• Title/Summary/Keyword: 공유 계층

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An Implementation of Smart Network for High-Quality Media Contents Delivery (고품질 미디어 콘텐츠 전달을 위한 스마트 네트워크 구현)

  • Park, Choon-Gul;Lee, Young-Seok;Joo, Young-Do
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.85-91
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    • 2013
  • Recently, the weight of high-quality multimedia contents is explosively growing out of the network total traffic. This steep increase of media contents to require huge traffic does not contribute to the generation of revenue streams and it leads to the situation of dumb pipe to trouble network providers into the big burden of investment on the network expansion. Accordingly, the transfer to the smart network to enable the effective delivery of large-scale media is imminently challenging issue to the network providers to seek the profitable business. The smart network revolves around the technologies to enhance end-to-end quality and fair usage with network resources and to optimize the traffic for the contents delivery over the concept of Content-Centric Network. In this paper, we propose an architecture and fundamental functions suitable for the smart network and suggest improved test results through the construction of an experimental network.

Modeling of Virtual Switch in Cloud System (클라우드 시스템의 가상 스위치 모델링)

  • Ro, Cheul-Woo
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.479-485
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    • 2013
  • Virtualization is a promising approach to consolidating multiple online services onto a smaller number of computing resources. A virtualized server environment allows computing resources to be shared among multiple performance isolated platforms called virtual machines. Through server virtualization software, applications servers are encapsulated into VMs, and deployed with APIs on top generalized pools of CPU and memory resources. Networking and security have been moved to a software abstraction layer that transformed computing, network virtualization. And it paves the way for enterprise to rapidly deploy networking and security for any application by creating the virtual network. Stochastic reward net (SRN) is an extension of stochastic Petri nets which provides compact modeling facilities for system analysis. In this paper, we develop SRN model of network virtualization based on virtual switch. Measures of interest such as switching delay and throughput are considered. These measures are expressed in terms of the expected values of reward rate functions for SRNs. Numerical results are obtained according to the virtual switch capacity and number of active VMs.

The Analysis of the APT Prelude by Big Data Analytics (빅데이터 분석을 통한 APT공격 전조 현상 분석)

  • Choi, Chan-young;Park, Dea-woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.6
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    • pp.1129-1135
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    • 2016
  • The NH-NongHyup network and servers were paralyzed in 2011, in the 2013 3.20 cyber attack happened and classified documents of Korea Hydro & Nuclear Power Co. Ltd were leaked on december in 2015. All of them were conducted by a foreign country. These attacks were planned for a long time compared to the script kids attacks and the techniques used were very complex and sophisticated. However, no successful solution has been implemented to defend an APT attacks(Advanced Persistent Threat Attacks) thus far. We will use big data analytics to analyze whether or not APT attacks has occurred. This research is based on the data collected through ISAC monitoring among 3 hierarchical Korean Defense System. First, we will introduce related research about big data analytics and machine learning. Then, we design two big data analytics models to detect an APT attacks. Lastly, we will present an effective response method to address a detected APT attacks.

i-Manager: An Implementation of LOD Instance Development System (i-Manager : LOD 인스턴스 개발 시스템의 구현)

  • Moon, Hee-kyung;Han, Sung-kook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.6
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    • pp.1174-1182
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    • 2017
  • The research and development on Web of Data to realize the opening and sharing of diverse, heterogonous data on the Web has been actively accomplished. As a standard data model for this effort, LOD (Linked Open Data) based on ontology has been proposed. A specialized instance generation system is vital to the development of LOD-based system effectively. This paper implements i-Manager as an appropriate environment for the development of LOD instances, considering the requirements of LOD systems and the practical development environment of the diverse application domains. i-Manager separates the instance layer from the ontology layer by way of LOD Interface Sheet (LIS) and implements the specialized functions requested in LOD instance development, such as instance edit/store, visualization and SPARQL query processing. This paper proposes a new approach for LOD instance development, and i-Manager can be applied for the practical LOD development environment in the diverse application areas.

Development of an Efficient Media Streaming Relay Engine Using Buffer Control in Wireless Networks (미디어 버퍼 제어를 이용한 효율적인 무선 네트워크 스트리밍 중계 엔진 개발)

  • Je, Huigwang;Kwon, Dongwoo;Kim, Hyeonwoo;An, Donghyeok;Ju, Hongtaek
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.11
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    • pp.1580-1588
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    • 2016
  • Recently, as the proliferation of mobile smart devices, multimedia content sharing technologies between mobile smart devices have provided. For efficient content sharing in wireless networks, the hierarchical streaming network has been proposed. However, member devices in a network group experience frequent delay while playing multimedia content files because of excessive network resource occupation between a relay and member devices. In this paper, we propose an efficient multimedia streaming relay method using media buffer control to reduce network congestion during streaming from the relay device to the member devices. We also measured the number of buffering and buffering time of the proposed relay engine and compared them with the performance of the existing relay engine.

