty as well as practicable applications. From this point of view, we can deduce the relevance of God, the created world, and theological aesthetics. We review the implications of human engineering and the art of convergence and engineering theology. We discussed why the need for a tool of theological aesthetics in convergence engineering is important. We will need more discussion in terms of technological progress in which theological aesthetics is embodied in order to develop more healthy, moral and ethical convergent engineering skills in our society and to provide a better and healthier life for mankind.

Suggestion of Engineering Aesthetics as a Model of Convergence-Based Courses Between Engineering, Arts and Humanities (공학·예술·인문학 융합교과 개발 모델로서의 「공학미학」 제안)

  • Kim, Eun-Joon
    • Transactions of the KSME C: Technology and Education
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    • v.2 no.2
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    • pp.99-104
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    • 2014
  • Convergence education is one of the most frequently studied topics in the academic world as well as other various areas of the society today. The importance of convergence-based course in engineering education has long been discussed and resulted in society-wide consensus with series of attempts to apply the theory. To bring about fruitful outcome through theses efforts, we have to establish the sustainable and systematic convergence education in engineering. With this goal, we will cover the critical comprehension on the modern studies divided by three concepts(the truth, the good, and the beauty) and review the notion of "Transdisciplinarity", thereby proposing the macro goals of the convergence-based course in engineering. To realize our goals, we will suggest "Engineering aesthetics" as a convergence-based course in engineering.

A Study on the Features for Filming and Directing of the Digital Stereoscopic Animation Films (디지털 3차원입체 애니메이션의 촬영과 연출 특성에 관한 연구)

  • Hyun, Seung-Hoon
    • Cartoon and Animation Studies
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    • s.15
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    • pp.237-249
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    • 2009
  • Interest in and study on 3 dimensional pictures has been continued since visual media showing moving images was invented. From simple anaglyph wearing glasses to hologram making perfect 3 dimensional objects by recording phase data of reflected light, as well as amplitude and wave, speed and scope of technical development are quicker and wider, respectively. However, despite such development of technology, there is still lack of study on aesthetical, industrial and contents developing area, except for technology of 3 dimensional images. Unlike the interest in 3 dimensional images, even a theoretical frame for the approach to theoretical areas of 3 dimensional images has not been established. Especially, few experiment and study on directing aesthetics have been conducted, with exception of areas in entertainment documentaries for 3 dimensional feeling or some latest 3D animations. As a result, this study will try to find alternatives to directing aesthetics of realistic 3 dimensional movies to be developed in future by studying directing grammar and aesthetics of digital 3 dimensional movies and finding and analyzing difference between 3 dimensional images and 2 dimensional images drawn on the plane.

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The Artistic Practical Use of Social Network Visualization through the Information Aesthetic Interpretation (정보미학적 해석을 통한 소셜네트워크 시각화의 예술적 활용)

  • Bang, Seungae;Yoon, Joonsung
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.16-23
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    • 2013
  • This paper analyzes the artistic practical use of social network visualization through the aesthetic information interpretation. The first social network visualization has emerged as 'Sociogram' in the form of social network analysis(SNA). Since social network has complex, the analyzing technology of social network has emerged. Early social network visualization has a practical purpose to measure the social structure, but current social network visualization divided into various forms from artistic expressions through information. This paper divide into two categories based on the artistic application of social network visualization. First, this research focuses on the static graph based on analog. Second, this research analyze the category of interacted visualization to generate a real-time digital image. This paper presents the fusion of paradigm between engineering and art through this way.

Development of teaching material of material mechanics and portable material testing machine for convergence education of mechanical engineering (기계공학의 융합교육을 위한 재료역학 교재 및 휴대용 재료시험기 개발)

  • Cho, Seunghyun;Lee, Soonah
    • Journal of Engineering Education Research
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    • v.21 no.4
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    • pp.20-27
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    • 2018
  • In this paper, we conducted an analysis of existing materials of material mechanics, surveying educational demands, and selecting art fields for mechanical engineering in collaboration with experts in the fields of aesthetics and renaissance in order to develop educational materials conversed with humanities and arts. In addition, as a core education tool for convergence education, it was developed with an education kits that can be disassembled, assembled and carried by students. As a results of research, education materials were introduced various arts, linked to the engineering thinking. And measurement experiments of material characteristics were carried in a general classroom using developed education kits. From a paper results, the artistic sensitivity of the students will be enhanced and the students' creative problem solving ability will be improved as the ultimate goal of convergence education.

