• Title/Summary/Keyword: 공간 기하

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System Resolution Recovery by Motion Blur Recovery Technique - Particuar Application to X-ray Computerized Tomography (이동 Blur 회복법을 이용한 분해능 향상-X-ray C.T.에의 응용)

  • 이수영;김홍석
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.17 no.3
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    • pp.26-35
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    • 1980
  • The degradation of image due to the finite size of sensing devices has been one of the problems in all digital imaging systems. The basic study on the improvement of the spatial resolution was carried out in both spatial and frequency domains by the resolution recovery techniques which have been used in optics. Here, the techniques were applied to CT (Computerized Tomography) system, and image with finer resolution was obtained by these techniques. The basic theory is described and the results of the simulation are shown.

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Design of Multi-Channel Sound Field Reproduction (멀티 채널 음장 재생 시스템의 설계)

  • 김영오
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06c
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    • pp.265-268
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    • 1998
  • 본 논문에서는 1채널(mono)이나 2채널(stereo)의 오디오 입력을 5채널(center, left, right, left side, right side)로 출력시키는 음장 시스템을 설계하고 그 성능을 분석하였다. 가정의 리스닝 룸 같이 작은 공간에서 콘서트 홀 같은 커다란 공간의 음장을 재현하기 위한 멀티 채널 음장 시스템은 지연기, 초기 반사음처리기, 잔향기를 이용해 설계하였다. 초기 반사음 처리기의 지연과 이득은 실제 공간에서 측정한 암펄스 응답을 이용하여 결정하였으며, 구현된 초기 반사음을 전방 30$^{\circ}$방향에서 재생함으로써 확장감을 증가시킬 수 있도록 하였다. 잔향기는 자연스러운 주파수 및 감쇠 특성을 갖도록 설계되었으며, 후방 60$^{\circ}$방향에서 재생되는 잔향의 상관 계수를 작게 함으로써 청취시 공간감을 느끼게 하였다. 설계된 음장 시스템은 무향실 데이터를 입력으로 시뮬레이션되었고, 그 결과로 얻어진 5개의 PCM 출력은 멀티 트랙 재생 장치에 의해 일반 리스닝 룸에서 재생된다.

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The Effect of Web-Based Virtual Reality Programs on Elementary Schoolers' Spatial Visualization Skills (웹 기반 가상현실 프로그램이 초등학생의 공간시각화 능력 향상에 미치는 효과)

  • Kwak, Won-Kyu;Kim, Hong-Rae
    • 한국정보교육학회:학술대회논문집
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    • 2004.08a
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    • pp.475-484
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    • 2004
  • 공간 능력 및 공간 시각화 능력의 향상은 우리가 살고 있는 세계를 표현하고 설명하는데 도움을 주고 실생활과 직업에 관련된 문제해결 능력을 기를 수 있게 한다. 초등학교에서는 비형식적인 방법으로 일상생활에서 접하는 대상과 다른 구체적 자료를 사용한 조사, 실험, 탐구를 통하여 여러 위치에서 도형을 시각화하고, 그려보고, 비교하는 활동을 강조하고 있다. 제7차 수학과 교육과정에서 공간능력 및 공간 시각화 능력을 향상시키기 위한 학습으로 구체적 조작물과 학습지 사용을 병행하고 있다. 하지만 초등 기하는 공간적인 경험을 현실 상황이나 구체물 조작을 통하여 형성된 공간직관을 수학화하도록 하여야 하나, 실제 현장에서는 학교여건 등의 여러 실정으로 조작 자료들이 제대로 마련되어 있지 않거나 잘 사용하지 않고 있다. 3차원을 경험할 수 있는 공간 시각화 학습프로그램을 적극 활용하여 어떤 방향이든 상관없이 가상의 공간에서 물체를 옮기거나 회전시킬 수 있으며 시간적, 공간적 제약을 받지 않고 학습자들의 공간시각화 능력을 향상시킬 수 있는 학습 프로그램 개발이 필요하다. 이에 본 연구에서는 이런 요구에 의해 아동과의 상호 작용성과 접근성을 향상시킨 웹기반 가상현실 프로그램을 개발하고 그 효과 분석을 통해 웹 기반 가상현실 학습 프로그램에 대한 가능성을 진단해 보고자 한다.