Construction of Social Network Ontology in Korea Institute of Oriental Medicine (한국한의학연구원 소셜 네트워크 온톨로지 구축)

  • Kim, Sang-Kyun;Jang, Hyun-Chul;Yea, Sang-Jun;Han, Jeong-Min;Kim, Jin-Hyun;Kim, Chul;Song, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.485-495
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    • 2009
  • We in this paper propose a social network based on ontology in Korea Institute of Oriental Medicine (KIOM). By using the social network, researchers can find collaborators and share research results with others. For this purpose, first, personal profiles, scholarships, careers, licenses, academic activities, research results, and personal connections for all of researchers in KIOM are collected. After relationship and hierarchy among ontology classes and attributes of classes are defined through analyzing the collected information, a social network ontology are constructed using FOAF and OWL. This ontology can be easily interconnected with other social network by FOAF and provide the reasoning based on OWL ontology.

An Analysis of Network Structure in Housing Markets: the Case of Apartment Sales Markets in the Capital Region (주택시장의 네트워크 구조 분석: 수도권 아파트 매매시장의 사례)

  • Jeong, Jun Ho
    • Journal of the Economic Geographical Society of Korea
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    • v.17 no.2
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    • pp.280-295
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    • 2014
  • This paper analyzes the topological structure of housing market networks with an application of minimal spanning tree method into apartment sales markets in the Capital Region over the period 2003.7-2014.3. The characteristics of topological network structure gained from this application to some extent share with those found in equity markets, although there are some differences in their intensities and degrees, involving a hierarchical structure in networks, an existence of communities or modules in networks, a contagious diffusion of log-return rate across nodes over time, an existence of correlation breakdown due to the time-dependent structure of networks and so on. These findings could be partially attributed to the facts that apartments as a quasi-financial asset have been strongly overwhelmed by speculative motives over the period investigated and they can be regarded as a housing commodity with the highest level of liquidity in Korea.

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A Dynamic Data Grid Replication Strategy Based on Internet Architecture (인터넷 구조 기반의 동적 데이터 그리드 복제 정책)

  • Kim, Jun-Sang;Lee, Won-Joo;Jeon, Chang-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.3
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    • pp.1-6
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    • 2008
  • Data grid shares distributed large data via wide-band network. Such grid environment consumes much time for large data transmission. Because it is implemented on internet as physical network. Many replication strategies were proposed for solving this problem, but they are not optimal in real Data grid environments. Because they were proposed that based on logical topology without consideration of real internet architecture. Grid data access time is largely influenced by internet architecture as physical network of Data grid. In this paper, we propose a new data replication strategy RSIA(Replication Strategy based on Internet Architecture) based on internet architecture. The RSIA places replicas considering structural hierarchy in each element of internet, and avoid the performance bottlenecks to reduce system performance degradation when a data transfer. Through simulation, we show that the proposed RSIA data replication strategy improves the performance of Data Grid environment compared with previous strategies.

Design of Maritime Satellite Communication Systems Sharing Frequency with DVB-S2 (DVB-S2와 주파수 공유하는 해양 위성 통신 시스템 설계)

  • Ryu, Joon-Gyu;Oh, Deock-Gil;Yu, Heejung
    • Journal of Satellite, Information and Communications
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    • v.8 no.4
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    • pp.75-80
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    • 2013
  • In this paper, the Ka-band maritime satellite communication systems for mobile terminals are proposed. The design includes the link budget analysis, determination of modulation and coding schemes and the overall structure of a transmitter. To avoid the harmful effects on the existing DVB-S2 services, the proposed maritime satellite system using the same spectrum with DVB-S2 at the same time employs the very wideband spreading transmission. Additionally, omni-directional low-gain antennas should be equipped in a mobile terminal to reduce the system cost. These two considerations limit the maximum transmission rate of the proposed system. Due to the limitations, the proposed system includes 36 dB or 39 dB spreading gain depending on the modulation scheme and a link-adaptive repetition method depending on the level of rain attenuation. To support short packets with minimal performance loss, the turbo code used in 3GPP instead of LDPC(low density parity check code) is adopted. By combining them, the overall structure of low-rate maritime satellite communication system is designed.

Multi-Layer Sharing Model for Efficient Collaboration in Distributed Virtual Environments (가상환경에서 효율적인 협업을 위한 다중계층 공유모델)

  • 유석종
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.388-398
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    • 2004
  • This paper focuses on the reduction method of message traffic occurred when multiple participants collaborate in the distributed virtual environment. It is referred to as filtering method of update message to minimize data traffic exchanged in the virtual environment, and it is the essential process to improve the scalability of the virtual environment. Spatial partitioning method, a popular filtering technique, divides the whole environment into smaller sub-parts in order to make it small the regions to be maintained consistently. However, it is less flexible and adaptable because the information of area of interest must be configured before simulation. In this paper, the concept of dynamic area of interest is proposed, which is highly adaptable by applying dynamic environmental elements to AOI management. It uses multiple layering and multiple consistency algorithms for dynamic management, and makes it possible to consume system resource efficiently. For performance evaluation, experiments are performed with virtual avatars, measuring message traffic. Finally, the proposed model could be applied to the AOI management systems which accommodate massive users like MMORPG, or virtual communities.

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