컴퓨터와 산업디자인과의 고찰

  • Park, Chan-Beom;Kim, In-Su
    • Electronics and Telecommunications Trends
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    • v.4 no.3
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    • pp.133-145
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    • 1989
  • 우리는 컴퓨터와 인간이 교환하는 모든 시각 정보 개념을 주로 컴퓨터 Graphics로 총칭하고 있으나, 실제적으로 CAD와 CGD의 2가지 분야로 구분하여야 하는데, CAD와 CGD는 이용매체의 유사함으로 인하여 두 용어사이에 자주 혼동을 가져온 것 같다. CAD는 공학중심으로 CGD는 미학중심으로 이루어졌는데, 현 추세에 있어서 상호보완적, 의존적으로 발달되고 있는 바 CAID의 발생이 그것이다. 본문에서는 우리 연구소에서 주로 전자분야에 적용하고 있는 CAD시스팀 영역외에 산업디자인 분야에서의 컴퓨터를 이용한 CGD 및 CAD(CAID) 시스팀의 발전 동향 및 기술동향을 소개함으로써 산업디자인에 있어서의 그래픽 디자인의 이해를 돕고자 한다.

A Trainable Hangul Josa (particle) Generation Method for English Words (학습가능한 영어단어의 한글조사 생성방법)

  • Lee, Jae-Sung;Lee, Woon-Jae;Choi, Key-Sun
    • Annual Conference on Human and Language Technology
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    • 1998.10c
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    • pp.31-35
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    • 1998
  • 한국어에서 많이 사용되는 조사는 앞 명사의 종성에 따라 그 형태가 다르게 표기된다. 그런데 앞의 단어가 한글이 아닌 영어나 특수기호 등일 경우, 그 단어의 종성을 알아내는 일은 단순하지 않다. 본 논문에서는 영어가 명사로 쓰였을 경우, 그 단어 종성의 종류를 파악하여 적합한 형태의 조사를 자동으로 붙이는 방법을 제안하고, 실험한다. 제안된 방법은 기본적으로 결정트리(decision tree)와 같은 방법으로 영어 단어의 뒷글자부터 차례로 결정의 단서로 사용하였고, 분야에 맞도록 학습가능하다. 1,500단어로 학습한 후, 미학습 데이터에 대해 실험한 결과, 약 96%의 정확도를 보였고, 학습 데이터가 많아지면 정확도가 더 증가할 것으로 보인다.

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Architectural Analysis of Barcelona Pavilion (Barcelona Pavilion의 건축 분석)

  • Lee, Jeong-Kyu
    • The Journal of Engineering Research
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    • v.2 no.1
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    • pp.183-193
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    • 1997
  • The pupose of thesis is to analyze the architectural characteristics of Mies's Barcelona Pavilion. I analyzed the site, space, form, structure, aesthetic elements, compared it with two other buildings by him, and studied the evaluation and interpretation about the building. I cocluded that all of the modern architectural elements were fused in the crucible of Mies's imagination to produce an original work of art.

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Aesthetic Bridge Design using Creative Thinking (창의적 사고력을 이용한 미학적 교량 설계)

  • Kim, Nam-Hee;Koh, Hyun-Moo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.29 no.3A
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    • pp.217-225
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    • 2009
  • Bridge design is a problem-solving process whose level of design quality strongly depends on how to relate design constraints with feasibile design objectives in conceptual design stage. This paper has focused on how to create bridge shapes using creativity toward better looking bridge appearances in conceptual design stage. The term creativity in this study does not refer to the creation of something from nothing but to the reorganization of existing concepts. Such creativity includes not only enlarging the number of structural forms which is established based on the relationship between form and statics but also combining bridge design with artistic components like an architectural style. Also, this study has investigated the usefulness of graphic statics as a structural analysis tool showing the analysis results visually to generate bridge forms in conceptual design stage. It is expected that the proposed way of generating bridge forms in this study to be used not only for practical purpose but also for educational purpose regarding the aesthetic bridge design serving as a new education paradigm.