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SPQUSAR : A Large-Scale Qualitative Spatial Reasoner Using Apache Spark (SPQUSAR : Apache Spark를 이용한 대용량의 정성적 공간 추론기)

  • Kim, Jongwhan;Kim, Jonghoon;Kim, Incheol
    • KIISE Transactions on Computing Practices
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    • v.21 no.12
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    • pp.774-779
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    • 2015
  • In this paper, we present the design and implementation of a large-scale qualitative spatial reasoner using Apache Spark, an in-memory high speed cluster computing environment, which is effective for sequencing and iterating component reasoning jobs. The proposed reasoner can not only check the integrity of a large-scale spatial knowledge base representing topological and directional relationships between spatial objects, but also expand the given knowledge base by deriving new facts in highly efficient ways. In general, qualitative reasoning on topological and directional relationships between spatial objects includes a number of composition operations on every possible pair of disjunctive relations. The proposed reasoner enhances computational efficiency by determining the minimal set of disjunctive relations for spatial reasoning and then reducing the size of the composition table to include only that set. Additionally, in order to improve performance, the proposed reasoner is designed to minimize disk I/Os during distributed reasoning jobs, which are performed on a Hadoop cluster system. In experiments with both artificial and real spatial knowledge bases, the proposed Spark-based spatial reasoner showed higher performance than the existing MapReduce-based one.

An Analysis of Spatial Cognition and Operation in Children's Drawings (아동의 그림을 통해 본 공간인지와 조작능력)

  • Kang, Kyoung-Won
    • Journal of the Korean association of regional geographers
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    • v.6 no.3
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    • pp.83-99
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    • 2000
  • This paper purposes to provide a new perspective for better development of geography texts. For this purpose, we have applied spatial cognition development theory to children's drawings. We have suggested that children's spatial operation ability has three development stages according to their age: topological space, projective space, euclidean space. This study turns out that Piaget and Inhelder's spatial concept development theory is on the right track. However, we make clear that their division according to the age is not always accurate due to children's individual differences. These findings have educational implications as the following: First, it is dubious that most children can understand pictures, pictorial maps and illustrations in the third grader's textbook. Second, current textbooks require pictorial map understanding and drawing to third grade students and map drawing to fourth grade students. However, according to this study, the placement of these tasks are not fit for children's developmental stage because both tasks correspond to euclidean space operation. Therefore, we should remove them from the textbook for children at the age.

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Converting Triangulated 3D Indoor Mesh Data to OGC IndooGML (삼각분할된 3차원 실내공간데이터를 OGC IndoorGML로 변환하는 방법)

  • Li, Ki-Joune;Kim, Dong Min
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.6
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    • pp.499-505
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    • 2018
  • Most of 3D indoor spatial data recently constructed by many projects merely focus on the visualization rather than geospatial information applications. The 3D indoor data for visualization in 3DS or COLLADA format are based on triangular mesh representation. In order to implement meaningful applications, we need however more meaningful information in 3D indoor spatial data than visualization data in triangular meshes. For this reason, an OGC (Open Geospatial Consortium) standard, called IndoorGML(Indoor Geographic Markup Language) was published to meet the requirements on 3D indoor spatial data for several geospatial applications for indoor space more than simple visualization. It means that it becomes a critical functional requirement to convert triangular mesh representation in 3DS or COLLADA to IndoorGML. In this paper we propose a framework of the conversion, which consists of geometric, topological, and semantic construction of data from triangular meshes. An experiment carried out to validate the proposed framework is also presented in the paper.

A Study on Shape Optimization of Distributed Actuators using Time Domain Finite Element Method (시간유한요소법을 이용한 분포형 구동기의 형상최적화에 관한 연구)

  • Suk, Jin-Young;Kim, You-Dan
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.33 no.9
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    • pp.56-65
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    • 2005
  • A dynamic analysis method that freezes a time domain by discretization and solves the spatial propagation equation has a unique feature that provides a degree of freedom on spatial domain compared with the space discretization or space-time discretization finite element method. Using this feature, the time finite element analysis can be effectively applied to optimize the spatial characteristics of distributed type actuators. In this research, the time domain finite element method was used to discretize the model. A state variable vector was used in the discretization to include arbitrary initial conditions. A performance index was proposed on spatial domain to consider both potential and vibrational energy, so that the resulting shape of the distributed actuator was optimized for dynamic control of the structure. It is assumed that the structure satisfies the final rest condition using the realizable control scheme although the initial disturbance can affect the system response. Both equations on states and costates were derived based on the selected performance index and structural model. Ricatti matrix differential equations on state and costate variables were derived by the reconfiguration of the sub-matrices and application of time/space boundary conditions, and finally optimal actuator distribution was obtained. Numerical simulation results validated the proposed actuator shape optimization scheme.

Implementation and Performance Evaluation of Parallel Multi-way Spatial Join (병렬 다중 공간 조인 알고리즘의 구현 및 성능평가)

  • 류우석;김진덕;홍봉희
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10b
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    • pp.123-125
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    • 1998
  • 지리 정보 시스템이서 다중 공간 조인과 같은 많은 기하 계산을 필요로 하는 질의를 처리하기 위해서는 질의에 대한 병렬화 작업을 통해 실행 시간을 최소화 하는 것이 필수적이다. 다중 공간 조인은 정제에서 많은 시간을 소비하므로 여과와 정제를 분리하여 각각을 수행하는 것이 정제 시간을 단축하게 되고 따라서 좋은 성능을 나타낼 수 있다. 그러므로 다중 공간 조인을 병렬화 하기 위해서는 다중 공간 여과와 정제 각각에 대해 병렬 실행 계획을 세우는 것이 중요하다. 이 논문에서는 우선적으로 병렬 공간 여과를 수행하기 위한 두가지 알고리즘, 즉 blush tree을 사용한 다중 공간 여과와 pipelining을 사용한 다중 공간 여과의 병렬화를 비교한다. 그리고, 다중 공간 여과의 결과로서 생성되는 중간 결과 테이블에서 데이터의 중복에 따라 정제 성능의 저하가 발생되는데, 이를 효율적으로 제거하기 위한 두가지 그래프 생성 알고리즘을 제안하고 이를 비교한다. 그리고, 생성된 그래프에서 병렬 정제를 수행하기 위한 여러 가지 분할 알고리즘을 제안하고 이를 비교 평가한다. 이런 일련의 작업을 통해 우수한 성능의 병렬 다중 공간 조인 방법을 제안하고 성능 평가를 통해 최적의 병렬 수행 방법을 도출한다.

Design and Implementation of a Spatial-Operation-Trigger for Supporting the Integrity of Meet-Spatial-Objects (상접한 공간 객체의 무결성 지원을 위한 공간 연산 트리거의 설계 및 구현)

  • Ahn, Jun-Soon;Cho, Sook-Kyoung;Chung, Bo-Hung;Lee, Jae-Dong;Bae, Hae-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.2
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    • pp.127-140
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    • 2002
  • In a spatial database system, the semantic integrity should be supported for maintaining the data consistency. In the real world, spatial objects In boundary layer should always meet neighbor objects, and they cannot hold the same name. This characteristic is an implied concept in real world. So, when this characteristic is disobeyed due to the update operations of spatial objects, it is necessary to maintain the integrity of a layer. In this thesis, we propose a spatial-operation-trigger for supporting the integrity of spatial objects. The proposed method is defined a spatial-operation-trigger based on SQL-3 and executed when the constraint condition is violated. A spatial-operation-trigger have the strategy of execution. Firstly, for one layer, the spatial and aspatial data triggers are executed respectively. Secondly, the aspatial data trigger for the other layers is executed. Spatial-operation-trigger for one layer checks whether the executed operation updates only spatial data, aspatial data, or both of them, and determines the execution strategy of a spatial-operation-trigger. Finally, the aspatial data trigger for the other layers is executed. A spatial-operation-trigger is executed in three steps for the semantic integrity of the meet-property of spatial objects. And, it provides the semantic integrity of spatial objects and the convenience for users using automatic correcting operation.

Space-Frequency Block Coded OFDMA Transmission System using Multiple Relays for Shadow Area (음영 지역을 위한 다중 중계기 기반의 주파수 공간 블록 부호화 OFDMA 전송 시스템)

  • Won, Hui-Chul
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.4
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    • pp.1-8
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    • 2014
  • In order to cope with shadow areas and to extend cell coverage, relay-assisted wireless communication systems have been widely studied. In this paper, we propose a space-frequency(SF) block coded orthogonal frequency division multiple access(OFDMA) transmission system in a relaying multi-path shadow area. The receiving performance of mobile station in a shadow area can be improved by applying SF block code to the recovered signals of multiple relays before re-transmitting them. The simulation result shows that the proposed SF block coded OFDMA transmission system considerably outperforms the conventional single-path OFDMA transmission system.